mirror of
https://github.com/libretro/scummvm.git
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168 lines
3.6 KiB
C++
168 lines
3.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef XEEN_SCREEN_H
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#define XEEN_SCREEN_H
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#include "common/scummsys.h"
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#include "common/system.h"
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#include "common/array.h"
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#include "common/keyboard.h"
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#include "common/rect.h"
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#include "xeen/font.h"
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#include "xeen/sprites.h"
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#include "xeen/xsurface.h"
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namespace Xeen {
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 200
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#define PALETTE_COUNT 256
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#define PALETTE_SIZE (256 * 3)
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#define GAME_WINDOW 28
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class XeenEngine;
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class Screen;
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struct DrawStruct {
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SpriteResource *_sprites;
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int _frame;
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int _x;
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int _y;
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int _scale;
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int _flags;
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DrawStruct(int frame, int x, int y, int scale = 0, int flags = 0) :
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_sprites(nullptr), _frame(frame), _x(x), _y(y), _scale(scale), _flags(flags) {}
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DrawStruct(): _sprites(nullptr), _frame(0), _x(0), _y(0), _scale(0), _flags(0) {}
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};
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class Window: public XSurface {
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private:
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XeenEngine *_vm;
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Common::Rect _bounds;
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Common::Rect _innerBounds;
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XSurface _savedArea;
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int _a;
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int _border;
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int _xLo, _xHi;
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int _ycL, _ycH;
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void open2();
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public:
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bool _enabled;
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public:
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virtual void addDirtyRect(const Common::Rect &r);
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public:
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Window();
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Window(XeenEngine *vm, const Common::Rect &bounds, int a, int border,
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int xLo, int ycL, int xHi, int ycH);
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void setBounds(const Common::Rect &r);
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const Common::Rect &getBounds() { return _bounds; }
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void open();
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void close();
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void update();
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void frame();
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void fill();
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const char *writeString(const Common::String &s);
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void drawList(DrawStruct *items, int count);
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int getString(Common::String &line, uint maxLen, int maxWidth);
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};
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class Screen: public FontSurface {
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private:
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XeenEngine *_vm;
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Common::List<Common::Rect> _dirtyRects;
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byte _mainPalette[PALETTE_SIZE];
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byte _tempPalette[PALETTE_SIZE];
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XSurface _pages[2];
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XSurface _savedScreens[10];
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bool _fadeIn;
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void mergeDirtyRects();
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bool unionRectangle(Common::Rect &destRect, const Common::Rect &src1, const Common::Rect &src2);
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void drawScreen();
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void fadeInner(int step);
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void updatePalette();
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void updatePalette(const byte *pal, int start, int count16);
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public:
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virtual void addDirtyRect(const Common::Rect &r);
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public:
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Common::Array<Window> _windows;
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Common::Array<Window *> _windowStack;
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public:
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Screen(XeenEngine *vm);
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virtual ~Screen();
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void setupWindows();
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void closeWindows();
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void update();
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void loadPalette(const Common::String &name);
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void loadBackground(const Common::String &name);
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void loadPage(int pageNum);
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void freePages();
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void horizMerge(int xp);
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void vertMerge(int yp);
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void draw(void *data = nullptr);
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void fadeIn(int step);
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void fadeOut(int step);
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void saveBackground(int slot = 1);
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void restoreBackground(int slot = 1);
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void frameWindow(uint bgType);
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};
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} // End of namespace Xeen
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#endif /* XEEN_SCREEN_H */
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