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scummvm
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scummvm
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engines
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Travis Howell
de6aac4e2f
Add setSystemMessage opcode for HE70+ games. Sets the window caption correctly for all languages
...
svn-id: r20684
2006-02-14 05:27:39 +00:00
..
gob
Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
2006-02-12 00:16:31 +00:00
kyra
Reworked kyra debug output system. Now he have special kyra intern debug levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)
2006-02-14 01:19:30 +00:00
lure
The GameDetector is no longer a required parameter for Engine constructors
2006-02-12 01:42:34 +00:00
queen
The GameDetector is no longer a required parameter for Engine constructors
2006-02-12 01:42:34 +00:00
saga
Move addDefaultDirectory() calls out of init() method to constructor.
2006-02-14 01:59:32 +00:00
scumm
Add setSystemMessage opcode for HE70+ games. Sets the window caption correctly for all languages
2006-02-14 05:27:39 +00:00
simon
Add hyperlink on/off functions of oracle in Feeble Files
2006-02-13 10:29:25 +00:00
sky
The GameDetector is no longer a required parameter for Engine constructors
2006-02-12 01:42:34 +00:00
sword1
Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
2006-02-12 00:16:31 +00:00
sword2
Merged _mouse.cpp and mouse.cpp into mouse.cpp
2006-02-12 21:41:34 +00:00
module.mk
Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
2006-02-12 00:16:31 +00:00