scummvm/engines/scumm/plugin.cpp
2007-03-06 07:13:22 +00:00

1753 lines
71 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "base/plugins.h"
#include "common/config-manager.h"
#include "common/fs.h"
#include "common/list.h"
#include "common/md5.h"
#include "scumm/plugin.h"
#include "scumm/scumm.h"
#include "scumm/intern.h"
#include "scumm/he/intern_he.h"
#ifdef PALMOS_68K
#include "extras/palm-scumm-md5.h"
#else
#include "scumm/scumm-md5.h"
#endif
namespace Scumm {
#pragma mark -
#pragma mark --- Data types & constants ---
#pragma mark -
enum {
// We only compute the MD5 of the first megabyte of our data files.
kMD5FileSizeLimit = 1024 * 1024
};
struct ObsoleteGameID {
const char *from;
const char *to;
Common::Platform platform;
};
#define UNK Common::kPlatformUnknown
#pragma mark -
#pragma mark --- Tables ---
#pragma mark -
/**
* This table contains all game IDs supported by the SCUMM engine, and maps
* them to the full humand readable game name.
*/
static const PlainGameDescriptor gameDescriptions[] = {
{ "atlantis", "Indiana Jones and the Fate of Atlantis" },
{ "indy3", "Indiana Jones and the Last Crusade" },
{ "loom", "Loom" },
{ "maniac", "Maniac Mansion" },
{ "monkey", "The Secret of Monkey Island" },
{ "monkey2", "Monkey Island 2: LeChuck's Revenge" },
{ "pass", "Passport to Adventure" },
{ "samnmax", "Sam & Max Hit the Road" },
{ "tentacle", "Day of the Tentacle" },
{ "zak", "Zak McKracken and the Alien Mindbenders" },
#ifndef DISABLE_SCUMM_7_8
{ "ft", "Full Throttle" },
{ "dig", "The Dig" },
{ "comi", "The Curse of Monkey Island" },
#endif
{ "fbear", "Fatty Bear's Birthday Surprise" },
{ "fbpack", "Fatty Bear's Fun Pack" },
{ "funpack", "Putt-Putt's Fun Pack" },
{ "puttmoon", "Putt-Putt Goes to the Moon" },
{ "puttputt", "Putt-Putt Joins the Parade" },
#ifndef DISABLE_HE
{ "activity", "Putt-Putt & Fatty Bear's Activity Pack" },
{ "airport", "Let's Explore the Airport with Buzzy" },
{ "arttime", "Blue's Art Time Activities" },
{ "balloon", "Putt-Putt and Pep's Balloon-O-Rama" },
{ "baseball", "Backyard Baseball" },
{ "baseball2001", "Backyard Baseball 2001" },
{ "Baseball2003", "Backyard Baseball 2003" },
{ "basketball", "Backyard Basketball" },
{ "BluesABCTime", "Blue's ABC Time" },
{ "BluesBirthday", "Blue's Birthday Adventure" },
{ "catalog", "Humongous Interactive Catalog" },
{ "chase", "SPY Fox in Cheese Chase" },
{ "dog", "Putt-Putt and Pep's Dog on a Stick" },
{ "farm", "Let's Explore the Farm with Buzzy" },
{ "football", "Backyard Football" },
{ "football2002", "Backyard Football 2002" },
{ "freddi", "Freddi Fish 1: The Case of the Missing Kelp Seeds" },
{ "freddi2", "Freddi Fish 2: The Case of the Haunted Schoolhouse" },
{ "freddi3", "Freddi Fish 3: The Case of the Stolen Conch Shell" },
{ "freddi4", "Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch" },
{ "freddicove", "Freddi Fish 5: The Case of the Creature of Coral Cave" },
{ "FreddisFunShop", "Freddi Fish's One-Stop Fun Shop" },
{ "jungle", "Let's Explore the Jungle with Buzzy" },
{ "lost", "Pajama Sam's Lost & Found" },
{ "maze", "Freddi Fish and Luther's Maze Madness" },
{ "mustard", "SPY Fox in Hold the Mustard" },
{ "pajama", "Pajama Sam 1: No Need to Hide When It's Dark Outside" },
{ "pajama2", "Pajama Sam 2: Thunder and Lightning Aren't so Frightening" },
{ "pajama3", "Pajama Sam 3: You Are What You Eat From Your Head to Your Feet" },
{ "pjgames", "Pajama Sam: Games to Play On Any Day" },
{ "puttcircus", "Putt-Putt Joins the Circus" },
{ "puttrace", "Putt-Putt Enters the Race" },
{ "PuttsFunShop", "Putt-Putt's One-Stop Fun Shop" },
{ "putttime", "Putt-Putt Travels Through Time" },
{ "puttzoo", "Putt-Putt Saves the Zoo" },
{ "readdemo", "Blue's Reading Time Activities (Demo)" },
{ "SamsFunShop", "Pajama Sam's One-Stop Fun Shop" },
{ "soccer", "Backyard Soccer" },
{ "Soccer2004", "Backyard Soccer 2004" },
{ "SoccerMLS", "Backyard Soccer MLS Edition" },
{ "socks", "Pajama Sam's Sock Works" },
{ "spyfox", "SPY Fox 1: Dry Cereal" },
{ "spyfox2", "SPY Fox 2: Some Assembly Required" },
{ "spyozon", "SPY Fox 3: Operation Ozone" },
{ "thinker1", "Big Thinkers First Grade" },
{ "thinkerk", "Big Thinkers Kindergarten" },
{ "water", "Freddi Fish and Luther's Water Worries" },
#endif
{ 0, 0 }
};
/**
* Conversion table mapping old obsolete game IDs to the
* corresponding new game ID and platform combination.
*/
static const ObsoleteGameID obsoleteGameIDsTable[] = {
{"bluesabctimedemo", "bluesabctime", UNK},
{"BluesBirthdayDemo", "BluesBirthday", UNK},
{"comidemo", "comi", UNK},
{"digdemo", "dig", UNK},
{"digdemoMac", "dig", Common::kPlatformMacintosh},
{"dottdemo", "tentacle", UNK},
{"fate", "atlantis", UNK},
{"ftMac", "ft", Common::kPlatformMacintosh},
{"ftpcdemo", "ft", UNK},
{"ftdemo", "ft", Common::kPlatformMacintosh},
{"game", "monkey", UNK},
{"indy3ega", "indy3", UNK},
{"indy3towns", "indy3", Common::kPlatformFMTowns},
{"indy4", "atlantis", Common::kPlatformFMTowns},
{"indydemo", "atlantis", Common::kPlatformFMTowns},
{"loomcd", "loom", UNK},
{"loomTowns", "loom", Common::kPlatformFMTowns},
{"mi2demo", "monkey2", UNK},
{"monkey1", "monkey", UNK},
{"monkeyEGA", "monkey", UNK},
{"monkeyVGA", "monkey", UNK},
{"playfate", "atlantis", UNK},
{"samnmax-alt", "samnmax", UNK},
{"samnmaxMac", "samnmax", Common::kPlatformMacintosh},
{"samdemo", "samnmax", UNK},
{"samdemoMac", "samnmax", Common::kPlatformMacintosh},
{"snmdemo", "samnmax", UNK},
{"snmidemo", "samnmax", UNK},
{"tentacleMac", "tentacle", Common::kPlatformMacintosh},
{"zakTowns", "zak", Common::kPlatformFMTowns},
{NULL, NULL, UNK}
};
// The following table contains information about variants of our various
// games. We index into it with help of md5table (from scumm-md5.h), to find
// the correct GameSettings for a given game variant.
//
// The first listed variant is assumed to be the 'default' variant -- i.e. the
// variant that gets used when no explicit variant code has been specified.
//
// Note #1: Only set 'platform' to a value different from UNK if that game
// variant really *only* exists for that given platform. In all other cases,
// the correct platform will be determined via the MD5 table or derived from
// the filename.
//
// Note #2: Make sure that all variants for a given gameid are in sequence with
// no gaps. Some code may rely on this and stop searching the table early as
// soon as the gameid changes.
//
// Note #3: Use 0 (zero) for the variant field *if and only if* the game has
// only a single unique variant. This is used to help the detector quickly
// decide whether it has to worry about distinguishing multiple variants or not.
static const GameSettings gameVariantsTable[] = {
{"maniac", "Apple II", 0, GID_MANIAC, 0, 0, MDT_PCSPK, 0, Common::kPlatformApple2GS},
{"maniac", "C64", 0, GID_MANIAC, 0, 0, MDT_PCSPK, 0, Common::kPlatformC64},
{"maniac", "V1", "v1", GID_MANIAC, 1, 0, MDT_PCSPK, 0, Common::kPlatformPC},
{"maniac", "NES", 0, GID_MANIAC, 1, 0, MDT_NONE, 0, Common::kPlatformNES},
{"maniac", "V2", "v2", GID_MANIAC, 2, 0, MDT_PCSPK, 0, UNK},
{"maniac", "Demo", "v2", GID_MANIAC, 2, 0, MDT_PCSPK, GF_DEMO, Common::kPlatformPC},
{"zak", "V1", "v1", GID_ZAK, 1, 0, MDT_PCSPK, 0, UNK},
{"zak", "V2", "v2", GID_ZAK, 2, 0, MDT_PCSPK, 0, UNK},
{"zak", "FM-TOWNS", 0, GID_ZAK, 3, 0, MDT_TOWNS, GF_OLD256 | GF_AUDIOTRACKS, Common::kPlatformFMTowns},
{"indy3", "EGA", "ega", GID_INDY3, 3, 0, MDT_PCSPK | MDT_ADLIB, 0, UNK},
{"indy3", "No Adlib", "ega", GID_INDY3, 3, 0, MDT_PCSPK, 0, UNK},
{"indy3", "VGA", "vga", GID_INDY3, 3, 0, MDT_PCSPK | MDT_ADLIB, GF_OLD256 | GF_FEW_LOCALS, Common::kPlatformPC},
{"indy3", "FM-TOWNS", 0, GID_INDY3, 3, 0, MDT_TOWNS, GF_OLD256 | GF_FEW_LOCALS | GF_AUDIOTRACKS, Common::kPlatformFMTowns},
{"loom", "EGA", "ega", GID_LOOM, 3, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, 0, UNK},
{"loom", "No Adlib", "ega", GID_LOOM, 3, 0, MDT_PCSPK, 0, UNK},
{"loom", "PC-Engine", 0, GID_LOOM, 3, 0, MDT_NONE, GF_AUDIOTRACKS, Common::kPlatformPCEngine},
{"loom", "FM-TOWNS", 0, GID_LOOM, 3, 0, MDT_TOWNS, GF_AUDIOTRACKS | GF_OLD256, Common::kPlatformFMTowns},
{"loom", "VGA", "vga", GID_LOOM, 4, 0, MDT_NONE, GF_AUDIOTRACKS, Common::kPlatformPC},
{"pass", 0, 0, GID_PASS, 4, 0, MDT_PCSPK | MDT_ADLIB, GF_16COLOR, Common::kPlatformPC},
{"monkey", "VGA", "vga", GID_MONKEY_VGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, 0, UNK},
{"monkey", "EGA", "ega", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, GF_16COLOR, Common::kPlatformPC},
{"monkey", "No Adlib", "ega", GID_MONKEY_EGA, 4, 0, MDT_PCSPK, GF_16COLOR, Common::kPlatformAtariST},
{"monkey", "Demo", "ega", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB, GF_16COLOR, Common::kPlatformPC},
{"monkey", "CD", 0, GID_MONKEY, 5, 0, MDT_ADLIB, GF_AUDIOTRACKS, UNK},
{"monkey", "FM-TOWNS", 0, GID_MONKEY, 5, 0, MDT_ADLIB, GF_AUDIOTRACKS, Common::kPlatformFMTowns},
{"monkey", "SEGA", 0, GID_MONKEY, 5, 0, MDT_NONE, GF_AUDIOTRACKS, Common::kPlatformSegaCD},
{"monkey2", 0, 0, GID_MONKEY2, 5, 0, MDT_ADLIB | MDT_MIDI, 0, UNK},
{"atlantis", 0, 0, GID_INDY4, 5, 0, MDT_ADLIB | MDT_MIDI, 0, UNK},
{"tentacle", 0, 0, GID_TENTACLE, 6, 0, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, UNK},
{"samnmax", 0, 0, GID_SAMNMAX, 6, 0, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, UNK},
#ifndef DISABLE_SCUMM_7_8
{"ft", 0, 0, GID_FT, 7, 0, MDT_NONE, 0, UNK},
{"dig", 0, 0, GID_DIG, 7, 0, MDT_NONE, 0, UNK},
{"comi", 0, 0, GID_CMI, 8, 0, MDT_NONE, 0, Common::kPlatformWindows},
#endif
// Humongous Entertainment Scumm Version 6
{"activity", "", 0, GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, UNK},
{"funpack", 0, 0, GID_FUNPACK, 6, 61, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, UNK},
{"fbpack", 0, 0, GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, UNK},
{"fbear", "HE 61", 0, GID_FBEAR, 6, 61, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, UNK},
{"fbear", "HE 70", 0, GID_FBEAR, 6, 70, MDT_NONE, GF_USE_KEY, Common::kPlatformWindows},
{"puttmoon", "", 0, GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, UNK},
{"puttputt", "HE 61", 0, GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, UNK},
{"puttputt", "HE 60", 0, GID_HEGAME, 6, 60, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, Common::kPlatformPC},
{"puttputt", "Demo", 0, GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, UNK},
#ifndef DISABLE_HE
// HE CUP demos
{"", "HE CUP", 0, GID_HECUP, 6, 200, MDT_NONE, 0, UNK},
// Humongous Entertainment Scumm Version 7.1
// The first version to use 640x480 resolution
// There are also 7.1 versions of freddemo, airdemo and farmdemo
{"catalog", "", 0, GID_HEGAME, 6, 71, MDT_NONE, GF_USE_KEY, UNK},
{"freddi", "", 0, GID_HEGAME, 6, 71, MDT_NONE, GF_USE_KEY, UNK},
// Humongous Entertainment Scumm Version 7.2
{"airport", "", 0, GID_HEGAME, 6, 72, MDT_NONE, GF_USE_KEY, UNK},
{"puttzoo", "", 0, GID_HEGAME, 6, 72, MDT_NONE, GF_USE_KEY, UNK},
// Changed o_getResourceSize to cover all resource types
{"farm", "", 0, GID_HEGAME, 6, 73, MDT_NONE, GF_USE_KEY, UNK},
{"jungle", "", 0, GID_HEGAME, 6, 73, MDT_NONE, GF_USE_KEY, UNK},
// Humongous Entertainment Scumm Version 8.0 ? Scummsrc.80
{"freddi2", "", 0, GID_HEGAME, 6, 80, MDT_NONE, GF_USE_KEY, UNK},
{"pajama", "", 0, GID_HEGAME, 6, 80, MDT_NONE, GF_USE_KEY, UNK},
{"balloon", "", 0, GID_HEGAME, 6, 80, MDT_NONE, GF_USE_KEY, UNK},
{"dog", "", 0, GID_HEGAME, 6, 80, MDT_NONE, GF_USE_KEY, UNK},
{"maze", "", 0, GID_HEGAME, 6, 80, MDT_NONE, GF_USE_KEY, UNK},
{"water", "", 0, GID_WATER, 6, 80, MDT_NONE, GF_USE_KEY, UNK},
{"water", "HE 99", 0, GID_WATER, 6, 99, MDT_NONE, GF_USE_KEY, UNK},
// condMaskCode value changed in setUserCondition & setTalkCondition
{"putttime", "", 0, GID_HEGAME, 6, 85, MDT_NONE, GF_USE_KEY, UNK},
{"socks", "", 0, GID_HEGAME, 6, 85, MDT_NONE, GF_USE_KEY, UNK},
// Humongous Entertainment Scumm Version 9.0 ? Scummsys.90
{"baseball", "", 0, GID_HEGAME, 6, 90, MDT_NONE, GF_USE_KEY, UNK},
{"thinkerk", "", 0, GID_HEGAME, 6, 90, MDT_NONE, GF_USE_KEY, UNK},
{"thinker1", "", 0, GID_HEGAME, 6, 90, MDT_NONE, GF_USE_KEY, UNK},
{"freddi3", "", 0, GID_HEGAME, 6, 90, MDT_NONE, GF_USE_KEY, UNK},
{"spyfox", "", 0, GID_HEGAME, 6, 90, MDT_NONE, GF_USE_KEY, UNK},
// Humongous Entertainment Scumm Version 9.5 ? Scummsys.95
{"pajama2", "", 0, GID_HEGAME, 6, 95, MDT_NONE, GF_USE_KEY, UNK},
{"chase", "", 0, GID_HEGAME, 6, 95, MDT_NONE, GF_USE_KEY, UNK},
// Humongous Entertainment Scumm Version 9.8 ? Scummsys.98
// these and later games can easily be identified by the .(a) file instead of a .he1
// and INIB chunk in the .he0
{"lost", "", 0, GID_HEGAME, 6, 98, MDT_NONE, GF_USE_KEY, UNK},
{"puttrace", "HE 98", 0, GID_PUTTRACE, 6, 98, MDT_NONE, GF_USE_KEY, UNK},
{"puttrace", "HE 98.5", 0, GID_PUTTRACE, 6, 98, MDT_NONE, GF_USE_KEY | GF_HE_985, UNK},
{"puttrace", "HE 99", 0, GID_PUTTRACE, 6, 99, MDT_NONE, GF_USE_KEY, UNK},
{"bluesabctime", "", 0, GID_HEGAME, 6, 98, MDT_NONE, GF_USE_KEY, UNK},
{"BluesBirthday", 0, 0, GID_HEGAME, 6, 98, MDT_NONE, GF_USE_KEY, UNK},
{"soccer", "", 0, GID_SOCCER, 6, 98, MDT_NONE, GF_USE_KEY, UNK},
// Global scripts increased to 2048
{"freddi4", "", 0, GID_HEGAME, 6, 98, MDT_NONE, GF_USE_KEY | GF_HE_985, UNK},
{"freddi4", "unenc", 0, GID_HEGAME, 6, 98, MDT_NONE, GF_HE_985, UNK},
// Humongous Entertainment Scumm Version 9.9 ? Scummsys.99
{"football", 0, 0, GID_FOOTBALL, 6, 99, MDT_NONE, GF_USE_KEY, UNK},
{"pajama3", 0, 0, GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_HE_LOCALIZED, UNK},
{"puttcircus", 0, 0, GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_HE_LOCALIZED, UNK},
{"spyfox2", 0, 0, GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_HE_LOCALIZED, UNK},
{"mustard", 0, 0, GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_HE_LOCALIZED, UNK},
// Added the use of fonts
{"FreddisFunShop", 0, 0, GID_FUNSHOP, 6, 99, MDT_NONE, GF_USE_KEY | GF_HE_LOCALIZED, UNK},
{"SamsFunShop", 0, 0, GID_FUNSHOP, 6, 99, MDT_NONE, GF_USE_KEY | GF_HE_LOCALIZED, UNK},
{"PuttsFunShop", 0, 0, GID_FUNSHOP, 6, 99, MDT_NONE, GF_USE_KEY | GF_HE_LOCALIZED, UNK},
// Added 16bit color
{"baseball2001", 0, 0, GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_16BIT_COLOR, UNK},
{"SoccerMLS", 0, 0, GID_SOCCER, 6, 99, MDT_NONE, GF_USE_KEY | GF_HE_LOCALIZED | GF_16BIT_COLOR, UNK},
{"spyozon", 0, 0, GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, UNK},
{"freddicove", "", 0, GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, UNK},
{"freddicove", "unenc", 0, GID_HEGAME, 6, 99, MDT_NONE, GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, UNK},
{"freddicove", "HE 100", 0, GID_HEGAME, 6, 100, MDT_NONE, GF_USE_KEY | GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, UNK},
// Restructured the Scumm engine
{"pjgames", 0, 0, GID_HEGAME, 6, 100, MDT_NONE, GF_USE_KEY | GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, UNK},
// Uses bink in external files for logos
{"Baseball2003", 0, 0, GID_HEGAME, 6, 100, MDT_NONE, GF_USE_KEY | GF_16BIT_COLOR, UNK},
{"basketball", 0, 0, GID_HEGAME, 6, 100, MDT_NONE, GF_USE_KEY| GF_16BIT_COLOR, UNK},
{"Soccer2004", 0, 0, GID_SOCCER, 6, 100, MDT_NONE, GF_USE_KEY | GF_16BIT_COLOR, UNK},
// Uses smacker in external files, for testing only
{"arttime", 0, 0, GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_16BIT_COLOR, UNK},
{"readdemo", 0, 0, GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_16BIT_COLOR, UNK},
{"football2002", 0, 0, GID_FOOTBALL, 6, 100, MDT_NONE, GF_USE_KEY | GF_16BIT_COLOR, UNK},
// The following are meant to be generic HE game variants and as such do
// not specify a game ID. Make sure that these are last in the table, else
// they'll override more specific entries that follow later on.
{"", "HE 70", 0, GID_HEGAME, 6, 70, MDT_NONE, GF_USE_KEY, UNK},
{"", "HE 71", 0, GID_HEGAME, 6, 71, MDT_NONE, GF_USE_KEY, UNK},
{"", "HE 72", 0, GID_HEGAME, 6, 72, MDT_NONE, GF_USE_KEY, UNK},
{"", "HE 73", 0, GID_HEGAME, 6, 73, MDT_NONE, GF_USE_KEY, UNK},
{"", "HE 80", 0, GID_HEGAME, 6, 80, MDT_NONE, GF_USE_KEY, UNK},
{"", "HE 85", 0, GID_HEGAME, 6, 85, MDT_NONE, GF_USE_KEY, UNK},
{"", "HE 90", 0, GID_HEGAME, 6, 90, MDT_NONE, GF_USE_KEY, UNK},
{"", "HE 95", 0, GID_HEGAME, 6, 95, MDT_NONE, GF_USE_KEY, UNK},
{"", "HE 98", 0, GID_HEGAME, 6, 98, MDT_NONE, GF_USE_KEY, UNK},
{"", "HE 98.5", 0, GID_HEGAME, 6, 98, MDT_NONE, GF_USE_KEY | GF_HE_985, UNK},
{"", "HE 99", 0, GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY, UNK},
{"", "HE 100", 0, GID_HEGAME, 6, 100, MDT_NONE, GF_USE_KEY, UNK},
#endif
{NULL, NULL, 0, 0, 0, MDT_NONE, 0, 0, UNK}
};
using Common::UNK_LANG;
// The following describes how Fingolfin thinks this table might be used one day;
// this is work in progress, so read this with a salt of grain...
//
// The following table maps gameids to possible filename variants for that game.
// This information is used by the detector to determin possible "detect files".
// It is also later used by the engine creation code to verify the game to be
// launched is present. Finally, the correct GameFilenamePattern entry is passed on
// to the engine which uses it to locate the files for the game.
//
// The table is augmented by platform/language/variant information where applicable.
//
// Note: Setting variant to 0 means "don't care", while setting it to ""
// (i.e. an empty string) means "use the default variant".
static const GameFilenamePattern gameFilenamesTable[] = {
{ "maniac", "%02d.LFL", kGenRoomNum, UNK_LANG, UNK, 0 },
{ "maniac", "%02d.MAN", kGenRoomNum, UNK_LANG, UNK, "Demo" },
{ "maniac", "maniac1.d64", kGenUnchanged, UNK_LANG, Common::kPlatformC64, "C64" }, // ... and maniac2.d64
{ "maniac", "maniac1.dsk", kGenUnchanged, UNK_LANG, Common::kPlatformApple2GS, "Apple II" }, // ... and maniac2.dsk
{ "maniac", "Maniac Mansion (E).prg", kGenUnchanged, Common::EN_GRB, Common::kPlatformNES, "NES" },
{ "maniac", "Maniac Mansion (F).prg", kGenUnchanged, Common::FR_FRA, Common::kPlatformNES, "NES" },
{ "maniac", "Maniac Mansion (SW).prg", kGenUnchanged, Common::SE_SWE, Common::kPlatformNES, "NES" },
{ "maniac", "Maniac Mansion (U).prg", kGenUnchanged, Common::EN_USA, Common::kPlatformNES, "NES" },
{ "maniac", "Maniac Mansion (G).prg", kGenUnchanged, Common::DE_DEU, Common::kPlatformNES, "NES" },
{ "zak", "%02d.LFL", kGenRoomNum, UNK_LANG, UNK, 0 },
{ "zak", "zak1.d64", kGenUnchanged, UNK_LANG, Common::kPlatformC64, 0 }, // ... and zak2.d64
{ "indy3", "%02d.LFL", kGenRoomNum, UNK_LANG, UNK, 0 },
{ "loom", "%02d.LFL", kGenRoomNum, UNK_LANG, UNK, 0 },
{ "loom", "%03d.LFL", kGenRoomNum, UNK_LANG, UNK, "VGA" }, // Loom CD
{ "pass", "%03d.LFL", kGenRoomNum, UNK_LANG, UNK, 0 },
{ "monkey", "%03d.LFL", kGenRoomNum, UNK_LANG, UNK, 0 }, // EGA & VGA versions
{ "monkey", "monkey.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "monkey", "monkey1.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "monkey", "monkeyk.%03d", kGenDiskNum, Common::JA_JPN, Common::kPlatformFMTowns, "FM-TOWNS" },
{ "monkey", "game.%03d", kGenDiskNum, UNK_LANG, Common::kPlatformSegaCD, "SEGA" }, // SegaCD
{ "monkey2", "monkey2.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "monkey2", "mi2demo.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "atlantis", "atlantis.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "atlantis", "fate.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "atlantis", "playfate.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "atlantis", "indy4.%03d", kGenDiskNum, Common::JA_JPN, Common::kPlatformFMTowns, "FM-TOWNS" },
{ "atlantis", "indydemo.%03d", kGenDiskNum, Common::JA_JPN, Common::kPlatformFMTowns, "FM-TOWNS" },
{ "atlantis", "Fate of Atlantis Data", kGenUnchanged, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "tentacle", "tentacle.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "tentacle", "dottdemo.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "tentacle", "Day of the Tentacle Data", kGenUnchanged, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "tentacle", "Day of the Tentacle Demo Data", kGenUnchanged, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "samnmax", "samnmax.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "samnmax", "samnmax.sm%d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "samnmax", "Sam & Max Data", kGenUnchanged, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "samnmax", "Sam & Max Demo Data", kGenUnchanged, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "samnmax", "ramnmax.%03d", kGenDiskNum, Common::RU_RUS, UNK, 0 }, // Used in some releases of Russian Sam'n'Max
{ "samnmax", "samdemo.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "samnmax", "snmdemo.sm%d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "samnmax", "snmidemo.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "samnmax", "sdemo.sm%d", kGenDiskNum, Common::DE_DEU, UNK, 0 },
#ifndef DISABLE_SCUMM_7_8
{ "dig", "dig.la%d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "dig", "The Dig Data", kGenUnchanged, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "dig", "The Dig Demo Data", kGenUnchanged, UNK_LANG, Common::kPlatformMacintosh, "Demo" },
{ "ft", "ft.la%d", kGenDiskNum, UNK_LANG, UNK, 0 },
{ "ft", "ft.%03d", kGenDiskNum, UNK_LANG, UNK, "Demo" }, // Used by PC version of Full Throttle demo
{ "ft", "ftdemo.la%d", kGenDiskNum, UNK_LANG, UNK, "Demo" },
{ "ft", "Full Throttle Data", kGenUnchanged, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "ft", "Full Throttle Demo Data", kGenUnchanged, UNK_LANG, Common::kPlatformMacintosh, "Demo" },
{ "ft", "Vollgas Data", kGenUnchanged, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "ft", "Vollgas Demo Data", kGenUnchanged, Common::DE_DEU, Common::kPlatformMacintosh, "Demo" },
{ "comi", "comi.la%d", kGenDiskNum, UNK_LANG, UNK, 0 },
#endif
{ "activity", "activity", kGenHEPC, UNK_LANG, UNK, 0 },
{ "activity", "Putt & Fatty's Actpack", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "fbpack", "fbpack", kGenHEPC, UNK_LANG, UNK, 0 },
{ "funpack", "funpack", kGenHEPC, UNK_LANG, UNK, 0 },
{ "fbear", "fbear", kGenHEPC, UNK_LANG, UNK, 0 },
{ "fbear", "fbdemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "fbear", "Fatty Bear Demo", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "fbear", "Fatty Bear", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "puttmoon", "puttmoon", kGenHEPC, UNK_LANG, UNK, 0 },
{ "puttmoon", "moondemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "puttmoon", "Putt-Putt Moon Demo", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "puttmoon", "Putt-Putt Moon", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "puttputt", "puttputt", kGenHEPC, UNK_LANG, UNK, 0 },
{ "puttputt", "puttdemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "puttputt", "Putt-Putt's Demo", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "puttputt", "Putt-Putt Parade", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 },
#ifndef DISABLE_HE
{ "airport", "airport", kGenHEPC, UNK_LANG, UNK, 0 },
{ "airport", "airdemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "airport", "Airport Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "airport", "The AirPort", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "arttime", "arttime", kGenHEPC, UNK_LANG, UNK, 0 },
{ "arttime", "artdemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "arttime", "Blues-ArtTime Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "balloon", "balloon", kGenHEPC, UNK_LANG, UNK, 0 },
{ "balloon", "Balloon-O-Rama", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "baseball", "baseball", kGenHEPC, UNK_LANG, UNK, 0 },
{ "baseball", "BaseBall", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "baseball", "basedemo.cup", kGenUnchanged, UNK_LANG, UNK, 0 },
{ "baseball2001", "baseball2001", kGenHEPC, UNK_LANG, UNK, 0 },
{ "baseball2001", "bb2demo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "baseball2001", "Baseball 2001 Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "baseball2001", "Baseball 2001", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "baseball2001", "baseball 2001", kGenHEPC, UNK_LANG, UNK, 0 },
{ "Baseball2003", "Baseball2003", kGenHEPC, UNK_LANG, UNK, 0 },
{ "Baseball2003", "Baseball 2003", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "basketball", "basketball", kGenHEPC, UNK_LANG, UNK, 0 },
{ "basketball", "Basketball", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "bluesabctime", "bluesabctime", kGenHEPC, UNK_LANG, UNK, 0 },
{ "bluesabctime", "BluesABCTimeDemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "bluesabctime", "BluesABCTimeDemo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "bluesabctime", "abc-slideshow.cup", kGenUnchanged, UNK_LANG, UNK, 0 },
{ "BluesBirthday", "Blue'sBirthday-Red", kGenHEPC, UNK_LANG, UNK, 0 },
{ "BluesBirthday", "Blue'sBirthday-Red", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "BluesBirthday", "Blue'sBirthday-Yellow", kGenHEPC, UNK_LANG, UNK, 0 },
{ "BluesBirthday", "Blue'sBirthday-Yellow", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "BluesBirthday", "BluesBirthdayDemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "BluesBirthday", "BluesBirthdayDemo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "BluesBirthday", "bda-slideshow.cup", kGenUnchanged, UNK_LANG, UNK, 0 },
{ "catalog", "catalog", kGenHEPC, UNK_LANG, UNK, 0 },
{ "catalog", "catalog2", kGenHEPC, UNK_LANG, UNK, 0 },
{ "catalog", "Preview.cup", kGenUnchanged, UNK_LANG, UNK, 0 },
{ "chase", "chase", kGenHEPC, UNK_LANG, UNK, 0 },
{ "chase", "Cheese Chase", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "dog", "dog", kGenHEPC, UNK_LANG, UNK, 0 },
{ "dog", "Dog on a Stick", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "farm", "farm", kGenHEPC, UNK_LANG, UNK, 0 },
{ "farm", "farmdemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "farm", "Farm Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "football", "football", kGenHEPC, UNK_LANG, UNK, 0 },
{ "football", "FootBall", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "football", "FootBall Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "football", "footdemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "football2002", "FootBall2002", kGenHEPC, UNK_LANG, UNK, 0 },
{ "football2002", "Football 2002", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddi", "freddi", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi", "Freddi", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddi", "freddemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi", "Freddi Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddi", "Freddi Fish", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddi", "FreddiD", kGenHEPC, Common::NL_NLD, UNK, 0 },
{ "freddi", "Freddi Fisk", kGenHEMac, Common::SE_SWE, Common::kPlatformMacintosh, 0 },
{ "freddi", "Marine Malice", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "freddi", "MM-DEMO", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi2", "freddi2", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi2", "ff2-demo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi2", "FFHSDemo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddi2", "FFHSDemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi2", "Freddi Fish 2 Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddi2", "Freddi Fish 2", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddi2", "FreddiCHSH", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi2", "Fritzi Fisch 2", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "freddi2", "MALICE2", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "freddi3", "freddi3", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi3", "F3-Mdemo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddi3", "f3-mdemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi3", "FF3-DEMO", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi3", "Freddi 3", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "freddi3", "Freddi Fish 3", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddi3", "FreddiFGT", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "freddi3", "FreddiFGT", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "freddi3", "FreddiSCS", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi3", "fritzi3", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "freddi3", "Fritzi3demo", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "freddi3", "Fritzi3demo", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "freddi3", "Marine Malice 3", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "freddi3", "MALICEMCV", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "freddi3", "MaliceMCV", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "freddi3", "MM3-DEMO", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "freddi3", "MM3-Demo", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "freddi4", "freddi4", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi4", "Freddi4", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "freddi4", "f4-demo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi4", "ff4demo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi4", "Ff4demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddi4", "Freddi 4", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddi4", "Freddi 4 Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddi4", "FreddiGS", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "freddi4", "FreddiGS", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "freddi4", "FreddiHRBG", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi4", "FreddiMini", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddi4", "Malice4", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "freddi4", "MaliceMRC", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "freddi4", "Mm4demo", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "freddicove", "freddicove", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddicove", "FreddiCCC", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddicove", "FreddiCove", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddicove", "FreddiDZZ", kGenHEPC, Common::NL_NLD, UNK, 0 },
{ "freddicove", "FreddiDZZ", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "freddicove", "FreddiMML", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "freddicove", "FreddiMML", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "freddicove", "FFCoveDemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddicove", "FreddiCoveDemo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "freddicove", "ff5demo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "freddicove", "FF5Demo", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "FreddisFunShop", "FreddisFunShop", kGenHEPC, UNK_LANG, UNK, 0 },
{ "FreddisFunShop", "Freddi's FunShop", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "jungle", "jungle", kGenHEPC, UNK_LANG, UNK, 0 },
{ "jungle", "The Jungle", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "lost", "lost", kGenHEPC, UNK_LANG, UNK, 0 },
{ "lost", "Lost and Found", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "lost", "smaller", kGenHEPC, UNK_LANG, UNK, 0 },
{ "lost", "verloren", kGenHEPC, Common::NL_NLD, UNK, 0 },
{ "lost", "Verloren", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "maze", "maze", kGenHEPC, UNK_LANG, UNK, 0 },
{ "maze", "Doolhof", kGenHEPC, Common::NL_NLD, UNK, 0 },
{ "maze", "Doolhof", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "maze", "Maze Madness", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "mustard", "mustard", kGenHEPC, UNK_LANG, UNK, 0 },
{ "mustard", "Mustard", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "pajama", "pajama", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama", "Pyjama Pit", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "pajama", "Pajama Sam", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "pajama", "PajamaNHD", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama", "PJS-DEMO", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama", "PjSamDemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama", "PYJAMA", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "pajama", "SAMDEMO", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "pajama", "SAMDEMO", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "pajama", "sampyjam", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "pajama", "SamPyjam", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "pajama2", "pajama2", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama2", "Pajama2", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "pajama2", "pyjam2", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "pajama2", "Pajama Sam 2", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "pajama2", "PajamaTAL", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama2", "PyjamaDBMN", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "pajama2", "PyjamaDBMN", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "pajama2", "PyjamaHM", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "pajama2", "PYJAMA2", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "pajama2", "Pyjama Pit 2", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "pajama2", "Pyjama Pit 2 Demo", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "pajama2", "PJP2DEMO", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "pajama2", "PJ2Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "pajama2", "pj2demo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama2", "Pjs2demo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama2", "PJ2 Demo", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "pajama3", "pajama3", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama3", "FPJ3Demo", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "pajama3", "GPJ3Demo", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "pajama3", "PajamaHTF", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "pajama3", "Pajama Sam 3", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "pajama3", "Pajama Sam 3-Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "pajama3", "pj3-demo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama3", "pj3demo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama3", "PJ3Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "pajama3", "Pajama Sam Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "pajama3", "PJMini", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama3", "PjSamDemo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "pajama3", "PjSamDemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pajama3", "PyjamaHG", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "pajama3", "PyjamaSKS", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "pajama3", "PyjamaSKS", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "pajama3", "UKPajamaEAT", kGenHEPC, Common::RU_RUS, UNK, 0 },
{ "pjgames", "pjgames", kGenHEPC, UNK_LANG, UNK, 0 },
{ "pjgames", "PJGames", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "puttcircus", "puttcircus", kGenHEPC, UNK_LANG, UNK, 0 },
{ "puttcircus", "circdemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "puttcircus", "CircusDemo", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "puttcircus", "PouceDLC", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "puttcircus", "Putt Circus Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "puttcircus", "Putt Circus", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "puttcircus", "PuttIHC", kGenHEPC, Common::NL_NLD, UNK, 0 },
{ "puttcircus", "PuttPuttIHC", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "puttcircus", "ToffToffGZZ", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "puttrace", "puttrace", kGenHEPC, UNK_LANG, UNK, 0 },
{ "puttrace", "500demo", kGenHEPC, Common::NL_NLD, UNK, 0 },
{ "puttrace", "course", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "puttrace", "CourseDemo", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "puttrace", "racedemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "puttrace", "RaceDemo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "puttrace", "Rennen", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "puttrace", "Putt500", kGenHEPC, Common::NL_NLD, UNK, 0 },
{ "puttrace", "Putt500", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "puttrace", "Putt500 demo", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "puttrace", "Putt Race", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "puttrace", "ToffRennen", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "puttrace", "ToffRennen", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "puttrace", "UKPuttRace", kGenHEPC, Common::RU_RUS, UNK, 0 }, // Russian
{ "puttrace", "racedemo.cup", kGenUnchanged, UNK_LANG, UNK, 0 },
{ "PuttsFunShop", "PuttsFunShop", kGenHEPC, UNK_LANG, UNK, 0 },
{ "PuttsFunShop", "Putt's FunShop", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "putttime", "putttime", kGenHEPC, UNK_LANG, UNK, 0 },
{ "putttime", "PuttTime", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "putttime", "pouce", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "putttime", "Pouce-Pouce", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "putttime", "PuttPuttTTT", kGenHEPC, UNK_LANG, UNK, 0 },
{ "putttime", "PuttPuttTTT", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "putttime", "PuttTijd", kGenHEPC, Common::NL_NLD, UNK, 0 },
{ "putttime", "PuttTijd", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "putttime", "Putt Time", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "putttime", "PuttTTT", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "putttime", "PuttTTT", kGenHEPC, UNK_LANG, UNK, 0 },
{ "putttime", "TIJDDEMO", kGenHEPC, UNK_LANG, UNK, 0 },
{ "putttime", "timedemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "putttime", "TimeDemo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "putttime", "TEMPDEMO", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "putttime", "Tempdemo", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "putttime", "toffzeit", kGenHEPC, Common::DE_DEU, UNK, 0 }, // German Toeff-Toeff: Reist durch die Zeit
{ "putttime", "toffzeit", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 }, // German Toeff-Toeff: Reist durch die Zeit
{ "putttime", "ZeitDemo", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "putttime", "ZEITDEMO", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "putttime", "PuttMini", kGenHEPC, UNK_LANG, UNK, 0 },
{ "puttzoo", "Putt-Putt Redt De Zoo", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "puttzoo", "puttzoo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "puttzoo", "Puttzoo Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "puttzoo", "PuttZoo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "puttzoo", "T\xC3\xB6""ff-T\xC3\xB6""ff\xE2\x84\xA2 Zoo Demo", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 }, // UTF-8 encoding
{ "puttzoo", "T\xF6""ff-T""\xF6""ff\x99 Zoo Demo", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 }, // Windows encoding
{ "puttzoo", "zoodemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "puttzoo", "Zoo Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "readdemo", "readDemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "readdemo", "Blues-ReadingTime Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "SamsFunShop", "SamsFunShop", kGenHEPC, UNK_LANG, UNK, 0 },
{ "SamsFunShop", "Sam's FunShop", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "soccer", "soccer", kGenHEPC, UNK_LANG, UNK, 0 },
{ "soccer", "Soccer", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "SoccerMLS", "SoccerMLS", kGenHEPC, UNK_LANG, UNK, 0 },
{ "SoccerMLS", "Backyard Soccer MLS", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "Soccer2004", "Soccer2004", kGenHEPC, UNK_LANG, UNK, 0 },
{ "Soccer2004", "Soccer 2004", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "socks", "socks", kGenHEPC, UNK_LANG, UNK, 0 },
{ "socks", "SockWorks", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "socks", "SokkenSoep", kGenHEPC, Common::NL_NLD, UNK, 0 },
{ "socks", "SokkenSoep", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "spyfox", "spyfox", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyfox", "Fuchsdem", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "spyfox", "FUCHSDEM", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "spyfox", "FoxDemo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "spyfox", "foxdemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyfox", "JAMESDEM", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "spyfox", "renard", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "spyfox", "Spydemo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "spyfox", "Spydemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyfox", "SPYFox", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "spyfox", "SPYFoxDC", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyfox", "SPYFoxDC", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "spyfox", "SpyFoxDMK", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyfox", "SpyFoxDMK", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "spyfox", "SPYFoxOM", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "spyfox", "SPYFoxOM", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "spyfox", "SPYFoxOMW", kGenHEPC, Common::NL_NLD, UNK, 0 },
{ "spyfox", "Spy Fox", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "spyfox", "Spy Fox Demo", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "spyfox", "JR-Demo", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "spyfox2", "spyfox2", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyfox2", "sf2-demo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyfox2", "sf2demo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyfox2", "Sf2demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "spyfox2", "Spy Fox 2", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "spyfox2", "Spy Fox 2 - Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "spyfox2", "SpyFoxOR", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "spyfox2", "SpyFoxOR", kGenHEMac, Common::DE_DEU, Common::kPlatformMacintosh, 0 },
{ "spyfox2", "SPYFoxORE", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "spyfox2", "SPYFoxORE", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "spyfox2", "spyfoxsr", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyfox2", "SpyFoxSR", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "spyfox2", "SPYMini", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyfox2", "spy2preview.cup", kGenUnchanged, UNK_LANG, UNK, 0 },
{ "spyozon", "spyozon", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyozon", "sf3-demo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyozon", "SF3Demo", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "spyozon", "Spy Ozone Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "spyozon", "SPYFoxAIW", kGenHEPC, Common::DE_DEU, UNK, 0 },
{ "spyozon", "SPYFoxOZU", kGenHEPC, UNK_LANG, UNK, 0 },
{ "spyozon", "SPYFoxSOS", kGenHEPC, Common::FR_FRA, UNK, 0 },
{ "spyozon", "SPYFoxSOS", kGenHEMac, Common::FR_FRA, Common::kPlatformMacintosh, 0 },
{ "spyozon", "SpyOzon", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "spyozon", "ozonepre.cup", kGenUnchanged, UNK_LANG, UNK, "HE CUP" },
{ "thinker1", "1grademo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "thinker1", "thinker1", kGenHEPC, UNK_LANG, UNK, 0 },
{ "thinker1", "Thinker1", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "thinkerk", "kinddemo", kGenHEPC, UNK_LANG, UNK, 0 },
{ "thinkerk", "KindDemo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "thinkerk", "thinkerk", kGenHEPC, UNK_LANG, UNK, 0 },
{ "thinkerk", "ThinkerK", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
{ "water", "water", kGenHEPC, UNK_LANG, UNK, 0 },
{ "water", "Water", kGenHEMac, Common::NL_NLD, Common::kPlatformMacintosh, 0 },
{ "water", "Water Worries", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
#endif
{ NULL, NULL, kGenUnchanged, UNK_LANG, UNK, 0 }
};
#pragma mark -
#pragma mark --- Miscellaneous ---
#pragma mark -
static const char *findDescriptionFromGameID(const char *gameid) {
const PlainGameDescriptor *g = gameDescriptions;
while (g->gameid) {
if (!scumm_stricmp(g->gameid, gameid)) {
return g->description;
}
g++;
}
error("Unknown gameid '%s' encountered in findDescriptionFromGameID", gameid);
}
static int compareMD5Table(const void *a, const void *b) {
const char *key = (const char *)a;
const MD5Table *elem = (const MD5Table *)b;
return strcmp(key, elem->md5);
}
static const MD5Table *findInMD5Table(const char *md5) {
#ifdef PALMOS_68K
uint32 arraySize = MemPtrSize((void *)md5table) / sizeof(MD5Table) - 1;
#else
uint32 arraySize = ARRAYSIZE(md5table) - 1;
#endif
return (const MD5Table *)bsearch(md5, md5table, arraySize, sizeof(MD5Table), compareMD5Table);
}
Common::String ScummEngine::generateFilename(const int room) const {
const int diskNumber = (room > 0) ? _res->roomno[rtRoom][room] : 0;
char buf[128];
if (_game.version == 4) {
if (room == 0 || room >= 900) {
snprintf(buf, sizeof(buf), "%03d.lfl", room);
} else {
snprintf(buf, sizeof(buf), "disk%02d.lec", diskNumber);
}
} else {
char id = 0;
switch (_filenamePattern.genMethod) {
case kGenDiskNum:
snprintf(buf, sizeof(buf), _filenamePattern.pattern, diskNumber);
break;
case kGenRoomNum:
snprintf(buf, sizeof(buf), _filenamePattern.pattern, room);
break;
case kGenHEMac:
case kGenHEMacNoParens:
case kGenHEPC:
if (room < 0) {
id = '0' - room;
} else if (_game.heversion >= 98) {
int disk = 0;
if (_heV7DiskOffsets)
disk = _heV7DiskOffsets[room];
switch (disk) {
case 2:
id = 'b';
snprintf(buf, sizeof(buf), "%s.(b)", _filenamePattern.pattern);
break;
case 1:
id = 'a';
snprintf(buf, sizeof(buf), "%s.(a)", _filenamePattern.pattern);
break;
default:
id = '0';
snprintf(buf, sizeof(buf), "%s.he0", _filenamePattern.pattern);
}
} else if (_game.heversion >= 70) {
id = (room == 0) ? '0' : '1';
} else {
id = diskNumber + '0';
}
if (_filenamePattern.genMethod == kGenHEPC) {
// For HE >= 98, we already called snprintf above.
if (_game.heversion < 98 || room < 0)
snprintf(buf, sizeof(buf), "%s.he%c", _filenamePattern.pattern, id);
} else {
if (id == '3') { // special case for cursors
// For mac they're stored in game binary
strncpy(buf, _filenamePattern.pattern, sizeof(buf));
} else {
if (_filenamePattern.genMethod == kGenHEMac)
snprintf(buf, sizeof(buf), "%s (%c)", _filenamePattern.pattern, id);
else
snprintf(buf, sizeof(buf), "%s %c", _filenamePattern.pattern, id);
}
}
break;
case kGenUnchanged:
strncpy(buf, _filenamePattern.pattern, sizeof(buf));
break;
default:
error("generateFilename: Unsupported genMethod");
}
}
return buf;
}
static Common::String generateFilenameForDetection(const char *pattern, FilenameGenMethod genMethod) {
char buf[128];
switch (genMethod) {
case kGenDiskNum:
case kGenRoomNum:
snprintf(buf, sizeof(buf), pattern, 0);
break;
case kGenHEPC:
snprintf(buf, sizeof(buf), "%s.he0", pattern);
break;
case kGenHEMac:
snprintf(buf, sizeof(buf), "%s (0)", pattern);
break;
case kGenHEMacNoParens:
snprintf(buf, sizeof(buf), "%s 0", pattern);
break;
case kGenUnchanged:
strncpy(buf, pattern, sizeof(buf));
break;
default:
error("generateFilenameForDetection: Unsupported genMethod");
}
return buf;
}
struct DetectorDesc {
FilesystemNode node;
Common::String md5;
const MD5Table *md5Entry; // Entry of the md5 table corresponding to this file, if any.
};
typedef Common::HashMap<Common::String, DetectorDesc, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> DescMap;
static bool testGame(const GameSettings *g, const DescMap &fileMD5Map, const Common::String &file);
// Search for a node with the given "name", inside fslist. Ignores case
// when performing the matching. The first match is returned, so if you
// search for "resource" and two nodes "RESOURE and "resource" are present,
// the first match is used.
static bool searchFSNode(const FSList &fslist, const Common::String &name, FilesystemNode &result) {
for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (!scumm_stricmp(file->name().c_str(), name.c_str())) {
result = *file;
return true;
}
}
return false;
}
// The following function tries to detect the language for COMI and DIG
static Common::Language detectLanguage(const FSList &fslist, byte id) {
assert(id == GID_CMI || id == GID_DIG);
// Check for LANGUAGE.BND (Dig) resp. LANGUAGE.TAB (CMI).
// These are usually inside the "RESOURCE" subdirectory.
// If found, we match based on the file size (should we
// ever determine that this is insufficient, we can still
// switch to MD5 based detection).
const char *filename = (id == GID_CMI) ? "LANGUAGE.TAB" : "LANGUAGE.BND";
Common::File tmp;
FilesystemNode langFile;
if (!searchFSNode(fslist, filename, langFile) || !tmp.open(langFile)) {
// try loading in RESOURCE sub dir...
FilesystemNode resDir;
FSList tmpList;
if (searchFSNode(fslist, "RESOURCE", resDir)
&& resDir.isDirectory()
&& resDir.listDir(tmpList, FilesystemNode::kListFilesOnly)
&& searchFSNode(tmpList, filename, langFile)) {
tmp.open(langFile);
}
}
if (tmp.isOpen()) {
uint size = tmp.size();
if (id == GID_CMI) {
switch (size) {
case 439080: // 2daf3db71d23d99d19fc9a544fcf6431
return Common::EN_ANY;
case 493252: // 5d59594b24f3f1332e7d7e17455ed533
return Common::DE_DEU;
case 461746: // 35bbe0e4d573b318b7b2092c331fd1fa
return Common::FR_FRA;
case 443439: // 4689d013f67aabd7c35f4fd7c4b4ad69
return Common::IT_ITA;
case 440586: // 5a1d0f4fa00917bdbfe035a72a6bba9d
return Common::PT_BRA;
case 449787: // 64f3fe479d45b52902cf88145c41d172
return Common::ES_ESP;
}
} else {
switch (size) {
case 248627: // 1fd585ac849d57305878c77b2f6c74ff
return Common::DE_DEU;
case 257460: // 04cf6a6ba6f57e517bc40eb81862cfb0
return Common::FR_FRA;
case 231402: // 93d13fcede954c78e65435592182a4db
return Common::IT_ITA;
case 228772: // 5d9ad90d3a88ea012d25d61791895ebe
return Common::PT_BRA;
case 229884: // d890074bc15c6135868403e73c5f4f36
return Common::ES_ESP;
}
}
}
return Common::UNK_LANG;
}
static void computeGameSettingsFromMD5(const FSList &fslist, const GameFilenamePattern *gfp, const MD5Table *md5Entry, DetectorResult &dr) {
dr.language = md5Entry->language;
dr.extra = md5Entry->extra;
// Compute the precise game settings using gameVariantsTable.
for (const GameSettings *g = gameVariantsTable; g->gameid; ++g) {
if (g->gameid[0] == 0 || !scumm_stricmp(md5Entry->gameid, g->gameid)) {
// The gameid either matches, or is empty. The latter indicates
// a generic entry, currently used for some generic HE settings.
if (g->variant == 0 || !scumm_stricmp(md5Entry->variant, g->variant)) {
// Perfect match found, use it and stop the loop
dr.game = *g;
dr.game.gameid = md5Entry->gameid;
// Set the platform value. The value from the MD5 record has
// highest priority; if missing (i.e. set to unknown) we try
// to use that from the filename pattern record instead.
if (md5Entry->platform != Common::kPlatformUnknown) {
dr.game.platform = md5Entry->platform;
} else if (gfp->platform != Common::kPlatformUnknown) {
dr.game.platform = gfp->platform;
}
// HACK: Special case to distinguish the V1 demo from the full version
// (since they have identical MD5):
if (dr.game.id == GID_MANIAC && !strcmp(gfp->pattern, "%02d.MAN")) {
dr.extra = "V1 Demo";
}
// HACK: If 'Demo' occurs in the extra string, set the GF_DEMO flag,
// required by some game demos (e.g. Dig, FT and COMI).
if (dr.extra && strstr(dr.extra, "Demo")) {
dr.game.features |= GF_DEMO;
}
// HACK: Detect COMI & Dig languages
if (dr.language == UNK_LANG && (dr.game.id == GID_CMI || dr.game.id == GID_DIG)) {
dr.language = detectLanguage(fslist, dr.game.id);
}
break;
}
}
}
}
static void detectGames(const FSList &fslist, Common::List<DetectorResult> &results, const char *gameid) {
DescMap fileMD5Map;
DetectorResult dr;
for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (!file->isDirectory()) {
DetectorDesc d;
d.node = *file;
d.md5Entry = 0;
fileMD5Map[file->name()] = d;
}
}
// Iterate over all filename patterns.
for (const GameFilenamePattern *gfp = gameFilenamesTable; gfp->gameid; ++gfp) {
// If a gameid was specified, we only try to detect that specific game,
// so we can just skip over everything with a differing gameid.
if (gameid && scumm_stricmp(gameid, gfp->gameid))
continue;
// Generate the detectname corresponding to the gfp. If the file doesn't
// exist in the directory we are looking at, we can skip to the next
// one immediately.
Common::String file(generateFilenameForDetection(gfp->pattern, gfp->genMethod));
if (!fileMD5Map.contains(file))
continue;
// Reset the DetectorResult variable
dr.fp.pattern = gfp->pattern;
dr.fp.genMethod = gfp->genMethod;
dr.game.gameid = 0;
dr.language = gfp->language;
dr.md5.clear();
dr.extra = 0;
// ____ _ _
// | _ \ __ _ _ __| |_ / |
// | |_) / _` | '__| __| | |
// | __/ (_| | | | |_ | |
// |_| \__,_|_| \__| |_|
//
// PART 1: Trying to find an exact match using MD5.
//
//
// Background: We found a valid detection file. Check if its MD5
// checksum occurs in our MD5 table. If it does, try to use that
// to find an exact match.
//
// We only do that if the MD5 hadn't already been computed (since
// we may look at some detection files multiple times).
//
DetectorDesc &d = fileMD5Map[file];
if (d.md5.empty()) {
char md5str[32+1];
if (Common::md5_file_string(d.node, md5str, kMD5FileSizeLimit)) {
d.md5 = md5str;
d.md5Entry = findInMD5Table(md5str);
dr.md5 = d.md5;
if (d.md5Entry) {
// Exact match found. Compute the precise game settings.
computeGameSettingsFromMD5(fslist, gfp, d.md5Entry, dr);
// Sanity check: We *should* have found a matching gameid / variant at this point.
// If not, then there's a bug in our data tables...
assert(dr.game.gameid != 0);
// Add it to the list of detected games
results.push_back(dr);
}
}
}
// If an exact match for this file has already been found, don't bother
// looking at it anymore.
if (d.md5Entry)
continue;
// ____ _ ____
// | _ \ __ _ _ __| |_ |___ \ *
// | |_) / _` | '__| __| __) |
// | __/ (_| | | | |_ / __/
// |_| \__,_|_| \__| |_____|
//
// PART 2: Fuzzy matching for files with unknown MD5.
//
// We loop over the game variants matching the gameid associated to
// the gfp record. We then try to decide for each whether it could be
// appropriate or not.
dr.md5 = d.md5;
for (const GameSettings *g = gameVariantsTable; g->gameid; ++g) {
// Skip over entries with a different gameid.
if (g->gameid[0] == 0 || scumm_stricmp(gfp->gameid, g->gameid))
continue;
dr.game = *g;
dr.extra = g->variant; // FIXME: We (ab)use 'variant' for the 'extra' description for now.
if (gfp->platform != Common::kPlatformUnknown)
dr.game.platform = gfp->platform;
// If a variant has been specified, use that!
if (gfp->variant) {
if (!scumm_stricmp(gfp->variant, g->variant)) {
// perfect match found
results.push_back(dr);
break;
}
continue;
}
// Add the game/variant to the candidates list if it is consistent
// with the file(s) we are seeing.
if (testGame(g, fileMD5Map, file))
results.push_back(dr);
}
}
}
static bool testGame(const GameSettings *g, const DescMap &fileMD5Map, const Common::String &file) {
const DetectorDesc &d = fileMD5Map[file];
// At this point, we know that the gameid matches, but no variant
// was specified, yet there are multiple ones. So we try our best
// to distinguish between the variants.
// To do this, we take a close look at the detection file and
// try to filter out some cases.
Common::File tmp;
if (!tmp.open(d.node)) {
warning("SCUMM detectGames: failed to open '%s' for read access", d.node.path().c_str());
return false;
}
if (file == "maniac1.d64" || file == "maniac1.dsk" || file == "zak1.d64") {
// TODO
} else if (file == "00.LFL") {
// Used in V1, V2, V3 games.
if (g->version > 3)
return false;
// Read a few bytes to narrow down the game.
byte buf[6];
tmp.read(buf, 6);
if (buf[0] == 0xbc && buf[1] == 0xb9) {
// The NES version of MM
if (g->id == GID_MANIAC && g->platform == Common::kPlatformNES) {
// perfect match
return true;
}
} else if ((buf[0] == 0xCE && buf[1] == 0xF5) || // PC
(buf[0] == 0xCD && buf[1] == 0xFE)) { // Commodore 64
// Could be V0 or V1.
// Candidates: maniac classic, zak classic
if (g->version >= 2)
return false;
// Zak has 58.LFL, Maniac doesn't have it.
const bool has58LFL = fileMD5Map.contains("58.LFL");
if (g->id == GID_MANIAC && !has58LFL) {
} else if (g->id == GID_ZAK && has58LFL) {
} else
return false;
} else if (buf[0] == 0xFF && buf[1] == 0xFE) {
// GF_OLD_BUNDLE: could be V2 or old V3.
// Note that GF_OLD_BUNDLE is true if and only if GF_OLD256 is false.
// Candidates: maniac enhanced, zak enhanced, indy3ega, loom
if (g->version != 2 && g->version != 3 || (g->features & GF_OLD256))
return false;
/* We distinguish the games by the presence/absence of
certain files. In the following, '+' means the file
present, '-' means the file is absent.
maniac: -58.LFL, -84.LFL,-86.LFL, -98.LFL
zak: +58.LFL, -84.LFL,-86.LFL, -98.LFL
zakdemo: +58.LFL, -84.LFL,-86.LFL, -98.LFL
loom: +58.LFL, -84.LFL,+86.LFL, -98.LFL
loomdemo: -58.LFL, +84.LFL,-86.LFL, -98.LFL
indy3: +58.LFL, +84.LFL,+86.LFL, +98.LFL
indy3demo: -58.LFL, +84.LFL,-86.LFL, +98.LFL
*/
const bool has58LFL = fileMD5Map.contains("58.LFL");
const bool has84LFL = fileMD5Map.contains("84.LFL");
const bool has86LFL = fileMD5Map.contains("86.LFL");
const bool has98LFL = fileMD5Map.contains("98.LFL");
if (g->id == GID_INDY3 && has98LFL && has84LFL) {
} else if (g->id == GID_ZAK && !has98LFL && !has86LFL && !has84LFL && has58LFL) {
} else if (g->id == GID_MANIAC && !has98LFL && !has86LFL && !has84LFL && !has58LFL) {
} else if (g->id == GID_LOOM && !has98LFL && (has86LFL != has84LFL)) {
} else
return false;
} else if (buf[4] == '0' && buf[5] == 'R') {
// newer V3 game
// Candidates: indy3, indy3Towns, zakTowns, loomTowns
if (g->version != 3 || !(g->features & GF_OLD256))
return false;
/*
Considering that we know about *all* TOWNS versions, and
know their MD5s, we could simply rely on this and if we find
something which has an unknown MD5, assume that it is an (so
far unknown) version of Indy3. However, there are also fan
translations of the TOWNS versions, so we can't do that.
But we could at least look at the resource headers to distinguish
TOWNS versions from regular games:
Indy3:
_numGlobalObjects 1000
_numRooms 99
_numCostumes 129
_numScripts 139
_numSounds 84
Indy3Towns, ZakTowns, ZakLoom demo:
_numGlobalObjects 1000
_numRooms 99
_numCostumes 199
_numScripts 199
_numSounds 199
Assuming that all the town variants look like the latter, we can
do the check like this:
if (numScripts == 139)
assume Indy3
else if (numScripts == 199)
assume towns game
else
unknown, do not accept it
*/
// We now try to exclude various possibilities by the presence of certain
// LFL files. Note that we only exclude something based on the *presence*
// of a LFL file here; compared to checking for the absence of files, this
// has the advantage that we are less likely to accidentally exclude demos
// (which, after all, are usually missing many LFL files present in the
// full version of the game).
// No version of Indy3 has 05.LFL but MM, Loom and Zak all have it
if (g->id == GID_INDY3 && fileMD5Map.contains("05.LFL"))
return false;
// All versions of Indy3 have 93.LFL, but no other game
if (g->id != GID_INDY3 && fileMD5Map.contains("93.LFL"))
return false;
// No version of Loom has 48.LFL
if (g->id == GID_LOOM && fileMD5Map.contains("48.LFL"))
return false;
// No version of Zak has 60.LFL, but most (non-demo) versions of Indy3 have it
if (g->id == GID_ZAK && fileMD5Map.contains("60.LFL"))
return false;
// All versions of Indy3 and ZakTOWNS have 98.LFL, but no other game
if (g->id == GID_LOOM && fileMD5Map.contains("98.LFL"))
return false;
} else {
// TODO: Unknown file header, deal with it. Maybe an unencrypted
// variant...
// Anyway, we don't know to deal with the file, so we
// just skip it.
}
} else if (file == "000.LFL") {
// Used in V4
// Candidates: monkeyEGA, pass, monkeyVGA, loomcd
if (g->version != 4)
return false;
/*
For all of them, we have:
_numGlobalObjects 1000
_numRooms 99
_numCostumes 199
_numScripts 199
_numSounds 199
Any good ideas to distinguish those? Maybe by the presence / absence
of some files?
At least PASS and the monkeyEGA demo differ by 903.LFL missing...
And the count of DISK??.LEC files differs depending on what version
you have (4 or 8 floppy versions).
loomcd of course shipped on only one "disc".
pass: 000.LFL, 901.LFL, 902.LFL, 904.LFL, disk01.lec
monkeyEGA: 000.LFL, 901-904.LFL, DISK01-09.LEC
monkeyEGA DEMO: 000.LFL, 901.LFL, 902.LFL, 904.LFL, disk01.lec
monkeyVGA: 000.LFL, 901-904.LFL, DISK01-04.LEC
loomcd: 000.LFL, 901-904.LFL, DISK01.LEC
*/
const bool has903LFL = fileMD5Map.contains("903.LFL");
const bool hasDisk02 = fileMD5Map.contains("DISK02.LEC");
// There is not much we can do based on the presence / absence
// of files. Only that if 903.LFL is present, it can't be PASS;
// and if DISK02.LEC is present, it can't be LoomCD
if (g->id == GID_PASS && !has903LFL && !hasDisk02) {
} else if (g->id == GID_LOOM && has903LFL && !hasDisk02) {
} else if (g->id == GID_MONKEY_VGA) {
} else if (g->id == GID_MONKEY_EGA) {
} else
return false;
} else {
// Must be a V5+ game
if (g->version < 5)
return false;
// So at this point the gameid is determined, but not necessarily
// the variant!
// TODO: Add code that handles this, at least for the non-HE games.
// Note sure how realistic it is to correctly detect HE-game
// variants, would require me to look at a sufficiently large
// sample collection of HE games (assuming I had the time :).
// TODO: For Mac versions in container file, we can sometimes
// distinguish the demo from the regular version by looking
// at the content of the container file and then looking for
// the *.000 file in there.
}
return true;
}
} // End of namespace Scumm
#pragma mark -
#pragma mark --- Plugin code ---
#pragma mark -
using namespace Scumm;
GameList Engine_SCUMM_gameIDList() {
const PlainGameDescriptor *g = gameDescriptions;
GameList games;
while (g->gameid) {
games.push_back(GameDescriptor(g->gameid, g->description));
g++;
}
return games;
}
GameDescriptor Engine_SCUMM_findGameID(const char *gameid) {
// First search the list of supported game IDs.
const PlainGameDescriptor *g = gameDescriptions;
while (g->gameid) {
if (0 == scumm_stricmp(gameid, g->gameid))
return GameDescriptor(g->gameid, g->description);
g++;
}
// If we didn't find the gameid in the main list, check if it
// is an obsolete game id.
GameDescriptor gs;
const ObsoleteGameID *o = obsoleteGameIDsTable;
while (o->from) {
if (0 == scumm_stricmp(gameid, o->from)) {
gs["gameid"] = gameid;
gs["description"] = "Obsolete game ID";
return gs;
}
o++;
}
return gs;
}
GameList Engine_SCUMM_detectGames(const FSList &fslist) {
GameList detectedGames;
Common::List<DetectorResult> results;
detectGames(fslist, results, 0);
// TODO: We still don't handle the FM-TOWNS demos (like zakloom) very well.
// In particular, they are detected as ZakTowns, which is bad.
// TODO: We don't detect the language for COMI and Dig yet; this could be
// changed if we looked for LANGUAGE.TAB resp. LANGUAGE.BND and then
// computed checksums for these (or just looked at their size).
for (Common::List<DetectorResult>::iterator x = results.begin(); x != results.end(); ++x) {
GameDescriptor dg(x->game.gameid, findDescriptionFromGameID(x->game.gameid),
x->language, x->game.platform);
dg.updateDesc(x->extra); // Append additional information, if set, to the description.
// Compute and set the preferred target name for this game.
// Based on generateComplexID() in advancedDetector.cpp.
Common::String res(x->game.gameid);
if (x->game.preferredTag) {
res = res + "-" + x->game.preferredTag;
}
if (x->game.features & GF_DEMO) {
res = res + "-demo";
}
// Append the platform, if a non-standard one has been specified.
if (x->game.platform != Common::kPlatformPC && x->game.platform != Common::kPlatformUnknown) {
// HACK: For CoMI, it's pointless to encode the fact that it's for Windows
if (x->game.id != GID_CMI)
res = res + "-" + Common::getPlatformAbbrev(x->game.platform);
}
// Append the language, if a non-standard one has been specified
if (x->language != Common::EN_ANY && x->language != Common::UNK_LANG) {
res = res + "-" + Common::getLanguageCode(x->language);
}
dg["preferredtarget"] = res;
detectedGames.push_back(dg);
}
return detectedGames;
}
/**
* Create a ScummEngine instance, based on the given detector data.
*
* This is heavily based on our MD5 detection scheme.
*/
PluginError Engine_SCUMM_create(OSystem *syst, Engine **engine) {
assert(syst);
assert(engine);
const char *gameid = ConfMan.get("gameid").c_str();
// We start by checking whether the specified game ID is obsolete.
// If that is the case, we automatically upgrade the target to use
// the correct new game ID (and platform, if specified).
for (const ObsoleteGameID *o = obsoleteGameIDsTable; o->from; ++o) {
if (!scumm_stricmp(gameid, o->from)) {
// Match found, perform upgrade
gameid = o->to;
ConfMan.set("gameid", o->to);
if (o->platform != Common::kPlatformUnknown)
ConfMan.set("platform", Common::getPlatformCode(o->platform));
warning("Target upgraded from game ID %s to %s", o->from, o->to);
ConfMan.flushToDisk();
break;
}
}
FSList fslist;
FilesystemNode dir(ConfMan.get("path"));
if (!dir.listDir(fslist, FilesystemNode::kListFilesOnly)) {
return kInvalidPathError;
}
// Invoke the detector, but fixed to the specified gameid.
Common::List<DetectorResult> results;
detectGames(fslist, results, gameid);
// Unable to locate game data
if (results.empty()) {
return kNoGameDataFoundError;
}
// No unique match found. If a platform override is present, try to
// narrow down the list a bit more.
if (results.size() > 1 && ConfMan.hasKey("platform")) {
Common::Platform platform = Common::parsePlatform(ConfMan.get("platform"));
for (Common::List<DetectorResult>::iterator x = results.begin(); x != results.end(); ) {
if (x->game.platform != platform) {
x = results.erase(x);
} else {
++x;
}
}
}
// If we narrowed it down too much, abort
if (results.empty()) {
warning("Engine_SCUMM_create: Game data inconsistent with platform override");
return kNoGameDataFoundError;
}
// Still no unique match found -> we just use the first one
if (results.size() > 1) {
warning("Engine_SCUMM_create: No unique game candidate found, using first one");
}
DetectorResult res(*(results.begin()));
debug(1, "Using gameid %s, variant %s, extra %s", res.game.gameid, res.game.variant, res.extra);
// Print the MD5 of the game; either verbose using printf, in case of an
// unknown MD5, or with a medium debug level in case of a known MD5 (for
// debugging purposes).
if (!findInMD5Table(res.md5.c_str())) {
printf("Your game version appears to be unknown. Please, report the following\n");
printf("data to the ScummVM team along with name of the game you tried to add\n");
printf("and its version/language/etc.:\n");
printf(" SCUMM gameid '%s', file '%s', MD5 '%s'\n\n",
res.game.gameid,
generateFilenameForDetection(res.fp.pattern, res.fp.genMethod).c_str(),
res.md5.c_str());
} else {
debug(1, "Using MD5 '%s'", res.md5.c_str());
}
// TODO: Do we really still need / want the platform override ?
// Check for a user override of the platform. We allow the user to override
// the platform, to make it possible to add games which are not yet in
// our MD5 database but require a specific platform setting.
if (ConfMan.hasKey("platform"))
res.game.platform = Common::parsePlatform(ConfMan.get("platform"));
// Language override
if (ConfMan.hasKey("language"))
res.language = Common::parseLanguage(ConfMan.get("language"));
// V3 FM-TOWNS games *always* should use the corresponding music driver,
// anything else makes no sense for them.
// TODO: Maybe allow the null driver, too?
if (res.game.platform == Common::kPlatformFMTowns && res.game.version == 3) {
res.game.midi = MDT_TOWNS;
}
// Finally, we have massaged the GameDescriptor to our satisfaction, and can
// instantiate the appropriate game engine. Hooray!
switch (res.game.version) {
case 0:
*engine = new ScummEngine_v0(syst, res);
break;
case 1:
case 2:
*engine = new ScummEngine_v2(syst, res);
break;
case 3:
if ((res.game.features & GF_OLD256) || res.game.platform == Common::kPlatformPCEngine)
*engine = new ScummEngine_v3(syst, res);
else
*engine = new ScummEngine_v3old(syst, res);
break;
case 4:
*engine = new ScummEngine_v4(syst, res);
break;
case 5:
*engine = new ScummEngine_v5(syst, res);
break;
case 6:
switch (res.game.heversion) {
#ifndef DISABLE_HE
case 200:
*engine = new ScummEngine_vCUPhe(syst, res);
break;
case 100:
*engine = new ScummEngine_v100he(syst, res);
break;
case 99:
*engine = new ScummEngine_v99he(syst, res);
break;
case 98:
case 95:
case 90:
*engine = new ScummEngine_v90he(syst, res);
break;
case 85:
case 80:
*engine = new ScummEngine_v80he(syst, res);
break;
case 73:
case 72:
*engine = new ScummEngine_v72he(syst, res);
break;
case 71:
*engine = new ScummEngine_v71he(syst, res);
break;
case 70:
*engine = new ScummEngine_v70he(syst, res);
break;
#endif
#ifndef PALMOS_68K
case 61:
*engine = new ScummEngine_v60he(syst, res);
break;
#endif
default:
*engine = new ScummEngine_v6(syst, res);
}
break;
#ifndef DISABLE_SCUMM_7_8
case 7:
*engine = new ScummEngine_v7(syst, res);
break;
case 8:
*engine = new ScummEngine_v8(syst, res);
break;
#endif
default:
error("Engine_SCUMM_create(): Unknown version of game engine");
}
return kNoError;
}
REGISTER_PLUGIN(SCUMM, "Scumm Engine",
"LucasArts SCUMM Games (C) LucasArts\n"
"Humongous SCUMM Games (C) Humongous" );
#ifdef PALMOS_68K
#include "scumm_globals.h"
_GINIT(Scumm_md5table)
_GSETPTR(md5table, GBVARS_MD5TABLE_INDEX, MD5Table, GBVARS_SCUMM)
_GEND
_GRELEASE(Scumm_md5table)
_GRELEASEPTR(GBVARS_MD5TABLE_INDEX, GBVARS_SCUMM)
_GEND
#endif