scummvm/engines/hpl1/static_string.h
2023-09-26 19:43:01 -07:00

53 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/str.h"
#include "common/system.h"
namespace Hpl1 {
class StaticString {
public:
constexpr StaticString(const char *str) : _str(str) {
}
const char *c_str() const {
return _str;
}
operator Common::String() {
return _str;
}
private:
const char *_str = "";
};
inline bool operator==(const StaticString &lhs, const StaticString &rhs) {
return scumm_stricmp(lhs.c_str(), rhs.c_str()) == 0;
}
inline bool operator<(const StaticString &lhs, const StaticString &rhs) {
return scumm_stricmp(lhs.c_str(), rhs.c_str()) < 0;
}
} // namespace Hpl1