scummvm/devtools/create_project/create_project.cpp
Johannes Schickel dea5aa8a20 CREATE_PROJECT: Fix module.mk parsing.
Formerly create_project incorrectly assumed that a given object file is only
present once in an module.mk file. This is not the case for backends/module.mk
for example. There the Windows FS object files are in two different if blocks.
In this particular case it resulted in the object file being added to both the
include list and the exclude list.

Now the module.mk handler prefers files being in the include list.
2011-05-06 20:41:21 +02:00

1287 lines
41 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
// HACK to allow building with the SDL backend on MinGW
// see bug #1800764 "TOOLS: MinGW tools building broken"
#ifdef main
#undef main
#endif // main
#include "config.h"
#include "create_project.h"
#include "codeblocks.h"
#include "msvc.h"
#include "visualstudio.h"
#include "msbuild.h"
#include <fstream>
#include <iostream>
#include <stack>
#include <algorithm>
#include <iomanip>
#include <cstring>
#include <cstdlib>
#include <ctime>
#if (defined(_WIN32) || defined(WIN32)) && !defined(__GNUC__)
#define USE_WIN32_API
#endif
#ifdef USE_WIN32_API
#include <windows.h>
#else
#include <sstream>
#include <sys/param.h>
#include <sys/stat.h>
#include <dirent.h>
#endif
namespace {
/**
* Converts the given path to only use slashes as
* delimiters.
* This means that for example the path:
* foo/bar\test.txt
* will be converted to:
* foo/bar/test.txt
*
* @param path Path string.
* @return Converted path.
*/
std::string unifyPath(const std::string &path);
/**
* Returns the last path component.
*
* @param path Path string.
* @return Last path component.
*/
std::string getLastPathComponent(const std::string &path);
/**
* Display the help text for the program.
*
* @param exe Name of the executable.
*/
void displayHelp(const char *exe);
/**
* Structure for describing an FSNode. This is a very minimalistic
* description, which includes everything we need.
* It only contains the name of the node and whether it is a directory
* or not.
*/
struct FSNode {
FSNode() : name(), isDirectory(false) {}
FSNode(const std::string &n, bool iD) : name(n), isDirectory(iD) {}
std::string name; ///< Name of the file system node
bool isDirectory; ///< Whether it is a directory or not
};
typedef std::list<FSNode> FileList;
} // End of anonymous namespace
enum ProjectType {
kProjectNone,
kProjectCodeBlocks,
kProjectMSVC
};
int main(int argc, char *argv[]) {
#ifndef USE_WIN32_API
// Initialize random number generator for UUID creation
std::srand(std::time(0));
#endif
if (argc < 2) {
displayHelp(argv[0]);
return -1;
}
const std::string srcDir = argv[1];
BuildSetup setup;
setup.srcDir = unifyPath(srcDir);
if (setup.srcDir.at(setup.srcDir.size() - 1) == '/')
setup.srcDir.erase(setup.srcDir.size() - 1);
setup.filePrefix = setup.srcDir;
setup.outputDir = '.';
setup.engines = parseConfigure(setup.srcDir);
if (setup.engines.empty()) {
std::cout << "WARNING: No engines found in configure file or configure file missing in \"" << setup.srcDir << "\"\n";
return 0;
}
setup.features = getAllFeatures();
ProjectType projectType = kProjectNone;
int msvcVersion = 9;
// Parse command line arguments
using std::cout;
for (int i = 2; i < argc; ++i) {
if (!std::strcmp(argv[i], "--list-engines")) {
cout << " The following enables are available in the " PROJECT_DESCRIPTION " source distribution\n"
" located at \"" << srcDir << "\":\n";
cout << " state | name | description\n\n";
cout.setf(std::ios_base::left, std::ios_base::adjustfield);
for (EngineDescList::const_iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
cout << ' ' << (j->enable ? " enabled" : "disabled") << " | " << std::setw((std::streamsize)15) << j->name << std::setw((std::streamsize)0) << " | " << j->desc << "\n";
cout.setf(std::ios_base::right, std::ios_base::adjustfield);
return 0;
} else if (!std::strcmp(argv[i], "--codeblocks")) {
if (projectType != kProjectNone) {
std::cerr << "ERROR: You cannot pass more than one project type!\n";
return -1;
}
projectType = kProjectCodeBlocks;
} else if (!std::strcmp(argv[i], "--msvc")) {
if (projectType != kProjectNone) {
std::cerr << "ERROR: You cannot pass more than one project type!\n";
return -1;
}
projectType = kProjectMSVC;
} else if (!std::strcmp(argv[i], "--msvc-version")) {
if (i + 1 >= argc) {
std::cerr << "ERROR: Missing \"version\" parameter for \"--msvc-version\"!\n";
return -1;
}
msvcVersion = atoi(argv[++i]);
if (msvcVersion != 8 && msvcVersion != 9 && msvcVersion != 10) {
std::cerr << "ERROR: Unsupported version: \"" << msvcVersion << "\" passed to \"--msvc-version\"!\n";
return -1;
}
} else if (!strncmp(argv[i], "--enable-", 9)) {
const char *name = &argv[i][9];
if (!*name) {
std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n";
return -1;
}
if (!std::strcmp(name, "all-engines")) {
for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
j->enable = true;
} else if (!setEngineBuildState(name, setup.engines, true)) {
// If none found, we'll try the features list
if (!setFeatureBuildState(name, setup.features, true)) {
std::cerr << "ERROR: \"" << name << "\" is neither an engine nor a feature!\n";
return -1;
}
}
} else if (!strncmp(argv[i], "--disable-", 10)) {
const char *name = &argv[i][10];
if (!*name) {
std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n";
return -1;
}
if (!std::strcmp(name, "all-engines")) {
for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
j->enable = false;
} else if (!setEngineBuildState(name, setup.engines, false)) {
// If none found, we'll try the features list
if (!setFeatureBuildState(name, setup.features, false)) {
std::cerr << "ERROR: \"" << name << "\" is neither an engine nor a feature!\n";
return -1;
}
}
} else if (!std::strcmp(argv[i], "--file-prefix")) {
if (i + 1 >= argc) {
std::cerr << "ERROR: Missing \"prefix\" parameter for \"--file-prefix\"!\n";
return -1;
}
setup.filePrefix = unifyPath(argv[++i]);
if (setup.filePrefix.at(setup.filePrefix.size() - 1) == '/')
setup.filePrefix.erase(setup.filePrefix.size() - 1);
} else if (!std::strcmp(argv[i], "--output-dir")) {
if (i + 1 >= argc) {
std::cerr << "ERROR: Missing \"path\" parameter for \"--output-dirx\"!\n";
return -1;
}
setup.outputDir = unifyPath(argv[++i]);
if (setup.outputDir.at(setup.outputDir.size() - 1) == '/')
setup.outputDir.erase(setup.outputDir.size() - 1);
} else if (!std::strcmp(argv[i], "--build-events")) {
setup.runBuildEvents = true;
} else if (!std::strcmp(argv[i], "--installer")) {
setup.runBuildEvents = true;
setup.createInstaller = true;
} else {
std::cerr << "ERROR: Unknown parameter \"" << argv[i] << "\"\n";
return -1;
}
}
// Print status
cout << "Enabled engines:\n\n";
for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
if (i->enable)
cout << " " << i->desc << '\n';
}
cout << "\nDisabled engines:\n\n";
for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
if (!i->enable)
cout << " " << i->desc << '\n';
}
cout << "\nEnabled features:\n\n";
for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) {
if (i->enable)
cout << " " << i->description << '\n';
}
cout << "\nDisabled features:\n\n";
for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) {
if (!i->enable)
cout << " " << i->description << '\n';
}
// Setup defines and libraries
setup.defines = getEngineDefines(setup.engines);
setup.libraries = getFeatureLibraries(setup.features);
// Add features
StringList featureDefines = getFeatureDefines(setup.features);
setup.defines.splice(setup.defines.begin(), featureDefines);
// Windows only has support for the SDL backend, so we hardcode it here (along with winmm)
setup.defines.push_back("WIN32");
setup.defines.push_back("SDL_BACKEND");
setup.libraries.push_back("sdl");
setup.libraries.push_back("winmm");
// Add additional project-specific library
#ifdef ADDITIONAL_LIBRARY
setup.libraries.push_back(ADDITIONAL_LIBRARY);
#endif
// List of global warnings and map of project-specific warnings
// FIXME: As shown below these two structures have different behavior for
// Code::Blocks and MSVC. In Code::Blocks this is used to enable *and*
// disable certain warnings (and some other not warning related flags
// actually...). While in MSVC this is solely for disabling warnings.
// That is really not nice. We should consider a nicer way of doing this.
StringList globalWarnings;
std::map<std::string, StringList> projectWarnings;
CreateProjectTool::ProjectProvider *provider = NULL;
switch (projectType) {
default:
case kProjectNone:
std::cerr << "ERROR: No project type has been specified!\n";
return -1;
case kProjectCodeBlocks:
////////////////////////////////////////////////////////////////////////////
// Code::Blocks is using GCC behind the scenes, so we need to pass a list
// of options to enable or disable warnings
////////////////////////////////////////////////////////////////////////////
//
// -Wall
// enable all warnings
//
// -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder
// disable annoying and not-so-useful warnings
//
// -Wpointer-arith -Wcast-qual -Wcast-align
// -Wshadow -Wimplicit -Wnon-virtual-dtor -Wwrite-strings
// enable even more warnings...
//
// -fno-rtti -fno-exceptions -fcheck-new
// disable RTTI and exceptions, and enable checking of pointers returned
// by "new"
//
////////////////////////////////////////////////////////////////////////////
globalWarnings.push_back("-Wall");
globalWarnings.push_back("-Wno-long-long");
globalWarnings.push_back("-Wno-multichar");
globalWarnings.push_back("-Wno-unknown-pragmas");
globalWarnings.push_back("-Wno-reorder");
globalWarnings.push_back("-Wpointer-arith");
globalWarnings.push_back("-Wcast-qual");
globalWarnings.push_back("-Wcast-align");
globalWarnings.push_back("-Wshadow");
globalWarnings.push_back("-Wimplicit");
globalWarnings.push_back("-Wnon-virtual-dtor");
globalWarnings.push_back("-Wwrite-strings");
// The following are not warnings at all... We should consider adding them to
// a different list of parameters.
globalWarnings.push_back("-fno-rtti");
globalWarnings.push_back("-fno-exceptions");
globalWarnings.push_back("-fcheck-new");
provider = new CreateProjectTool::CodeBlocksProvider(globalWarnings, projectWarnings);
break;
case kProjectMSVC:
////////////////////////////////////////////////////////////////////////////
// For Visual Studio, all warnings are on by default in the project files,
// so we pass a list of warnings to disable globally or per-project
//
// Tracker reference:
// https://sourceforge.net/tracker/?func=detail&aid=2909981&group_id=37116&atid=418822
////////////////////////////////////////////////////////////////////////////
//
// 4068 (unknown pragma)
// only used in scumm engine to mark code sections
//
// 4100 (unreferenced formal parameter)
//
// 4103 (alignment changed after including header, may be due to missing #pragma pack(pop))
// used by pack-start / pack-end
//
// 4127 (conditional expression is constant)
// used in a lot of engines
//
// 4244 ('conversion' conversion from 'type1' to 'type2', possible loss of data)
// throws tons and tons of warnings, most of them false positives
//
// 4250 ('class1' : inherits 'class2::member' via dominance)
// two or more members have the same name. Should be harmless
//
// 4310 (cast truncates constant value)
// used in some engines
//
// 4351 (new behavior: elements of array 'array' will be default initialized)
// a change in behavior in Visual Studio 2005. We want the new behavior, so it can be disabled
//
// 4512 ('class' : assignment operator could not be generated)
// some classes use const items and the default assignment operator cannot be generated
//
// 4702 (unreachable code)
// mostly thrown after error() calls (marked as NORETURN)
//
// 4706 (assignment within conditional expression)
// used in a lot of engines
//
// 4800 ('type' : forcing value to bool 'true' or 'false' (performance warning))
//
// 4996 ('function': was declared deprecated)
// disabling it removes all the non-standard unsafe functions warnings (strcpy_s, etc.)
//
// 6211 (Leaking memory <pointer> due to an exception. Consider using a local catch block to clean up memory)
// we disable exceptions
//
// 6204 (possible buffer overrun in call to <function>: use of unchecked parameter <variable>)
// 6385 (invalid data: accessing <buffer name>, the readable size is <size1> bytes, but <size2> bytes may be read)
// 6386 (buffer overrun: accessing <buffer name>, the writable size is <size1> bytes, but <size2> bytes may be written)
// give way too many false positives
//
////////////////////////////////////////////////////////////////////////////
//
// 4189 (local variable is initialized but not referenced)
// false positive in lure engine
//
// 4355 ('this' : used in base member initializer list)
// only disabled for specific engines where it is used in a safe way
//
// 4510 ('class' : default constructor could not be generated)
//
// 4511 ('class' : copy constructor could not be generated)
//
// 4610 (object 'class' can never be instantiated - user-defined constructor required)
// "correct" but harmless (as is 4510)
//
////////////////////////////////////////////////////////////////////////////
globalWarnings.push_back("4068");
globalWarnings.push_back("4100");
globalWarnings.push_back("4103");
globalWarnings.push_back("4127");
globalWarnings.push_back("4244");
globalWarnings.push_back("4250");
globalWarnings.push_back("4310");
globalWarnings.push_back("4351");
globalWarnings.push_back("4512");
globalWarnings.push_back("4702");
globalWarnings.push_back("4706");
globalWarnings.push_back("4800");
globalWarnings.push_back("4996");
globalWarnings.push_back("6204");
globalWarnings.push_back("6211");
globalWarnings.push_back("6385");
globalWarnings.push_back("6386");
projectWarnings["agi"].push_back("4510");
projectWarnings["agi"].push_back("4610");
projectWarnings["agos"].push_back("4511");
projectWarnings["lure"].push_back("4189");
projectWarnings["lure"].push_back("4355");
projectWarnings["kyra"].push_back("4355");
projectWarnings["m4"].push_back("4355");
if (msvcVersion == 8 || msvcVersion == 9)
provider = new CreateProjectTool::VisualStudioProvider(globalWarnings, projectWarnings, msvcVersion);
else
provider = new CreateProjectTool::MSBuildProvider(globalWarnings, projectWarnings, msvcVersion);
break;
}
provider->createProject(setup);
delete provider;
}
namespace {
std::string unifyPath(const std::string &path) {
std::string result = path;
std::replace(result.begin(), result.end(), '\\', '/');
return result;
}
std::string getLastPathComponent(const std::string &path) {
std::string::size_type pos = path.find_last_of('/');
if (pos == std::string::npos)
return path;
else
return path.substr(pos + 1);
}
void displayHelp(const char *exe) {
using std::cout;
cout << "Usage:\n"
<< exe << " path\\to\\source [optional options]\n"
<< "\n"
<< " Creates project files for the " PROJECT_DESCRIPTION " source located at \"path\\to\\source\".\n"
" The project files will be created in the directory where tool is run from and\n"
" will include \"path\\to\\source\" for relative file paths, thus be sure that you\n"
" pass a relative file path like \"..\\..\\trunk\".\n"
"\n"
" Additionally there are the following switches for changing various settings:\n"
"\n"
"Project specific settings:\n"
" --codeblock build Code::Blocks project files\n"
" --msvc build Visual Studio project files\n"
" --file-prefix prefix allow overwriting of relative file prefix in the\n"
" MSVC project files. By default the prefix is the\n"
" \"path\\to\\source\" argument\n"
" --output-dir path overwrite path, where the project files are placed\n"
" By default this is \".\", i.e. the current working\n"
" directory\n"
"\n"
"MSVC specific settings:\n"
" --msvc-version version set the targeted MSVC version. Possible values:\n"
" 8 stands for \"Visual Studio 2005\"\n"
" 9 stands for \"Visual Studio 2008\"\n"
" 10 stands for \"Visual Studio 2010\"\n"
" The default is \"9\", thus \"Visual Studio 2008\"\n"
" --build-events Run custom build events as part of the build\n"
" (default: false)\n"
" --installer Create NSIS installer after the build (implies --build-events)\n"
" (default: false)\n"
"\n"
"Engines settings:\n"
" --list-engines list all available engines and their default state\n"
" --enable-engine enable building of the engine with the name \"engine\"\n"
" --disable-engine disable building of the engine with the name \"engine\"\n"
" --enable-all-engines enable building of all engines\n"
" --disable-all-engines disable building of all engines\n"
"\n"
"Optional features settings:\n"
" --enable-name enable inclusion of the feature \"name\"\n"
" --disable-name disable inclusion of the feature \"name\"\n"
"\n"
" There are the following features available:\n"
"\n";
cout << " state | name | description\n\n";
const FeatureList features = getAllFeatures();
cout.setf(std::ios_base::left, std::ios_base::adjustfield);
for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i)
cout << ' ' << (i->enable ? " enabled" : "disabled") << " | " << std::setw((std::streamsize)15) << i->name << std::setw((std::streamsize)0) << " | " << i->description << '\n';
cout.setf(std::ios_base::right, std::ios_base::adjustfield);
}
typedef StringList TokenList;
/**
* Takes a given input line and creates a list of tokens out of it.
*
* A token in this context is separated by whitespaces. A special case
* are quotation marks though. A string inside quotation marks is treated
* as single token, even when it contains whitespaces.
*
* Thus for example the input:
* foo bar "1 2 3 4" ScummVM
* will create a list with the following entries:
* "foo", "bar", "1 2 3 4", "ScummVM"
* As you can see the quotation marks will get *removed* too.
*
* @param input The text to be tokenized.
* @return A list of tokens.
*/
TokenList tokenize(const std::string &input);
/**
* Try to parse a given line and create an engine definition
* out of the result.
*
* This may take *any* input line, when the line is not used
* to define an engine the result of the function will be "false".
*
* Note that the contents of "engine" are undefined, when this
* function returns "false".
*
* @param line Text input line.
* @param engine Reference to an object, where the engine information
* is to be stored in.
* @return "true", when parsing succeeded, "false" otherwise.
*/
bool parseEngine(const std::string &line, EngineDesc &engine);
} // End of anonymous namespace
EngineDescList parseConfigure(const std::string &srcDir) {
std::string configureFile = srcDir + "/configure";
std::ifstream configure(configureFile.c_str());
if (!configure)
return EngineDescList();
std::string line;
EngineDescList engines;
for (;;) {
std::getline(configure, line);
if (configure.eof())
break;
if (configure.fail())
error("Failed while reading from " + configureFile);
EngineDesc desc;
if (parseEngine(line, desc))
engines.push_back(desc);
}
return engines;
}
bool isSubEngine(const std::string &name, const EngineDescList &engines) {
for (EngineDescList::const_iterator i = engines.begin(); i != engines.end(); ++i) {
if (std::find(i->subEngines.begin(), i->subEngines.end(), name) != i->subEngines.end())
return true;
}
return false;
}
bool setEngineBuildState(const std::string &name, EngineDescList &engines, bool enable) {
if (enable && isSubEngine(name, engines)) {
// When we enable a sub engine, we need to assure that the parent is also enabled,
// thus we enable both sub engine and parent over here.
EngineDescList::iterator engine = std::find(engines.begin(), engines.end(), name);
if (engine != engines.end()) {
engine->enable = enable;
for (engine = engines.begin(); engine != engines.end(); ++engine) {
if (std::find(engine->subEngines.begin(), engine->subEngines.end(), name) != engine->subEngines.end()) {
engine->enable = true;
break;
}
}
return true;
}
} else {
EngineDescList::iterator engine = std::find(engines.begin(), engines.end(), name);
if (engine != engines.end()) {
engine->enable = enable;
// When we disable an einge, we also need to disable all the sub engines.
if (!enable && !engine->subEngines.empty()) {
for (StringList::const_iterator j = engine->subEngines.begin(); j != engine->subEngines.end(); ++j) {
EngineDescList::iterator subEngine = std::find(engines.begin(), engines.end(), *j);
if (subEngine != engines.end())
subEngine->enable = false;
}
}
return true;
}
}
return false;
}
StringList getEngineDefines(const EngineDescList &engines) {
StringList result;
for (EngineDescList::const_iterator i = engines.begin(); i != engines.end(); ++i) {
if (i->enable) {
std::string define = "ENABLE_" + i->name;
std::transform(define.begin(), define.end(), define.begin(), toupper);
result.push_back(define);
}
}
return result;
}
namespace {
bool parseEngine(const std::string &line, EngineDesc &engine) {
// Format:
// add_engine engine_name "Readable Description" enable_default ["SubEngineList"]
TokenList tokens = tokenize(line);
if (tokens.size() < 4)
return false;
TokenList::const_iterator token = tokens.begin();
if (*token != "add_engine")
return false;
++token;
engine.name = *token; ++token;
engine.desc = *token; ++token;
engine.enable = (*token == "yes"); ++token;
if (token != tokens.end())
engine.subEngines = tokenize(*token);
return true;
}
TokenList tokenize(const std::string &input) {
TokenList result;
std::string::size_type sIdx = input.find_first_not_of(" \t");
std::string::size_type nIdx = std::string::npos;
if (sIdx == std::string::npos)
return result;
do {
if (input.at(sIdx) == '\"') {
++sIdx;
nIdx = input.find_first_of('\"', sIdx);
} else {
nIdx = input.find_first_of(' ', sIdx);
}
if (nIdx != std::string::npos) {
result.push_back(input.substr(sIdx, nIdx - sIdx));
sIdx = input.find_first_not_of(" \t", nIdx + 1);
} else {
result.push_back(input.substr(sIdx));
break;
}
} while (sIdx != std::string::npos);
return result;
}
} // End of anonymous namespace
namespace {
const Feature s_features[] = {
// Libraries
{ "libz", "USE_ZLIB", "zlib", true, "zlib (compression) support" },
{ "mad", "USE_MAD", "libmad", true, "libmad (MP3) support" },
{ "vorbis", "USE_VORBIS", "libvorbisfile_static libvorbis_static libogg_static", true, "Ogg Vorbis support" },
{ "flac", "USE_FLAC", "libFLAC_static", true, "FLAC support" },
{ "png", "USE_PNG", "libpng", true, "libpng support" },
{ "theora", "USE_THEORADEC", "libtheora_static", true, "Theora decoding support" },
{ "mpeg2", "USE_MPEG2", "libmpeg2", false, "mpeg2 codec for cutscenes" },
// Feature flags
{ "scalers", "USE_SCALERS", "", true, "Scalers" },
{ "hqscalers", "USE_HQ_SCALERS", "", true, "HQ scalers" },
{ "16bit", "USE_RGB_COLOR", "", true, "16bit color support" },
{ "mt32emu", "USE_MT32EMU", "", true, "integrated MT-32 emulator" },
{ "nasm", "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
{ "opengl", "USE_OPENGL", "opengl32", true, "OpenGL support" },
{ "indeo3", "USE_INDEO3", "", true, "Indeo3 codec support"},
{ "translation", "USE_TRANSLATION", "", true, "Translation support" },
{ "vkeybd", "ENABLE_VKEYBD", "", false, "Virtual keyboard support"},
{ "langdetect", "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there
// is just no current way of properly detecting this...
};
} // End of anonymous namespace
FeatureList getAllFeatures() {
const size_t featureCount = sizeof(s_features) / sizeof(s_features[0]);
FeatureList features;
for (size_t i = 0; i < featureCount; ++i)
features.push_back(s_features[i]);
return features;
}
StringList getFeatureDefines(const FeatureList &features) {
StringList defines;
for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) {
if (i->enable && i->define && i->define[0])
defines.push_back(i->define);
}
return defines;
}
StringList getFeatureLibraries(const FeatureList &features) {
StringList libraries;
for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) {
if (i->enable && i->libraries && i->libraries[0]) {
StringList fLibraries = tokenize(i->libraries);
libraries.splice(libraries.end(), fLibraries);
}
}
return libraries;
}
bool setFeatureBuildState(const std::string &name, FeatureList &features, bool enable) {
FeatureList::iterator i = std::find(features.begin(), features.end(), name);
if (i != features.end()) {
i->enable = enable;
return true;
} else {
return false;
}
}
namespace CreateProjectTool {
//////////////////////////////////////////////////////////////////////////
// Utilities
//////////////////////////////////////////////////////////////////////////
std::string convertPathToWin(const std::string &path) {
std::string result = path;
std::replace(result.begin(), result.end(), '/', '\\');
return result;
}
std::string getIndent(const int indentation) {
std::string result;
for (int i = 0; i < indentation; ++i)
result += '\t';
return result;
}
void splitFilename(const std::string &fileName, std::string &name, std::string &ext) {
const std::string::size_type dot = fileName.find_last_of('.');
name = (dot == std::string::npos) ? fileName : fileName.substr(0, dot);
ext = (dot == std::string::npos) ? std::string() : fileName.substr(dot + 1);
}
bool producesObjectFile(const std::string &fileName) {
std::string n, ext;
splitFilename(fileName, n, ext);
if (ext == "cpp" || ext == "c" || ext == "asm")
return true;
else
return false;
}
/**
* Checks whether the give file in the specified directory is present in the given
* file list.
*
* This function does as special match against the file list. Object files (.o) are
* excluded by default and it will not take file extensions into consideration,
* when the extension of a file in the specified directory is one of "h", "cpp",
* "c" or "asm".
*
* @param dir Parent directory of the file.
* @param fileName File name to match.
* @param fileList List of files to match against.
* @return "true" when the file is in the list, "false" otherwise.
*/
bool isInList(const std::string &dir, const std::string &fileName, const StringList &fileList) {
std::string compareName, extensionName;
splitFilename(fileName, compareName, extensionName);
if (!extensionName.empty())
compareName += '.';
for (StringList::const_iterator i = fileList.begin(); i != fileList.end(); ++i) {
if (i->compare(0, dir.size(), dir))
continue;
// When no comparison name is given, we try to match whether a subset of
// the given directory should be included. To do that we must assure that
// the first character after the substring, having the same size as dir, must
// be a path delimiter.
if (compareName.empty()) {
if (i->size() >= dir.size() + 1 && i->at(dir.size()) == '/')
return true;
else
continue;
}
const std::string lastPathComponent = getLastPathComponent(*i);
if (extensionName == "o") {
return false;
} else if (!producesObjectFile(fileName) && extensionName != "h") {
if (fileName == lastPathComponent)
return true;
} else {
if (!lastPathComponent.compare(0, compareName.size(), compareName))
return true;
}
}
return false;
}
/**
* A strict weak compare predicate for sorting a list of
* "FileNode *" entries.
*
* It will sort directory nodes before file nodes.
*
* @param l Left-hand operand.
* @param r Right-hand operand.
* @return "true" if and only if l should be sorted before r.
*/
bool compareNodes(const FileNode *l, const FileNode *r) {
if (!l) {
return false;
} else if (!r) {
return true;
} else {
if (l->children.empty() && !r->children.empty()) {
return false;
} else if (!l->children.empty() && r->children.empty()) {
return true;
} else {
return l->name < r->name;
}
}
}
/**
* Returns a list of all files and directories in the specified
* path.
*
* @param dir Directory which should be listed.
* @return List of all children.
*/
FileList listDirectory(const std::string &dir) {
FileList result;
#ifdef USE_WIN32_API
WIN32_FIND_DATA fileInformation;
HANDLE fileHandle = FindFirstFile((dir + "/*").c_str(), &fileInformation);
if (fileHandle == INVALID_HANDLE_VALUE)
return result;
do {
if (fileInformation.cFileName[0] == '.')
continue;
result.push_back(FSNode(fileInformation.cFileName, (fileInformation.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0));
} while (FindNextFile(fileHandle, &fileInformation) == TRUE);
FindClose(fileHandle);
#else
DIR *dirp = opendir(dir.c_str());
struct dirent *dp = NULL;
if (dirp == NULL)
return result;
while ((dp = readdir(dirp)) != NULL) {
if (dp->d_name[0] == '.')
continue;
struct stat st;
if (stat((dir + '/' + dp->d_name).c_str(), &st))
continue;
result.push_back(FSNode(dp->d_name, S_ISDIR(st.st_mode)));
}
closedir(dirp);
#endif
return result;
}
/**
* Scans the specified directory against files, which should be included
* in the project files. It will not include files present in the exclude list.
*
* @param dir Directory in which to search for files.
* @param includeList Files to include in the project.
* @param excludeList Files to exclude from the project.
* @return Returns a file node for the specific directory.
*/
FileNode *scanFiles(const std::string &dir, const StringList &includeList, const StringList &excludeList) {
FileList files = listDirectory(dir);
if (files.empty())
return 0;
FileNode *result = new FileNode(dir);
assert(result);
for (FileList::const_iterator i = files.begin(); i != files.end(); ++i) {
if (i->isDirectory) {
const std::string subDirName = dir + '/' + i->name;
if (!isInList(subDirName, std::string(), includeList))
continue;
FileNode *subDir = scanFiles(subDirName, includeList, excludeList);
if (subDir) {
subDir->name = i->name;
result->children.push_back(subDir);
}
continue;
}
if (isInList(dir, i->name, excludeList))
continue;
std::string name, ext;
splitFilename(i->name, name, ext);
if (ext != "h") {
if (!isInList(dir, i->name, includeList))
continue;
}
FileNode *child = new FileNode(i->name);
assert(child);
result->children.push_back(child);
}
if (result->children.empty()) {
delete result;
return 0;
} else {
result->children.sort(compareNodes);
return result;
}
}
//////////////////////////////////////////////////////////////////////////
// Project Provider methods
//////////////////////////////////////////////////////////////////////////
ProjectProvider::ProjectProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
: _version(version), _globalWarnings(global_warnings), _projectWarnings(project_warnings) {
}
void ProjectProvider::createProject(const BuildSetup &setup) {
_uuidMap = createUUIDMap(setup);
// We also need to add the UUID of the main project file.
const std::string svmUUID = _uuidMap[PROJECT_NAME] = createUUID();
// Create Solution/Workspace file
createWorkspace(setup);
StringList in, ex;
// Create engine project files
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
if (i->first == PROJECT_NAME)
continue;
in.clear(); ex.clear();
const std::string moduleDir = setup.srcDir + "/engines/" + i->first;
createModuleList(moduleDir, setup.defines, in, ex);
createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
}
// Last but not least create the main project file.
in.clear(); ex.clear();
// File list for the Project file
createModuleList(setup.srcDir + "/backends", setup.defines, in, ex);
createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, in, ex);
createModuleList(setup.srcDir + "/base", setup.defines, in, ex);
createModuleList(setup.srcDir + "/common", setup.defines, in, ex);
createModuleList(setup.srcDir + "/engines", setup.defines, in, ex);
createModuleList(setup.srcDir + "/graphics", setup.defines, in, ex);
createModuleList(setup.srcDir + "/gui", setup.defines, in, ex);
createModuleList(setup.srcDir + "/audio", setup.defines, in, ex);
createModuleList(setup.srcDir + "/audio/softsynth/mt32", setup.defines, in, ex);
#if HAS_VIDEO_FOLDER
createModuleList(setup.srcDir + "/video", setup.defines, in, ex);
#endif
// Resource files
in.push_back(setup.srcDir + "/icons/" + PROJECT_NAME + ".ico");
in.push_back(setup.srcDir + "/dists/" + PROJECT_NAME + ".rc");
// Various text files
in.push_back(setup.srcDir + "/AUTHORS");
in.push_back(setup.srcDir + "/COPYING");
in.push_back(setup.srcDir + "/COPYING.LGPL");
in.push_back(setup.srcDir + "/COPYRIGHT");
in.push_back(setup.srcDir + "/NEWS");
in.push_back(setup.srcDir + "/README");
in.push_back(setup.srcDir + "/TODO");
// Create the main project file.
createProjectFile(PROJECT_NAME, svmUUID, setup, setup.srcDir, in, ex);
// Create other misc. build files
createOtherBuildFiles(setup);
}
ProjectProvider::UUIDMap ProjectProvider::createUUIDMap(const BuildSetup &setup) const {
UUIDMap result;
for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
if (!i->enable || isSubEngine(i->name, setup.engines))
continue;
result[i->name] = createUUID();
}
return result;
}
std::string ProjectProvider::createUUID() const {
#ifdef USE_WIN32_API
UUID uuid;
if (UuidCreate(&uuid) != RPC_S_OK)
error("UuidCreate failed");
unsigned char *string = 0;
if (UuidToStringA(&uuid, &string) != RPC_S_OK)
error("UuidToStringA failed");
std::string result = std::string((char *)string);
std::transform(result.begin(), result.end(), result.begin(), toupper);
RpcStringFreeA(&string);
return result;
#else
unsigned char uuid[16];
for (int i = 0; i < 16; ++i)
uuid[i] = (unsigned char)((std::rand() / (double)(RAND_MAX)) * 0xFF);
uuid[8] &= 0xBF; uuid[8] |= 0x80;
uuid[6] &= 0x4F; uuid[6] |= 0x40;
std::stringstream uuidString;
uuidString << std::hex << std::uppercase << std::setfill('0');
for (int i = 0; i < 16; ++i) {
uuidString << std::setw(2) << (int)uuid[i];
if (i == 3 || i == 5 || i == 7 || i == 9) {
uuidString << std::setw(0) << '-';
}
}
return uuidString.str();
#endif
}
void ProjectProvider::addFilesToProject(const std::string &dir, std::ofstream &projectFile,
const StringList &includeList, const StringList &excludeList,
const std::string &filePrefix) {
// Check for duplicate object file names
StringList duplicate;
for (StringList::const_iterator i = includeList.begin(); i != includeList.end(); ++i) {
const std::string fileName = getLastPathComponent(*i);
// Leave out non object file names.
if (fileName.size() < 2 || fileName.compare(fileName.size() - 2, 2, ".o"))
continue;
// Check whether an duplicate has been found yet
if (std::find(duplicate.begin(), duplicate.end(), fileName) != duplicate.end())
continue;
// Search for duplicates
StringList::const_iterator j = i; ++j;
for (; j != includeList.end(); ++j) {
if (fileName == getLastPathComponent(*j)) {
duplicate.push_back(fileName);
break;
}
}
}
FileNode *files = scanFiles(dir, includeList, excludeList);
writeFileListToProject(*files, projectFile, 0, duplicate, std::string(), filePrefix + '/');
delete files;
}
void ProjectProvider::createModuleList(const std::string &moduleDir, const StringList &defines, StringList &includeList, StringList &excludeList) const {
const std::string moduleMkFile = moduleDir + "/module.mk";
std::ifstream moduleMk(moduleMkFile.c_str());
if (!moduleMk)
error(moduleMkFile + " is not present");
includeList.push_back(moduleMkFile);
std::stack<bool> shouldInclude;
shouldInclude.push(true);
bool hadModule = false;
std::string line;
for (;;) {
std::getline(moduleMk, line);
if (moduleMk.eof())
break;
if (moduleMk.fail())
error("Failed while reading from " + moduleMkFile);
TokenList tokens = tokenize(line);
if (tokens.empty())
continue;
TokenList::const_iterator i = tokens.begin();
if (*i == "MODULE") {
if (hadModule)
error("More than one MODULE definition in " + moduleMkFile);
// Format: "MODULE := path/to/module"
if (tokens.size() < 3)
error("Malformed MODULE definition in " + moduleMkFile);
++i;
if (*i != ":=")
error("Malformed MODULE definition in " + moduleMkFile);
++i;
std::string moduleRoot = unifyPath(*i);
if (moduleDir.compare(moduleDir.size() - moduleRoot.size(), moduleRoot.size(), moduleRoot))
error("MODULE root " + moduleRoot + " does not match base dir " + moduleDir);
hadModule = true;
} else if (*i == "MODULE_OBJS") {
if (tokens.size() < 3)
error("Malformed MODULE_OBJS definition in " + moduleMkFile);
++i;
// This is not exactly correct, for example an ":=" would usually overwrite
// all already added files, but since we do only save the files inside
// includeList or excludeList currently, we couldn't handle such a case easily.
// (includeList and excludeList should always preserve their entries, not added
// by this function, thus we can't just clear them on ":=" or "=").
// But hopefully our module.mk files will never do such things anyway.
if (*i != ":=" && *i != "+=" && *i != "=")
error("Malformed MODULE_OBJS definition in " + moduleMkFile);
++i;
while (i != tokens.end()) {
if (*i == "\\") {
std::getline(moduleMk, line);
tokens = tokenize(line);
i = tokens.begin();
} else {
const std::string filename = moduleDir + "/" + unifyPath(*i);
if (shouldInclude.top()) {
// In case we should include a file, we need to make
// sure it is not in the exclude list already. If it
// is we just drop it from the exclude list.
excludeList.remove(filename);
includeList.push_back(filename);
} else if (std::find(includeList.begin(), includeList.end(), filename) == includeList.end()) {
// We only add the file to the exclude list in case it
// has not yet been added to the include list.
excludeList.push_back(filename);
}
++i;
}
}
} else if (*i == "ifdef") {
if (tokens.size() < 2)
error("Malformed ifdef in " + moduleMkFile);
++i;
if (std::find(defines.begin(), defines.end(), *i) == defines.end())
shouldInclude.push(false);
else
shouldInclude.push(true);
} else if (*i == "ifndef") {
if (tokens.size() < 2)
error("Malformed ifndef in " + moduleMkFile);
++i;
if (std::find(defines.begin(), defines.end(), *i) == defines.end())
shouldInclude.push(true);
else
shouldInclude.push(false);
} else if (*i == "else") {
shouldInclude.top() = !shouldInclude.top();
} else if (*i == "endif") {
if (shouldInclude.size() <= 1)
error("endif without ifdef found in " + moduleMkFile);
shouldInclude.pop();
} else if (*i == "elif") {
error("Unsupported operation 'elif' in " + moduleMkFile);
} else if (*i == "ifeq") {
//XXX
shouldInclude.push(false);
}
}
if (shouldInclude.size() != 1)
error("Malformed file " + moduleMkFile);
}
} // End of anonymous namespace
void error(const std::string &message) {
std::cerr << "ERROR: " << message << "!" << std::endl;
std::exit(-1);
}