mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 11:46:54 +00:00
89abab97e3
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
510 lines
12 KiB
C++
510 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#include "toltecs/toltecs.h"
|
|
#include "toltecs/palette.h"
|
|
#include "toltecs/render.h"
|
|
#include "toltecs/resource.h"
|
|
|
|
namespace Toltecs {
|
|
|
|
class SpriteReader : public SpriteFilter {
|
|
public:
|
|
SpriteReader(byte *source, const SpriteDrawItem &sprite) : SpriteFilter(sprite), _source(source) {
|
|
_curWidth = _sprite->origWidth;
|
|
_curHeight = _sprite->origHeight;
|
|
}
|
|
SpriteReaderStatus readPacket(PixelPacket &packet) {
|
|
if (_sprite->flags & 0x40) {
|
|
// shadow sprite
|
|
packet.count = _source[0] & 0x7F;
|
|
if (_source[0] & 0x80)
|
|
packet.pixel = 1;
|
|
else
|
|
packet.pixel = 0;
|
|
_source++;
|
|
} else if (_sprite->flags & 0x10) {
|
|
// 256-color sprite
|
|
packet.pixel = *_source++;
|
|
packet.count = *_source++;
|
|
} else {
|
|
// 16-color sprite
|
|
packet.count = _source[0] & 0x0F;
|
|
packet.pixel = (_source[0] & 0xF0) >> 4;
|
|
_source++;
|
|
}
|
|
_curWidth -= packet.count;
|
|
if (_curWidth <= 0) {
|
|
_curHeight--;
|
|
if (_curHeight == 0) {
|
|
return kSrsEndOfSprite;
|
|
} else {
|
|
_curWidth = _sprite->origWidth;
|
|
return kSrsEndOfLine;
|
|
}
|
|
} else {
|
|
return kSrsPixelsLeft;
|
|
}
|
|
}
|
|
byte *getSource() {
|
|
return _source;
|
|
}
|
|
void setSource(byte *source) {
|
|
_source = source;
|
|
_curHeight++;
|
|
}
|
|
protected:
|
|
byte *_source;
|
|
int16 _curWidth, _curHeight;
|
|
};
|
|
|
|
class SpriteFilterScaleDown : public SpriteFilter {
|
|
public:
|
|
SpriteFilterScaleDown(const SpriteDrawItem &sprite, SpriteReader *reader) : SpriteFilter(sprite), _reader(reader) {
|
|
_height = _sprite->height;
|
|
_yerror = _sprite->yerror;
|
|
_origHeight = _sprite->origHeight;
|
|
_scalerStatus = 0;
|
|
}
|
|
SpriteReaderStatus readPacket(PixelPacket &packet) {
|
|
SpriteReaderStatus status = kSrsPixelsLeft;
|
|
if (_scalerStatus == 0) {
|
|
_xerror = _sprite->xdelta;
|
|
_yerror -= 100;
|
|
while (_yerror <= 0) {
|
|
do {
|
|
status = _reader->readPacket(packet);
|
|
} while (status == kSrsPixelsLeft);
|
|
_yerror += _sprite->ydelta - 100;
|
|
}
|
|
if (status == kSrsEndOfSprite)
|
|
return kSrsEndOfSprite;
|
|
_scalerStatus = 1;
|
|
}
|
|
if (_scalerStatus == 1) {
|
|
status = _reader->readPacket(packet);
|
|
byte updcount = packet.count;
|
|
while (updcount--) {
|
|
_xerror -= 100;
|
|
if (_xerror <= 0) {
|
|
if (packet.count > 0)
|
|
packet.count--;
|
|
_xerror += _sprite->xdelta;
|
|
}
|
|
}
|
|
if (status == kSrsEndOfLine) {
|
|
if (--_height == 0)
|
|
return kSrsEndOfSprite;
|
|
_scalerStatus = 0;
|
|
return kSrsEndOfLine;
|
|
}
|
|
}
|
|
return kSrsPixelsLeft;
|
|
}
|
|
protected:
|
|
SpriteReader *_reader;
|
|
int16 _xerror, _yerror;
|
|
int16 _height;
|
|
int16 _origHeight;
|
|
int _scalerStatus;
|
|
};
|
|
|
|
class SpriteFilterScaleUp : public SpriteFilter {
|
|
public:
|
|
SpriteFilterScaleUp(const SpriteDrawItem &sprite, SpriteReader *reader) : SpriteFilter(sprite), _reader(reader) {
|
|
_height = _sprite->height;
|
|
_yerror = _sprite->yerror;
|
|
_origHeight = _sprite->origHeight;
|
|
_scalerStatus = 0;
|
|
}
|
|
SpriteReaderStatus readPacket(PixelPacket &packet) {
|
|
SpriteReaderStatus status;
|
|
if (_scalerStatus == 0) {
|
|
_xerror = _sprite->xdelta;
|
|
_sourcep = _reader->getSource();
|
|
_scalerStatus = 1;
|
|
}
|
|
if (_scalerStatus == 1) {
|
|
status = _reader->readPacket(packet);
|
|
byte updcount = packet.count;
|
|
while (updcount--) {
|
|
_xerror -= 100;
|
|
if (_xerror <= 0) {
|
|
packet.count++;
|
|
_xerror += _sprite->xdelta;
|
|
}
|
|
}
|
|
if (status == kSrsEndOfLine) {
|
|
if (--_height == 0)
|
|
return kSrsEndOfSprite;
|
|
_yerror -= 100;
|
|
if (_yerror <= 0) {
|
|
_reader->setSource(_sourcep);
|
|
_yerror += _sprite->ydelta + 100;
|
|
}
|
|
_scalerStatus = 0;
|
|
return kSrsEndOfLine;
|
|
}
|
|
}
|
|
return kSrsPixelsLeft;
|
|
}
|
|
protected:
|
|
SpriteReader *_reader;
|
|
byte *_sourcep;
|
|
int16 _xerror, _yerror;
|
|
int16 _height;
|
|
int16 _origHeight;
|
|
int _scalerStatus;
|
|
};
|
|
|
|
bool Screen::createSpriteDrawItem(const DrawRequest &drawRequest, SpriteDrawItem &sprite) {
|
|
int16 scaleValueX, scaleValueY;
|
|
int16 xoffs, yoffs;
|
|
byte *spriteData;
|
|
int16 frameNum;
|
|
|
|
memset(&sprite, 0, sizeof(SpriteDrawItem));
|
|
|
|
if (drawRequest.flags == 0xFFFF)
|
|
return false;
|
|
|
|
frameNum = drawRequest.flags & 0x0FFF;
|
|
|
|
sprite.flags = 0;
|
|
sprite.baseColor = drawRequest.baseColor;
|
|
sprite.x = drawRequest.x;
|
|
sprite.y = drawRequest.y;
|
|
sprite.priority = drawRequest.y;
|
|
sprite.resIndex = drawRequest.resIndex;
|
|
sprite.frameNum = frameNum;
|
|
|
|
spriteData = _vm->_res->load(drawRequest.resIndex)->data;
|
|
|
|
if (drawRequest.flags & 0x1000) {
|
|
sprite.flags |= 4;
|
|
}
|
|
|
|
if (drawRequest.flags & 0x2000) {
|
|
sprite.flags |= 0x10;
|
|
}
|
|
|
|
if (drawRequest.flags & 0x4000) {
|
|
sprite.flags |= 0x40;
|
|
}
|
|
|
|
// First initialize the sprite item with the values from the sprite resource
|
|
|
|
SpriteFrameEntry spriteFrameEntry(spriteData + frameNum * 12);
|
|
|
|
if (spriteFrameEntry.w == 0 || spriteFrameEntry.h == 0)
|
|
return false;
|
|
|
|
sprite.offset = spriteFrameEntry.offset;
|
|
|
|
sprite.width = spriteFrameEntry.w;
|
|
sprite.height = spriteFrameEntry.h;
|
|
sprite.origWidth = spriteFrameEntry.w;
|
|
sprite.origHeight = spriteFrameEntry.h;
|
|
|
|
if (drawRequest.flags & 0x1000) {
|
|
xoffs = spriteFrameEntry.w - spriteFrameEntry.x;
|
|
} else {
|
|
xoffs = spriteFrameEntry.x;
|
|
}
|
|
|
|
yoffs = spriteFrameEntry.y;
|
|
|
|
// If the sprite should be scaled we need to initialize some values now
|
|
|
|
if (drawRequest.scaling != 0) {
|
|
|
|
byte scaleValue = ABS(drawRequest.scaling);
|
|
|
|
scaleValueX = scaleValue * sprite.origWidth;
|
|
sprite.xdelta = (10000 * sprite.origWidth) / scaleValueX;
|
|
scaleValueX /= 100;
|
|
|
|
scaleValueY = scaleValue * sprite.origHeight;
|
|
sprite.ydelta = (10000 * sprite.origHeight) / scaleValueY;
|
|
scaleValueY /= 100;
|
|
|
|
if (drawRequest.scaling > 0) {
|
|
sprite.flags |= 2;
|
|
sprite.width = sprite.origWidth + scaleValueX;
|
|
sprite.height = sprite.origHeight + scaleValueY;
|
|
xoffs += (xoffs * scaleValue) / 100;
|
|
yoffs += (yoffs * scaleValue) / 100;
|
|
} else {
|
|
sprite.flags |= 1;
|
|
sprite.width = sprite.origWidth - scaleValueX;
|
|
sprite.height = sprite.origHeight - 1 - scaleValueY;
|
|
if (sprite.width <= 0 || sprite.height <= 0)
|
|
return false;
|
|
xoffs -= (xoffs * scaleValue) / 100;
|
|
yoffs -= (yoffs * scaleValue) / 100;
|
|
}
|
|
|
|
}
|
|
|
|
sprite.x -= xoffs;
|
|
sprite.y -= yoffs;
|
|
|
|
sprite.yerror = sprite.ydelta;
|
|
|
|
// Now we check if the sprite needs to be clipped
|
|
|
|
// Clip Y
|
|
if (sprite.y - _vm->_cameraY < 0) {
|
|
|
|
int16 clipHeight = ABS(sprite.y - _vm->_cameraY);
|
|
int16 skipHeight = clipHeight;
|
|
byte *spriteFrameData;
|
|
|
|
sprite.height -= clipHeight;
|
|
if (sprite.height <= 0)
|
|
return false;
|
|
|
|
sprite.y = _vm->_cameraY;
|
|
|
|
// If the sprite is scaled
|
|
if (sprite.flags & 3) {
|
|
int16 chopHeight = sprite.ydelta;
|
|
if ((sprite.flags & 2) == 0) {
|
|
do {
|
|
chopHeight -= 100;
|
|
if (chopHeight <= 0) {
|
|
skipHeight++;
|
|
chopHeight += sprite.ydelta;
|
|
} else {
|
|
clipHeight--;
|
|
}
|
|
} while (clipHeight > 0);
|
|
} else {
|
|
do {
|
|
chopHeight -= 100;
|
|
if (chopHeight < 0) {
|
|
skipHeight--;
|
|
chopHeight += sprite.ydelta + 100;
|
|
}
|
|
clipHeight--;
|
|
} while (clipHeight > 0);
|
|
}
|
|
sprite.yerror = chopHeight;
|
|
}
|
|
|
|
spriteFrameData = spriteData + sprite.offset;
|
|
// Now the sprite's offset is adjusted to point to the starting line
|
|
if ((sprite.flags & 0x10) == 0) {
|
|
while (skipHeight--) {
|
|
int16 lineWidth = 0;
|
|
while (lineWidth < sprite.origWidth) {
|
|
sprite.offset++;
|
|
lineWidth += spriteFrameData[0] & 0x0F;
|
|
spriteFrameData++;
|
|
}
|
|
}
|
|
} else {
|
|
while (skipHeight--) {
|
|
int16 lineWidth = 0;
|
|
while (lineWidth < sprite.origWidth) {
|
|
sprite.offset += 2;
|
|
lineWidth += spriteFrameData[1];
|
|
spriteFrameData += 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
if (sprite.y + sprite.height - _vm->_cameraY - _vm->_cameraHeight > 0)
|
|
sprite.height -= sprite.y + sprite.height - _vm->_cameraY - _vm->_cameraHeight;
|
|
if (sprite.height <= 0)
|
|
return false;
|
|
|
|
sprite.skipX = 0;
|
|
|
|
if (drawRequest.flags & 0x1000) {
|
|
// Left border
|
|
if (sprite.x - _vm->_cameraX < 0) {
|
|
sprite.width -= ABS(sprite.x - _vm->_cameraX);
|
|
sprite.x = _vm->_cameraX;
|
|
}
|
|
// Right border
|
|
if (sprite.x + sprite.width - _vm->_cameraX - 640 > 0) {
|
|
sprite.flags |= 8;
|
|
sprite.skipX = sprite.x + sprite.width - _vm->_cameraX - 640;
|
|
sprite.width -= sprite.skipX;
|
|
}
|
|
} else {
|
|
// Left border
|
|
if (sprite.x - _vm->_cameraX < 0) {
|
|
sprite.flags |= 8;
|
|
sprite.skipX = ABS(sprite.x - _vm->_cameraX);
|
|
sprite.width -= sprite.skipX;
|
|
sprite.x = _vm->_cameraX;
|
|
}
|
|
// Right border
|
|
if (sprite.x + sprite.width - _vm->_cameraX - 640 > 0) {
|
|
sprite.flags |= 8;
|
|
sprite.width -= sprite.x + sprite.width - _vm->_cameraX - 640;
|
|
}
|
|
}
|
|
|
|
if (sprite.width <= 0)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void Screen::addDrawRequest(const DrawRequest &drawRequest) {
|
|
SpriteDrawItem sprite;
|
|
if (createSpriteDrawItem(drawRequest, sprite))
|
|
_renderQueue->addSprite(sprite);
|
|
}
|
|
|
|
void Screen::drawSprite(const SpriteDrawItem &sprite) {
|
|
|
|
debug(0, "Screen::drawSprite() x = %d; y = %d; flags = %04X; resIndex = %d; offset = %08X; drawX = %d; drawY = %d",
|
|
sprite.x, sprite.y, sprite.flags, sprite.resIndex, sprite.offset,
|
|
sprite.x - _vm->_cameraX, sprite.y - _vm->_cameraY);
|
|
debug(0, "Screen::drawSprite() width = %d; height = %d; origWidth = %d; origHeight = %d",
|
|
sprite.width, sprite.height, sprite.origWidth, sprite.origHeight);
|
|
|
|
byte *source = _vm->_res->load(sprite.resIndex)->data + sprite.offset;
|
|
byte *dest = _frontScreen + sprite.x + sprite.y * 640;
|
|
|
|
SpriteReader spriteReader(source, sprite);
|
|
|
|
if (sprite.flags & 0x40) {
|
|
// Shadow sprites
|
|
if (sprite.flags & 1) {
|
|
SpriteFilterScaleDown spriteScaler(sprite, &spriteReader);
|
|
drawSpriteCore(dest, spriteScaler, sprite);
|
|
} else if (sprite.flags & 2) {
|
|
SpriteFilterScaleUp spriteScaler(sprite, &spriteReader);
|
|
drawSpriteCore(dest, spriteScaler, sprite);
|
|
} else {
|
|
drawSpriteCore(dest, spriteReader, sprite);
|
|
}
|
|
} else if (sprite.flags & 0x10) {
|
|
// 256 color sprite
|
|
drawSpriteCore(dest, spriteReader, sprite);
|
|
} else {
|
|
// 16 color sprite
|
|
if (sprite.flags & 1) {
|
|
SpriteFilterScaleDown spriteScaler(sprite, &spriteReader);
|
|
drawSpriteCore(dest, spriteScaler, sprite);
|
|
} else if (sprite.flags & 2) {
|
|
SpriteFilterScaleUp spriteScaler(sprite, &spriteReader);
|
|
drawSpriteCore(dest, spriteScaler, sprite);
|
|
} else {
|
|
drawSpriteCore(dest, spriteReader, sprite);
|
|
}
|
|
}
|
|
|
|
debug(0, "Screen::drawSprite() ok");
|
|
|
|
}
|
|
|
|
void Screen::drawSpriteCore(byte *dest, SpriteFilter &reader, const SpriteDrawItem &sprite) {
|
|
|
|
int16 destInc;
|
|
|
|
if (sprite.flags & 4) {
|
|
destInc = -1;
|
|
dest += sprite.width;
|
|
} else {
|
|
destInc = 1;
|
|
}
|
|
|
|
SpriteReaderStatus status;
|
|
PixelPacket packet;
|
|
|
|
byte *destp = dest;
|
|
int16 skipX = sprite.skipX;
|
|
|
|
int16 w = sprite.width;
|
|
int16 h = sprite.height;
|
|
|
|
do {
|
|
status = reader.readPacket(packet);
|
|
|
|
if (skipX > 0) {
|
|
while (skipX > 0) {
|
|
skipX -= packet.count;
|
|
if (skipX < 0) {
|
|
packet.count = ABS(skipX);
|
|
break;
|
|
}
|
|
status = reader.readPacket(packet);
|
|
}
|
|
}
|
|
|
|
if (w - packet.count < 0)
|
|
packet.count = w;
|
|
|
|
w -= packet.count;
|
|
|
|
if (((sprite.flags & 0x40) && (packet.pixel != 0)) ||
|
|
((sprite.flags & 0x10) && (packet.pixel != 0xFF)) ||
|
|
(!(sprite.flags & 0x10) && (packet.pixel != 0)))
|
|
{
|
|
if (sprite.flags & 0x40) {
|
|
while (packet.count--) {
|
|
*dest = _vm->_palette->getColorTransPixel(*dest);
|
|
dest += destInc;
|
|
}
|
|
} else {
|
|
if (sprite.flags & 0x10) {
|
|
packet.pixel = ((packet.pixel << 4) & 0xF0) | ((packet.pixel >> 4) & 0x0F);
|
|
} else {
|
|
packet.pixel += sprite.baseColor - 1;
|
|
}
|
|
while (packet.count--) {
|
|
*dest = packet.pixel;
|
|
dest += destInc;
|
|
}
|
|
}
|
|
} else {
|
|
dest += packet.count * destInc;
|
|
}
|
|
|
|
if (status == kSrsEndOfLine || w <= 0) {
|
|
if (w <= 0) {
|
|
while (status == kSrsPixelsLeft) {
|
|
status = reader.readPacket(packet);
|
|
}
|
|
}
|
|
dest = destp + 640;
|
|
destp = dest;
|
|
skipX = sprite.skipX;
|
|
w = sprite.width;
|
|
h--;
|
|
}
|
|
|
|
} while (status != kSrsEndOfSprite && h > 0);
|
|
|
|
}
|
|
|
|
} // End of namespace Toltecs
|