mirror of
https://github.com/libretro/scummvm.git
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218 lines
5.8 KiB
C++
218 lines
5.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "hopkins/globals.h"
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#include "hopkins/files.h"
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#include "hopkins/font.h"
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#include "hopkins/graphics.h"
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#include "hopkins/hopkins.h"
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#include "common/textconsole.h"
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#include "common/file.h"
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namespace Hopkins {
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// Default data for the Hopkins array
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const int HOPKINS_PERSO_0[] = {
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0, -2, 0, -3, 0, -6, 0, -1, 0, -3, 0, -3, 0, -5, 0, -3, 0, -6, 0, -3, 0, -3, 0, -3,
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9, -4, 8, -4, 6, -2, 9, -2, 9, -3, 9, -3, 9, -4, 9, -2, 9, -2, 8, -2, 9, -3, 9, -2,
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13, 0, 13, 0, 13, 0, 13, 0, 14, 0, 13, 0, 13, 0, 12, 0, 12, 0, 14, 0, 13, 0, 14, 0,
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10, 3, 9, 3, 10, 4, 8, 2, 7, 1, 10, 2, 9, 2, 7, 4, 7, 3, 8, 0, 9, 1, 9, 1, 0, 4, 0,
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4, 0, 6, 0, 3, 0, 4, 0, 3, 0, 4, 0, 4, 0, 6, 0, 3, 0, 3, 0, 3
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};
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const int HOPKINS_PERSO_1[] = {
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0, -2, 0, -2, 0, -5, 0, -1, 0, -2, 0, -2, 0, -4, 0, -2, 0, -5, 0, -2, 0, -2, 0, -2,
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11, 0, 10, 0, 11, 0, 11, 0, 11, 0, 11, 0, 12, 0, 11, 0, 9, 0, 10, 0, 11, 0, 11, 0,
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11, 0, 10, 0, 11, 0, 11, 0, 11, 0, 11, 0, 12, 0, 11, 0, 9, 0, 10, 0, 11, 0, 11, 0,
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11, 0, 10, 0, 11, 0, 11, 0, 11, 0, 11, 0, 12, 0, 11, 0, 9, 0, 10, 0, 11, 0, 11, 0,
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0, 3, 0, 3, 0, 5, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 5, 0, 3, 0, 3, 0, 3
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};
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const int HOPKINS_PERSO_2[] = {
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0, -2, 0, 0, 0, -3, 0, -2, 0, -2, 0, -1, 0, -2, 0, -1, 0, -3, 0, -2, 0, -2, 0, -2,
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8, 0, 9, 0, 5, 0, 9, 0, 7, 0, 7, 0, 7, 0, 7, 0, 6, 0, 7, 0, 6, 0, 9, 0, 8, 0, 9, 0,
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5, 0, 9, 0, 7, 0, 7, 0, 7, 0, 7, 0, 6, 0, 7, 0, 6, 0, 9, 0, 8, 0, 9, 0, 5, 0, 9, 0,
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7, 0, 7, 0, 7, 0, 7, 0, 6, 0, 7, 0, 6, 0, 9, 0, 0, 2, 0, 0, 0, 2, 0, 1, 0, 2, 0, 2,
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0, 2, 0, 2, 0, 2, 0, 1, 0, 2, 0, 2
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};
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Globals::Globals(HopkinsEngine *vm) {
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_vm = vm;
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// Initialize array properties
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for (int i = 0; i < 500; ++i)
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_spriteSize[i] = 0;
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for (int i = 0; i < 70; ++i)
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Common::fill((byte *)&_hopkinsItem[i], (byte *)&_hopkinsItem[i] + sizeof(HopkinsItem), 0);
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for (int i = 0; i < 36; ++i)
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_inventory[i] = 0;
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Common::fill(&_highScoreData[0], &_highScoreData[100], 0);
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// Initialize fields
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_language = LANG_EN;
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_linuxEndDemoFl = false;
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_speed = 1;
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_eventMode = EVENTMODE_DEFAULT;
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_exitId = 0;
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_characterSpriteBuf = 0;
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_screenId = 0;
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_prevScreenId = 0;
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_characterMaxPosY = 0;
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_menuScrollSpeed = 0;
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_menuSpeed = 0;
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_menuSoundOff = 0;
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_menuVoiceOff = 0;
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_menuMusicOff = 0;
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_menuTextOff = 0;
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_menuDisplayType = 0;
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_checkDistanceFl = false;
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_characterType = CHARACTER_HOPKINS;
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_actionMoveTo = false;
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_actionDirection = DIR_NONE;
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_creditsStartX = -1;
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_creditsEndX = -1;
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_creditsStartY = -1;
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_creditsEndY = -1;
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_creditsPosY = 0;
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_creditsLineNumb = 0;
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memset(_creditsItem, 0, 12000);
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_creditsStep = 0;
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_oceanDirection = DIR_NONE;
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// Initialize pointers
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_levelSpriteBuf = NULL;
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_saveData = NULL;
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_answerBuffer = NULL;
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_characterSpriteBuf = NULL;
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_optionDialogSpr = NULL;
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// Reset flags
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_censorshipFl = false;
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_disableInventFl = false;
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_freezeCharacterFl = false;
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_optionDialogFl = false;
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_introSpeechOffFl = false;
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_cityMapEnabledFl = false;
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_baseMapColor = 50;
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_curRoomNum = 0;
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}
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Globals::~Globals() {
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freeMemory(_levelSpriteBuf);
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freeMemory((byte *)_saveData);
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freeMemory(_answerBuffer);
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freeMemory(_characterSpriteBuf);
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free(NULL);
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}
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void Globals::setConfig() {
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// CHECKME: Should be in Globals() but it doesn't work
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// The Polish version is a translation of the English version. The filenames are the same.
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// The Russian version looks like a translation of the English version, based on the filenames.
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switch (_vm->getLanguage()) {
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case Common::EN_ANY:
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case Common::PL_POL:
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case Common::RU_RUS:
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_language = LANG_EN;
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break;
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case Common::FR_FRA:
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_language = LANG_FR;
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break;
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case Common::ES_ESP:
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_language = LANG_SP;
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break;
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default:
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warning("Unknown language in internal language mapping");
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break;
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}
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// End of CHECKME
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switch (_language) {
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case LANG_EN:
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_zoneFilename = "ZONEAN.TXT";
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_textFilename = "TEXTEAN.TXT";
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break;
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case LANG_FR:
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_zoneFilename = "ZONE01.TXT";
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_textFilename = "TEXTE01.TXT";
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break;
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case LANG_SP:
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_zoneFilename = "ZONEES.TXT";
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_textFilename = "TEXTEES.TXT";
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break;
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}
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}
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void Globals::clearAll() {
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_vm->_fontMan->clearAll();
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_vm->_dialog->clearAll();
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_answerBuffer = NULL;
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_levelSpriteBuf = NULL;
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_saveData = NULL;
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_vm->_objectsMan->_curObjectIndex = 0;
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_vm->_linesMan->clearAll();
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_vm->_objectsMan->clearAll();
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_saveData = (Savegame *)malloc(sizeof(Savegame));
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memset(_saveData, 0, sizeof(Savegame));
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_vm->_events->clearAll();
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}
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void Globals::loadCharacterData() {
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const int *srcList[] = { HOPKINS_PERSO_0, HOPKINS_PERSO_1, HOPKINS_PERSO_2 };
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const int *srcP = srcList[_characterType];
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for (int idx = 0; idx < 240 / 4; ++idx) {
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_hopkinsItem[idx]._speedX = *srcP++;
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_hopkinsItem[idx]._speedY = *srcP++;
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}
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_vm->_objectsMan->resetOldFrameIndex();
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_vm->_objectsMan->resetOldDirection();
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}
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byte *Globals::allocMemory(int count) {
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byte *result = (byte *)malloc(count);
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if (!result)
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result = NULL;
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return result;
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}
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byte *Globals::freeMemory(byte *p) {
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if (p)
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free(p);
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return NULL;
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}
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} // End of namespace Hopkins
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