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Since DRACI uses Debug Channels, this allows for the interactive setting of debugflags as well as providing a base for adding further debugging commands. svn-id: r54116
28 lines
389 B
Makefile
28 lines
389 B
Makefile
MODULE := engines/draci
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MODULE_OBJS := \
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animation.o \
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barchive.o \
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console.o \
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detection.o \
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draci.o \
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font.o \
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game.o \
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mouse.o \
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music.o \
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saveload.o \
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screen.o \
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script.o \
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sound.o \
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sprite.o \
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surface.o \
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walking.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_DRACI), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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