scummvm/engines/fullpipe/inventory.cpp
2013-09-06 14:48:17 +03:00

108 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "fullpipe/fullpipe.h"
#include "fullpipe/objects.h"
namespace Fullpipe {
bool CInventory::load(MfcArchive &file) {
debug(5, "CInventory::load()");
_sceneId = file.readUint16LE();
int numInvs = file.readUint32LE();
for (int i = 0; i < numInvs; i++) {
InventoryPoolItem *t = new InventoryPoolItem();
t->id = file.readUint16LE();
t->pictureObjectNormalId = file.readUint16LE();
t->pictureObjectId1 = file.readUint16LE();
t->pictureObjectMouseInsideId = file.readUint16LE();
t->pictureObjectId3 = file.readUint16LE();
t->flags = file.readUint32LE();
t->field_C = 0;
t->field_A = -536;
_itemsPool.push_back(*t);
}
return true;
}
int CInventory::getInventoryPoolItemIndexById(int itemId) {
if (_itemsPool.size() <= 0)
return -1;
for (uint i = 0; i < _itemsPool.size(); i++) {
if (_itemsPool[i].id == itemId)
return i;
}
return 0;
}
bool CInventory::setItemFlags(int itemId, int flags) {
int idx = getInventoryPoolItemIndexById(itemId);
if (idx < 0)
return false;
else
_itemsPool[idx].flags = flags;
return true;
}
CInventory2::CInventory2() {
_selectedId = -1;
_field_48 = -1;
_scene = 0;
_picture = 0;
_isInventoryOut = 0;
_isLocked = 0;
_topOffset = -65;
}
bool CInventory2::loadPartial(MfcArchive &file) { // CInventory2_SerializePartially
int numInvs = file.readUint32LE();
for (int i = 0; i < numInvs; i++) {
InventoryItem *t = new InventoryItem();
t->itemId = file.readUint16LE();
t->count = file.readUint16LE();
_inventoryItems.push_back(*t);
}
return true;
}
void CInventory2::addItem(int itemId, int value) {
warning("STUB: CInventory2::addItem");
}
void CInventory2::rebuildItemRects() {
g_fullpipe->accessScene(_sceneId);
warning("STUB: CInventory2::rebuildItemRects()");
}
} // End of namespace Fullpipe