scummvm/engines/hopkins/dialogs.cpp
2013-01-09 07:36:00 +01:00

736 lines
27 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "common/config-manager.h"
#include "common/events.h"
#include "common/file.h"
#include "common/util.h"
#include "hopkins/dialogs.h"
#include "hopkins/events.h"
#include "hopkins/files.h"
#include "hopkins/globals.h"
#include "hopkins/graphics.h"
#include "hopkins/hopkins.h"
#include "hopkins/sound.h"
namespace Hopkins {
DialogsManager::DialogsManager() {
_inventFl = false;
_inventDisplayedFl = false;
_removeInventFl = false;
_inventX = _inventY = 0;
_inventWidth = _inventHeight = 0;
_inventWin1 = g_PTRNUL;
_inventBuf2 = g_PTRNUL;
}
DialogsManager::~DialogsManager() {
_vm->_globals.freeMemory(_inventWin1);
}
void DialogsManager::setParent(HopkinsEngine *vm) {
_vm = vm;
}
void DialogsManager::showOptionsDialog() {
bool doneFlag;
doneFlag = false;
_vm->_eventsManager.changeMouseCursor(0);
_vm->_eventsManager.VBL();
Common::String filename;
if (_vm->_globals._language == LANG_FR)
filename = "OPTIFR.SPR";
else if (_vm->_globals._language == LANG_EN)
filename = "OPTIAN.SPR";
else if (_vm->_globals._language == LANG_SP)
filename = "OPTIES.SPR";
_vm->_globals.OPTION_SPR = _vm->_fileManager.loadFile(filename);
_vm->_globals._optionDialogFl = true;
do {
if (_vm->_eventsManager.getMouseButton()) {
Common::Point mousePos(_vm->_eventsManager.getMouseX(), _vm->_eventsManager.getMouseY());
mousePos.x = _vm->_eventsManager.getMouseX();
mousePos.y = _vm->_eventsManager.getMouseY();
if (!_vm->_soundManager._musicOffFl) {
if (mousePos.x >= _vm->_graphicsManager._scrollOffset + 300 && mousePos.y > 113 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 327 && mousePos.y <= 138) {
// Change the music volume
++_vm->_soundManager._musicVolume;
if (_vm->_soundManager._musicVolume <= 12)
_vm->_soundManager.playSound("bruit2.wav");
else
_vm->_soundManager._musicVolume = 12;
_vm->_soundManager.MODSetMusicVolume(_vm->_soundManager._musicVolume);
_vm->_soundManager.updateScummVMSoundSettings();
}
if (!_vm->_soundManager._musicOffFl && mousePos.x >= _vm->_graphicsManager._scrollOffset + 331 && mousePos.y > 113 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 358 && mousePos.y <= 138) {
--_vm->_soundManager._musicVolume;
if (_vm->_soundManager._musicVolume >= 0)
_vm->_soundManager.playSound("bruit2.wav");
else
_vm->_soundManager._musicVolume = 0;
_vm->_soundManager.MODSetMusicVolume(_vm->_soundManager._musicVolume);
_vm->_soundManager.updateScummVMSoundSettings();
}
}
if (!_vm->_soundManager._soundOffFl) {
if (mousePos.x >= _vm->_graphicsManager._scrollOffset + 300 && mousePos.y > 140 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 327 && mousePos.y <= 165) {
++_vm->_soundManager._soundVolume;
if (_vm->_soundManager._soundVolume <= 16)
_vm->_soundManager.playSound("bruit2.wav");
else
_vm->_soundManager._soundVolume = 16;
_vm->_soundManager.MODSetSampleVolume();
_vm->_soundManager.updateScummVMSoundSettings();
}
if (!_vm->_soundManager._soundOffFl && mousePos.x >= _vm->_graphicsManager._scrollOffset + 331 && mousePos.y > 140 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 358 && mousePos.y <= 165) {
--_vm->_soundManager._soundVolume;
if (_vm->_soundManager._soundVolume >= 0)
_vm->_soundManager.playSound("bruit2.wav");
else
_vm->_soundManager._soundVolume = 0;
_vm->_soundManager.MODSetSampleVolume();
_vm->_soundManager.updateScummVMSoundSettings();
}
}
if (!_vm->_soundManager._voiceOffFl) {
if (mousePos.x >= _vm->_graphicsManager._scrollOffset + 300 && mousePos.y > 167 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 327 && mousePos.y <= 192) {
++_vm->_soundManager._voiceVolume;
if (_vm->_soundManager._voiceVolume <= 16)
_vm->_soundManager.playSound("bruit2.wav");
else
_vm->_soundManager._voiceVolume = 16;
_vm->_soundManager.MODSetVoiceVolume();
_vm->_soundManager.updateScummVMSoundSettings();
}
if (!_vm->_soundManager._voiceOffFl && mousePos.x >= _vm->_graphicsManager._scrollOffset + 331 && mousePos.y > 167 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 358 && mousePos.y <= 192) {
--_vm->_soundManager._voiceVolume;
if (_vm->_soundManager._voiceVolume >= 0)
_vm->_soundManager.playSound("bruit2.wav");
else
_vm->_soundManager._voiceVolume = 0;
_vm->_soundManager.MODSetVoiceVolume();
_vm->_soundManager.updateScummVMSoundSettings();
}
}
if (mousePos.x >= _vm->_graphicsManager._scrollOffset + 431) {
if (mousePos.y > 194 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 489 && mousePos.y <= 219)
_vm->_soundManager._textOffFl = !_vm->_soundManager._textOffFl;
if (mousePos.x >= _vm->_graphicsManager._scrollOffset + 431) {
if (mousePos.y > 167 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 489 && mousePos.y <= 192) {
_vm->_soundManager._voiceOffFl = !_vm->_soundManager._voiceOffFl;
_vm->_soundManager.updateScummVMSoundSettings();
}
if (mousePos.x >= _vm->_graphicsManager._scrollOffset + 431) {
if (mousePos.y > 113 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 489 && mousePos.y <= 138) {
if (_vm->_soundManager._musicOffFl) {
_vm->_soundManager._musicOffFl = false;
_vm->_soundManager.MODSetMusicVolume(_vm->_soundManager._musicVolume);
} else {
_vm->_soundManager._musicOffFl = true;
_vm->_soundManager.MODSetMusicVolume(0);
}
_vm->_soundManager.updateScummVMSoundSettings();
}
if (mousePos.x >= _vm->_graphicsManager._scrollOffset + 431 && mousePos.y > 140 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 489 && mousePos.y <= 165) {
_vm->_soundManager._soundOffFl = !_vm->_soundManager._soundOffFl;
_vm->_soundManager.updateScummVMSoundSettings();
}
}
}
}
if (mousePos.x >= _vm->_graphicsManager._scrollOffset + 175 && mousePos.y > 285 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 281 && mousePos.y <= 310) {
_vm->_globals._exitId = 300;
doneFlag = true;
}
if (mousePos.x >= _vm->_graphicsManager._scrollOffset + 355 && mousePos.y > 285 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 490 && mousePos.y <= 310)
doneFlag = true;
if (mousePos.x >= _vm->_graphicsManager._scrollOffset + 300 && mousePos.y > 194 && mousePos.x <= _vm->_graphicsManager._scrollOffset + 358 && mousePos.y <= 219) {
switch (_vm->_graphicsManager._scrollSpeed) {
case 1:
_vm->_graphicsManager._scrollSpeed = 2;
break;
case 2:
_vm->_graphicsManager._scrollSpeed = 4;
break;
case 4:
_vm->_graphicsManager._scrollSpeed = 8;
break;
case 8:
_vm->_graphicsManager._scrollSpeed = 16;
break;
case 16:
_vm->_graphicsManager._scrollSpeed = 32;
break;
case 32:
_vm->_graphicsManager._scrollSpeed = 48;
break;
case 48:
_vm->_graphicsManager._scrollSpeed = 64;
break;
case 64:
_vm->_graphicsManager._scrollSpeed = 128;
break;
case 128:
_vm->_graphicsManager._scrollSpeed = 160;
break;
case 160:
_vm->_graphicsManager._scrollSpeed = 320;
break;
case 320:
_vm->_graphicsManager._scrollSpeed = 1;
break;
}
}
// Values are blocked, thus handling the zone is useless
//if (mousePos.x >= _vm->_graphicsManager.ofscroll + 348 && mousePos.y > 248 && mousePos.x <= _vm->_graphicsManager.ofscroll + 394 && mousePos.y <= 273)
// _vm->_globals._speed = 2;
if (mousePos.x < _vm->_graphicsManager._scrollOffset + 165 || mousePos.x > _vm->_graphicsManager._scrollOffset + 496 || (uint)(mousePos.y - 107) > 211)
doneFlag = true;
}
if (_vm->_graphicsManager.MANU_SCROLL)
_vm->_globals._menuScrollType = 1;
else
_vm->_globals._menuScrollType = 2;
if (_vm->_globals._speed == 1)
_vm->_globals._menuSpeed = 6;
else if (_vm->_globals._speed == 2)
_vm->_globals._menuSpeed = 5;
else if (_vm->_globals._speed == 3)
_vm->_globals._menuSpeed = 4;
_vm->_globals._menuTextOff = !_vm->_soundManager._textOffFl ? 7 : 8;
_vm->_globals._menuVoiceOff = !_vm->_soundManager._voiceOffFl ? 7 : 8;
_vm->_globals._menuSoundOff = !_vm->_soundManager._soundOffFl ? 7 : 8;
_vm->_globals._menuMusicOff = !_vm->_soundManager._musicOffFl ? 7 : 8;
_vm->_globals._menuDisplayType = 9;
if (_vm->_graphicsManager._scrollSpeed == 1)
_vm->_globals._menuScrollSpeed = 12;
else if (_vm->_graphicsManager._scrollSpeed == 2)
_vm->_globals._menuScrollSpeed = 13;
else if (_vm->_graphicsManager._scrollSpeed == 4)
_vm->_globals._menuScrollSpeed = 14;
else if (_vm->_graphicsManager._scrollSpeed == 8)
_vm->_globals._menuScrollSpeed = 15;
else if (_vm->_graphicsManager._scrollSpeed == 16)
_vm->_globals._menuScrollSpeed = 16;
else if (_vm->_graphicsManager._scrollSpeed == 32)
_vm->_globals._menuScrollSpeed = 17;
else if (_vm->_graphicsManager._scrollSpeed == 48)
_vm->_globals._menuScrollSpeed = 18;
else if (_vm->_graphicsManager._scrollSpeed == 64)
_vm->_globals._menuScrollSpeed = 19;
else if (_vm->_graphicsManager._scrollSpeed == 128)
_vm->_globals._menuScrollSpeed = 20;
else if (_vm->_graphicsManager._scrollSpeed == 160)
_vm->_globals._menuScrollSpeed = 21;
else if (_vm->_graphicsManager._scrollSpeed == 320)
_vm->_globals._menuScrollSpeed = 22;
else if (_vm->_graphicsManager._scrollSpeed == 640)
_vm->_globals._menuScrollSpeed = 23;
_vm->_eventsManager.VBL();
} while (!doneFlag);
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, _vm->_graphicsManager._scrollOffset + 164,
107, 335, 215, _vm->_graphicsManager._vesaBuffer, _vm->_graphicsManager._scrollOffset + 164, 107);
_vm->_graphicsManager.addVesaSegment(_vm->_graphicsManager._scrollOffset + 164, 107,
_vm->_graphicsManager._scrollOffset + 498, 320);
_vm->_globals.OPTION_SPR = _vm->_globals.freeMemory(_vm->_globals.OPTION_SPR);
_vm->_globals._optionDialogFl = false;
}
void DialogsManager::showInventory() {
if (_removeInventFl || _inventDisplayedFl || _vm->_globals._disableInventFl)
return;
_vm->_graphicsManager.no_scroll = 1;
_vm->_objectsManager.FLAG_VISIBLE_EFFACE = 4;
_vm->_objectsManager._visibleFl = false;
for (int i = 0; i <= 1; i++) {
inventAnim();
_vm->_eventsManager.getMouseX();
_vm->_eventsManager.getMouseY();
_vm->_eventsManager.VBL();
}
_vm->_dialogsManager._inventWin1 = g_PTRNUL;
LABEL_7:
_vm->_eventsManager._curMouseButton = 0;
_vm->_eventsManager._mouseButton = 0;
_vm->_globals._disableInventFl = true;
_vm->_graphicsManager.SETCOLOR4(251, 100, 100, 100);
Common::String filename;
switch (_vm->_globals._language) {
case LANG_EN:
filename = "INVENTAN.SPR";
break;
case LANG_FR:
filename = "INVENTFR.SPR";
break;
case LANG_SP:
filename = "INVENTES.SPR";
break;
}
Common::File f;
if (!f.open(filename))
error("Error opening file - %s", filename.c_str());
size_t filesize = f.size();
_vm->_dialogsManager._inventWin1 = _vm->_globals.allocMemory(filesize);
_vm->_fileManager.readStream(f, _vm->_dialogsManager._inventWin1, filesize);
f.close();
_inventBuf2 = _vm->_fileManager.loadFile("INVENT2.SPR");
int v19 = _inventX = _vm->_graphicsManager._scrollOffset + 152;
_inventY = 114;
int v18 = _inventWidth = _vm->_objectsManager.getWidth(_vm->_dialogsManager._inventWin1, 0);
int v17 = _inventHeight = _vm->_objectsManager.getHeight(_vm->_dialogsManager._inventWin1, 0);
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaBuffer, _vm->_dialogsManager._inventWin1,
v19 + 300, 414, 0, 0, 0, 0);
int v15 = 0;
int inventCount = 0;
for (int inventLine = 1; inventLine <= 5; inventLine++) {
int v16 = 0;
for (int inventCol = 1; inventCol <= 6; inventCol++) {
++inventCount;
int inventIdx = _vm->_globals._inventory[inventCount];
// The last two zones are not reserved for the inventory: Options and Save/Load
if (inventIdx && inventCount <= 29) {
byte *v7 = _vm->_objectsManager.CAPTURE_OBJET(inventIdx, false);
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager._vesaBuffer, v7, v19 + v16 + 6,
v15 + 120, _vm->_globals._objectWidth, _vm->_globals._objectHeight);
_vm->_globals.freeMemory(v7);
}
v16 += 54;
};
v15 += 38;
}
_vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager._vesaBuffer, _vm->_dialogsManager._inventWin1, _inventX, _inventY, _inventWidth, _inventHeight);
_vm->_eventsManager._curMouseButton = 0;
bool v20 = false;
int newInventoryItem = 0;
// Main loop to select an inventory item
while (!_vm->shouldQuit()) {
// Turn on drawing the inventory dialog in the event manager
_inventDisplayedFl = true;
int mousePosX = _vm->_eventsManager.getMouseX();
int mousePosY = _vm->_eventsManager.getMouseY();
int mouseButton = _vm->_eventsManager.getMouseButton();
int oldInventoryItem = newInventoryItem;
newInventoryItem = _vm->_linesManager.ZONE_OBJET(mousePosX, mousePosY);
if (newInventoryItem != oldInventoryItem)
_vm->_objectsManager.initBorder(newInventoryItem);
if (_vm->_eventsManager._mouseCursorId != 1 && _vm->_eventsManager._mouseCursorId != 2 && _vm->_eventsManager._mouseCursorId != 3 && _vm->_eventsManager._mouseCursorId != 16) {
if (mouseButton == 2) {
_vm->_objectsManager.nextObjectIcon(newInventoryItem);
if (_vm->_eventsManager._mouseCursorId != 23)
_vm->_eventsManager.changeMouseCursor(_vm->_eventsManager._mouseCursorId);
}
}
if (mouseButton == 1) {
if (_vm->_eventsManager._mouseCursorId == 1 || _vm->_eventsManager._mouseCursorId == 2 || _vm->_eventsManager._mouseCursorId == 3 || _vm->_eventsManager._mouseCursorId == 16 || !_vm->_eventsManager._mouseCursorId)
break;
_vm->_objectsManager.takeInventoryObject(_vm->_globals._inventory[newInventoryItem]);
if (_vm->_eventsManager._mouseCursorId == 8)
v20 = true;
if (!v20) {
_vm->_scriptManager.TRAVAILOBJET = true;
_vm->_globals._saveData->data[svField3] = _vm->_globals._curObjectIndex;
_vm->_globals._saveData->data[svField8] = _vm->_globals._inventory[newInventoryItem];
_vm->_globals._saveData->data[svField9] = _vm->_eventsManager._mouseCursorId;
_vm->_objectsManager.OPTI_OBJET();
_vm->_scriptManager.TRAVAILOBJET = false;
if (_vm->_soundManager._voiceOffFl) {
do
_vm->_eventsManager.VBL();
while (!_vm->_globals._exitId && _vm->_eventsManager.getMouseButton() != 1);
_vm->_fontManager.hideText(9);
}
if (_vm->_globals._exitId) {
if (_vm->_globals._exitId == 2)
v20 = true;
_vm->_globals._exitId = 0;
if (!v20) {
_inventBuf2 = _vm->_globals.freeMemory(_inventBuf2);
_vm->_dialogsManager._inventWin1 = _vm->_globals.freeMemory(_vm->_dialogsManager._inventWin1);
goto LABEL_7;
}
} else if (!v20) {
_inventDisplayedFl = true;
}
}
}
if (_removeInventFl)
v20 = true;
if (v20)
break;
_vm->_eventsManager.VBL();
if (_vm->_globals._screenId >= 35 && _vm->_globals._screenId <= 40)
_vm->_objectsManager.handleSpecialGames();
}
_vm->_fontManager.hideText(9);
if (_inventDisplayedFl) {
_inventDisplayedFl = false;
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, v19, 114, v18, v17, _vm->_graphicsManager._vesaBuffer, v19, 114);
_vm->_graphicsManager.addVesaSegment(v19, 114, v19 + v18, v18 + 114);
_vm->_objectsManager.BOBTOUS = true;
}
_vm->_dialogsManager._inventWin1 = _vm->_globals.freeMemory(_vm->_dialogsManager._inventWin1);
_inventBuf2 = _vm->_globals.freeMemory(_inventBuf2);
if (_vm->_eventsManager._mouseCursorId == 1)
showOptionsDialog();
else if (_vm->_eventsManager._mouseCursorId == 3)
_vm->_dialogsManager.showLoadGame();
else if (_vm->_eventsManager._mouseCursorId == 2)
_vm->_dialogsManager.showSaveGame();
_vm->_eventsManager._mouseCursorId = 4;
_vm->_eventsManager.changeMouseCursor(4);
_vm->_objectsManager._oldBorderPos = Common::Point(0, 0);
_vm->_objectsManager._borderPos = Common::Point(0, 0);
_vm->_globals._disableInventFl = false;
_vm->_graphicsManager.no_scroll = 0;
}
/**
* Inventory Animations
*/
void DialogsManager::inventAnim() {
if (_vm->_globals._disableInventFl)
return;
if (_vm->_objectsManager.FLAG_VISIBLE_EFFACE && !_vm->_objectsManager._visibleFl) {
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, _vm->_objectsManager.I_old_x, 27, 48, 38,
_vm->_graphicsManager._vesaBuffer, _vm->_objectsManager.I_old_x, 27);
_vm->_graphicsManager.addVesaSegment(_vm->_objectsManager.I_old_x, 27, _vm->_objectsManager.I_old_x + 48, 65);
--_vm->_objectsManager.FLAG_VISIBLE_EFFACE;
}
if (_vm->_objectsManager._visibleFl) {
if (_vm->_objectsManager.I_old_x <= 1)
_vm->_objectsManager.I_old_x = 2;
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, _vm->_objectsManager.I_old_x, 27, 48, 38,
_vm->_graphicsManager._vesaBuffer, _vm->_objectsManager.I_old_x, 27);
_vm->_graphicsManager.addVesaSegment(_vm->_objectsManager.I_old_x, 27, _vm->_objectsManager.I_old_x + 48, 65);
int v0 = _vm->_graphicsManager._scrollOffset + 2;
int v1 = _vm->_graphicsManager._scrollOffset + 2;
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals.ICONE, v1 + 300, 327, 0);
_vm->_graphicsManager.addVesaSegment(v1, 27, v1 + 45, 62);
_vm->_objectsManager.I_old_x = v0;
}
if (_vm->_globals._saveData->data[svField357] == 1) {
if (_vm->_globals._saveData->data[svField353] == 1)
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaBuffer, _vm->_globals.TETE, 832, 325, 0, 0, 0, 0);
if (_vm->_globals._saveData->data[svField355] == 1)
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaBuffer, _vm->_globals.TETE, 866, 325, 1, 0, 0, 0);
_vm->_graphicsManager.addVesaSegment(532, 25, 560, 60);
_vm->_graphicsManager.addVesaSegment(566, 25, 594, 60);
}
if (_vm->_globals._saveData->data[svField356] == 1) {
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaBuffer, _vm->_globals.TETE, 832, 325, 0, 0, 0, 0);
_vm->_graphicsManager.addVesaSegment(532, 25, 560, 60);
}
if (_vm->_globals._saveData->data[svField354] == 1) {
_vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaBuffer, _vm->_globals.TETE, 832, 325, 0, 0, 0, 0);
_vm->_graphicsManager.addVesaSegment(532, 25, 560, 60);
}
}
/**
* Test dialog opening
*/
void DialogsManager::testDialogOpening() {
if (_vm->_globals.PLAN_FLAG)
_vm->_eventsManager._gameKey = KEY_NONE;
if ((_vm->_eventsManager._gameKey == KEY_NONE) || _inventFl)
return;
DIALOG_KEY key = _vm->_eventsManager._gameKey;
_vm->_eventsManager._gameKey = KEY_NONE;
_inventFl = true;
switch (key) {
case KEY_INVENTORY:
_vm->_dialogsManager.showInventory();
break;
case KEY_OPTIONS:
_vm->_graphicsManager.no_scroll = 1;
_vm->_dialogsManager.showOptionsDialog();
_vm->_graphicsManager.no_scroll = 0;
break;
case KEY_LOAD:
_vm->_graphicsManager.no_scroll = 1;
_vm->_dialogsManager.showLoadGame();
_vm->_graphicsManager.no_scroll = 0;
break;
case KEY_SAVE:
_vm->_graphicsManager.no_scroll = 1;
_vm->_dialogsManager.showSaveGame();
_vm->_graphicsManager.no_scroll = 0;
break;
default:
break;
}
_inventFl = false;
_vm->_eventsManager._gameKey = KEY_NONE;
}
/**
* Load Game dialog
*/
void DialogsManager::showLoadGame() {
int slotNumber;
_vm->_eventsManager.VBL();
showSaveLoad(2);
do {
slotNumber = searchSavegames();
_vm->_eventsManager.VBL();
} while (!_vm->shouldQuit() && (!slotNumber || _vm->_eventsManager.getMouseButton() != 1));
_vm->_objectsManager._saveLoadFl = false;
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, _vm->_eventsManager._startPos.x + 183, 60, 274, 353, _vm->_graphicsManager._vesaBuffer, _vm->_eventsManager._startPos.x + 183, 60);
_vm->_graphicsManager.addVesaSegment(_vm->_eventsManager._startPos.x + 183, 60, 457, 413);
_vm->_objectsManager.BOBTOUS = true;
_vm->_objectsManager.SL_SPR = _vm->_globals.freeMemory(_vm->_objectsManager.SL_SPR);
_vm->_objectsManager.SL_SPR2 = _vm->_globals.freeMemory(_vm->_objectsManager.SL_SPR2);
_vm->_objectsManager._saveLoadX = 0;
_vm->_objectsManager._saveLoadY = 0;
if (slotNumber != 7) {
_vm->_saveLoadManager.loadGame(slotNumber);
}
_vm->_objectsManager.changeObject(14);
}
/**
* Save Game dialog
*/
void DialogsManager::showSaveGame() {
int slotNumber;
Common::String saveName;
_vm->_eventsManager.VBL();
showSaveLoad(1);
do {
slotNumber = searchSavegames();
_vm->_eventsManager.VBL();
} while (!_vm->shouldQuit() && (!slotNumber || _vm->_eventsManager.getMouseButton() != 1));
_vm->_objectsManager._saveLoadFl = false;
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, _vm->_eventsManager._startPos.x + 183, 60, 274, 353, _vm->_graphicsManager._vesaBuffer, _vm->_eventsManager._startPos.x + 183, 60);
_vm->_graphicsManager.addVesaSegment(_vm->_eventsManager._startPos.x + 183, 60, _vm->_eventsManager._startPos.x + 457, 413);
_vm->_objectsManager.BOBTOUS = true;
_vm->_objectsManager.SL_SPR = _vm->_globals.freeMemory(_vm->_objectsManager.SL_SPR);
_vm->_objectsManager.SL_SPR2 = _vm->_globals.freeMemory(_vm->_objectsManager.SL_SPR2);
_vm->_objectsManager._saveLoadX = 0;
_vm->_objectsManager._saveLoadY = 0;
if (slotNumber != 7) {
// Since the original GUI doesn't support save names, use a default name
saveName = Common::String::format("Save #%d", slotNumber);
// Save the game
_vm->_saveLoadManager.saveGame(slotNumber, saveName);
}
}
/**
* Load/Save dialog
*/
void DialogsManager::showSaveLoad(int a1) {
int slotNumber;
hopkinsSavegameHeader header;
byte *thumb;
Common::String filename;
switch (_vm->_globals._language) {
case LANG_EN:
filename = "SAVEAN.SPR";
break;
case LANG_FR:
filename = "SAVEFR.SPR";
break;
case LANG_SP:
filename = "SAVEES.SPR";
break;
}
_vm->_objectsManager.SL_SPR = _vm->_objectsManager.loadSprite(filename);
_vm->_objectsManager.SL_SPR2 = _vm->_objectsManager.loadSprite("SAVE2.SPR");
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_objectsManager.SL_SPR, _vm->_eventsManager._startPos.x + 483, 360, 0);
if (_vm->_globals._language == LANG_FR) {
if (a1 == 1)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_objectsManager.SL_SPR, _vm->_eventsManager._startPos.x + 525, 375, 1);
if (a1 == 2)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_objectsManager.SL_SPR, _vm->_eventsManager._startPos.x + 515, 375, 2);
} else {
if (a1 == 1)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_objectsManager.SL_SPR, _vm->_eventsManager._startPos.x + 535, 372, 1);
if (a1 == 2)
_vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_objectsManager.SL_SPR, _vm->_eventsManager._startPos.x + 539, 372, 2);
}
for (slotNumber = 1; slotNumber <= 6; ++slotNumber) {
if (_vm->_saveLoadManager.readSavegameHeader(slotNumber, header)) {
Graphics::Surface thumb8;
_vm->_saveLoadManager.convertThumb16To8(header._thumbnail, &thumb8);
thumb = (byte *)thumb8.pixels;
switch (slotNumber) {
case 1:
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager._vesaBuffer, thumb, _vm->_eventsManager._startPos.x + 190, 112, 128, 87);
break;
case 2:
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager._vesaBuffer, thumb, _vm->_eventsManager._startPos.x + 323, 112, 128, 87);
break;
case 3:
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager._vesaBuffer, thumb, _vm->_eventsManager._startPos.x + 190, 203, 128, 87);
break;
case 4:
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager._vesaBuffer, thumb, _vm->_eventsManager._startPos.x + 323, 203, 128, 87);
break;
case 5:
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager._vesaBuffer, thumb, _vm->_eventsManager._startPos.x + 190, 294, 128, 87);
break;
case 6:
_vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager._vesaBuffer, thumb, _vm->_eventsManager._startPos.x + 323, 294, 128, 87);
break;
}
thumb8.free();
header._thumbnail->free();
delete header._thumbnail;
}
}
_vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager._vesaBuffer, _vm->_objectsManager.SL_SPR, _vm->_eventsManager._startPos.x + 183, 60, 274, 353);
_vm->_objectsManager._saveLoadFl = true;
_vm->_objectsManager.SL_MODE = a1;
_vm->_objectsManager._saveLoadX = 0;
_vm->_objectsManager._saveLoadY = 0;
}
/**
* Search savegames
*/
int DialogsManager::searchSavegames() {
int slotNumber = 0;
int xp = _vm->_eventsManager.getMouseX();
int yp = _vm->_eventsManager.getMouseY();
_vm->_graphicsManager._scrollOffset = _vm->_eventsManager._startPos.x;
if (yp >= 112 && yp <= 198) {
if (xp > _vm->_eventsManager._startPos.x + 189 && xp < _vm->_eventsManager._startPos.x + 318) {
slotNumber = 1;
_vm->_objectsManager._saveLoadX = 189;
_vm->_objectsManager._saveLoadY = 111;
} else if (xp > _vm->_graphicsManager._scrollOffset + 322 && xp < _vm->_graphicsManager._scrollOffset + 452) {
slotNumber = 2;
_vm->_objectsManager._saveLoadX = 322;
_vm->_objectsManager._saveLoadY = 111;
}
} else if (yp >= 203 && yp <= 289) {
if (xp > _vm->_graphicsManager._scrollOffset + 189 && xp < _vm->_graphicsManager._scrollOffset + 318) {
slotNumber = 3;
_vm->_objectsManager._saveLoadX = 189;
_vm->_objectsManager._saveLoadY = 202;
} else if (xp > _vm->_graphicsManager._scrollOffset + 322 && xp < _vm->_graphicsManager._scrollOffset + 452) {
slotNumber = 4;
_vm->_objectsManager._saveLoadX = 322;
_vm->_objectsManager._saveLoadY = 202;
}
} else if (yp >= 294 && yp <= 380) {
if (xp > _vm->_graphicsManager._scrollOffset + 189 && xp < _vm->_graphicsManager._scrollOffset + 318) {
slotNumber = 5;
_vm->_objectsManager._saveLoadX = 189;
_vm->_objectsManager._saveLoadY = 293;
} else if (xp > _vm->_graphicsManager._scrollOffset + 322 && xp < _vm->_graphicsManager._scrollOffset + 452) {
slotNumber = 6;
_vm->_objectsManager._saveLoadX = 322;
_vm->_objectsManager._saveLoadY = 293;
}
} else if (yp >= 388 && yp <= 404 && xp > _vm->_graphicsManager._scrollOffset + 273 && xp < _vm->_graphicsManager._scrollOffset + 355) {
slotNumber = 7;
_vm->_objectsManager._saveLoadX = 0;
_vm->_objectsManager._saveLoadY = 0;
} else {
slotNumber = 0;
_vm->_objectsManager._saveLoadX = 0;
_vm->_objectsManager._saveLoadY = 0;
}
return slotNumber;
}
} // End of namespace Hopkins