mirror of
https://github.com/libretro/scummvm.git
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5015d12142
Safer and less portability issues.
997 lines
28 KiB
C++
997 lines
28 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/system.h"
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#include "common/textconsole.h"
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#include "audio/audiostream.h"
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#include "audio/decoders/raw.h"
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#include "audio/decoders/wave.h"
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#include "graphics/palette.h"
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#include "tucker/tucker.h"
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#include "tucker/graphics.h"
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namespace Tucker {
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void TuckerEngine::handleIntroSequence() {
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const int firstSequence = (_gameFlags & kGameFlagDemo) != 0 ? kFirstAnimationSequenceDemo : kFirstAnimationSequenceGame;
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_player = new AnimationSequencePlayer(_system, _mixer, _eventMan, &_compressedSound, firstSequence);
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_player->mainLoop();
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delete _player;
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_player = 0;
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}
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void TuckerEngine::handleCreditsSequence() {
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static const int _creditsSequenceTimecounts[] = { 200, 350, 650, 850, 1150, 1450, 12000 };
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static const int _creditsSequenceSpriteCounts[] = { 1, 1, 5, 0, 6, 6, 0 };
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int counter4 = 0;
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int counter3 = 0;
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int num = 0;
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int imgNum = 0;
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int prevLocationNum = _locationNum;
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int counter2 = 0;
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int counter1 = 0;
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loadCharset2();
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stopSounds();
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_locationNum = 74;
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_flagsTable[236] = 74;
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uint8 *imgBuf = (uint8 *)malloc(16 * 64000);
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loadSprC02_01();
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clearSprites();
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_spritesCount = _creditsSequenceSpriteCounts[num];
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loadFile("credits.txt", _ptTextBuf);
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loadImage("loc74.pcx", _quadBackgroundGfxBuf, 1);
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startSpeechSound(9001, 120);
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_timerCounter2 = 0;
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_fadePaletteCounter = 0;
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do {
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if (_fadePaletteCounter < 16) {
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fadeOutPalette();
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++_fadePaletteCounter;
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}
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if (counter4 + 20 > _creditsSequenceTimecounts[num]) {
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fadeInPalette();
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}
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++imgNum;
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if (imgNum == 16) {
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imgNum = 0;
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}
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if (num < 6) {
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Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf, 320, 320, 200);
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} else {
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Graphics::copyRect(_locationBackgroundGfxBuf, 640, imgBuf + imgNum * 64000, 320, 320, 200);
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static const int yPosTable[] = { 48, 60, 80, 92, 104, 116 };
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for (int i = 0; i < 6; ++i) {
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drawCreditsString(5, yPosTable[i], counter2 * 6 + i);
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}
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++counter1;
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if (counter1 < 20) {
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fadePaletteColor(191, kFadePaletteStep);
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} else if (counter1 > 106) {
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fadePaletteColor(191, -kFadePaletteStep);
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}
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if (counter1 > 116) {
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counter1 = 0;
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++counter2;
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if (counter2 > 17) {
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counter2 = 0;
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}
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}
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}
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_fullRedraw = true;
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++counter3;
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if (counter3 == 2) {
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counter3 = 0;
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updateSprites();
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}
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for (int i = 0; i < _spritesCount; ++i) {
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drawSprite(i);
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}
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redrawScreen(0);
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waitForTimer(3);
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counter4 = _timerCounter2 / 3;
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if (counter4 == _creditsSequenceTimecounts[num]) {
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_fadePaletteCounter = 0;
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clearSprites();
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++num;
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Common::String filename;
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if (num == 6) {
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for (int i = 0; i < 16; ++i) {
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filename = Common::String::format("cogs%04d.pcx", i + 1);
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loadImage(filename.c_str(), imgBuf + i * 64000, 2);
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}
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} else {
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switch (num) {
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case 1:
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filename = "loc75.pcx";
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break;
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case 2:
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filename = "loc76.pcx";
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break;
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case 3:
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filename = "paper-3.pcx";
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break;
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case 4:
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filename = "loc77.pcx";
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break;
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case 5:
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filename = "loc78.pcx";
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break;
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}
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loadImage(filename.c_str(), _quadBackgroundGfxBuf, 2);
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}
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_spritesCount = _creditsSequenceSpriteCounts[num];
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++_flagsTable[236];
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}
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} while (!_quitGame && isSpeechSoundPlaying());
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free(imgBuf);
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_locationNum = prevLocationNum;
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do {
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if (_fadePaletteCounter > 0) {
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fadeInPalette();
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--_fadePaletteCounter;
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}
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redrawScreen(0);
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waitForTimer(2);
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} while (_fadePaletteCounter > 0);
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}
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void TuckerEngine::handleCongratulationsSequence() {
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_timerCounter2 = 0;
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_fadePaletteCounter = 0;
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stopSounds();
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loadImage("congrat.pcx", _loadTempBuf, 1);
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Graphics::copyRect(_locationBackgroundGfxBuf, 640, _loadTempBuf, 320, 320, 200);
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_fullRedraw = true;
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redrawScreen(0);
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while (!_quitGame && _timerCounter2 < 450) {
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while (_fadePaletteCounter < 14) {
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++_fadePaletteCounter;
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fadeOutPalette();
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}
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waitForTimer(3);
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}
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}
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void TuckerEngine::handleNewPartSequence() {
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char filename[40];
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stopSounds();
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if (_flagsTable[219] == 1) {
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_flagsTable[219] = 0;
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for (int i = 0; i < 50; ++i) {
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_inventoryItemsState[i] = 0;
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}
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_inventoryObjectsOffset = 0;
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_inventoryObjectsCount = 0;
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addObjectToInventory(30);
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if (_partNum == 1 || _partNum == 3) {
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addObjectToInventory(1);
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addObjectToInventory(0);
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}
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_redrawPanelItemsCounter = 0;
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}
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_scrollOffset = 0;
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switch (_partNum) {
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case 1:
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strcpy(filename, "pt1bak.pcx");
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break;
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case 2:
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strcpy(filename, "pt2bak.pcx");
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break;
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default:
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strcpy(filename, "pt3bak.pcx");
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break;
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}
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loadImage(filename, _quadBackgroundGfxBuf, 1);
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_spritesCount = 1;
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clearSprites();
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int currentLocation = _locationNum;
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_locationNum = 98;
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unloadSprA02_01();
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unloadSprC02_01();
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switch (_partNum) {
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case 1:
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strcpy(filename, "sprites/partone.spr");
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break;
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case 2:
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strcpy(filename, "sprites/parttwo.spr");
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break;
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default:
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strcpy(filename, "sprites/partthr.spr");
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break;
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}
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_sprC02Table[1] = loadFile(filename, 0);
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startSpeechSound(9000, 60);
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_fadePaletteCounter = 0;
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do {
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if (_fadePaletteCounter < 16) {
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fadeOutPalette();
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++_fadePaletteCounter;
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}
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Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf, 320, 320, 200);
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_fullRedraw = true;
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updateSprites();
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drawSprite(0);
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redrawScreen(0);
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waitForTimer(3);
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if (_inputKeys[kInputKeyEscape]) {
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_inputKeys[kInputKeyEscape] = false;
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break;
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}
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} while (isSpeechSoundPlaying());
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stopSpeechSound();
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do {
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if (_fadePaletteCounter > 0) {
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fadeInPalette();
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--_fadePaletteCounter;
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}
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Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf, 320, 320, 200);
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_fullRedraw = true;
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updateSprites();
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drawSprite(0);
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redrawScreen(0);
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waitForTimer(3);
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} while (_fadePaletteCounter > 0);
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_locationNum = currentLocation;
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}
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void TuckerEngine::handleMeanwhileSequence() {
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char filename[40];
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uint8 backupPalette[256 * 3];
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memcpy(backupPalette, _currentPalette, 256 * 3);
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switch (_partNum) {
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case 1:
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strcpy(filename, "meanw01.pcx");
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break;
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case 2:
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strcpy(filename, "meanw02.pcx");
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break;
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default:
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strcpy(filename, "meanw03.pcx");
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break;
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}
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if (_flagsTable[215] == 0 && _flagsTable[231] == 1) {
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strcpy(filename, "loc80.pcx");
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}
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loadImage(filename, _quadBackgroundGfxBuf + 89600, 1);
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_fadePaletteCounter = 0;
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for (int i = 0; i < 60; ++i) {
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if (_fadePaletteCounter < 16) {
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fadeOutPalette();
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++_fadePaletteCounter;
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}
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Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf + 89600, 320, 320, 200);
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_fullRedraw = true;
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redrawScreen(0);
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waitForTimer(3);
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++i;
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}
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do {
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if (_fadePaletteCounter > 0) {
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fadeInPalette();
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--_fadePaletteCounter;
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}
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Graphics::copyRect(_locationBackgroundGfxBuf, 640, _quadBackgroundGfxBuf + 89600, 320, 320, 200);
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_fullRedraw = true;
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redrawScreen(0);
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waitForTimer(3);
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} while (_fadePaletteCounter > 0);
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memcpy(_currentPalette, backupPalette, 256 * 3);
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_fullRedraw = true;
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}
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void TuckerEngine::handleMapSequence() {
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loadImage("map2.pcx", _quadBackgroundGfxBuf + 89600, 0);
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loadImage("map1.pcx", _loadTempBuf, 1);
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_selectedObject.locationObject_locationNum = 0;
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if (_flagsTable[7] > 0) {
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copyMapRect(0, 0, 140, 86);
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}
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if (_flagsTable[7] > 1) {
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copyMapRect(0, 60, 122, 120);
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}
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if (_flagsTable[7] > 2) {
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copyMapRect(122, 114, 97, 86);
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}
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if (_flagsTable[7] == 4) {
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copyMapRect(140, 0, 88, 125);
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}
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if (_flagsTable[120] == 1) {
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copyMapRect(220, 0, 100, 180);
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}
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_fadePaletteCounter = 0;
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int xPos = 0, yPos = 0, textNum = 0;
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while (!_quitGame) {
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waitForTimer(2);
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updateMouseState();
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Graphics::copyRect(_locationBackgroundGfxBuf + _scrollOffset, 640, _quadBackgroundGfxBuf + 89600, 320, 320, 200);
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_fullRedraw = true;
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if (_flagsTable[7] > 0 && _mousePosX > 30 && _mousePosX < 86 && _mousePosY > 36 && _mousePosY < 86) {
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textNum = 13;
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_nextLocationNum = (_partNum == 1) ? 3 : 65;
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xPos = 620;
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yPos = 130;
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} else if (_flagsTable[7] > 1 && _mousePosX > 60 && _mousePosX < 120 && _mousePosY > 120 && _mousePosY < 170) {
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textNum = 14;
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_nextLocationNum = (_partNum == 1) ? 9 : 66;
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xPos = 344;
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yPos = 120;
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} else if (_flagsTable[7] > 2 && _mousePosX > 160 && _mousePosX < 210 && _mousePosY > 110 && _mousePosY < 160) {
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textNum = 15;
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_nextLocationNum = (_partNum == 1) ? 16 : 61;
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xPos = 590;
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yPos = 130;
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} else if ((_flagsTable[7] == 4 || _flagsTable[7] == 6) && _mousePosX > 150 && _mousePosX < 200 && _mousePosY > 20 && _mousePosY < 70) {
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textNum = 16;
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_nextLocationNum = (_partNum == 1) ? 20 : 68;
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xPos = 20;
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yPos = 130;
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} else if (_flagsTable[120] == 1 && _mousePosX > 240 && _mousePosX < 290 && _mousePosY > 35 && _mousePosY < 90) {
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textNum = 17;
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_nextLocationNum = (_partNum == 1) ? 19 : 62;
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xPos = 20;
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yPos = 124;
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} else if (_mousePosX > 135 && _mousePosX < 185 && _mousePosY > 170 && _mousePosY < 200) {
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textNum = 18;
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_nextLocationNum = _locationNum;
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if (!_noPositionChangeAfterMap) {
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xPos = _xPosCurrent;
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yPos = _yPosCurrent;
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} else if (_locationNum == 3 || _locationNum == 65) {
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xPos = 620;
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yPos = 130;
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} else if (_locationNum == 9 || _locationNum == 66) {
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xPos = 344;
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yPos = 120;
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} else if (_locationNum == 16 || _locationNum == 61) {
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xPos = 590;
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yPos = 130;
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} else if (_locationNum == 20 || _locationNum == 68) {
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xPos = 20;
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yPos = 130;
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} else {
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xPos = 20;
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yPos = 124;
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}
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}
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if (textNum > 0) {
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drawSpeechText(_scrollOffset + _mousePosX + 8, _mousePosY - 10, _infoBarBuf, textNum, 96);
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}
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redrawScreen(_scrollOffset);
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if (_fadePaletteCounter < 14) {
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fadeOutPalette();
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++_fadePaletteCounter;
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}
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if (_leftMouseButtonPressed && textNum != 0) {
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break;
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}
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}
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while (_fadePaletteCounter > 0) {
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fadeInPalette();
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redrawScreen(_scrollOffset);
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--_fadePaletteCounter;
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}
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_mouseClick = 1;
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if (_nextLocationNum == 9 && _noPositionChangeAfterMap) {
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_backgroundSpriteCurrentAnimation = 2;
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_backgroundSpriteCurrentFrame = 0;
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setCursorType(2);
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} else if (_nextLocationNum == 66 && _noPositionChangeAfterMap) {
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_backgroundSpriteCurrentAnimation = 1;
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_backgroundSpriteCurrentFrame = 0;
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setCursorType(2);
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}
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_noPositionChangeAfterMap = false;
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_xPosCurrent = xPos;
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_yPosCurrent = yPos;
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}
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void TuckerEngine::copyMapRect(int x, int y, int w, int h) {
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const uint8 *src = _loadTempBuf + y * 320 + x;
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uint8 *dst = _quadBackgroundGfxBuf + 89600 + y * 320 + x;
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for (int i = 0; i < h; ++i) {
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memcpy(dst, src, w);
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src += 320;
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dst += 320;
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}
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}
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int TuckerEngine::handleSpecialObjectSelectionSequence() {
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char filename[40];
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if (_partNum == 1 && _selectedObjectNum == 6) {
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strcpy(filename, "news1.pcx");
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_flagsTable[7] = 4;
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} else if (_partNum == 3 && _selectedObjectNum == 45) {
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strcpy(filename, "profnote.pcx");
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} else if (_partNum == 1 && _selectedObjectNum == 26) {
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strcpy(filename, "photo.pcx");
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} else if (_partNum == 3 && _selectedObjectNum == 39) {
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strcpy(filename, "news2.pcx");
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_flagsTable[135] = 1;
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} else if (_currentInfoString1SourceType == 0 && _currentActionObj1Num == 259) {
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strcpy(filename, "postit.pcx");
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} else if (_currentInfoString1SourceType == 1 && _currentActionObj1Num == 91) {
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strcpy(filename, "memo.pcx");
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} else {
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return 0;
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}
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while (_fadePaletteCounter > 0) {
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fadeInPalette();
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redrawScreen(_scrollOffset);
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--_fadePaletteCounter;
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}
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_mouseClick = 1;
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loadImage(filename, _quadBackgroundGfxBuf, 1);
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_fadePaletteCounter = 0;
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while (!_quitGame) {
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waitForTimer(2);
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updateMouseState();
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Graphics::copyRect(_locationBackgroundGfxBuf + _scrollOffset, 640, _quadBackgroundGfxBuf, 320, 320, 200);
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_fullRedraw = true;
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if (_fadePaletteCounter < 14) {
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fadeOutPalette();
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++_fadePaletteCounter;
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}
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if (!_leftMouseButtonPressed && _mouseClick == 1) {
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_mouseClick = 0;
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}
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if (_partNum == 3 && _selectedObjectNum == 45) {
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for (int i = 0; i < 13; ++i) {
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const int offset = _dataTable[204 + i].yDest * 640 + _dataTable[204 + i].xDest;
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static const int itemsTable[] = { 15, 44, 25, 19, 21, 24, 12, 27, 20, 29, 35, 23, 3 };
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if (_inventoryItemsState[itemsTable[i]] > 1) {
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Graphics::decodeRLE(_locationBackgroundGfxBuf + _scrollOffset + offset, _data3GfxBuf + _dataTable[204 + i].sourceOffset, _dataTable[204 + i].xSize, _dataTable[204 + i].ySize);
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}
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}
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}
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redrawScreen(_scrollOffset);
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if (_leftMouseButtonPressed && _mouseClick != 1) {
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while (_fadePaletteCounter > 0) {
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fadeInPalette();
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redrawScreen(_scrollOffset);
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--_fadePaletteCounter;
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}
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_mouseClick = 1;
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break;
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}
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}
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loadLoc();
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return 1;
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}
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AnimationSequencePlayer::AnimationSequencePlayer(OSystem *system, Audio::Mixer *mixer, Common::EventManager *event, CompressedSound *sound, int num)
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: _system(system), _mixer(mixer), _event(event), _compressedSound(sound), _seqNum(num) {
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memset(_animationPalette, 0, sizeof(_animationPalette));
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_soundSeqDataCount = 0;
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_soundSeqDataIndex = 0;
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_soundSeqData = 0;
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_offscreenBuffer = (uint8 *)malloc(kScreenWidth * kScreenHeight);
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_updateScreenWidth = 0;
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|
_updateScreenPicture = false;
|
|
_picBufPtr = _pic2BufPtr = 0;
|
|
}
|
|
|
|
AnimationSequencePlayer::~AnimationSequencePlayer() {
|
|
unloadAnimation();
|
|
free(_offscreenBuffer);
|
|
}
|
|
|
|
void AnimationSequencePlayer::mainLoop() {
|
|
static const SequenceUpdateFunc _demoSeqUpdateFuncs[] = {
|
|
{ 13, 2, &AnimationSequencePlayer::loadIntroSeq13_14, &AnimationSequencePlayer::playIntroSeq13_14 },
|
|
{ 15, 2, &AnimationSequencePlayer::loadIntroSeq15_16, &AnimationSequencePlayer::playIntroSeq15_16 },
|
|
{ 27, 2, &AnimationSequencePlayer::loadIntroSeq27_28, &AnimationSequencePlayer::playIntroSeq27_28 },
|
|
{ 1, 0, 0, 0 }
|
|
};
|
|
static const SequenceUpdateFunc _gameSeqUpdateFuncs[] = {
|
|
{ 17, 1, &AnimationSequencePlayer::loadIntroSeq17_18, &AnimationSequencePlayer::playIntroSeq17_18 },
|
|
{ 19, 1, &AnimationSequencePlayer::loadIntroSeq19_20, &AnimationSequencePlayer::playIntroSeq19_20 },
|
|
{ 3, 2, &AnimationSequencePlayer::loadIntroSeq3_4, &AnimationSequencePlayer::playIntroSeq3_4 },
|
|
{ 9, 2, &AnimationSequencePlayer::loadIntroSeq9_10, &AnimationSequencePlayer::playIntroSeq9_10 },
|
|
{ 21, 2, &AnimationSequencePlayer::loadIntroSeq21_22, &AnimationSequencePlayer::playIntroSeq21_22 },
|
|
{ 1, 0, 0, 0 }
|
|
};
|
|
switch (_seqNum) {
|
|
case kFirstAnimationSequenceDemo:
|
|
_updateFunc = _demoSeqUpdateFuncs;
|
|
break;
|
|
case kFirstAnimationSequenceGame:
|
|
_updateFunc = _gameSeqUpdateFuncs;
|
|
break;
|
|
}
|
|
_updateFuncIndex = 0;
|
|
_changeToNextSequence = true;
|
|
do {
|
|
if (_changeToNextSequence) {
|
|
_changeToNextSequence = false;
|
|
_frameCounter = 0;
|
|
_lastFrameTime = _system->getMillis();
|
|
_frameTime = this->_updateFunc[_updateFuncIndex].frameTime;
|
|
(this->*(_updateFunc[_updateFuncIndex].load))();
|
|
if (_seqNum == 1) {
|
|
break;
|
|
}
|
|
// budttle2.flc is shorter in french version ; start the background music
|
|
// earlier and skip any sounds effects
|
|
if (_seqNum == 19 && _flicPlayer[0].getFrameCount() == 126) {
|
|
_soundSeqDataIndex = 6;
|
|
_frameCounter = 80;
|
|
}
|
|
}
|
|
(this->*(_updateFunc[_updateFuncIndex].play))();
|
|
if (_changeToNextSequence) {
|
|
unloadAnimation();
|
|
++_updateFuncIndex;
|
|
_seqNum = this->_updateFunc[_updateFuncIndex].num;
|
|
} else {
|
|
updateSounds();
|
|
}
|
|
_system->copyRectToScreen(_offscreenBuffer, kScreenWidth, 0, 0, kScreenWidth, kScreenHeight);
|
|
_system->getPaletteManager()->setPalette(_animationPalette, 0, 256);
|
|
_system->updateScreen();
|
|
syncTime();
|
|
} while (_seqNum != 1);
|
|
}
|
|
|
|
void AnimationSequencePlayer::syncTime() {
|
|
uint32 end = _lastFrameTime + kSequenceFrameTime * _frameTime;
|
|
do {
|
|
Common::Event ev;
|
|
while (_event->pollEvent(ev)) {
|
|
switch (ev.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
if (ev.kbd.keycode == Common::KEYCODE_ESCAPE) {
|
|
_seqNum = 1;
|
|
}
|
|
break;
|
|
case Common::EVENT_QUIT:
|
|
case Common::EVENT_RTL:
|
|
_seqNum = 1;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
_system->delayMillis(10);
|
|
_lastFrameTime = _system->getMillis();
|
|
} while (_lastFrameTime <= end);
|
|
}
|
|
|
|
Audio::RewindableAudioStream *AnimationSequencePlayer::loadSound(int index, AnimationSoundType type) {
|
|
Audio::RewindableAudioStream *stream = _compressedSound->load(kSoundTypeIntro, index);
|
|
if (stream)
|
|
return stream;
|
|
|
|
Common::String fileName = Common::String::format("audio/%s", _audioFileNamesTable[index]);
|
|
Common::File f;
|
|
if (f.open(fileName)) {
|
|
int size = 0, rate = 0;
|
|
uint8 flags = 0;
|
|
switch (type) {
|
|
case kAnimationSoundType8BitsRAW:
|
|
case kAnimationSoundType16BitsRAW:
|
|
size = f.size();
|
|
rate = 22050;
|
|
flags = Audio::FLAG_UNSIGNED;
|
|
if (type == kAnimationSoundType16BitsRAW)
|
|
flags = Audio::FLAG_LITTLE_ENDIAN | Audio::FLAG_16BITS;
|
|
|
|
if (size != 0) {
|
|
uint8 *sampleData = (uint8 *)malloc(size);
|
|
if (sampleData) {
|
|
f.read(sampleData, size);
|
|
stream = Audio::makeRawStream(sampleData, size, rate, flags);
|
|
}
|
|
}
|
|
break;
|
|
case kAnimationSoundTypeWAV:
|
|
stream = Audio::makeWAVStream(&f, DisposeAfterUse::NO);
|
|
break;
|
|
}
|
|
|
|
}
|
|
return stream;
|
|
}
|
|
|
|
void AnimationSequencePlayer::loadSounds(int num) {
|
|
if (_soundSeqDataList[num].musicVolume != 0) {
|
|
Audio::AudioStream *s;
|
|
if ((s = loadSound(_soundSeqDataList[num].musicIndex, kAnimationSoundType8BitsRAW)) != 0) {
|
|
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, s, -1, scaleMixerVolume(_soundSeqDataList[num].musicVolume));
|
|
}
|
|
}
|
|
_soundSeqDataIndex = 0;
|
|
_soundSeqDataCount = _soundSeqDataList[num].soundSeqDataCount;
|
|
_soundSeqData = _soundSeqDataList[num].soundSeqData;
|
|
}
|
|
|
|
void AnimationSequencePlayer::updateSounds() {
|
|
Audio::RewindableAudioStream *s = 0;
|
|
const SoundSequenceData *p = &_soundSeqData[_soundSeqDataIndex];
|
|
while (_soundSeqDataIndex < _soundSeqDataCount && p->timestamp <= _frameCounter) {
|
|
switch (p->opcode) {
|
|
case 0:
|
|
if ((s = loadSound(p->num, kAnimationSoundTypeWAV)) != 0) {
|
|
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundsHandle[p->index], s, -1, scaleMixerVolume(p->volume));
|
|
}
|
|
break;
|
|
case 1:
|
|
if ((s = loadSound(p->num, kAnimationSoundTypeWAV)) != 0) {
|
|
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundsHandle[p->index], Audio::makeLoopingAudioStream(s, 0),
|
|
-1, scaleMixerVolume(p->volume));
|
|
}
|
|
break;
|
|
case 2:
|
|
_mixer->stopHandle(_soundsHandle[p->index]);
|
|
break;
|
|
case 3:
|
|
_mixer->stopHandle(_musicHandle);
|
|
break;
|
|
case 4:
|
|
_mixer->stopHandle(_musicHandle);
|
|
if ((s = loadSound(p->num, kAnimationSoundType8BitsRAW)) != 0) {
|
|
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, s, -1, scaleMixerVolume(p->volume));
|
|
}
|
|
break;
|
|
case 5:
|
|
if ((s = loadSound(p->num, kAnimationSoundTypeWAV)) != 0) {
|
|
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, s, -1, scaleMixerVolume(p->volume));
|
|
}
|
|
break;
|
|
case 6:
|
|
_mixer->stopHandle(_musicHandle);
|
|
if ((s = loadSound(p->num, kAnimationSoundType16BitsRAW)) != 0) {
|
|
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, s, -1, scaleMixerVolume(p->volume));
|
|
}
|
|
break;
|
|
default:
|
|
warning("Unhandled sound opcode %d (%d,%d)", p->opcode, _frameCounter, p->timestamp);
|
|
break;
|
|
}
|
|
++p;
|
|
++_soundSeqDataIndex;
|
|
}
|
|
}
|
|
|
|
void AnimationSequencePlayer::fadeInPalette() {
|
|
uint8 paletteBuffer[256 * 3];
|
|
memset(paletteBuffer, 0, sizeof(paletteBuffer));
|
|
bool fadeColors = true;
|
|
for (int step = 0; step < 64; ++step) {
|
|
if (fadeColors) {
|
|
fadeColors = false;
|
|
for (int i = 0; i < 3*256; ++i) {
|
|
if (paletteBuffer[i] < _animationPalette[i]) {
|
|
const int color = paletteBuffer[i] + 4;
|
|
paletteBuffer[i] = MIN<int>(color, _animationPalette[i]);
|
|
fadeColors = true;
|
|
}
|
|
}
|
|
_system->getPaletteManager()->setPalette(paletteBuffer, 0, 256);
|
|
_system->updateScreen();
|
|
}
|
|
_system->delayMillis(1000 / 60);
|
|
}
|
|
}
|
|
|
|
void AnimationSequencePlayer::fadeOutPalette() {
|
|
uint8 paletteBuffer[256 * 3];
|
|
memcpy(paletteBuffer, _animationPalette, 3*256);
|
|
bool fadeColors = true;
|
|
for (int step = 0; step < 64; ++step) {
|
|
if (fadeColors) {
|
|
fadeColors = false;
|
|
for (int i = 0; i < 3*256; ++i) {
|
|
if (paletteBuffer[i] > 0) {
|
|
const int color = paletteBuffer[i] - 4;
|
|
paletteBuffer[i] = MAX<int>(0, color);
|
|
fadeColors = true;
|
|
}
|
|
}
|
|
_system->getPaletteManager()->setPalette(paletteBuffer, 0, 256);
|
|
_system->updateScreen();
|
|
}
|
|
_system->delayMillis(1000 / 60);
|
|
}
|
|
_system->fillScreen(0);
|
|
}
|
|
|
|
void AnimationSequencePlayer::unloadAnimation() {
|
|
_mixer->stopAll();
|
|
free(_picBufPtr);
|
|
_picBufPtr = 0;
|
|
free(_pic2BufPtr);
|
|
_pic2BufPtr = 0;
|
|
}
|
|
|
|
uint8 *AnimationSequencePlayer::loadPicture(const char *fileName) {
|
|
uint8 *p = 0;
|
|
Common::File f;
|
|
if (f.open(fileName)) {
|
|
const int sz = f.size();
|
|
p = (uint8 *)malloc(sz);
|
|
if (p) {
|
|
f.read(p, sz);
|
|
}
|
|
}
|
|
return p;
|
|
}
|
|
|
|
void AnimationSequencePlayer::getRGBPalette(int index) {
|
|
memcpy(_animationPalette, _flicPlayer[index].getPalette(), 3 * 256);
|
|
}
|
|
|
|
void AnimationSequencePlayer::openAnimation(int index, const char *fileName) {
|
|
if (!_flicPlayer[index].loadFile(fileName)) {
|
|
warning("Unable to open flc animation file '%s'", fileName);
|
|
_seqNum = 1;
|
|
return;
|
|
}
|
|
_flicPlayer[index].decodeNextFrame();
|
|
if (index == 0) {
|
|
getRGBPalette(index);
|
|
_flicPlayer[index].copyDirtyRectsToBuffer(_offscreenBuffer, kScreenWidth);
|
|
}
|
|
}
|
|
|
|
bool AnimationSequencePlayer::decodeNextAnimationFrame(int index, bool copyDirtyRects) {
|
|
const ::Graphics::Surface *surface = _flicPlayer[index].decodeNextFrame();
|
|
|
|
if (!copyDirtyRects) {
|
|
for (uint16 y = 0; (y < surface->h) && (y < kScreenHeight); y++)
|
|
memcpy(_offscreenBuffer + y * kScreenWidth, (byte *)surface->pixels + y * surface->pitch, surface->w);
|
|
} else {
|
|
_flicPlayer[index].copyDirtyRectsToBuffer(_offscreenBuffer, kScreenWidth);
|
|
}
|
|
|
|
++_frameCounter;
|
|
|
|
if (index == 0 && _flicPlayer[index].hasDirtyPalette())
|
|
getRGBPalette(index);
|
|
|
|
return !_flicPlayer[index].endOfVideo();
|
|
}
|
|
|
|
void AnimationSequencePlayer::loadIntroSeq17_18() {
|
|
loadSounds(kSoundsList_Seq17_18);
|
|
openAnimation(0, "graphics/merit.flc");
|
|
}
|
|
|
|
void AnimationSequencePlayer::playIntroSeq17_18() {
|
|
if (!decodeNextAnimationFrame(0)) {
|
|
_changeToNextSequence = true;
|
|
}
|
|
}
|
|
|
|
void AnimationSequencePlayer::loadIntroSeq19_20() {
|
|
fadeOutPalette();
|
|
loadSounds(kSoundsList_Seq19_20);
|
|
openAnimation(0, "graphics/budttle2.flc");
|
|
openAnimation(1, "graphics/machine.flc");
|
|
}
|
|
|
|
void AnimationSequencePlayer::playIntroSeq19_20() {
|
|
// The intro credits animation. This uses 2 animations: the foreground one, which
|
|
// is the actual intro credits, and the background one, which is an animation of
|
|
// cogs, and is being replayed when an intro credit appears
|
|
const ::Graphics::Surface *surface = 0;
|
|
|
|
if (_flicPlayer[0].getCurFrame() >= 115) {
|
|
surface = _flicPlayer[1].decodeNextFrame();
|
|
if (_flicPlayer[1].endOfVideo())
|
|
_flicPlayer[1].reset();
|
|
}
|
|
|
|
bool framesLeft = decodeNextAnimationFrame(0, false);
|
|
|
|
if (surface)
|
|
for (int i = 0; i < kScreenWidth * kScreenHeight; ++i)
|
|
if (_offscreenBuffer[i] == 0)
|
|
_offscreenBuffer[i] = *((byte *)surface->pixels + i);
|
|
|
|
if (!framesLeft)
|
|
_changeToNextSequence = true;
|
|
}
|
|
|
|
void AnimationSequencePlayer::displayLoadingScreen() {
|
|
Common::File f;
|
|
if (f.open("graphics/loading.pic")) {
|
|
fadeOutPalette();
|
|
f.seek(32);
|
|
f.read(_animationPalette, 3 * 256);
|
|
f.read(_offscreenBuffer, 64000);
|
|
_system->copyRectToScreen(_offscreenBuffer, 320, 0, 0, kScreenWidth, kScreenHeight);
|
|
fadeInPalette();
|
|
}
|
|
}
|
|
|
|
void AnimationSequencePlayer::initPicPart4() {
|
|
_updateScreenWidth = 320;
|
|
_updateScreenPicture = true;
|
|
_updateScreenCounter = 0;
|
|
_updateScreenIndex = -1;
|
|
}
|
|
|
|
void AnimationSequencePlayer::drawPicPart4() {
|
|
static const uint8 offsets[] = { 1, 2, 3, 4, 5, 6, 5, 4, 3, 2, 1 };
|
|
if (_updateScreenIndex == -1) {
|
|
memcpy(_animationPalette, _picBufPtr + 32, 3 * 256);
|
|
}
|
|
if (_updateScreenCounter == 0) {
|
|
static const uint8 counter[] = { 1, 2, 3, 4, 5, 35, 5, 4, 3, 2, 1 };
|
|
++_updateScreenIndex;
|
|
assert(_updateScreenIndex < ARRAYSIZE(counter));
|
|
_updateScreenCounter = counter[_updateScreenIndex];
|
|
}
|
|
--_updateScreenCounter;
|
|
_updateScreenWidth -= offsets[_updateScreenIndex];
|
|
for (int y = 0; y < 200; ++y) {
|
|
memcpy(_offscreenBuffer + y * 320, _picBufPtr + 800 + y * 640 + _updateScreenWidth, 320);
|
|
}
|
|
if (_updateScreenWidth == 0) {
|
|
_updateScreenPicture = false;
|
|
}
|
|
}
|
|
|
|
void AnimationSequencePlayer::loadIntroSeq3_4() {
|
|
displayLoadingScreen();
|
|
loadSounds(kSoundsList_Seq3_4);
|
|
_picBufPtr = loadPicture("graphics/house.pic");
|
|
openAnimation(0, "graphics/intro1.flc");
|
|
_system->copyRectToScreen(_offscreenBuffer, 320, 0, 0, kScreenWidth, kScreenHeight);
|
|
fadeInPalette();
|
|
_updateScreenPicture = false;
|
|
}
|
|
|
|
void AnimationSequencePlayer::playIntroSeq3_4() {
|
|
if (!_updateScreenPicture) {
|
|
bool framesLeft = decodeNextAnimationFrame(0);
|
|
if (_flicPlayer[0].getCurFrame() == 705) {
|
|
initPicPart4();
|
|
}
|
|
if (!framesLeft) {
|
|
_changeToNextSequence = true;
|
|
}
|
|
} else {
|
|
drawPicPart4();
|
|
}
|
|
}
|
|
|
|
void AnimationSequencePlayer::drawPic2Part10() {
|
|
for (int y = 0; y < 16; ++y) {
|
|
for (int x = 0; x < 64; ++x) {
|
|
const uint8 color = _pic2BufPtr[y * 64 + x];
|
|
if (color != 0) {
|
|
_picBufPtr[89417 + y * 640 + x] = color;
|
|
}
|
|
}
|
|
}
|
|
for (int y = 0; y < 80; ++y) {
|
|
for (int x = 0; x < 48; ++x) {
|
|
const uint8 color = _pic2BufPtr[1024 + y * 48 + x];
|
|
if (color != 0) {
|
|
_picBufPtr[63939 + y * 640 + x] = color;
|
|
}
|
|
}
|
|
}
|
|
for (int y = 0; y < 32; ++y) {
|
|
for (int x = 0; x < 80; ++x) {
|
|
const uint8 color = _pic2BufPtr[7424 + y * 80 + x];
|
|
if (color != 0) {
|
|
_picBufPtr[33067 + y * 640 + x] = color;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void AnimationSequencePlayer::drawPic1Part10() {
|
|
int offset = 0;
|
|
for (int y = 0; y < kScreenHeight; ++y) {
|
|
for (int x = 0; x < kScreenWidth; ++x) {
|
|
byte color = _offscreenBuffer[offset];
|
|
|
|
if (color == 0)
|
|
color = _picBufPtr[800 + y * 640 + _updateScreenWidth + x];
|
|
|
|
_offscreenBuffer[offset++] = color;
|
|
}
|
|
}
|
|
}
|
|
|
|
void AnimationSequencePlayer::loadIntroSeq9_10() {
|
|
loadSounds(kSoundsList_Seq9_10);
|
|
_pic2BufPtr = loadPicture("graphics/bits.pic");
|
|
_picBufPtr = loadPicture("graphics/lab.pic");
|
|
openAnimation(0, "graphics/intro2.flc");
|
|
_updateScreenWidth = 0;
|
|
}
|
|
|
|
void AnimationSequencePlayer::playIntroSeq9_10() {
|
|
const int nextFrame = _flicPlayer[0].getCurFrame() + 1;
|
|
if (nextFrame >= 263 && nextFrame <= 294) {
|
|
decodeNextAnimationFrame(0, false);
|
|
drawPic1Part10();
|
|
_updateScreenWidth += 6;
|
|
} else if (nextFrame == 983) {
|
|
decodeNextAnimationFrame(0);
|
|
drawPic2Part10();
|
|
} else if (nextFrame >= 987 && nextFrame <= 995) {
|
|
decodeNextAnimationFrame(0, false);
|
|
drawPic1Part10();
|
|
_updateScreenWidth -= 25;
|
|
if (_updateScreenWidth < 0) {
|
|
_updateScreenWidth = 0;
|
|
}
|
|
} else if (!decodeNextAnimationFrame(0)) {
|
|
_changeToNextSequence = true;
|
|
}
|
|
}
|
|
|
|
void AnimationSequencePlayer::loadIntroSeq21_22() {
|
|
loadSounds(kSoundsList_Seq21_20);
|
|
openAnimation(0, "graphics/intro3.flc");
|
|
}
|
|
|
|
void AnimationSequencePlayer::playIntroSeq21_22() {
|
|
if (!decodeNextAnimationFrame(0)) {
|
|
_changeToNextSequence = true;
|
|
}
|
|
}
|
|
|
|
void AnimationSequencePlayer::loadIntroSeq13_14() {
|
|
loadSounds(kSoundsList_Seq13_14);
|
|
openAnimation(0, "graphics/allseg02.flc");
|
|
}
|
|
|
|
void AnimationSequencePlayer::playIntroSeq13_14() {
|
|
if (!decodeNextAnimationFrame(0)) {
|
|
_changeToNextSequence = true;
|
|
}
|
|
}
|
|
|
|
void AnimationSequencePlayer::loadIntroSeq15_16() {
|
|
loadSounds(kSoundsList_Seq15_16);
|
|
openAnimation(0, "graphics/allseg03.flc");
|
|
}
|
|
|
|
void AnimationSequencePlayer::playIntroSeq15_16() {
|
|
if (!decodeNextAnimationFrame(0)) {
|
|
_changeToNextSequence = true;
|
|
}
|
|
}
|
|
|
|
void AnimationSequencePlayer::loadIntroSeq27_28() {
|
|
loadSounds(kSoundsList_Seq27_28);
|
|
openAnimation(0, "graphics/allseg04.flc");
|
|
}
|
|
|
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void AnimationSequencePlayer::playIntroSeq27_28() {
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if (!decodeNextAnimationFrame(0)) {
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_changeToNextSequence = true;
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}
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}
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} // namespace Tucker
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