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agi
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Implement FR#2103654: "AGI sound volume"
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2009-05-18 21:37:13 +00:00 |
agos
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Correct translation error.
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2009-05-19 01:58:51 +00:00 |
cine
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Fix bug #2055836: "FW: Music is not restarted when loading a saved game"
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2009-05-11 19:31:55 +00:00 |
cruise
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Endian fix in script data access
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2009-05-17 10:01:21 +00:00 |
drascula
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Normalized types for several variables. Formatting
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2009-05-13 11:59:49 +00:00 |
gob
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Add detection for Adibù 2 Ambiente et pour Adibù prima elementare : Imparo a leggere e a contare
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2009-05-08 22:52:47 +00:00 |
groovie
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Groovie: Add non-uniform scaling to the ROQ player
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2009-03-15 04:34:00 +00:00 |
igor
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
kyra
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Formatting.
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2009-05-19 01:39:18 +00:00 |
lure
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
m4
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Added missing parenthesis in M4Engine::delay
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2009-03-29 11:22:49 +00:00 |
made
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Reduced the CPU load of screen effects, by reducing the number of palette changes. The visual differences are negligible, but CPU load went down by around 10%.
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2009-03-14 19:47:23 +00:00 |
parallaction
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Refactoring.
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2009-04-29 16:59:10 +00:00 |
queen
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
saga
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SAGA: move Actor::_pathList into a Common::Array<Point>
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2009-05-01 15:32:15 +00:00 |
sci
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SCI: Added some stubs for LSL6CD (lores).
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2009-05-19 02:10:58 +00:00 |
scumm
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Add several Dutch Windows demo of HE games.
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2009-05-15 10:21:19 +00:00 |
sky
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Fix some variable may be used uninitialized warnings.
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2009-05-13 18:12:17 +00:00 |
sword1
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Correct translation error.
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2009-05-19 01:58:51 +00:00 |
sword2
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Fix some variable may be used uninitialized warnings.
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2009-05-13 18:12:17 +00:00 |
tinsel
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tinsel: fixed "Unknown drawing type" for inventory in Discworld PSX
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2009-05-18 20:05:30 +00:00 |
touche
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
tucker
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cleanup
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2009-05-17 13:25:08 +00:00 |
advancedDetector.cpp
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Fix for bug #2671611: T7G: Checksums for unknown english 7th Guest cd version
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2009-03-09 23:08:44 +00:00 |
advancedDetector.h
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |
dialogs.cpp
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Added keyboard mapping for global menu.
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2009-02-28 21:05:21 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Check for "track01" as well as "track1". (I hope I didn't break compilation by
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2009-03-01 15:15:51 +00:00 |
engine.h
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Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
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2009-03-01 04:30:55 +00:00 |
engines.mk
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Added build rules for SCI32 games
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2009-03-30 08:09:02 +00:00 |
game.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
game.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
metaengine.h
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |