mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-04 16:26:53 +00:00
056dd5b15d
svn-id: r3446
980 lines
20 KiB
C++
980 lines
20 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* Change Log:
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* $Log$
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* Revision 1.5 2001/10/26 17:34:50 strigeus
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* bug fixes, code cleanup
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*
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* Revision 1.4 2001/10/23 19:51:50 strigeus
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* recompile not needed when switching games
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* debugger skeleton implemented
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*
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* Revision 1.3 2001/10/16 10:01:47 strigeus
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* preliminary DOTT support
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*
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* Revision 1.2 2001/10/11 13:36:25 strigeus
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* fixed swapped parameters in o_walkActorToActor
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*
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* Revision 1.1.1.1 2001/10/09 14:30:13 strigeus
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*
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* initial revision
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*
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*
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*/
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#include "stdafx.h"
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#include "scumm.h"
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#define NO_SOUND_HACK
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void Scumm::runScript(int script, int a, int b, int16 *lvarptr) {
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byte *scriptPtr;
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uint32 scriptOffs;
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byte scriptType;
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int slot,i;
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ScriptSlot *s;
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#ifdef NO_SOUND_HACK
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if (script==212 && _currentRoom==50)
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return;
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#endif
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if (script==0)
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return;
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if (b==0)
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stopScriptNr(script);
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if (script < _numGlobalScripts) {
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scriptPtr = getResourceAddress(2, script);
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scriptOffs = 8;
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scriptType = 2;
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} else {
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scriptOffs = _localScriptList[script - _numGlobalScripts];
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if (scriptOffs == 0)
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error("Local script %d is not in room %d", script, _roomResource);
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scriptOffs += 9;
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scriptType = 3;
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}
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slot = getScriptSlot();
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s = &vm.slot[slot];
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s->number = script;
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s->offs = scriptOffs;
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s->status = 2;
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s->type = scriptType;
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s->unk1 = a;
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s->unk2 = b;
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s->freezeCount = 0;
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if (lvarptr==NULL) {
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for(i=0; i<16; i++)
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vm.localvar[slot * 0x11 + i] = 0;
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} else {
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for(i=0; i<16; i++)
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vm.localvar[slot * 0x11 + i] = lvarptr[i];
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}
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runScriptNested(slot);
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}
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void Scumm::stopScriptNr(int script) {
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ScriptSlot *ss;
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NestedScript *nest;
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int i,num;
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if (script==0)
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return;
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ss = &vm.slot[1];
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for (i=1; i<NUM_SCRIPT_SLOT; i++,ss++) {
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if (script!=ss->number || ss->type!=2 && ss->type!=3 || ss->status==0)
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continue;
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if (ss->cutsceneOverride)
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error("Script %d stopped with active cutscene/override", script);
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ss->number = 0;
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ss->status = 0;
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if (_currentScript == i)
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_currentScript = 0xFF;
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}
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if (_numNestedScripts==0)
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return;
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nest = &vm.nest[0];
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num = _numNestedScripts;
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do {
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if (nest->number == script && (nest->type==2 || nest->type==3)) {
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nest->number = 0xFF;
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nest->slot = 0xFF;
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nest->type = 0xFF;
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}
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} while(nest++,--num);
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}
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void Scumm::stopObjectScript(int script) {
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ScriptSlot *ss;
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NestedScript *nest;
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int i,num;
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if (script==0)
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return;
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ss = &vm.slot[1];
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for (i=1; i<NUM_SCRIPT_SLOT; i++,ss++) {
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if (script==ss->number && (ss->type==1 || ss->type==0 || ss->type==4) && ss->status!=0) {
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if (ss->cutsceneOverride)
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error("Object %d stopped with active cutscene/override", script);
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ss->number = 0;
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ss->status = 0;
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if (_currentScript == i)
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_currentScript = 0xFF;
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}
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}
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if (_numNestedScripts==0)
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return;
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nest = &vm.nest[0];
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num = _numNestedScripts;
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do {
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if (nest->number == script && (nest->type==1 || nest->type==4 || nest->type==0)) {
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nest->number = 0xFF;
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nest->slot = 0xFF;
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nest->type = 0xFF;
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}
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} while(nest++,--num);
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}
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int Scumm::getScriptSlot() {
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ScriptSlot *ss;
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int i;
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ss = &vm.slot[1];
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for (i=1; i<NUM_SCRIPT_SLOT; i++,ss++) {
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if(ss->status==0)
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return i;
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}
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error("Too many scripts running, %d max", NUM_SCRIPT_SLOT);
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}
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void Scumm::runScriptNested(int script) {
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NestedScript *nest;
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ScriptSlot *slot;
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updateScriptPtr();
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nest = &vm.nest[_numNestedScripts];
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if (_currentScript==0xFF) {
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nest->number = 0xFF;
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nest->type = 0xFF;
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} else {
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slot = &vm.slot[_currentScript];
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nest->number = slot->number;
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nest->type = slot->type;
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/* scumm is buggy here */
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nest->slot = _currentScript;
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}
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if (++_numNestedScripts>=0x10)
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error("Too many nested scripts");
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_currentScript = script;
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getScriptBaseAddress();
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getScriptEntryPoint();
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executeScript();
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_numNestedScripts--;
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nest = &vm.nest[_numNestedScripts];
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if (nest->number != 0xFF) {
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slot = &vm.slot[nest->slot];
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if (slot->number == nest->number && slot->type==nest->type &&
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slot->status != 0 && slot->freezeCount==0) {
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_currentScript = nest->slot;
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getScriptBaseAddress();
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getScriptEntryPoint();
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return;
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}
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}
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_currentScript = 0xFF;
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}
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void Scumm::updateScriptPtr() {
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if (_currentScript == 0xFF)
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return;
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vm.slot[_currentScript].offs = _scriptPointer - _scriptOrgPointer;
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}
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void Scumm::getScriptBaseAddress() {
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ScriptSlot *ss;
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int index;
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if (_currentScript == 0xFF)
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return;
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ss = &vm.slot[_currentScript];
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switch(ss->type) {
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case 0: /* inventory script **/
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index = getObjectIndex(ss->number);
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_scriptOrgPointer = getResourceAddress(5, index);
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_lastCodePtr = &_baseInventoryItems[index];
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break;
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case 3:
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case 1: /* room script */
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_scriptOrgPointer = getResourceAddress(1, _roomResource);
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_lastCodePtr = &_baseRooms[_roomResource];
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break;
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case 2: /* global script */
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_scriptOrgPointer = getResourceAddress(2, ss->number);
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_lastCodePtr = &_baseScripts[ss->number];
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break;
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case 4: /* flobject script */
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index = getObjectIndex(ss->number);
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_scriptOrgPointer = getResourceAddress(13,_objs[index].fl_object_index);
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_lastCodePtr = &_baseFLObject[ss->number];
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break;
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default:
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error("Bad type while getting base address");
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}
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}
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void Scumm::getScriptEntryPoint() {
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if (_currentScript == 0xFF)
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return;
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_scriptPointer = _scriptOrgPointer + vm.slot[_currentScript].offs;
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}
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void Scumm::executeScript() {
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OpcodeProc op;
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while (_currentScript != 0xFF) {
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_opcode = fetchScriptByte();
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_scriptPointerStart = _scriptPointer;
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vm.slot[_currentScript].didexec = 1;
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// debug(1, "%X", _opcode);
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op = getOpcode(_opcode);
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(this->*op)();
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}
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CHECK_HEAP
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}
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byte Scumm::fetchScriptByte() {
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if (*_lastCodePtr != _scriptOrgPointer + 6) {
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uint32 oldoffs = _scriptPointer - _scriptOrgPointer;
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getScriptBaseAddress();
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_scriptPointer = _scriptOrgPointer + oldoffs;
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}
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return *_scriptPointer++;
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}
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int Scumm::fetchScriptWord() {
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int a;
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if (*_lastCodePtr != _scriptOrgPointer + 6) {
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uint32 oldoffs = _scriptPointer - _scriptOrgPointer;
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getScriptBaseAddress();
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_scriptPointer = _scriptOrgPointer + oldoffs;
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}
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a = READ_LE_UINT16(_scriptPointer);
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_scriptPointer += 2;
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debug(9, "fetchword=%d", a);
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return a;
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}
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void Scumm::ignoreScriptWord() {
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fetchScriptWord();
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}
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void Scumm::ignoreScriptByte() {
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fetchScriptByte();
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}
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int Scumm::readVar(uint var) {
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int a;
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#ifdef BYPASS_COPY_PROT
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static byte copyprotbypassed;
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#endif
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debug(9, "readvar=%d", var);
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if (!(var&0xF000)) {
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checkRange(_numVariables-1, 0, var, "Variable %d out of range(r)");
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return _vars[var];
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}
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if (var&0x2000 && _majorScummVersion==5) {
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a = fetchScriptWord();
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if (a&0x2000)
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var = (var+readVar(a&~0x2000))&~0x2000;
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else
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var = (var+(a&0xFFF))&~0x2000;
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}
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if (!(var&0xF000))
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return _vars[var];
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if (var&0x8000) {
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var &= 0x7FFF;
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checkRange(_numBitVariables-1, 0, var, "Bit variable %d out of range(r)");
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return (_bitVars[var>>3] & (1<<(var&7))) ? 1 : 0;
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}
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if (var&0x4000) {
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var &= 0xFFF;
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checkRange(0x10, 0, var, "Local variable %d out of range(r)");
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#ifdef BYPASS_COPY_PROT
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if (!copyprotbypassed && _currentScript==1 && _gameId==GID_MONKEY2) {
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copyprotbypassed=1;
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return 1;
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}
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#endif
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return vm.localvar[_currentScript * 17 + var];
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}
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error("Illegal varbits (r)");
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}
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void Scumm::writeVar(uint var, int value) {
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int a;
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if (!(var&0xF000)) {
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checkRange(_numVariables-1, 0, var, "Variable %d out of range(w)");
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_vars[var] = value;
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return;
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}
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if (var&0x8000) {
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var &= 0x7FFF;
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checkRange(_numBitVariables-1, 0, var, "Bit variable %d out of range(w)");
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if (value)
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_bitVars[var>>3] |= (1<<(var&7));
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else
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_bitVars[var>>3] &= ~(1<<(var&7));
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return;
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}
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if (var&0x4000) {
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var &= 0xFFF;
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checkRange(0x10, 0, var, "Local variable %d out of range(w)");
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vm.localvar[_currentScript * 17 + var] = value;
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return;
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}
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error("Illegal varbits (w)");
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}
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void Scumm::getResultPos() {
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int a;
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_resultVarNumber = fetchScriptWord();
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if (_resultVarNumber&0x2000) {
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a = fetchScriptWord();
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if (a&0x2000) {
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_resultVarNumber += readVar(a&~0x2000);
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} else {
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_resultVarNumber += a&0xFFF;
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}
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_resultVarNumber&=~0x2000;
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}
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debug(9, "getResultPos=%d", _resultVarNumber);
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}
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void Scumm::setResult(int value) {
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writeVar(_resultVarNumber, value);
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}
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void Scumm::drawBox(int x, int y, int x2, int y2, int color) {
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int top,bottom,count;
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VirtScreen *vs;
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byte *backbuff;
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if ((vs=findVirtScreen(y)) == NULL)
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return;
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top = vs->topline;
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bottom = top + vs->height;
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if (x > x2)
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SWAP(x,x2);
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if (y > y2)
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SWAP(y,y2);
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x2++;
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y2++;
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if (x>319) return;
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if (x<0) x=0;
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if (x2<0) return;
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if (x2>320) x2=320;
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if (y2 > bottom) y2=bottom;
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updateDirtyRect(vs->number, x, x2, y-top, y2-top, 0);
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backbuff = getResourceAddress(0xA, vs->number+1) + vs->xstart + (y-top)*320 + x;
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count = y2 - y;
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while (count) {
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memset(backbuff, color, x2 - x);
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backbuff += 320;
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count--;
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}
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}
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void Scumm::stopObjectCode() {
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ScriptSlot *ss;
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ss = &vm.slot[_currentScript];
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if (ss->type!=2 && ss->type!=3) {
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if (ss->cutsceneOverride)
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error("Object %d ending with active cutscene/override", ss->number);
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/* I wonder if the removal of this breaks anything.
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* put ss->number and ss->status at another place if using this
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* stopObjectScript(ss->number); */
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} else {
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if (ss->cutsceneOverride)
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error("Script %d ending with active cutscene/override", ss->number);
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}
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ss->number = 0;
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ss->status = 0;
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_currentScript = 0xFF;
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}
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bool Scumm::isScriptLoaded(int script) {
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ScriptSlot *ss;
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int i;
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ss = vm.slot;
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for (i=0; i<NUM_SCRIPT_SLOT; i++,ss++) {
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if (ss->number == script)
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return true;
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}
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return false;
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}
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void Scumm::runHook(int i) {
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int16 tmp[16];
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tmp[0] = i;
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if (_vars[VAR_HOOK_SCRIPT]) {
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runScript(_vars[VAR_HOOK_SCRIPT], 0, 0, tmp);
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}
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}
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void Scumm::freezeScripts(int flag) {
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int i;
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for(i=1; i<NUM_SCRIPT_SLOT; i++) {
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if (_currentScript!=i && vm.slot[i].status!=0 && (vm.slot[i].unk1==0 || flag>=0x80)) {
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vm.slot[i].status |= 0x80;
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vm.slot[i].freezeCount++;
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}
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}
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for (i=0; i<6; i++)
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sentence[i].unk++;
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if(vm.cutSceneScriptIndex != 0xFF) {
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vm.slot[vm.cutSceneScriptIndex].status&=0x7F;
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vm.slot[vm.cutSceneScriptIndex].freezeCount=0;
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}
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}
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void Scumm::unfreezeScripts() {
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int i;
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for (i=1; i<NUM_SCRIPT_SLOT; i++) {
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if (vm.slot[i].status&0x80) {
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if (!--vm.slot[i].freezeCount) {
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vm.slot[i].status&=0x7F;
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}
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}
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}
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for (i=0; i<6; i++) {
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if (((int8)--sentence[i].unk)<0)
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sentence[i].unk = 0;
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}
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}
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void Scumm::runAllScripts() {
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int i;
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for (i=0; i<NUM_SCRIPT_SLOT; i++)
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vm.slot[i].didexec = 0;
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_currentScript = 0xFF;
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for(_curExecScript = 0; _curExecScript<NUM_SCRIPT_SLOT; _curExecScript++) {
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if (vm.slot[_curExecScript].status == 2 &&
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vm.slot[_curExecScript].didexec == 0) {
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_currentScript = _curExecScript;
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getScriptBaseAddress();
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getScriptEntryPoint();
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executeScript();
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}
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}
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}
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void Scumm::runExitScript() {
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if (_vars[VAR_EXIT_SCRIPT])
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runScript(_vars[VAR_EXIT_SCRIPT], 0, 0, 0);
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if (_EXCD_offs) {
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int slot = getScriptSlot();
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vm.slot[slot].status = 2;
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vm.slot[slot].number = 10001;
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vm.slot[slot].type = 1;
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vm.slot[slot].offs = _EXCD_offs + 8;
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vm.slot[slot].unk1 = 0;
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vm.slot[slot].unk2 = 0;
|
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vm.slot[slot].freezeCount = 0;
|
|
runScriptNested(slot);
|
|
}
|
|
if (_vars[VAR_EXIT_SCRIPT2])
|
|
runScript(_vars[VAR_EXIT_SCRIPT2], 0, 0, 0);
|
|
}
|
|
|
|
void Scumm::runEntryScript() {
|
|
if (_vars[VAR_ENTRY_SCRIPT])
|
|
runScript(_vars[VAR_ENTRY_SCRIPT], 0, 0, 0);
|
|
if (_ENCD_offs) {
|
|
int slot = getScriptSlot();
|
|
vm.slot[slot].status = 2;
|
|
vm.slot[slot].number = 10002;
|
|
vm.slot[slot].type = 1;
|
|
vm.slot[slot].offs = _ENCD_offs + 8;
|
|
vm.slot[slot].unk1 = 0;
|
|
vm.slot[slot].unk2 = 0;
|
|
vm.slot[slot].freezeCount = 0;
|
|
runScriptNested(slot);
|
|
}
|
|
if (_vars[VAR_ENTRY_SCRIPT2])
|
|
runScript(_vars[VAR_ENTRY_SCRIPT2], 0, 0, 0);
|
|
}
|
|
|
|
void Scumm::killScriptsAndResources() {
|
|
ScriptSlot *ss;
|
|
int i;
|
|
|
|
ss = &vm.slot[1];
|
|
|
|
for (i=1; i<NUM_SCRIPT_SLOT; i++,ss++) {
|
|
if (ss->type==1 || ss->type==4) {
|
|
if(ss->cutsceneOverride)
|
|
error("Object %d stopped with active cutscene/override in exit", ss->number);
|
|
ss->status = 0;
|
|
} else if (ss->type==3) {
|
|
if(ss->cutsceneOverride)
|
|
error("Script %d stopped with active cutscene/override in exit", ss->number);
|
|
ss->status = 0;
|
|
}
|
|
}
|
|
|
|
i = 0;
|
|
do {
|
|
if (_objs[i].fl_object_index)
|
|
nukeResource(0xD, _objs[i].fl_object_index);
|
|
} while (++i <= _numObjectsInRoom);
|
|
}
|
|
|
|
void Scumm::checkAndRunVar33() {
|
|
int i;
|
|
ScriptSlot *ss;
|
|
|
|
memset(_localParamList, 0, sizeof(_localParamList));
|
|
if (isScriptLoaded(_vars[VAR_SENTENCE_SCRIPT])) {
|
|
ss = vm.slot;
|
|
for (i=0; i<NUM_SCRIPT_SLOT; i++,ss++)
|
|
if (ss->number==_vars[VAR_SENTENCE_SCRIPT] && ss->status!=0 && ss->freezeCount==0)
|
|
return;
|
|
}
|
|
|
|
if (_sentenceIndex > 0x7F || sentence[_sentenceIndex].unk)
|
|
return;
|
|
|
|
if (sentence[_sentenceIndex].unk2 &&
|
|
sentence[_sentenceIndex].unk3==sentence[_sentenceIndex].unk4) {
|
|
_sentenceIndex--;
|
|
return;
|
|
}
|
|
|
|
_localParamList[0] = sentence[_sentenceIndex].unk5;
|
|
_localParamList[1] = sentence[_sentenceIndex].unk4;
|
|
_localParamList[2] = sentence[_sentenceIndex].unk3;
|
|
_sentenceIndex--;
|
|
_currentScript = 0xFF;
|
|
if (_vars[VAR_SENTENCE_SCRIPT])
|
|
runScript(_vars[VAR_SENTENCE_SCRIPT], 0, 0, _localParamList);
|
|
}
|
|
|
|
void Scumm::runInputScript(int a, int cmd, int mode) {
|
|
memset(_localParamList, 0, sizeof(_localParamList));
|
|
_localParamList[0] = a;
|
|
_localParamList[1] = cmd;
|
|
_localParamList[2] = mode;
|
|
if (_vars[VAR_VERB_SCRIPT])
|
|
runScript(_vars[VAR_VERB_SCRIPT], 0, 0, _localParamList);
|
|
}
|
|
|
|
void Scumm::decreaseScriptDelay(int amount) {
|
|
ScriptSlot *ss = &vm.slot[0];
|
|
int i;
|
|
for (i=0; i<NUM_SCRIPT_SLOT; i++,ss++) {
|
|
if(ss->status==1) {
|
|
ss->delay -= amount;
|
|
if (ss->delay < 0){
|
|
ss->status = 2;
|
|
ss->delay = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void Scumm::runVerbCode(int object, int entry, int a, int b, int16 *vars) {
|
|
uint32 obcd;
|
|
int slot, where, offs,i;
|
|
|
|
if (!object)
|
|
return;
|
|
if (!b)
|
|
stopObjectScript(object);
|
|
|
|
where = whereIsObject(object);
|
|
|
|
if (where == -1) {
|
|
error("Code for object %d not in room %d", object, _roomResource);
|
|
}
|
|
|
|
obcd = getOBCDOffs(object);
|
|
slot = getScriptSlot();
|
|
|
|
offs = getVerbEntrypoint(object, entry);
|
|
if (offs==0)
|
|
return;
|
|
|
|
vm.slot[slot].number = object;
|
|
vm.slot[slot].offs = obcd + offs;
|
|
vm.slot[slot].status = 2;
|
|
vm.slot[slot].type = where;
|
|
vm.slot[slot].unk1 = a;
|
|
vm.slot[slot].unk2 = b;
|
|
vm.slot[slot].freezeCount = 0;
|
|
vm.slot[slot].newfield = 0;
|
|
|
|
if (!vars) {
|
|
for(i=0; i<16; i++)
|
|
vm.localvar[slot * 17 + i] = 0;
|
|
} else {
|
|
for (i=0; i<16; i++)
|
|
vm.localvar[slot * 17 + i] = vars[i];
|
|
}
|
|
|
|
runScriptNested(slot);
|
|
}
|
|
|
|
int Scumm::getVerbEntrypoint(int obj, int entry) {
|
|
byte *objptr, *verbptr;
|
|
int verboffs;
|
|
|
|
if (whereIsObject(obj)==-1)
|
|
return 0;
|
|
|
|
objptr = getObjectAddress(obj);
|
|
|
|
verbptr = findResource(MKID('VERB'), objptr, 0);
|
|
if (verbptr==NULL)
|
|
error("No verb block in object %d", obj);
|
|
|
|
verboffs = verbptr - objptr;
|
|
|
|
verbptr += 8;
|
|
do {
|
|
if (!*verbptr)
|
|
return 0;
|
|
if (*verbptr==entry || *verbptr==0xFF)
|
|
break;
|
|
verbptr += 3;
|
|
} while (1);
|
|
|
|
return verboffs + READ_LE_UINT16(verbptr+1);
|
|
}
|
|
|
|
|
|
void Scumm::push(int a) {
|
|
assert(_scummStackPos >=0 && _scummStackPos < sizeof(_scummStack)-1);
|
|
_scummStack[_scummStackPos++] = a;
|
|
}
|
|
|
|
int Scumm::pop() {
|
|
assert(_scummStackPos >0 && _scummStackPos < sizeof(_scummStack));
|
|
return _scummStack[--_scummStackPos];
|
|
}
|
|
|
|
|
|
void Scumm::endCutscene() {
|
|
ScriptSlot *ss = &vm.slot[_currentScript];
|
|
uint32 *csptr;
|
|
int16 args[16];
|
|
|
|
memset(args, 0, sizeof(args));
|
|
|
|
ss->cutsceneOverride--;
|
|
|
|
args[0] = vm.cutSceneData[vm.cutSceneStackPointer];
|
|
_vars[VAR_OVERRIDE] = 0;
|
|
|
|
csptr = &vm.cutScenePtr[vm.cutSceneStackPointer];
|
|
if (*csptr)
|
|
ss->cutsceneOverride--;
|
|
|
|
vm.cutSceneScript[vm.cutSceneStackPointer] = 0;
|
|
*csptr = 0;
|
|
vm.cutSceneStackPointer--;
|
|
|
|
if (_vars[VAR_CUTSCENE_END_SCRIPT])
|
|
runScript(_vars[VAR_CUTSCENE_END_SCRIPT], 0, 0, args);
|
|
}
|
|
|
|
void Scumm::cutscene(int16 *args) {
|
|
int scr = _currentScript;
|
|
vm.slot[scr].cutsceneOverride++;
|
|
|
|
if (++vm.cutSceneStackPointer > 5)
|
|
error("Cutscene stack overflow");
|
|
|
|
vm.cutSceneData[vm.cutSceneStackPointer] = args[0];
|
|
vm.cutSceneScript[vm.cutSceneStackPointer] = 0;
|
|
vm.cutScenePtr[vm.cutSceneStackPointer] = 0;
|
|
|
|
vm.cutSceneScriptIndex = scr;
|
|
if (_vars[VAR_CUTSCENE_START_SCRIPT])
|
|
runScript(_vars[VAR_CUTSCENE_START_SCRIPT], 0, 0, args);
|
|
vm.cutSceneScriptIndex = 0xFF;
|
|
}
|
|
|
|
void Scumm::faceActorToObj(int act, int obj) {
|
|
int x,dir;
|
|
|
|
if (getObjectOrActorXY(act)==-1)
|
|
return;
|
|
|
|
x = _xPos;
|
|
|
|
if (getObjectOrActorXY(obj)==-1)
|
|
return;
|
|
|
|
dir = (_xPos > x) ? 1 : 0;
|
|
turnToDirection(derefActorSafe(act, "faceActorToObj"), dir);
|
|
}
|
|
|
|
void Scumm::animateActor(int act, int anim) {
|
|
int shr,dir;
|
|
bool inRoom;
|
|
Actor *a;
|
|
|
|
a = derefActorSafe(act, "animateActor");
|
|
|
|
shr = anim>>2;
|
|
dir = anim&3;
|
|
|
|
inRoom = (a->room == _currentRoom);
|
|
|
|
if (shr == 0x3F) {
|
|
if (inRoom) {
|
|
startAnimActor(a, a->standFrame, a->facing);
|
|
a->moving = 0;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (shr == 0x3E) {
|
|
if (inRoom) {
|
|
startAnimActor(a, 0x3E, dir);
|
|
a->moving &= ~4;
|
|
}
|
|
a->facing = dir;
|
|
return;
|
|
}
|
|
|
|
if (shr == 0x3D) {
|
|
if (inRoom) {
|
|
turnToDirection(a, dir);
|
|
} else {
|
|
a->facing = dir;
|
|
}
|
|
return;
|
|
}
|
|
|
|
startAnimActor(a, anim, a->facing);
|
|
}
|
|
|
|
int Scumm::getScriptRunning(int script) {
|
|
int i;
|
|
ScriptSlot *ss = vm.slot;
|
|
for (i=0; i<NUM_SCRIPT_SLOT; i++,ss++)
|
|
if (ss->number==script && (ss->type==2 || ss->type==3) && ss->status)
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
void Scumm::beginOverride() {
|
|
int index;
|
|
uint32 *ptr;
|
|
|
|
index = vm.cutSceneStackPointer;
|
|
ptr = &vm.cutScenePtr[index];
|
|
if (!*ptr) {
|
|
vm.slot[_currentScript].cutsceneOverride++;
|
|
}
|
|
*ptr = _scriptPointer - _scriptOrgPointer;
|
|
vm.cutSceneScript[index] = _currentScript;
|
|
|
|
fetchScriptByte();
|
|
fetchScriptWord();
|
|
_vars[VAR_OVERRIDE] = 0;
|
|
}
|
|
|
|
void Scumm::endOverride() {
|
|
int index;
|
|
uint32 *ptr;
|
|
|
|
index = vm.cutSceneStackPointer;
|
|
ptr = &vm.cutScenePtr[index];
|
|
if (*ptr) {
|
|
vm.slot[_currentScript].cutsceneOverride--;
|
|
}
|
|
*ptr = 0;
|
|
vm.cutSceneScript[index] = 0;
|
|
_vars[VAR_OVERRIDE] = 0;
|
|
}
|
|
|
|
|
|
int Scumm::defineArray(int array, int type, int dim2, int dim1) {
|
|
int id;
|
|
int size;
|
|
ArrayHeader *ah;
|
|
|
|
if (type!=5 && type!=4)
|
|
type=5;
|
|
|
|
nukeArray(array);
|
|
|
|
id = getArrayId();
|
|
|
|
if (array&0x4000) {
|
|
_arrays[id] = vm.slot[_currentScript].number;
|
|
}
|
|
|
|
if (array&0x8000) {
|
|
error("Can't define bit variable as array pointer");
|
|
}
|
|
|
|
writeVar(array, id);
|
|
|
|
size = (type==5) ? 16 : 8;
|
|
size *= dim2+1;
|
|
size *= dim1+1;
|
|
size >>= 3;
|
|
|
|
ah = (ArrayHeader*)createResource(7, id, size+sizeof(ArrayHeader));
|
|
|
|
ah->type = type;
|
|
ah->dim1_size = dim1+1;
|
|
ah->dim2_size = dim2+1;
|
|
|
|
return id;
|
|
}
|
|
|
|
void Scumm::nukeArray(int a) {
|
|
int data;
|
|
|
|
data = readVar(a);
|
|
|
|
if (data)
|
|
nukeResource(7, data);
|
|
_arrays[data] = 0;
|
|
|
|
writeVar(a, 0);
|
|
}
|
|
|
|
int Scumm::getArrayId() {
|
|
byte **addr = _baseArrays;
|
|
int i;
|
|
|
|
for (i=1; i<_numArray; i++) {
|
|
if (!addr[i])
|
|
return i;
|
|
}
|
|
error("Out of array pointers, %d max", _numArray);
|
|
}
|
|
|
|
void Scumm::arrayop_1(int a, byte *ptr) {
|
|
ArrayHeader *ah;
|
|
int r;
|
|
int len = getStringLen(ptr);
|
|
|
|
r = defineArray(a, 4, 0, len);
|
|
ah = (ArrayHeader*)getResourceAddress(7,r);
|
|
copyString(ah->data,ptr,len);
|
|
}
|
|
|
|
void Scumm::copyString(byte *dst, byte *src, int len) {
|
|
if (!src) {
|
|
while (--len>=0)
|
|
*dst++ = fetchScriptByte();
|
|
} else {
|
|
while (--len>=0)
|
|
*dst++ = *src++;
|
|
}
|
|
}
|
|
|
|
int Scumm::getStringLen(byte *ptr) {
|
|
int len;
|
|
byte c;
|
|
if (!ptr)
|
|
ptr = _scriptPointer;
|
|
len = 0;
|
|
do {
|
|
c = *ptr++;
|
|
if (!c) break;
|
|
len++;
|
|
if (c==0xFF)
|
|
ptr += 3, len += 3;
|
|
} while (1);
|
|
return len+1;
|
|
}
|