scummvm/engines/cruise/cruise.h
2008-11-06 17:05:54 +00:00

111 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CRUISE_CRUISE_H
#define CRUISE_CRUISE_H
#include "common/scummsys.h"
#include "common/util.h"
#include "engines/engine.h"
#include "cruise/cruise_main.h"
namespace Cruise {
enum CruiseGameType {
GType_CRUISE = 1
};
struct CRUISEGameDescription;
class CruiseEngine:public Engine {
protected:
// Engine APIs
virtual Common::Error init();
virtual Common::Error go();
void shutdown();
bool initGame();
public:
CruiseEngine(OSystem * syst, const CRUISEGameDescription *gameDesc);
virtual ~ CruiseEngine();
int getGameType() const;
uint32 getFeatures() const;
Common::Language getLanguage() const;
Common::Platform getPlatform() const;
bool loadSaveDirectory(void);
void makeSystemMenu(void);
const CRUISEGameDescription *_gameDescription;
Common::RandomSource _rnd;
private:
void initialize(void);
bool makeLoad(char *saveName);
void mainLoop(int bootScriptIdx);
bool _preLoad;
};
extern CruiseEngine *g_cruise;
#define BOOT_PRC_NAME "AUTO00.PRC"
enum {
VAR_MOUSE_X_MODE = 253,
VAR_MOUSE_X_POS = 249,
VAR_MOUSE_Y_MODE = 251,
VAR_MOUSE_Y_POS = 250
};
enum {
MOUSE_CURSOR_NORMAL = 0,
MOUSE_CURSOR_DISK,
MOUSE_CURSOR_CROSS
};
enum {
kCruiseDebugScript = 1 << 0
};
enum {
kCmpEQ = (1 << 0),
kCmpGT = (1 << 1),
kCmpLT = (1 << 2)
};
extern Common::SaveFileManager * g_saveFileMan; // TEMP
} // End of namespace Cruise
#endif