mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 12:46:56 +00:00
a4223e9c2b
(this was done in the same way as in EOB2 and LOL, but it has to be slightly different)
563 lines
15 KiB
C++
563 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifdef ENABLE_EOB
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#include "kyra/eob.h"
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#include "kyra/resource.h"
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#include "kyra/sound.h"
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namespace Kyra {
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EoBEngine::EoBEngine(OSystem *system, const GameFlags &flags)
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: EoBCoreEngine(system, flags) {
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_numSpells = 53;
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_menuChoiceInit = 4;
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_turnUndeadString = 0;
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_finBonusStrings = _npcStrings[1] = _npcStrings[2] = 0;
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_npcStrings[3] = _npcStrings[4] = _npcStrings[5] = _npcStrings[6] = 0;
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_npcStrings[7] = _npcStrings[8] = _npcStrings[9] = _npcStrings[10] = 0;
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_npcShpData = _npcSubShpIndex1 = _npcSubShpIndex2 = _npcSubShpY = 0;
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_dscDoorScaleMult4 = _dscDoorScaleMult5 = _dscDoorScaleMult6 = _dscDoorY3 = 0;
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_dscDoorY4 = _dscDoorY5 = _dscDoorY6 = _dscDoorY7 = _doorShapeEncodeDefs = 0;
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_doorSwitchShapeEncodeDefs = _doorSwitchCoords = 0;
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_dscDoorCoordsExt = 0;
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}
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EoBEngine::~EoBEngine() {
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delete[] _itemsOverlay;
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}
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Common::Error EoBEngine::init() {
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Common::Error err = EoBCoreEngine::init();
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if (err.getCode() != Common::kNoError)
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return err;
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initStaticResource();
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if (_configRenderMode != Common::kRenderCGA)
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_itemsOverlay = _res->fileData((_configRenderMode == Common::kRenderEGA) ? "ITEMRMP.EGA" : "ITEMRMP.VGA", 0);
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_screen->modifyScreenDim(7, 0x01, 0xB3, 0x22, 0x12);
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_screen->modifyScreenDim(9, 0x01, 0x7D, 0x26, 0x3F);
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_screen->modifyScreenDim(12, 0x01, 0x04, 0x14, 0xA0);
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_scriptTimersCount = 1;
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if (_configRenderMode == Common::kRenderEGA) {
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Palette pal(16);
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_screen->loadPalette(_egaDefaultPalette, pal, 16);
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_screen->setScreenPalette(pal);
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} else {
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_screen->loadPalette("palette.col", _screen->getPalette(0));
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}
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return Common::kNoError;
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}
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void EoBEngine::startupNew() {
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_currentLevel = 1;
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_currentSub = 0;
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loadLevel(1, 0);
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_currentBlock = 490;
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_currentDirection = 0;
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setHandItem(0);
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EoBCoreEngine::startupNew();
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}
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void EoBEngine::startupLoad() {
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_sound->loadSoundFile("ADLIB");
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}
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void EoBEngine::drawNpcScene(int npcIndex) {
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_screen->copyRegion(0, 0, 0, 0, 176, 120, 6, 0, Screen::CR_NO_P_CHECK);
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switch (npcIndex) {
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case 0:
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encodeDrawNpcSeqShape(2, 88, 104);
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break;
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case 1:
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if (_npcSequenceSub == -1) {
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encodeDrawNpcSeqShape(0, 88, 104);
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} else {
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encodeDrawNpcSeqShape(0, 60, 104);
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encodeDrawNpcSeqShape(5, 116, 104);
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}
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break;
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case 2:
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if (_npcSequenceSub == -1) {
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encodeDrawNpcSeqShape(3, 88, 104);
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} else {
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encodeDrawNpcSeqShape(3, 60, 104);
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encodeDrawNpcSeqShape(_npcSubShpIndex1[_npcSequenceSub], 116, 104);
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encodeDrawNpcSeqShape(_npcSubShpIndex2[_npcSequenceSub], 116, _npcSubShpY[_npcSequenceSub]);
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}
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break;
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case 3:
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encodeDrawNpcSeqShape(7, 88, 104);
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break;
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case 4:
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encodeDrawNpcSeqShape(6, 88, 104);
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break;
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case 5:
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encodeDrawNpcSeqShape(18, 88, 88);
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break;
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case 6:
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encodeDrawNpcSeqShape(17, 88, 104);
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break;
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case 7:
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encodeDrawNpcSeqShape(4, 88, 104);
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break;
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default:
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break;
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}
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}
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void EoBEngine::encodeDrawNpcSeqShape(int npcIndex, int drawX, int drawY) {
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const uint8 *shpDef = &_npcShpData[npcIndex << 2];
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_screen->_curPage = 2;
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const uint8 *shp = _screen->encodeShape(shpDef[0], shpDef[1], shpDef[2], shpDef[3], false, _cgaMappingDefault);
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_screen->_curPage = 0;
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_screen->drawShape(0, shp, drawX - (shp[2] << 2), drawY - shp[1], 5);
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delete[] shp;
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}
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#define DLG2(txt, buttonstr) (runDialogue(txt, 2, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1]) - 1)
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#define DLG3(txt, buttonstr) (runDialogue(txt, 3, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1], _npcStrings[buttonstr][2]) - 1)
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#define DLG2A3(cond, txt, buttonstr1, buttonstr2) ((cond) ? (DLG2(txt, buttonstr1) ? 2 : 0) : DLG3(txt, buttonstr2))
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#define TXT(txt) _txt->printDialogueText(txt, _moreStrings[0])
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void EoBEngine::runNpcDialogue(int npcIndex) {
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int r = 0;
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int a = 0;
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Item itm = 0;
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switch (npcIndex) {
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case 0:
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for (r = 1; r == 1;) {
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gui_drawDialogueBox();
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r = DLG2A3(checkScriptFlags(0x2000), 8, 2, 1);
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if (r == 1) {
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TXT(1);
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setScriptFlags(0x2000);
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} else if (r == 0) {
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npcJoinDialogue(6, 12, 23, 2);
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setScriptFlags(0x4000);
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}
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}
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break;
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case 1:
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if (!checkScriptFlags(0x10000)) {
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if (checkScriptFlags(0x8000)) {
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a = 1;
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} else {
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setScriptFlags(0x8000);
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r = DLG2(3, 3);
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}
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if (!r)
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r = DLG2(a ? 13 : 4, 4);
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if (!r) {
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for (a = 0; a < 6; a++)
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createItemOnCurrentBlock(55);
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createItemOnCurrentBlock(62);
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setScriptFlags(0x10000);
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TXT(6);
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npcJoinDialogue(7, 7, 29, 30);
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} else {
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TXT(5);
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}
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r = 1;
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}
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if (!checkScriptFlags(0x80000)) {
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for (a = 0; a < 6; a++) {
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if (testCharacter(a, 1) && _characters[a].portrait == -9)
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break;
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}
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if (a != 6) {
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TXT(25);
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TXT(26);
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setScriptFlags(0x80000);
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r = 1;
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}
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}
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if (!checkScriptFlags(0x100000)) {
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if (deletePartyItems(6, -1)) {
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//_npcSequenceSub = 0;
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//drawNpcScene(npcIndex);
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TXT(28);
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createItemOnCurrentBlock(32);
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setScriptFlags(0x100000);
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r = 1;
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}
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}
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if (!r)
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_txt->printDialogueText(_npcStrings[0][0], true);
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break;
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case 2:
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if (checkScriptFlags(0x10000)) {
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if (checkScriptFlags(0x20000)) {
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TXT(11);
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} else {
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r = DLG2A3(!countResurrectionCandidates(), 9, 5, 6);
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if (r < 2) {
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if (r == 0)
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healParty();
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else
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resurrectionSelectDialogue();
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setScriptFlags(0x20000);
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}
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}
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} else {
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TXT(24);
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}
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break;
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case 3:
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if (!DLG2(18, 7)) {
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setScriptFlags(0x8400000);
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for (a = 0; a < 30; a++) {
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if (_monsters[a].mode == 8)
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_monsters[a].mode = 5;
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}
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} else if (deletePartyItems(49, -1)) {
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TXT(20);
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setScriptFlags(0x400000);
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} else {
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TXT(19);
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}
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break;
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case 4:
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r = DLG3(14, 8);
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if (r == 0)
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setScriptFlags(0x200000);
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else if (r == 1)
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TXT(15);
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setScriptFlags(0x800000);
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break;
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case 5:
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if (!DLG2(16, 9)) {
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TXT(17);
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for (a = 0; a < 6; a++) {
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for (r = 0; r < 2; r++) {
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itm = _characters[a].inventory[r];
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if (itm && (_items[itm].type < 51 || _items[itm].type > 56)) {
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_characters[a].inventory[r] = 0;
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setItemPosition((Item *)&_levelBlockProperties[_currentBlock].drawObjects, _currentBlock, itm, _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]);
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}
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}
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}
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}
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setScriptFlags(0x2000000);
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break;
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case 6:
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TXT(21);
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setScriptFlags(0x1000000);
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break;
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case 7:
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r = DLG3(22, 10);
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if (r < 2) {
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if (r == 0)
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npcJoinDialogue(8, 27, 44, 45);
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else
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TXT(31);
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setScriptFlags(0x4000000);
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}
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break;
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default:
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break;
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}
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}
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#undef TXT
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#undef DLG2
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#undef DLG3
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#undef DLG2A3
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void EoBEngine::updateUsedCharacterHandItem(int charIndex, int slot) {
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EoBItem *itm = &_items[_characters[charIndex].inventory[slot]];
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if (itm->type == 48) {
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int charges = itm->flags & 0x3f;
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if (--charges)
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--itm->flags;
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else
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deleteInventoryItem(charIndex, slot);
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} else if (itm->type == 34 || itm->type == 35) {
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deleteInventoryItem(charIndex, slot);
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}
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}
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void EoBEngine::replaceMonster(int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem) {
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if (_levelBlockProperties[block].flags & 7)
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return;
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for (int i = 0; i < 30; i++) {
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if (_monsters[i].hitPointsCur <= 0) {
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initMonster(i, unit, block, pos, dir, type, shpIndex, mode, h2, randItem, fixedItem);
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break;
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}
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}
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}
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void EoBEngine::updateScriptTimersExtra() {
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int cnt = 0;
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for (int i = 1; i < 30; i++) {
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if (_monsters[i].hitPointsCur <= 0)
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cnt++;
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}
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if (!cnt) {
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for (int i = 1; i < 30; i++) {
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if (getBlockDistance(_monsters[i].block, _currentBlock) > 3) {
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killMonster(&_monsters[i], true);
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break;
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}
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}
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}
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}
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void EoBEngine::loadDoorShapes(int doorType1, int shapeId1, int doorType2, int shapeId2) {
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_screen->loadShapeSetBitmap("DOOR", 5, 3);
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_screen->_curPage = 2;
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if (doorType1 != 0xff) {
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for (int i = 0; i < 3; i++) {
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const uint8 *enc = &_doorShapeEncodeDefs[(doorType1 * 3 + i) << 2];
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_doorShapes[shapeId1 + i] = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0);
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enc = &_doorSwitchShapeEncodeDefs[(doorType1 * 3 + i) << 2];
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_doorSwitches[shapeId1 + i].shp = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0);
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_doorSwitches[shapeId1 + i].x = _doorSwitchCoords[doorType1 * 6 + i * 2];
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_doorSwitches[shapeId1 + i].y = _doorSwitchCoords[doorType1 * 6 + i * 2 + 1];
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}
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}
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if (doorType2 != 0xff) {
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for (int i = 0; i < 3; i++) {
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const uint8 *enc = &_doorShapeEncodeDefs[(doorType2 * 3 + i) << 2];
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_doorShapes[shapeId2 + i] = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0);
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enc = &_doorSwitchShapeEncodeDefs[(doorType2 * 3 + i) << 2];
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_doorSwitches[shapeId2 + i].shp = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0);
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_doorSwitches[shapeId2 + i].x = _doorSwitchCoords[doorType2 * 6 + i * 2];
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_doorSwitches[shapeId2 + i].y = _doorSwitchCoords[doorType2 * 6 + i * 2 + 1];
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}
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}
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_screen->_curPage = 0;
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}
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void EoBEngine::drawDoorIntern(int type, int index, int x, int y, int w, int wall, int mDim, int16 y1, int16 y2) {
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int shapeIndex = type + 2 - mDim;
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uint8 *shp = _doorShapes[shapeIndex];
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int d1 = 0;
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int d2 = 0;
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int v = 0;
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const ScreenDim *td = _screen->getScreenDim(5);
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switch (_currentLevel) {
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case 4:
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case 5:
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case 6:
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y = _dscDoorY6[mDim] - shp[1];
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d1 = _dscDoorCoordsExt[index << 1] >> 3;
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d2 = _dscDoorCoordsExt[(index << 1) + 1] >> 3;
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if (_shpDmX1 > d1)
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d1 = _shpDmX1;
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if (_shpDmX2 < d2)
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d2 = _shpDmX2;
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_screen->modifyScreenDim(5, d1, td->sy, d2 - d1, td->h);
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v = ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult3[mDim] : _dscDoorScaleMult4[mDim]) * -1;
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v -= (shp[2] << 3);
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drawBlockObject(0, 2, shp, x + v, y, 5);
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v += (shp[2] << 3);
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drawBlockObject(1, 2, shp, x - v, y, 5);
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if (_wllShapeMap[wall] == -1)
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drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w - v, _doorSwitches[shapeIndex].y, 5);
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break;
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case 7:
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case 8:
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case 9:
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y = _dscDoorY3[mDim] - _doorShapes[shapeIndex + 3][1];
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d1 = x - (_doorShapes[shapeIndex + 3][2] << 2);
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x -= (shp[2] << 2);
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drawBlockObject(0, 2, _doorShapes[shapeIndex + 3], d1, y, 5);
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setDoorShapeDim(index, y1, y2, 5);
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y = _dscDoorY3[mDim] - ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim] : _dscDoorScaleMult2[mDim]);
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drawBlockObject(0, 2, shp, x, y, 5);
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if (_wllShapeMap[wall] == -1)
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drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5);
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break;
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case 10:
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case 11:
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v = ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult5[mDim] : _dscDoorScaleMult6[mDim]) * -1;
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x -= (shp[2] << 2);
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y = _dscDoorY4[mDim] + v;
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drawBlockObject(0, 2, shp, x, y + v, 5);
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v = (v >> 3) + (v >> 2);
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y = _dscDoorY5[mDim];
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drawBlockObject(0, 2, _doorShapes[shapeIndex + 3], x, y - v, 5);
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if (_wllShapeMap[wall] == -1)
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drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5);
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break;
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default:
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y = (_currentLevel == 12 ? _dscDoorY6[mDim] : _dscDoorY1[mDim]) - shp[1];
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x -= (shp[2] << 2);
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y -= (wall >= 30 ? _dscDoorScaleMult2[mDim] : (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim]);
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drawBlockObject(0, 2, shp, x, y, 5);
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if (_wllShapeMap[wall] == -1)
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drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5);
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break;
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}
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}
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void EoBEngine::turnUndeadAuto() {
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if (_currentLevel != 2 && _currentLevel != 7)
|
|
return;
|
|
|
|
int oc = _openBookChar;
|
|
|
|
for (int i = 0; i < 6; i++) {
|
|
if (!testCharacter(i, 0x0d))
|
|
continue;
|
|
|
|
EoBCharacter *c = &_characters[i];
|
|
|
|
if (_itemTypes[_items[c->inventory[0]].type].extraProperties != 6 && _itemTypes[_items[c->inventory[1]].type].extraProperties != 6)
|
|
continue;
|
|
|
|
int l = getCharacterLevelIndex(2, c->cClass);
|
|
if (l > -1) {
|
|
if (c->level[l] > _openBookCasterLevel) {
|
|
_openBookCasterLevel = c->level[l];
|
|
_openBookChar = i;
|
|
}
|
|
} else {
|
|
l = getCharacterLevelIndex(4, c->cClass);
|
|
if (l > -1) {
|
|
if ((c->level[l] - 2) > _openBookCasterLevel) {
|
|
_openBookCasterLevel = (c->level[l] - 2);
|
|
_openBookChar = i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_openBookCasterLevel)
|
|
spellCallback_start_turnUndead();
|
|
|
|
_openBookChar = oc;
|
|
_openBookCasterLevel = 0;
|
|
}
|
|
|
|
void EoBEngine::turnUndeadAutoHit() {
|
|
_txt->printMessage(_turnUndeadString[0], -1, _characters[_openBookChar].name);
|
|
sparkEffectOffensive();
|
|
}
|
|
|
|
bool EoBEngine::checkPartyStatusExtra() {
|
|
_screen->copyPage(0, 10);
|
|
int cd = _screen->curDimIndex();
|
|
gui_drawBox(0, 121, 320, 80, guiSettings()->colors.frame1, guiSettings()->colors.frame2, guiSettings()->colors.fill);
|
|
_txt->setupField(9, false);
|
|
_txt->printMessage(_menuStringsDefeat[0]);
|
|
while (!shouldQuit()) {
|
|
removeInputTop();
|
|
if (checkInput(0, false, 0) & 0xff)
|
|
break;
|
|
}
|
|
_screen->copyPage(10, 0);
|
|
_eventList.clear();
|
|
_screen->setScreenDim(cd);
|
|
_txt->removePageBreakFlag();
|
|
return true;
|
|
}
|
|
|
|
int EoBEngine::resurrectionSelectDialogue() {
|
|
gui_drawDialogueBox();
|
|
_txt->printDialogueText(_npcStrings[0][1]);
|
|
|
|
int r = _rrId[runDialogue(-1, 9, _rrNames[0], _rrNames[1], _rrNames[2], _rrNames[3], _rrNames[4], _rrNames[5], _rrNames[6], _rrNames[7], _rrNames[8]) - 1];
|
|
|
|
if (r < 0) {
|
|
r = -r;
|
|
deletePartyItems(33, r);
|
|
_npcSequenceSub = r - 1;
|
|
drawNpcScene(2);
|
|
npcJoinDialogue(_npcSequenceSub, 32 + (_npcSequenceSub << 1), -1, 33 + (_npcSequenceSub << 1));
|
|
} else {
|
|
_characters[r].hitPointsCur = _characters[r].hitPointsMax;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void EoBEngine::healParty() {
|
|
int cnt = rollDice(1, 3, 2);
|
|
for (int i = 0; i < 6 && cnt; i++) {
|
|
if (testCharacter(i, 3))
|
|
continue;
|
|
|
|
_characters[i].flags &= ~4;
|
|
neutralizePoison(i);
|
|
|
|
if (_characters[i].hitPointsCur >= _characters[i].hitPointsMax)
|
|
continue;
|
|
|
|
cnt--;
|
|
_characters[i].hitPointsCur += rollDice(1, 8, 9);
|
|
if (_characters[i].hitPointsCur > _characters[i].hitPointsMax)
|
|
_characters[i].hitPointsCur = _characters[i].hitPointsMax;
|
|
}
|
|
}
|
|
|
|
const KyraRpgGUISettings *EoBEngine::guiSettings() {
|
|
return (_configRenderMode == Common::kRenderCGA || _configRenderMode == Common::kRenderEGA) ? &_guiSettingsEGA : &_guiSettingsVGA;
|
|
}
|
|
|
|
} // End of namespace Kyra
|
|
|
|
#endif // ENABLE_EOB
|