scummvm/engines/kyra/kyra_mr.cpp
2012-02-15 10:07:08 -06:00

1432 lines
33 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "kyra/kyra_mr.h"
#include "kyra/wsamovie.h"
#include "kyra/text_mr.h"
#include "kyra/vqa.h"
#include "kyra/timer.h"
#include "kyra/debugger.h"
#include "kyra/gui_mr.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
#include "common/system.h"
#include "common/config-manager.h"
namespace Kyra {
const KyraEngine_v2::EngineDesc KyraEngine_MR::_mrEngineDesc = {
// Generic shape related
248,
KyraEngine_MR::_characterFrameTable,
// Scene script
9,
// Animation script specific
9,
// Item specific
71
};
KyraEngine_MR::KyraEngine_MR(OSystem *system, const GameFlags &flags) : KyraEngine_v2(system, flags, _mrEngineDesc) {
_soundDigital = 0;
_musicSoundChannel = -1;
_menuAudioFile = "TITLE1";
_lastMusicCommand = -1;
_itemBuffer1 = _itemBuffer2 = 0;
_scoreFile = 0;
_cCodeFile = 0;
_scenesFile = 0;
_itemFile = 0;
_gamePlayBuffer = 0;
_interface = _interfaceCommandLine = 0;
_costPalBuffer = 0;
memset(_sceneShapes, 0, sizeof(_sceneShapes));
memset(_sceneAnimMovie, 0, sizeof(_sceneAnimMovie));
_gfxBackUpRect = 0;
_paletteOverlay = 0;
_sceneList = 0;
_mainCharacter.sceneId = 9;
_mainCharacter.height = 0x4C;
_mainCharacter.facing = 5;
_mainCharacter.animFrame = 0x57;
_mainCharacter.walkspeed = 5;
memset(_activeItemAnim, 0, sizeof(_activeItemAnim));
_nextAnimItem = 0;
_text = 0;
_commandLineY = 189;
_inventoryState = false;
memset(_characterAnimTable, 0, sizeof(_characterAnimTable));
_overwriteSceneFacing = false;
_maskPageMinY = _maskPageMaxY = 0;
_sceneStrings = 0;
_enterNewSceneLock = 0;
_mainCharX = _mainCharY = -1;
_animList = 0;
_drawNoShapeFlag = false;
_wasPlayingVQA = false;
_lastCharPalLayer = -1;
_charPalUpdate = false;
_runFlag = false;
_unk5 = 0;
_unkSceneScreenFlag1 = false;
_noScriptEnter = true;
_itemInHand = _mouseState = kItemNone;
_savedMouseState = -1;
_unk4 = 0;
_loadingState = false;
_noStartupChat = false;
_pathfinderFlag = 0;
_talkObjectList = 0;
memset(&_chatScriptState, 0, sizeof(_chatScriptState));
memset(&_chatScriptData, 0, sizeof(_chatScriptData));
_voiceSoundChannel = -1;
_charBackUpWidth2 = _charBackUpHeight2 = -1;
_charBackUpWidth = _charBackUpHeight = -1;
_useActorBuffer = false;
_curStudioSFX = 283;
_badConscienceShown = false;
_currentChapter = 1;
_unkHandleSceneChangeFlag = false;
memset(_sceneShapeDescs, 0, sizeof(_sceneShapeDescs));
_cnvFile = _dlgBuffer = 0;
_curDlgChapter = _curDlgIndex = _curDlgLang = -1;
_isStartupDialog = 0;
_stringBuffer = 0;
_menu = 0;
_menuAnim = 0;
_dialogSceneAnim = _dialogSceneScript = -1;
memset(&_dialogScriptData, 0, sizeof(_dialogScriptData));
memset(&_dialogScriptState, 0, sizeof(_dialogScriptState));
_dialogScriptFuncStart = _dialogScriptFuncProc = _dialogScriptFuncEnd = 0;
_malcolmsMood = 1;
_nextIdleAnim = 0;
_nextIdleType = false;
_inventoryScrollSpeed = -1;
_invWsa = 0;
_invWsaFrame = -1;
_score = 0;
memset(_scoreFlagTable, 0, sizeof(_scoreFlagTable));
_mainButtonData = 0;
_mainButtonList = 0;
_mainButtonListInitialized = false;
_enableInventory = true;
_goodConscienceShown = false;
_goodConscienceAnim = -1;
_goodConsciencePosition = false;
_menuDirectlyToLoad = false;
_optionsFile = 0;
_actorFile = 0;
_chatAltFlag = false;
_albumChatActive = false;
memset(&_album, 0, sizeof(_album));
_configHelium = false;
_fadeOutMusicChannel = -1;
memset(_scaleTable, 0, sizeof(_scaleTable));
}
KyraEngine_MR::~KyraEngine_MR() {
uninitMainMenu();
delete _screen;
delete _soundDigital;
delete[] _itemBuffer1;
delete[] _itemBuffer2;
delete[] _scoreFile;
delete[] _cCodeFile;
delete[] _scenesFile;
delete[] _itemFile;
delete[] _actorFile;
delete[] _gamePlayBuffer;
delete[] _interface;
delete[] _interfaceCommandLine;
delete[] _costPalBuffer;
for (uint i = 0; i < ARRAYSIZE(_sceneShapes); ++i)
delete[] _sceneShapes[i];
for (uint i = 0; i < ARRAYSIZE(_sceneAnimMovie); ++i)
delete _sceneAnimMovie[i];
delete[] _gfxBackUpRect;
delete[] _paletteOverlay;
for (ShapeMap::iterator i = _gameShapes.begin(); i != _gameShapes.end(); ++i) {
delete[] i->_value;
i->_value = 0;
}
_gameShapes.clear();
delete[] _sceneStrings;
delete[] _talkObjectList;
for (Common::Array<const Opcode *>::iterator i = _opcodesDialog.begin(); i != _opcodesDialog.end(); ++i)
delete *i;
_opcodesDialog.clear();
delete _cnvFile;
delete _dlgBuffer;
delete[] _stringBuffer;
delete _invWsa;
delete[] _mainButtonData;
delete _gui;
delete[] _optionsFile;
delete _album.wsa;
delete _album.leftPage.wsa;
delete _album.rightPage.wsa;
}
Common::Error KyraEngine_MR::init() {
_screen = new Screen_MR(this, _system);
assert(_screen);
_screen->setResolution();
_debugger = new Debugger_v2(this);
assert(_debugger);
KyraEngine_v1::init();
initStaticResource();
_soundDigital = new SoundDigital(this, _mixer);
assert(_soundDigital);
if (!_soundDigital->init())
error("_soundDigital->init() failed");
KyraEngine_v1::_text = _text = new TextDisplayer_MR(this, _screen);
assert(_text);
_gui = new GUI_MR(this);
assert(_gui);
_gui->initStaticData();
_screen->loadFont(Screen::FID_6_FNT, "6.FNT");
_screen->loadFont(Screen::FID_8_FNT, "8FAT.FNT");
_screen->loadFont(Screen::FID_BOOKFONT_FNT, "BOOKFONT.FNT");
_screen->setFont(Screen::FID_8_FNT);
_screen->setAnimBlockPtr(3500);
_screen->setScreenDim(0);
_screen->loadPalette("PALETTE.COL", _screen->getPalette(0));
_screen->setScreenPalette(_screen->getPalette(0));
return Common::kNoError;
}
Common::Error KyraEngine_MR::go() {
bool running = true;
preinit();
_screen->hideMouse();
initMainMenu();
_screen->clearPage(0);
_screen->clearPage(2);
const bool firstTimeGame = !saveFileLoadable(0);
if (firstTimeGame) {
playVQA("K3INTRO");
_wasPlayingVQA = false;
}
if (_gameToLoad != -1 || firstTimeGame) {
while (!_screen->isMouseVisible())
_screen->showMouse();
uninitMainMenu();
_musicSoundChannel = -1;
startup();
runLoop();
running = false;
}
while (running && !shouldQuit()) {
_screen->_curPage = 0;
_screen->clearPage(0);
_screen->setScreenPalette(_screen->getPalette(0));
playMenuAudioFile();
for (int i = 0; i < 64 && !shouldQuit(); ++i) {
uint32 nextRun = _system->getMillis() + 3 * _tickLength;
_menuAnim->displayFrame(i, 0, 0, 0, 0, 0, 0);
_screen->updateScreen();
delayUntil(nextRun);
}
for (int i = 64; i > 29 && !shouldQuit(); --i) {
uint32 nextRun = _system->getMillis() + 3 * _tickLength;
_menuAnim->displayFrame(i, 0, 0, 0, 0, 0, 0);
_screen->updateScreen();
delayUntil(nextRun);
}
_eventList.clear();
switch (_menu->handle(3)) {
case 2:
_menuDirectlyToLoad = true;
// fall through
case 0:
uninitMainMenu();
fadeOutMusic(60);
_screen->fadeToBlack(60);
_musicSoundChannel = -1;
startup();
runLoop();
running = false;
break;
case 1:
playVQA("K3INTRO");
_wasPlayingVQA = false;
_screen->hideMouse();
break;
case 3:
fadeOutMusic(60);
_screen->fadeToBlack(60);
uninitMainMenu();
quitGame();
running = false;
break;
default:
break;
}
}
if (_showOutro && !shouldQuit())
playVQA("CREDITS");
return Common::kNoError;
}
void KyraEngine_MR::initMainMenu() {
_menuAnim = new WSAMovie_v2(this);
_menuAnim->open("REVENGE.WSA", 1, &_screen->getPalette(0));
_screen->getPalette(0).fill(0, 1, 0);
_menu = new MainMenu(this);
MainMenu::StaticData data = {
{ _mainMenuStrings[_lang*4+0], _mainMenuStrings[_lang*4+1], _mainMenuStrings[_lang*4+2], _mainMenuStrings[_lang*4+3], 0 },
{ 0x01, 0x04, 0x0C, 0x04, 0x00, 0x80, 0xFF },
{ 0x16, 0x19, 0x1A, 0x16 },
Screen::FID_8_FNT, 240
};
if (_flags.lang == Common::ES_ESP) {
for (int i = 0; i < 4; ++i)
data.strings[i] = _mainMenuSpanishFan[i];
} else if (_flags.lang == Common::IT_ITA) {
for (int i = 0; i < 4; ++i)
data.strings[i] = _mainMenuItalianFan[i];
}
MainMenu::Animation anim;
anim.anim = _menuAnim;
anim.startFrame = 29;
anim.endFrame = 63;
anim.delay = 2;
_menu->init(data, anim);
}
void KyraEngine_MR::uninitMainMenu() {
delete _menuAnim;
_menuAnim = 0;
delete _menu;
_menu = 0;
}
void KyraEngine_MR::playVQA(const char *name) {
VQAMovie vqa(this, _system);
Common::String filename = Common::String::format("%s%d.VQA", name, _configVQAQuality);
if (vqa.open(filename.c_str())) {
for (int i = 0; i < 4; ++i) {
if (i != _musicSoundChannel)
_soundDigital->stopSound(i);
}
_screen->hideMouse();
_screen->copyPalette(1, 0);
fadeOutMusic(60);
_screen->fadeToBlack(60);
_screen->clearPage(0);
vqa.setDrawPage(0);
vqa.play();
vqa.close();
_soundDigital->stopAllSounds();
_screen->showMouse();
// Taken from original, it used '1' here too
_screen->getPalette(0).fill(0, 256, 1);
_screen->setScreenPalette(_screen->getPalette(0));
_screen->clearPage(0);
_screen->copyPalette(0, 1);
_wasPlayingVQA = true;
}
}
#pragma mark -
void KyraEngine_MR::playMenuAudioFile() {
if (_soundDigital->isPlaying(_musicSoundChannel))
return;
_musicSoundChannel = _soundDigital->playSound(_menuAudioFile, 0xFF, Audio::Mixer::kMusicSoundType, 255, true);
}
void KyraEngine_MR::snd_playWanderScoreViaMap(int track, int force) {
if (_musicSoundChannel != -1 && !_soundDigital->isPlaying(_musicSoundChannel))
force = 1;
else if (_musicSoundChannel == -1)
force = 1;
if (track == _lastMusicCommand && !force)
return;
stopMusicTrack();
if (_musicSoundChannel == -1) {
assert(track < _soundListSize && track >= 0);
_musicSoundChannel = _soundDigital->playSound(_soundList[track], 0xFF, Audio::Mixer::kMusicSoundType, 255, true);
}
_lastMusicCommand = track;
}
void KyraEngine_MR::stopMusicTrack() {
if (_musicSoundChannel != -1 && _soundDigital->isPlaying(_musicSoundChannel))
_soundDigital->stopSound(_musicSoundChannel);
_lastMusicCommand = -1;
_musicSoundChannel = -1;
}
void KyraEngine_MR::fadeOutMusic(int ticks) {
if (_musicSoundChannel >= 0) {
_fadeOutMusicChannel = _musicSoundChannel;
_soundDigital->beginFadeOut(_musicSoundChannel, ticks);
_lastMusicCommand = -1;
}
}
void KyraEngine_MR::snd_playSoundEffect(int item, int volume) {
if (_sfxFileMap[item*2+0] != 0xFF) {
assert(_sfxFileMap[item*2+0] < _sfxFileListSize);
Common::String filename = Common::String::format("%s", _sfxFileList[_sfxFileMap[item*2+0]]);
uint8 priority = _sfxFileMap[item*2+1];
_soundDigital->playSound(filename.c_str(), priority, Audio::Mixer::kSFXSoundType, volume);
}
}
void KyraEngine_MR::playVoice(int high, int low) {
snd_playVoiceFile(high * 1000 + low);
}
void KyraEngine_MR::snd_playVoiceFile(int file) {
Common::String filename = Common::String::format("%.08u", (uint)file);
if (speechEnabled())
_voiceSoundChannel = _soundDigital->playSound(filename.c_str(), 0xFE, Audio::Mixer::kSpeechSoundType, 255);
}
bool KyraEngine_MR::snd_voiceIsPlaying() {
return _soundDigital->isPlaying(_voiceSoundChannel);
}
void KyraEngine_MR::snd_stopVoice() {
if (_voiceSoundChannel != -1)
_soundDigital->stopSound(_voiceSoundChannel);
}
void KyraEngine_MR::playStudioSFX(const char *str) {
if (!_configStudio)
return;
if (_rnd.getRandomNumberRng(1, 2) != 2)
return;
const int strSize = strlen(str) - 1;
if (str[strSize] != '?' && str[strSize] != '!')
return;
snd_playSoundEffect(_curStudioSFX++, 128);
if (_curStudioSFX > 291)
_curStudioSFX = 283;
}
#pragma mark -
void KyraEngine_MR::preinit() {
_itemBuffer1 = new int8[72];
_itemBuffer2 = new int8[144];
initMouseShapes();
initItems();
_screen->setMouseCursor(0, 0, _gameShapes[0]);
}
void KyraEngine_MR::initMouseShapes() {
uint8 *data = _res->fileData("MOUSE.SHP", 0);
assert(data);
for (int i = 0; i <= 6; ++i)
_gameShapes[i] = _screen->makeShapeCopy(data, i);
delete[] data;
}
void KyraEngine_MR::startup() {
_album.wsa = new WSAMovie_v2(this);
assert(_album.wsa);
_album.leftPage.wsa = new WSAMovie_v2(this);
assert(_album.leftPage.wsa);
_album.rightPage.wsa = new WSAMovie_v2(this);
assert(_album.rightPage.wsa);
_gamePlayBuffer = new uint8[64000];
_interface = new uint8[17920];
_interfaceCommandLine = new uint8[3840];
_screen->setFont(Screen::FID_8_FNT);
_stringBuffer = new char[500];
allocAnimObjects(1, 16, 50);
memset(_sceneShapes, 0, sizeof(_sceneShapes));
_screenBuffer = new uint8[64000];
if (!loadLanguageFile("ITEMS.", _itemFile))
error("Couldn't load ITEMS");
if (!loadLanguageFile("SCORE.", _scoreFile))
error("Couldn't load SCORE");
if (!loadLanguageFile("C_CODE.", _cCodeFile))
error("Couldn't load C_CODE");
if (!loadLanguageFile("SCENES.", _scenesFile))
error("Couldn't load SCENES");
if (!loadLanguageFile("OPTIONS.", _optionsFile))
error("Couldn't load OPTIONS");
if (!loadLanguageFile("_ACTOR.", _actorFile))
error("couldn't load _ACTOR");
openTalkFile(0);
_currentTalkFile = 0;
openTalkFile(1);
loadCostPal();
for (int i = 0; i < 16; ++i) {
_sceneAnims[i].flags = 0;
_sceneAnimMovie[i] = new WSAMovie_v2(this);
assert(_sceneAnimMovie[i]);
}
_screen->_curPage = 0;
_talkObjectList = new TalkObject[88];
memset(_talkObjectList, 0, sizeof(TalkObject)*88);
for (int i = 0; i < 88; ++i)
_talkObjectList[i].sceneId = 0xFF;
_gfxBackUpRect = new uint8[_screen->getRectSize(32, 32)];
initItemList(50);
resetItemList();
loadShadowShape();
loadExtrasShapes();
_characterShapeFile = 0;
loadCharacterShapes(_characterShapeFile);
updateMalcolmShapes();
initMainButtonList(true);
loadButtonShapes();
loadInterfaceShapes();
_screen->loadPalette("PALETTE.COL", _screen->getPalette(0));
_paletteOverlay = new uint8[256];
_screen->generateOverlay(_screen->getPalette(0), _paletteOverlay, 0xF0, 0x19);
loadInterface();
clearAnimObjects();
_scoreMax = 0;
for (int i = 0; i < _scoreTableSize; ++i) {
if (_scoreTable[i] > 0)
_scoreMax += _scoreTable[i];
}
memset(_newSceneDlgState, 0, sizeof(_newSceneDlgState));
memset(_conversationState, -1, sizeof(_conversationState));
_sceneList = new SceneDesc[98];
assert(_sceneList);
memset(_sceneList, 0, sizeof(SceneDesc)*98);
_sceneListSize = 98;
runStartupScript(1, 0);
_res->exists("MOODOMTR.WSA", true);
_invWsa = new WSAMovie_v2(this);
assert(_invWsa);
_invWsa->open("MOODOMTR.WSA", 1, 0);
_invWsaFrame = 6;
saveGameStateIntern(0, "New Game", 0);
if (_gameToLoad == -1)
enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
else
loadGameStateCheck(_gameToLoad);
if (_menuDirectlyToLoad)
(*_mainButtonData[0].buttonCallback)(&_mainButtonData[0]);
_screen->updateScreen();
_screen->showMouse();
setNextIdleAnimTimer();
setWalkspeed(_configWalkspeed);
}
void KyraEngine_MR::loadCostPal() {
_res->exists("_COSTPAL.DAT", true);
uint32 size = 0;
_costPalBuffer = _res->fileData("_COSTPAL.DAT", &size);
assert(_costPalBuffer);
assert(size == 864);
}
void KyraEngine_MR::loadShadowShape() {
_screen->loadBitmap("SHADOW.CSH", 3, 3, 0);
addShapeToPool(_screen->getCPagePtr(3), 421, 0);
}
void KyraEngine_MR::loadExtrasShapes() {
_screen->loadBitmap("EXTRAS.CSH", 3, 3, 0);
for (int i = 0; i < 20; ++i)
addShapeToPool(_screen->getCPagePtr(3), i+433, i);
addShapeToPool(_screen->getCPagePtr(3), 453, 20);
addShapeToPool(_screen->getCPagePtr(3), 454, 21);
}
void KyraEngine_MR::loadInterfaceShapes() {
_screen->loadBitmap("INTRFACE.CSH", 3, 3, 0);
for (int i = 422; i <= 432; ++i)
addShapeToPool(_screen->getCPagePtr(3), i, i-422);
}
void KyraEngine_MR::loadInterface() {
_screen->loadBitmap("INTRFACE.CPS", 3, 3, 0);
memcpy(_interface, _screen->getCPagePtr(3), 17920);
memcpy(_interfaceCommandLine, _screen->getCPagePtr(3), 3840);
}
void KyraEngine_MR::initItems() {
_screen->loadBitmap("ITEMS.CSH", 3, 3, 0);
for (int i = 248; i <= 319; ++i)
addShapeToPool(_screen->getCPagePtr(3), i, i-248);
_screen->loadBitmap("ITEMS2.CSH", 3, 3, 0);
for (int i = 320; i <= 397; ++i)
addShapeToPool(_screen->getCPagePtr(3), i, i-320);
uint32 size = 0;
uint8 *itemsDat = _res->fileData("_ITEMS.DAT", &size);
assert(size >= 72+144);
memcpy(_itemBuffer1, itemsDat , 72);
memcpy(_itemBuffer2, itemsDat+72, 144);
delete[] itemsDat;
_screen->_curPage = 0;
}
void KyraEngine_MR::runStartupScript(int script, int unk1) {
EMCState state;
EMCData data;
memset(&state, 0, sizeof(state));
memset(&data, 0, sizeof(data));
char filename[13];
strcpy(filename, "_START0X.EMC");
filename[7] = (script % 10) + '0';
_emc->load(filename, &data, &_opcodes);
_emc->init(&state, &data);
_emc->start(&state, 0);
state.regs[6] = unk1;
while (_emc->isValid(&state))
_emc->run(&state);
_emc->unload(&data);
}
void KyraEngine_MR::openTalkFile(int file) {
char talkFilename[16];
if (file == 0) {
strcpy(talkFilename, "ANYTALK.TLK");
} else {
if (_currentTalkFile > 0) {
sprintf(talkFilename, "CH%dTALK.TLK", _currentTalkFile);
_res->unloadPakFile(talkFilename);
}
sprintf(talkFilename, "CH%dTALK.TLK", file);
}
_currentTalkFile = file;
if (!_res->loadPakFile(talkFilename)) {
if (speechEnabled()) {
warning("Couldn't load voice file '%s', falling back to text only mode", talkFilename);
_configVoice = 0;
// Sync the config manager with the new settings
writeSettings();
}
}
}
#pragma mark -
void KyraEngine_MR::loadCharacterShapes(int newShapes) {
static const uint8 numberOffset[] = { 3, 3, 4, 4, 3, 3 };
static const uint8 startShape[] = { 0x32, 0x58, 0x78, 0x98, 0xB8, 0xD8 };
static const uint8 endShape[] = { 0x57, 0x77, 0x97, 0xB7, 0xD7, 0xF7 };
static const char * const filenames[] = {
"MSW##.SHP",
"MTA##.SHP",
"MTFL##.SHP",
"MTFR##.SHP",
"MTL##.SHP",
"MTR##.SHP"
};
for (int i = 50; i <= 247; ++i) {
if (i == 87)
continue;
ShapeMap::iterator iter = _gameShapes.find(i);
if (iter != _gameShapes.end()) {
delete[] iter->_value;
iter->_value = 0;
}
}
const char lowNum = (newShapes % 10) + '0';
const char highNum = (newShapes / 10) + '0';
for (int i = 0; i < 6; ++i) {
char filename[16];
strcpy(filename, filenames[i]);
filename[numberOffset[i]+0] = highNum;
filename[numberOffset[i]+1] = lowNum;
_res->exists(filename, true);
_res->loadFileToBuf(filename, _screenBuffer, 64000);
for (int j = startShape[i]; j <= endShape[i]; ++j) {
if (j == 87)
continue;
addShapeToPool(_screenBuffer, j, j-startShape[i]);
}
}
_characterShapeFile = newShapes;
updateMalcolmShapes();
}
void KyraEngine_MR::updateMalcolmShapes() {
assert(_characterShapeFile >= 0 && _characterShapeFile < _shapeDescsSize);
_malcolmShapeXOffset = _shapeDescs[_characterShapeFile].xOffset;
_malcolmShapeYOffset = _shapeDescs[_characterShapeFile].yOffset;
_animObjects[0].width = _shapeDescs[_characterShapeFile].width;
_animObjects[0].height = _shapeDescs[_characterShapeFile].height;
}
#pragma mark -
int KyraEngine_MR::getCharacterWalkspeed() const {
return _mainCharacter.walkspeed;
}
void KyraEngine_MR::updateCharAnimFrame(int *table) {
++_mainCharacter.animFrame;
int facing = _mainCharacter.facing;
if (table) {
if (table[0] != table[-1] && table[1] == table[-1]) {
facing = getOppositeFacingDirection(table[-1]);
table[0] = table[-1];
}
}
if (facing) {
if (facing == 7 || facing == 1) {
if (_characterAnimTable[0] > 2)
facing = 0;
memset(_characterAnimTable, 0, sizeof(_characterAnimTable));
} else if (facing == 4) {
++_characterAnimTable[1];
} else if (facing == 5 || facing == 3) {
if (_characterAnimTable[1] > 2)
facing = 4;
memset(_characterAnimTable, 0, sizeof(_characterAnimTable));
}
} else {
++_characterAnimTable[0];
}
switch (facing) {
case 0:
if (_mainCharacter.animFrame < 79 || _mainCharacter.animFrame > 86)
_mainCharacter.animFrame = 79;
break;
case 1: case 2: case 3:
if (_mainCharacter.animFrame < 71 || _mainCharacter.animFrame > 78)
_mainCharacter.animFrame = 71;
break;
case 4:
if (_mainCharacter.animFrame < 55 || _mainCharacter.animFrame > 62)
_mainCharacter.animFrame = 55;
break;
case 5: case 6: case 7:
if (_mainCharacter.animFrame < 63 || _mainCharacter.animFrame > 70)
_mainCharacter.animFrame = 63;
break;
default:
break;
}
updateCharacterAnim(0);
}
void KyraEngine_MR::updateCharPal(int unk1) {
int layer = _screen->getLayer(_mainCharacter.x1, _mainCharacter.y1) - 1;
const uint8 *src = _costPalBuffer + _characterShapeFile * 72;
Palette &dst = _screen->getPalette(0);
const int8 *sceneDatPal = &_sceneDatPalette[layer * 3];
if (layer != _lastCharPalLayer && unk1) {
for (int i = 144; i < 168; ++i) {
for (int j = 0; j < 3; ++j) {
uint8 col = dst[i * 3 + j];
int subCol = src[(i - 144) * 3 + j] + sceneDatPal[j];
subCol = CLIP(subCol, 0, 63);
subCol = (col - subCol) / 2;
dst[i * 3 + j] -= subCol;
}
}
_charPalUpdate = true;
_screen->setScreenPalette(_screen->getPalette(0));
_lastCharPalLayer = layer;
} else if (_charPalUpdate || !unk1) {
dst.copy(_costPalBuffer, _characterShapeFile * 24, 24, 144);
for (int i = 144; i < 168; ++i) {
for (int j = 0; j < 3; ++j) {
int col = dst[i * 3 + j] + sceneDatPal[j];
dst[i * 3 + j] = CLIP(col, 0, 63);
}
}
_screen->setScreenPalette(_screen->getPalette(0));
_charPalUpdate = false;
}
}
bool KyraEngine_MR::checkCharCollision(int x, int y) {
int scale = getScale(_mainCharacter.x1, _mainCharacter.y1);
int width = (scale * 37) >> 8;
int height = (scale * 76) >> 8;
int x1 = _mainCharacter.x1 - width/2;
int x2 = _mainCharacter.x1 + width/2;
int y1 = _mainCharacter.y1 - height;
int y2 = _mainCharacter.y1;
if (x >= x1 && x <= x2 && y >= y1 && y <= y2)
return true;
return false;
}
#pragma mark -
void KyraEngine_MR::runLoop() {
// Initialize debugger since how it should be fully usable
_debugger->initialize();
_eventList.clear();
_runFlag = true;
while (_runFlag && !shouldQuit()) {
if (_deathHandler >= 0) {
removeHandItem();
delay(5);
_drawNoShapeFlag = 0;
_gui->optionsButton(0);
_deathHandler = -1;
if (!_runFlag || shouldQuit())
break;
}
if (_system->getMillis() >= _nextIdleAnim)
showIdleAnim();
int inputFlag = checkInput(_mainButtonList, true);
removeInputTop();
update();
_timer->update();
if (inputFlag == 198 || inputFlag == 199) {
_savedMouseState = _mouseState;
Common::Point mouse = getMousePos();
handleInput(mouse.x, mouse.y);
}
_system->delayMillis(10);
}
}
void KyraEngine_MR::handleInput(int x, int y) {
if (_inventoryState)
return;
setNextIdleAnimTimer();
if (_unk5) {
_unk5 = 0;
return;
}
if (!_screen->isMouseVisible())
return;
if (_savedMouseState == -3) {
snd_playSoundEffect(0x0D, 0x80);
return;
}
setNextIdleAnimTimer();
int skip = 0;
if (checkCharCollision(x, y) && _savedMouseState >= -1 && runSceneScript2()) {
return;
} else if (_itemInHand != 27 && pickUpItem(x, y, 1)) {
return;
} else if (checkItemCollision(x, y) == -1) {
resetGameFlag(1);
skip = runSceneScript1(x, y);
if (queryGameFlag(1)) {
resetGameFlag(1);
return;
} else if (_unk5) {
_unk5 = 0;
return;
}
}
if (_deathHandler >= 0)
skip = 1;
if (skip)
return;
if (checkCharCollision(x, y)) {
if (runSceneScript2())
return;
} else if (_itemInHand >= 0 && _savedMouseState >= 0) {
if (_itemInHand == 27) {
makeCharFacingMouse();
} else if (y <= 187) {
if (_itemInHand == 43)
removeHandItem();
else
dropItem(0, _itemInHand, x, y, 1);
}
return;
} else if (_savedMouseState == -3) {
return;
} else {
if (y > 187 && _savedMouseState > -4)
return;
if (_unk5) {
_unk5 = 0;
return;
}
}
inputSceneChange(x, y, 1, 1);
}
int KyraEngine_MR::inputSceneChange(int x, int y, int unk1, int unk2) {
uint16 curScene = _mainCharacter.sceneId;
_pathfinderFlag = 15;
if (!_unkHandleSceneChangeFlag) {
if (_savedMouseState == -4) {
if (_sceneList[curScene].exit4 != 0xFFFF) {
x = 4;
y = _sceneEnterY4;
_pathfinderFlag = 7;
}
} else if (_savedMouseState == -6) {
if (_sceneList[curScene].exit2 != 0xFFFF) {
x = 316;
y = _sceneEnterY2;
_pathfinderFlag = 7;
}
} else if (_savedMouseState == -7) {
if (_sceneList[curScene].exit1 != 0xFFFF) {
x = _sceneEnterX1;
y = _sceneEnterY1 - 2;
_pathfinderFlag = 14;
}
} else if (_savedMouseState == -5) {
if (_sceneList[curScene].exit3 != 0xFFFF) {
x = _sceneEnterX3;
y = 191;
_pathfinderFlag = 11;
}
}
}
if (ABS(_mainCharacter.x1 - x) < 4 && ABS(_mainCharacter.y1 - y) < 2) {
_pathfinderFlag = 0;
return 0;
}
int x1 = _mainCharacter.x1 & (~3);
int y1 = _mainCharacter.y1 & (~1);
x &= ~3;
y &= ~1;
int size = findWay(x1, y1, x, y, _movFacingTable, 600);
_pathfinderFlag = 0;
if (!size || size == 0x7D00)
return 0;
return trySceneChange(_movFacingTable, unk1, unk2);
}
void KyraEngine_MR::update() {
updateInput();
refreshAnimObjectsIfNeed();
updateMouse();
updateSpecialSceneScripts();
updateCommandLine();
updateItemAnimations();
_screen->updateScreen();
}
void KyraEngine_MR::updateWithText() {
updateInput();
updateMouse();
updateItemAnimations();
updateSpecialSceneScripts();
updateCommandLine();
restorePage3();
drawAnimObjects();
if (_chatTextEnabled && _chatText) {
int curPage = _screen->_curPage;
_screen->_curPage = 2;
objectChatPrintText(_chatText, _chatObject);
_screen->_curPage = curPage;
}
refreshAnimObjects(0);
_screen->updateScreen();
}
void KyraEngine_MR::updateMouse() {
int shape = 0, offsetX = 0, offsetY = 0;
Common::Point mouse = getMousePos();
bool hasItemCollision = checkItemCollision(mouse.x, mouse.y) != -1;
if (mouse.y > 187) {
bool setItemCursor = false;
if (_mouseState == -6) {
if (mouse.x < 311)
setItemCursor = true;
} else if (_mouseState == -5) {
if (mouse.x < _sceneMinX || mouse.x > _sceneMaxX)
setItemCursor = true;
} else if (_mouseState == -4) {
if (mouse.x > 8)
setItemCursor = true;
}
if (setItemCursor) {
setItemMouseCursor();
return;
}
}
if (_inventoryState) {
if (mouse.y >= 144)
return;
hideInventory();
}
if (hasItemCollision && _mouseState < -1 && _itemInHand < 0) {
_mouseState = kItemNone;
_itemInHand = kItemNone;
_screen->setMouseCursor(0, 0, _gameShapes[0]);
}
int type = 0;
if (mouse.y <= 199) {
if (mouse.x <= 8) {
if (_sceneExit4 != 0xFFFF) {
type = -4;
shape = 4;
offsetX = 0;
offsetY = 0;
}
} else if (mouse.x >= 311) {
if (_sceneExit2 != 0xFFFF) {
type = -6;
shape = 2;
offsetX = 13;
offsetY = 8;
}
} else if (mouse.y >= 171) {
if (_sceneExit3 != 0xFFFF) {
if (mouse.x >= _sceneMinX && mouse.x <= _sceneMaxX) {
type = -5;
shape = 3;
offsetX = 8;
offsetY = 13;
}
}
} else if (mouse.y <= 8) {
if (_sceneExit1 != 0xFFFF) {
type = -7;
shape = 1;
offsetX = 8;
offsetY = 0;
}
}
}
for (int i = 0; i < _specialExitCount; ++i) {
if (checkSpecialSceneExit(i, mouse.x, mouse.y)) {
switch (_specialExitTable[20+i]) {
case 0:
type = -7;
shape = 1;
offsetX = 8;
offsetY = 0;
break;
case 2:
type = -6;
shape = 2;
offsetX = 13;
offsetY = 8;
break;
case 4:
type = -5;
shape = 3;
offsetX = 8;
offsetY = 13;
break;
case 6:
type = -4;
shape = 4;
offsetX = 0;
offsetY = 8;
break;
default:
break;
}
}
}
if (type != 0 && type != _mouseState && !hasItemCollision) {
_mouseState = type;
_screen->setMouseCursor(offsetX, offsetY, _gameShapes[shape]);
} else if (type == 0 && _mouseState != _itemInHand && mouse.x > 8 && mouse.x < 311 && mouse.y < 171 && mouse.y > 8) {
setItemMouseCursor();
} else if (mouse.y > 187 && _mouseState > -4 && type == 0 && !_inventoryState) {
showInventory();
}
}
#pragma mark -
void KyraEngine_MR::makeCharFacingMouse() {
if (_mainCharacter.x1 > _mouseX)
_mainCharacter.facing = 5;
else
_mainCharacter.facing = 3;
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
updateCharacterAnim(0);
refreshAnimObjectsIfNeed();
}
#pragma mark -
int KyraEngine_MR::getDrawLayer(int x, int y) {
int layer = _screen->getLayer(x, y) - 1;
layer = _sceneDatLayerTable[layer];
return MAX(0, MIN(layer, 6));
}
int KyraEngine_MR::getScale(int x, int y) {
return _scaleTable[_screen->getLayer(x, y) - 1];
}
#pragma mark -
void KyraEngine_MR::backUpGfxRect32x32(int x, int y) {
_screen->copyRegionToBuffer(_screen->_curPage, x, y, 32, 32, _gfxBackUpRect);
}
void KyraEngine_MR::restoreGfxRect32x32(int x, int y) {
_screen->copyBlockToPage(_screen->_curPage, x, y, 32, 32, _gfxBackUpRect);
}
#pragma mark -
int KyraEngine_MR::loadLanguageFile(const char *file, uint8 *&buffer) {
delete[] buffer;
buffer = 0;
uint32 size = 0;
Common::String nBuf = file;
nBuf += _languageExtension[_lang];
buffer = _res->fileData(nBuf.c_str(), &size);
return buffer ? size : 0;
}
uint8 *KyraEngine_MR::getTableEntry(uint8 *buffer, int id) {
uint16 tableEntries = READ_LE_UINT16(buffer);
const uint16 *indexTable = (const uint16 *)(buffer + 2);
const uint16 *offsetTable = indexTable + tableEntries;
int num = 0;
while (id != READ_LE_UINT16(indexTable)) {
++indexTable;
++num;
}
return buffer + READ_LE_UINT16(offsetTable + num);
}
void KyraEngine_MR::getTableEntry(Common::SeekableReadStream *stream, int id, char *dst) {
stream->seek(0, SEEK_SET);
uint16 tableEntries = stream->readUint16LE();
int num = 0;
while (id != stream->readUint16LE())
++num;
stream->seek(2+tableEntries*2+num*2, SEEK_SET);
stream->seek(stream->readUint16LE(), SEEK_SET);
char c = 0;
while ((c = stream->readByte()) != 0)
*dst++ = c;
*dst = 0;
}
#pragma mark -
bool KyraEngine_MR::talkObjectsInCurScene() {
for (int i = 0; i < 88; ++i) {
if (_talkObjectList[i].sceneId == _mainCharacter.sceneId)
return true;
}
return false;
}
#pragma mark -
bool KyraEngine_MR::updateScore(int scoreId, int strId) {
int scoreIndex = (scoreId >> 3);
int scoreBit = scoreId & 7;
if ((_scoreFlagTable[scoreIndex] & (1 << scoreBit)) != 0)
return false;
setNextIdleAnimTimer();
_scoreFlagTable[scoreIndex] |= (1 << scoreBit);
_screen->hideMouse();
strcpy(_stringBuffer, (const char *)getTableEntry(_scoreFile, strId));
strcat(_stringBuffer, ": ");
assert(scoreId < _scoreTableSize);
int count = _scoreTable[scoreId];
if (count > 0)
scoreIncrease(count, _stringBuffer);
_screen->showMouse();
setNextIdleAnimTimer();
return true;
}
void KyraEngine_MR::scoreIncrease(int count, const char *str) {
int drawOld = 1;
_screen->hideMouse();
showMessage(str, 0xFF, 0xF0);
const int x = getScoreX(str);
for (int i = 0; i < count; ++i) {
int oldScore = _score;
int newScore = ++_score;
if (newScore > _scoreMax) {
_score = _scoreMax;
break;
}
drawScoreCounting(oldScore, newScore, drawOld, x);
if (_inventoryState)
drawScore(0, 215, 191);
_screen->updateScreen();
delay(20, true);
snd_playSoundEffect(0x0E, 0xC8);
drawOld = 0;
}
_screen->showMouse();
}
#pragma mark -
void KyraEngine_MR::changeChapter(int newChapter, int sceneId, int malcolmShapes, int facing) {
resetItemList();
_currentChapter = newChapter;
runStartupScript(newChapter, 0);
_mainCharacter.dlgIndex = 0;
_malcolmsMood = 1;
memset(_newSceneDlgState, 0, sizeof(_newSceneDlgState));
if (malcolmShapes >= 0)
loadCharacterShapes(malcolmShapes);
enterNewScene(sceneId, facing, 0, 0, 0);
}
#pragma mark -
bool KyraEngine_MR::skipFlag() const {
if (!_configSkip)
return false;
return KyraEngine_v2::skipFlag();
}
void KyraEngine_MR::resetSkipFlag(bool removeEvent) {
if (!_configSkip) {
if (removeEvent)
_eventList.clear();
return;
}
KyraEngine_v2::resetSkipFlag(removeEvent);
}
#pragma mark -
void KyraEngine_MR::registerDefaultSettings() {
KyraEngine_v1::registerDefaultSettings();
// Most settings already have sensible defaults. This one, however, is
// specific to the Kyra engine.
ConfMan.registerDefault("walkspeed", 5);
ConfMan.registerDefault("studio_audience", true);
ConfMan.registerDefault("skip_support", true);
ConfMan.registerDefault("helium_mode", false);
// 0 - best, 1 - mid, 2 - low
ConfMan.registerDefault("video_quality", 0);
}
void KyraEngine_MR::writeSettings() {
switch (_lang) {
case 1:
_flags.lang = Common::FR_FRA;
break;
case 2:
_flags.lang = Common::DE_DEU;
break;
case 0:
default:
_flags.lang = Common::EN_ANY;
}
if (_flags.lang == _flags.replacedLang && _flags.fanLang != Common::UNK_LANG)
_flags.lang = _flags.fanLang;
ConfMan.set("language", Common::getLanguageCode(_flags.lang));
ConfMan.setBool("studio_audience", _configStudio);
ConfMan.setBool("skip_support", _configSkip);
ConfMan.setBool("helium_mode", _configHelium);
KyraEngine_v1::writeSettings();
}
void KyraEngine_MR::readSettings() {
KyraEngine_v2::readSettings();
_configStudio = ConfMan.getBool("studio_audience");
_configSkip = ConfMan.getBool("skip_support");
_configHelium = ConfMan.getBool("helium_mode");
_configVQAQuality = CLIP(ConfMan.getInt("video_quality"), 0, 2);
}
} // End of namespace Kyra