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https://github.com/libretro/scummvm.git
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84 lines
2.3 KiB
C++
84 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef PRIVATE_SYMBOL_H
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#define PRIVATE_SYMBOL_H
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#include "common/str.h"
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#include "common/hash-str.h"
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#include "common/hash-ptr.h"
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#include "common/queue.h"
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#include "common/list.h"
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#include "common/array.h"
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#include "common/rect.h"
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namespace Private {
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typedef struct Symbol { /* symbol table entry */
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Common::String *name;
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short type; /* NAME, NUM, STRING or RECT */
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union {
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int val; /* NAME or NUM */
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const char *str; /* STRING */
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Common::Rect *rect; /* RECT */
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} u;
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} Symbol;
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// Symbols
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void setSymbol(Symbol *, int);
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typedef Common::HashMap<Common::String, Symbol *> SymbolMap;
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typedef Common::List<Common::String> NameList;
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typedef Common::List<Symbol *> ConstantList;
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typedef Common::Queue<Common::String> StringQueue;
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typedef Common::Queue<Common::Rect *> RectQueue;
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class SymbolMaps {
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private:
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StringQueue stringToDefine;
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RectQueue rectToDefine;
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public:
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SymbolMap settings;
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SymbolMap variables;
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SymbolMap cursors;
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SymbolMap locations;
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SymbolMap rects;
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ConstantList constants;
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NameList variableList;
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NameList locationList;
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Symbol *constant(int t, int d, const char *s);
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Symbol *lookupVariable(Common::String *n);
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Symbol *lookupRect(Common::String *n);
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Symbol *lookupName(const char *n);
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void installAll(const char *n);
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void defineSymbol(const char *, Common::Rect *);
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};
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} // End of namespace Private
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#endif
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