scummvm/engines/wintermute/base
Tobia Tesan dfe465e26b WINTERMUTE: Introduce WMEGameDescription
I aped what has been done with AGS: in engines/agi/detection.cpp, adding
a struct that includes ADGameDescription at the beginning.

This is also recommended in advancedDetector.h
2014-11-04 17:52:01 +01:00
..
file
font WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
gfx ENGINES: Fix some Doxygen comments that seem wrong. 2014-08-29 03:28:43 +02:00
particles
scriptables
sound Merge pull request #514 from tobiatesan/fix_audio_loop 2014-10-04 20:34:16 +02:00
base_active_rect.cpp
base_active_rect.h
base_dynamic_buffer.cpp
base_dynamic_buffer.h
base_engine.cpp WINTERMUTE: Introduce WMEGameDescription 2014-11-04 17:52:01 +01:00
base_engine.h WINTERMUTE: Introduce WMEGameDescription 2014-11-04 17:52:01 +01:00
base_fader.cpp
base_fader.h
base_file_manager.cpp WME: added few more games. added ability to detect from exe files. 2014-07-22 21:22:45 +02:00
base_file_manager.h WME: added few more games. added ability to detect from exe files. 2014-07-22 21:22:45 +02:00
base_frame.cpp WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_frame.h WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_game_music.cpp
base_game_music.h
base_game_settings.cpp WINTERMUTE: Save the names of any language files that are loaded. (Fix bug #6651) 2014-09-03 17:47:49 +02:00
base_game_settings.h WINTERMUTE: Save the names of any language files that are loaded. (Fix bug #6651) 2014-09-03 17:47:49 +02:00
base_game.cpp WINTERMUTE: Save the names of any language files that are loaded. (Fix bug #6651) 2014-09-03 17:47:49 +02:00
base_game.h
base_keyboard_state.cpp
base_keyboard_state.h
base_named_object.cpp
base_named_object.h
base_object.cpp WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_object.h WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_parser.cpp
base_parser.h
base_persistence_manager.cpp WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_persistence_manager.h
base_point.cpp
base_point.h
base_quick_msg.cpp
base_quick_msg.h
base_region.cpp
base_region.h
base_script_holder.cpp
base_script_holder.h
base_scriptable.cpp
base_scriptable.h
base_sprite.cpp WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_sprite.h WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_string_table.cpp WINTERMUTE: Silence GCC signed/unsigned comparison warning 2014-09-03 18:08:38 +02:00
base_string_table.h WINTERMUTE: Save the names of any language files that are loaded. (Fix bug #6651) 2014-09-03 17:47:49 +02:00
base_sub_frame.cpp WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_sub_frame.h WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_surface_storage.cpp
base_surface_storage.h
base_transition_manager.cpp
base_transition_manager.h
base_viewport.cpp
base_viewport.h
base.cpp
base.h
save_thumb_helper.cpp
save_thumb_helper.h
saveload.cpp
saveload.h
timer.cpp
timer.h