mirror of
https://github.com/libretro/scummvm.git
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50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "backends/networking/browser/openurl.h"
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#include <CoreFoundation/CFBundle.h>
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#include <ApplicationServices/ApplicationServices.h>
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namespace Networking {
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namespace Browser {
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using namespace std;
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bool openUrl(const Common::String &url) {
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CFURLRef urlRef = CFURLCreateWithBytes (
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NULL,
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(UInt8*)url.c_str(),
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url.size(),
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kCFStringEncodingASCII,
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NULL
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);
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int result = LSOpenCFURLRef(urlRef, 0);
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CFRelease(urlRef);
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return result == 0;
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}
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} // End of namespace Browser
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} // End of namespace Networking
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