mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 14:50:17 +00:00
66e9d4f5e8
svn-id: r30664
264 lines
7.3 KiB
C++
264 lines
7.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "lure/strings.h"
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#include "lure/disk.h"
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#include "lure/lure.h"
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#include "lure/res.h"
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#include "lure/room.h"
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#include "common/endian.h"
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namespace Lure {
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StringData *int_strings = NULL;
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StringData::StringData() {
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int_strings = this;
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Disk &disk = Disk::getReference();
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for (uint8 ctr = 0; ctr < MAX_NUM_CHARS; ++ctr) _chars[ctr] = NULL;
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_numChars = 0;
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_names = Disk::getReference().getEntry(NAMES_RESOURCE_ID);
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_strings[0] = disk.getEntry(STRINGS_RESOURCE_ID);
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_strings[1] = disk.getEntry(STRINGS_2_RESOURCE_ID);
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_strings[2] = disk.getEntry(STRINGS_3_RESOURCE_ID);
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// Add in the list of bit sequences, and what characters they represent
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MemoryBlock *decoderList = disk.getEntry(STRING_DECODER_RESOURCE_ID);
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const char *p = (const char *) decoderList->data();
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while ((byte)*p != 0xff) {
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char ascii = *p++;
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add(p, ascii);
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p += strlen(p) + 1;
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}
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delete decoderList;
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}
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StringData::~StringData() {
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int_strings = NULL;
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for (uint8 ctr = 0; ctr < MAX_NUM_CHARS; ++ctr)
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if (_chars[ctr]) delete _chars[ctr];
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else break;
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delete _names;
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delete _strings[0];
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delete _strings[1];
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delete _strings[2];
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}
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StringData &StringData::getReference() {
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return *int_strings;
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}
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void StringData::add(const char *sequence, char ascii) {
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uint32 value = 0;
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for (uint8 index = 0; index < strlen(sequence); ++index) {
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if (sequence[index] == '1')
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value |= (1 << index);
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else if (sequence[index] != '0')
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error("Invalid character in string bit-stream sequence");
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}
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if (_numChars == MAX_NUM_CHARS)
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error("Max characters too lower in string decoder");
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_chars[_numChars++] = new CharacterEntry(strlen(sequence), value, ascii);
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}
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byte StringData::readBit() {
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byte result = ((*_srcPos & _bitMask) != 0) ? 1 : 0;
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_bitMask >>= 1;
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if (_bitMask == 0) {
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_bitMask = 0x80;
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++_srcPos;
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}
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return result;
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}
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bool StringData::initPosition(uint16 stringId) {
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uint16 roomNumber = Room::getReference().roomNumber();
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if ((roomNumber >= 0x2A) && (stringId >= STRING_ID_RANGE) && (stringId < STRING_ID_UPPER))
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stringId = 0x76;
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if ((roomNumber < 0x2A) && (stringId >= STRING_ID_UPPER))
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stringId = 0x76;
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if (stringId < STRING_ID_RANGE)
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_stringTable = _strings[0]->data();
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else if (stringId < STRING_ID_RANGE*2) {
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stringId -= STRING_ID_RANGE;
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_stringTable = _strings[1]->data();
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} else {
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stringId -= STRING_ID_RANGE * 2;
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_stringTable = _strings[2]->data();
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}
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_srcPos = _stringTable + 4;
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uint32 total = 0;
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int numLoops = stringId >> 5;
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for (int ctr = 0; ctr < numLoops; ++ctr) {
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total += READ_LE_UINT16(_srcPos);
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_srcPos += sizeof(uint16);
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}
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numLoops = stringId & 0x1f;
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if (numLoops!= 0) {
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byte *tempPtr = _stringTable + (stringId & 0xffe0) + READ_LE_UINT16(_stringTable);
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for (int ctr = 0; ctr < numLoops; ++ctr) {
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byte v = *tempPtr++;
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if ((v & 0x80) == 0) {
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total += v;
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} else {
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total += (v & 0x7f) << 3;
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}
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}
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}
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_bitMask = 0x80;
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if ((total & 3) != 0)
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_bitMask >>= (total & 3) * 2;
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_srcPos = _stringTable + (total >> 2) + READ_LE_UINT16(_stringTable + 2);
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// Final positioning to start of string
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for (;;) {
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if (readBit() == 0) break;
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_srcPos += 2;
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}
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return readBit() != 0;
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}
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// readCharatcer
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// Reads the next character from the input bit stream
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char StringData::readCharacter() {
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uint32 searchValue = 0;
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// Loop through an increasing number of bits
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for (uint8 numBits = 1; numBits <= 18; ++numBits) {
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searchValue |= readBit() << (numBits - 1);
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// Scan through list for a match
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for (int index = 0; _chars[index] != NULL; ++index) {
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if ((_chars[index]->_numBits == numBits) &&
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(_chars[index]->_sequence == searchValue))
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return _chars[index]->_ascii;
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}
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}
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error("Unknown bit sequence encountered when decoding string");
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return 0;
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}
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void StringData::getString(uint16 stringId, char *dest, const char *hotspotName,
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const char *characterName, int hotspotArticle, int characterArticle) {
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debugC(ERROR_INTERMEDIATE, kLureDebugStrings,
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"StringData::getString stringId=%xh hotspot=%d,%s character=%d,%s",
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stringId, hotspotArticle, hotspotName, characterArticle, characterName);
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StringList &stringList = Resources::getReference().stringList();
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char ch;
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strcpy(dest, "");
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char *destPos = dest;
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stringId &= 0x1fff; // Strip off any article identifier
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if (stringId == 0) return;
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bool includeArticles = initPosition(stringId);
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uint32 charOffset = _srcPos - _stringTable;
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uint8 charBitMask = _bitMask;
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ch = readCharacter();
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while (ch != '\0') {
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if (ch == '%') {
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// Copy over hotspot or action
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ch = readCharacter();
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const char *p = (ch == '1') ? hotspotName : characterName;
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int article = !includeArticles ? 0 : ((ch == '1') ? hotspotArticle : characterArticle);
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if (p != NULL) {
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if (article > 0) {
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strcpy(destPos, stringList.getString(S_ARTICLE_LIST + article - 1));
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strcat(destPos, p);
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} else {
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strcpy(destPos, p);
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}
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destPos += strlen(destPos);
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debugC(ERROR_DETAILED, kLureDebugStrings, "String data %xh/%.2xh val=%.2xh name=%s",
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charOffset, charBitMask, (uint8)ch, p);
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}
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} else if ((uint8) ch >= 0xa0) {
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const char *p = getName((uint8) ch - 0xa0);
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strcpy(destPos, p);
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destPos += strlen(p);
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debugC(ERROR_DETAILED, kLureDebugStrings, "String data %xh/%.2xh val=%.2xh sequence='%s'",
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charOffset, charBitMask, (uint8)ch, p);
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} else {
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*destPos++ = ch;
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debugC(ERROR_DETAILED, kLureDebugStrings, "String data %xh/%.2xh val=%.2xh char=%c",
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charOffset, charBitMask, (uint8)ch, ch);
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}
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charOffset = _srcPos - _stringTable;
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charBitMask = _bitMask;
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// WORKAROUND: Italian version had an unterminated Look description for Prisoner after cutting sack
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if ((charOffset == 0x1a08) && (charBitMask == 1) &&
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(LureEngine::getReference().getLanguage() == IT_ITA))
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// Hardcode for end of string
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ch = '\0';
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else
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// All other character reads
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ch = readCharacter();
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}
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debugC(ERROR_DETAILED, kLureDebugStrings, "String data %xh/%.2xh val=%.2xh EOS",
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charOffset, charBitMask, ch);
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*destPos = '\0';
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}
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// getName
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// Returns the name or fragment of word at the specified index in the names resource
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char *StringData::getName(uint8 nameIndex) {
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uint16 numNames = READ_LE_UINT16(_names->data()) / 2;
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if (nameIndex >= numNames)
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error("Invalid name index was passed to getCharacterName");
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uint16 nameStart = READ_LE_UINT16(_names->data() + (nameIndex * 2));
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return (char *) (_names->data() + nameStart);
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}
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} // namespace Lure
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