scummvm/backends/graphics
2019-11-23 17:04:39 +00:00
..
androidsdl ANDROIDSDL: add androidsdl backend 2016-05-19 20:33:27 +02:00
dinguxsdl DINGUX: Implement horizontal shake 2019-11-20 11:13:03 -08:00
gph GPH: Implement horizontal shake 2019-11-20 11:13:03 -08:00
linuxmotosdl LINUXMOTO: Hopefully Fix Compilation 2019-11-23 17:04:39 +00:00
maemosdl MAEMO: Minor cleanup 2019-07-08 11:11:45 -05:00
null GRAPHICS: Add interface for horizontal shake 2019-11-19 00:20:40 +01:00
opengl GRAPHICS: Add interface for horizontal shake 2019-11-19 00:20:40 +01:00
openglsdl OPENGL: Implement high DPI support on Android (#1895) 2019-11-01 13:39:46 +02:00
openpandora OPENPANDORA: Remove duplicated loadGFXMode code 2017-10-15 15:52:11 -05:00
psp2sdl OPENGL: Implement high DPI support on Android (#1895) 2019-11-01 13:39:46 +02:00
samsungtvsdl BACKENDS: Fix up graphics manager ports with const & override where appropriate 2017-10-15 13:24:21 -05:00
sdl BACKENDS: Remove the Windows CE port 2019-11-17 22:33:56 +01:00
surfacesdl SDL: Implement horizontal shake 2019-11-19 00:20:40 +01:00
symbiansdl GUI: Check if fullscreen is available at runtime 2019-08-18 06:21:28 +03:00
default-palette.h BACKENDS: Constify PaletteManager::grabPalette implementations 2017-10-15 13:47:19 -05:00
graphics.h GRAPHICS: Add interface for horizontal shake 2019-11-19 00:20:40 +01:00
windowed.h SDL: Implement horizontal shake 2019-11-19 00:20:40 +01:00