scummvm/engines/lab
2015-12-27 11:30:56 +01:00
..
anim.cpp LAB: Add an access function to make _headerData a private member of Anim 2015-12-26 13:53:11 +01:00
anim.h LAB: Remove useless virtual keywords 2015-12-26 21:30:55 +01:00
configure.engine LAB: Correct engine name spelling. No functional change. 2015-12-23 21:34:09 +01:00
console.cpp LAB: Use friendlier names for lists 2015-12-25 14:12:05 +02:00
console.h LAB: Extend the scene_resources command and add the find_action command 2015-12-23 21:43:16 +01:00
detection.cpp LAB: The fonts folder is unused in PC versions, so remove its detection 2015-12-25 15:11:03 +02:00
dispman.cpp LAB: Clean up Image._imageData memory handling 2015-12-26 21:59:10 +01:00
dispman.h LAB: Make private some DispMan functions and variables, some renaming 2015-12-26 14:27:53 +01:00
engine.cpp LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
eventman.cpp LAB: Init the mouse in the center of the screen 2015-12-27 11:30:56 +01:00
eventman.h LAB: Remove an unused function in EventManager 2015-12-26 20:41:30 +01:00
image.cpp LAB: Clean up Image._imageData memory handling 2015-12-26 21:59:10 +01:00
image.h LAB: Clean up Image._imageData memory handling 2015-12-26 21:59:10 +01:00
interface.cpp LAB: Remove an unused function in EventManager 2015-12-26 20:41:30 +01:00
intro.cpp LAB: Fix glitch when skipping intro 2015-12-26 23:11:04 +01:00
intro.h LAB: Handle intro font in intro constructor and destructor 2015-12-24 02:03:00 +01:00
lab.cpp LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
lab.h LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
labsets.cpp LAB: Replace char* by Common::String in several functions 2015-12-23 21:35:31 +01:00
labsets.h LAB: Replace char* by Common::String in several functions 2015-12-23 21:35:31 +01:00
map.cpp LAB: Use an enum for special room ids 2015-12-27 01:05:43 +01:00
module.mk LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
music.cpp LAB: Clean up sound effect looping, starting and stopping code 2015-12-26 12:45:48 +02:00
music.h LAB: Clean up sound effect looping, starting and stopping code 2015-12-26 12:45:48 +02:00
processroom.cpp LAB: Remove type ConstDataPtr, add consts 2015-12-26 15:14:37 +01:00
processroom.h LAB: Remove useless pragma 2015-12-27 01:30:00 +01:00
resource.cpp LAB: Use friendlier names for lists 2015-12-25 14:12:05 +02:00
resource.h LAB: Use friendlier names for lists 2015-12-25 14:12:05 +02:00
savegame.cpp LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
special.cpp LAB: Review the variable types used in Special, reduce the scope of some variables 2015-12-27 11:20:54 +01:00
speciallocks.cpp LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
speciallocks.h LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
utils.cpp LAB: Use int in for loops, instead of uint16 2015-12-23 21:43:17 +01:00
utils.h LAB: Move some more comments to header files 2015-12-23 21:35:33 +01:00