2010-11-23 11:47:52 +00:00

517 lines
22 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "msbuild.h"
#include <fstream>
#include <algorithm>
namespace CreateProjectTool {
//////////////////////////////////////////////////////////////////////////
// MSBuild Provider (Visual Studio 2010)
//////////////////////////////////////////////////////////////////////////
MSBuildProvider::MSBuildProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
: MSVCProvider(global_warnings, project_warnings, version) {
}
const char *MSBuildProvider::getProjectExtension() {
return ".vcxproj";
}
const char *MSBuildProvider::getPropertiesExtension() {
return ".props";
}
int MSBuildProvider::getVisualStudioVersion() {
return 2010;
}
#define OUTPUT_CONFIGURATION_MSBUILD(config, platform) \
(project << "\t\t<ProjectConfiguration Include=\"" << config << "|" << platform << "\">\n" \
"\t\t\t<Configuration>" << config << "</Configuration>\n" \
"\t\t\t<Platform>" << platform << "</Platform>\n" \
"\t\t</ProjectConfiguration>\n")
#define OUTPUT_CONFIGURATION_TYPE_MSBUILD(config) \
(project << "\t<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"Configuration\">\n" \
"\t\t<ConfigurationType>" << (name == "scummvm" ? "Application" : "StaticLibrary") << "</ConfigurationType>\n" \
"\t</PropertyGroup>\n")
#define OUTPUT_PROPERTIES_MSBUILD(config, properties) \
(project << "\t<ImportGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"PropertySheets\">\n" \
"\t\t<Import Project=\"$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props\" Condition=\"exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n" \
"\t\t<Import Project=\"" << properties << "\" />\n" \
"\t</ImportGroup>\n")
void MSBuildProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
const StringList &includeList, const StringList &excludeList) {
const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
std::ofstream project(projectFile.c_str());
if (!project)
error("Could not open \"" + projectFile + "\" for writing");
project << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
"\t<ItemGroup Label=\"ProjectConfigurations\">\n";
OUTPUT_CONFIGURATION_MSBUILD("Debug", "Win32");
OUTPUT_CONFIGURATION_MSBUILD("Debug", "x64");
OUTPUT_CONFIGURATION_MSBUILD("Analysis", "Win32");
OUTPUT_CONFIGURATION_MSBUILD("Analysis", "x64");
OUTPUT_CONFIGURATION_MSBUILD("Release", "Win32");
OUTPUT_CONFIGURATION_MSBUILD("Release", "x64");
project << "\t</ItemGroup>\n";
// Project name & Guid
project << "\t<PropertyGroup Label=\"Globals\">\n"
"\t\t<ProjectGuid>{" << uuid << "}</ProjectGuid>\n"
"\t\t<RootNamespace>" << name << "</RootNamespace>\n"
"\t\t<Keyword>Win32Proj</Keyword>\n"
"\t</PropertyGroup>\n";
// Shared configuration
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n";
OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|Win32");
OUTPUT_CONFIGURATION_TYPE_MSBUILD("Analysis|Win32");
OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|Win32");
OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|x64");
OUTPUT_CONFIGURATION_TYPE_MSBUILD("Analysis|x64");
OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|x64");
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n"
"\t<ImportGroup Label=\"ExtensionSettings\">\n"
"\t</ImportGroup>\n";
OUTPUT_PROPERTIES_MSBUILD("Release|Win32", "ScummVM_Release.props");
OUTPUT_PROPERTIES_MSBUILD("Analysis|Win32", "ScummVM_Analysis.props");
OUTPUT_PROPERTIES_MSBUILD("Debug|Win32", "ScummVM_Debug.props");
OUTPUT_PROPERTIES_MSBUILD("Release|x64", "ScummVM_Release64.props");
OUTPUT_PROPERTIES_MSBUILD("Analysis|x64", "ScummVM_Analysis64.props");
OUTPUT_PROPERTIES_MSBUILD("Debug|x64", "ScummVM_Debug64.props");
project << "\t<PropertyGroup Label=\"UserMacros\" />\n";
// Project-specific settings (analysis uses debug properties)
outputProjectSettings(project, name, setup, false, true, false);
outputProjectSettings(project, name, setup, false, true, true);
outputProjectSettings(project, name, setup, true, true, false);
outputProjectSettings(project, name, setup, false, false, false);
outputProjectSettings(project, name, setup, false, false, true);
outputProjectSettings(project, name, setup, true, false, false);
// Files
std::string modulePath;
if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
modulePath = moduleDir.substr(setup.srcDir.size());
if (!modulePath.empty() && modulePath.at(0) == '/')
modulePath.erase(0, 1);
}
if (modulePath.size())
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
else
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
// Output references for scummvm project
if (name == "scummvm")
writeReferences(project);
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n"
"\t<ImportGroup Label=\"ExtensionTargets\">\n"
"\t</ImportGroup>\n"
"</Project>\n";
// Output filter file if necessary
createFiltersFile(setup, name);
}
#define OUTPUT_FILTER_MSBUILD(files, action) \
if (!files.empty()) { \
filters << "\t<ItemGroup>\n"; \
for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \
if ((*entry).filter != "") { \
filters << "\t\t<" action " Include=\"" << (*entry).path << "\">\n" \
"\t\t\t<Filter>" << (*entry).filter << "</Filter>\n" \
"\t\t</" action ">\n"; \
} else { \
filters << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \
} \
} \
filters << "\t</ItemGroup>\n"; \
}
void MSBuildProvider::createFiltersFile(const BuildSetup &setup, const std::string &name) {
// No filters => no need to create a filter file
if (_filters.empty())
return;
// Sort all list alphabetically
_filters.sort();
_compileFiles.sort();
_includeFiles.sort();
_otherFiles.sort();
_resourceFiles.sort();
_asmFiles.sort();
const std::string filtersFile = setup.outputDir + '/' + name + getProjectExtension() + ".filters";
std::ofstream filters(filtersFile.c_str());
if (!filters)
error("Could not open \"" + filtersFile + "\" for writing");
filters << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n";
// Output the list of filters
filters << "\t<ItemGroup>\n";
for (std::list<std::string>::iterator filter = _filters.begin(); filter != _filters.end(); ++filter) {
filters << "\t\t<Filter Include=\"" << *filter << "\">\n"
"\t\t\t<UniqueIdentifier>" << createUUID() << "</UniqueIdentifier>\n"
"\t\t</Filter>\n";
}
filters << "\t</ItemGroup>\n";
// Output files
OUTPUT_FILTER_MSBUILD(_compileFiles, "ClCompile")
OUTPUT_FILTER_MSBUILD(_includeFiles, "ClInclude")
OUTPUT_FILTER_MSBUILD(_otherFiles, "None")
OUTPUT_FILTER_MSBUILD(_resourceFiles, "ResourceCompile")
OUTPUT_FILTER_MSBUILD(_asmFiles, "CustomBuild")
filters << "</Project>";
}
void MSBuildProvider::writeReferences(std::ofstream &output) {
output << "\t<ItemGroup>\n";
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
if (i->first == "scummvm")
continue;
output << "\t<ProjectReference Include=\"" << i->first << ".vcxproj\">\n"
"\t\t<Project>{" << i->second << "}</Project>\n"
"\t</ProjectReference>\n";
}
output << "\t</ItemGroup>\n";
}
void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
const std::string configuration = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
// Check for project-specific warnings:
std::map<std::string, StringList>::iterator warningsIterator = _projectWarnings.find(name);
// Nothing to add here, move along!
if (name != "scummvm" && name != "sword25" && name != "tinsel" && warningsIterator == _projectWarnings.end())
return;
std::string warnings = "";
if (warningsIterator != _projectWarnings.end())
for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
warnings += *i + ';';
project << "\t<ItemDefinitionGroup Condition=\"'$(Configuration)|$(Platform)'=='" << configuration << "|" << (isWin32 ? "Win32" : "x64") << "'\">\n"
"\t\t<ClCompile>\n";
// Compile configuration
if (name == "scummvm" || name == "sword25") {
project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n";
} else {
if (name == "tinsel" && !isRelease)
project << "\t\t\t<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n";
if (warningsIterator != _projectWarnings.end())
project << "\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n";
}
project << "\t\t</ClCompile>\n";
// Link configuration for scummvm project
if (name == "scummvm") {
std::string libraries;
for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
libraries += *i + ".lib;";
project << "\t\t<Link>\n"
"\t\t\t<OutputFile>$(OutDir)scummvm.exe</OutputFile>\n"
"\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n"
"\t\t</Link>\n";
if (setup.runBuildEvents) {
// Only generate revision number in debug builds
if (!isRelease) {
project << "\t\t<PreBuildEvent>\n"
"\t\t\t<Message>Generate internal_version.h</Message>\n"
"\t\t\t<Command>" << getPreBuildEvent() << "</Command>\n"
"\t\t</PreBuildEvent>\n";
}
// Copy data files to the build folder
project << "\t\t<PostBuildEvent>\n"
"\t\t\t<Message>Copy data files to the build folder</Message>\n"
"\t\t\t<Command>" << getPostBuildEvent(isWin32) << "</Command>\n"
"\t\t</PostBuildEvent>\n";
}
}
project << "\t</ItemDefinitionGroup>\n";
}
void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix) {
std::string warnings;
for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
warnings += *i + ';';
std::string definesList;
for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i)
definesList += *i + ';';
properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
"\t<PropertyGroup>\n"
"\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n"
"\t\t<_PropertySheetDisplayName>ScummVM_Global</_PropertySheetDisplayName>\n"
"\t\t<ExecutablePath>$(SCUMMVM_LIBS)\\bin;$(ExecutablePath)</ExecutablePath>\n"
"\t\t<LibraryPath>$(SCUMMVM_LIBS)\\lib\\" << (bits == 32 ? "x86" : "x64") << ";$(LibraryPath)</LibraryPath>\n"
"\t\t<IncludePath>$(SCUMMVM_LIBS)\\include;$(IncludePath)</IncludePath>\n"
"\t\t<OutDir>$(Configuration)" << bits << "\\</OutDir>\n"
"\t\t<IntDir>$(Configuration)" << bits << "/$(ProjectName)\\</IntDir>\n"
"\t</PropertyGroup>\n"
"\t<ItemDefinitionGroup>\n"
"\t\t<ClCompile>\n"
"\t\t\t<DisableLanguageExtensions>true</DisableLanguageExtensions>\n"
"\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n"
"\t\t\t<AdditionalIncludeDirectories>$(SCUMMVM_LIBS)\\include;" << prefix << ";" << prefix << "\\engines;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
"\t\t\t<PreprocessorDefinitions>" << definesList << "%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
"\t\t\t<ExceptionHandling></ExceptionHandling>\n"
"\t\t\t<RuntimeTypeInfo>false</RuntimeTypeInfo>\n"
"\t\t\t<WarningLevel>Level4</WarningLevel>\n"
"\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
"\t\t\t<CompileAs>Default</CompileAs>\n"
"\t\t</ClCompile>\n"
"\t\t<Link>\n"
"\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
"\t\t\t<SubSystem>Console</SubSystem>\n"
"\t\t\t<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n"
"\t\t</Link>\n"
"\t\t<ResourceCompile>\n"
"\t\t\t<PreprocessorDefinitions>HAS_INCLUDE_SET;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
"\t\t\t<AdditionalIncludeDirectories>" << prefix << ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
"\t\t</ResourceCompile>\n"
"\t</ItemDefinitionGroup>\n"
"</Project>\n";
properties.flush();
}
void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
const std::string outputBitness = (isWin32 ? "32" : "64");
std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
if (!properties)
error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
"\t<ImportGroup Label=\"PropertySheets\">\n"
"\t\t<Import Project=\"ScummVM_Global" << (isWin32 ? "" : "64") << ".props\" />\n"
"\t</ImportGroup>\n"
"\t<PropertyGroup>\n"
"\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n"
"\t\t<_PropertySheetDisplayName>ScummVM_" << outputType << outputBitness << "</_PropertySheetDisplayName>\n"
"\t\t<LinkIncremental>" << (isRelease ? "false" : "true") << "</LinkIncremental>\n"
"\t</PropertyGroup>\n"
"\t<ItemDefinitionGroup>\n"
"\t\t<ClCompile>\n";
if (isRelease) {
properties << "\t\t\t<IntrinsicFunctions>true</IntrinsicFunctions>\n"
"\t\t\t<WholeProgramOptimization>true</WholeProgramOptimization>\n"
"\t\t\t<PreprocessorDefinitions>WIN32;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
"\t\t\t<StringPooling>true</StringPooling>\n"
"\t\t\t<BufferSecurityCheck>false</BufferSecurityCheck>\n"
"\t\t\t<DebugInformationFormat></DebugInformationFormat>\n"
"\t\t\t<EnablePREfast>" << (enableAnalysis ? "true" : "false") << "</EnablePREfast>\n"
"\t\t</ClCompile>\n"
"\t\t<Link>\n"
"\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
"\t\t\t<SetChecksum>true</SetChecksum>\n";
} else {
properties << "\t\t\t<Optimization>Disabled</Optimization>\n"
"\t\t\t<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
"\t\t\t<MinimalRebuild>true</MinimalRebuild>\n"
"\t\t\t<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n"
"\t\t\t<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\n"
"\t\t\t<FunctionLevelLinking>true</FunctionLevelLinking>\n"
"\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
"\t\t\t<DebugInformationFormat>" << (isWin32 ? "EditAndContinue" : "ProgramDatabase") << "</DebugInformationFormat>\n" // For x64 format Edit and continue is not supported, thus we default to Program Database
"\t\t\t<EnablePREfast>" << (enableAnalysis ? "true" : "false") << "</EnablePREfast>\n"
"\t\t</ClCompile>\n"
"\t\t<Link>\n"
"\t\t\t<GenerateDebugInformation>true</GenerateDebugInformation>\n"
"\t\t\t<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n";
}
properties << "\t\t</Link>\n"
"\t</ItemDefinitionGroup>\n"
"</Project>\n";
properties.flush();
properties.close();
}
#define OUTPUT_NASM_COMMAND_MSBUILD(config) \
projectFile << "\t\t\t<Command Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">nasm.exe -f win32 -g -o \"$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj\" \"%(FullPath)\"</Command>\n" \
"\t\t\t<Outputs Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj;%(Outputs)</Outputs>\n";
#define OUPUT_FILES_MSBUILD(files, action) \
if (!files.empty()) { \
projectFile << "\t<ItemGroup>\n"; \
for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \
projectFile << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \
} \
projectFile << "\t</ItemGroup>\n"; \
}
bool hasEnding(std::string const &fullString, std::string const &ending) {
if (fullString.length() > ending.length()) {
return (0 == fullString.compare (fullString.length() - ending.length(), ending.length(), ending));
} else {
return false;
}
}
void MSBuildProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int, const StringList &duplicate,
const std::string &objPrefix, const std::string &filePrefix) {
// Reset lists
_filters.clear();
_compileFiles.clear();
_includeFiles.clear();
_otherFiles.clear();
_resourceFiles.clear();
_asmFiles.clear();
// Compute the list of files
_filters.push_back(""); // init filters
computeFileList(dir, duplicate, objPrefix, filePrefix);
_filters.pop_back(); // remove last empty filter
// Output compile files
if (!_compileFiles.empty()) {
projectFile << "\t<ItemGroup>\n";
for (std::list<FileEntry>::const_iterator entry = _compileFiles.begin(); entry != _compileFiles.end(); ++entry) {
const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end());
// Deal with duplicated file names
if (isDuplicate) {
projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\">\n"
"\t\t\t<ObjectFileName>$(IntDir)" << (*entry).prefix << "%(Filename).obj</ObjectFileName>\n";
if (hasEnding((*entry).path, "base\\version.cpp"))
projectFile << "\t\t\t<PreprocessorDefinitions Condition=\"'$(Configuration)'=='Debug'\">SCUMMVM_SVN_REVISION#&quot; $(SCUMMVM_REVISION_STRING)&quot;;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n";
projectFile << "\t\t</ClCompile>\n";
} else {
projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\" />\n";
}
}
projectFile << "\t</ItemGroup>\n";
}
// Output include, other and resource files
OUPUT_FILES_MSBUILD(_includeFiles, "ClInclude")
OUPUT_FILES_MSBUILD(_otherFiles, "None")
OUPUT_FILES_MSBUILD(_resourceFiles, "ResourceCompile")
// Output asm files
if (!_asmFiles.empty()) {
projectFile << "\t<ItemGroup>\n";
for (std::list<FileEntry>::const_iterator entry = _asmFiles.begin(); entry != _asmFiles.end(); ++entry) {
const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end());
projectFile << "\t\t<CustomBuild Include=\"" << (*entry).path << "\">\n"
"\t\t\t<FileType>Document</FileType>\n";
OUTPUT_NASM_COMMAND_MSBUILD("Debug")
OUTPUT_NASM_COMMAND_MSBUILD("Analysis")
OUTPUT_NASM_COMMAND_MSBUILD("Release")
projectFile << "\t\t</CustomBuild>\n";
}
projectFile << "\t</ItemGroup>\n";
}
}
void MSBuildProvider::computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
const FileNode *node = *i;
if (!node->children.empty()) {
// Update filter
std::string _currentFilter = _filters.back();
_filters.back().append((_filters.back() == "" ? "" : "\\") + node->name);
computeFileList(*node, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
// Reset filter
_filters.push_back(_currentFilter);
} else {
// Filter files by extension
std::string name, ext;
splitFilename(node->name, name, ext);
FileEntry entry;
entry.name = name;
entry.path = convertPathToWin(filePrefix + node->name);
entry.filter = _filters.back();
entry.prefix = objPrefix;
if (ext == "cpp" || ext == "c")
_compileFiles.push_back(entry);
else if (ext == "h")
_includeFiles.push_back(entry);
else if (ext == "rc")
_resourceFiles.push_back(entry);
else if (ext == "asm")
_asmFiles.push_back(entry);
else
_otherFiles.push_back(entry);
}
}
}
} // End of CreateProjectTool namespace