mirror of
https://github.com/libretro/scummvm.git
synced 2025-04-08 17:52:21 +00:00
517 lines
22 KiB
C++
517 lines
22 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "msbuild.h"
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#include <fstream>
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#include <algorithm>
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namespace CreateProjectTool {
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//////////////////////////////////////////////////////////////////////////
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// MSBuild Provider (Visual Studio 2010)
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//////////////////////////////////////////////////////////////////////////
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MSBuildProvider::MSBuildProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
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: MSVCProvider(global_warnings, project_warnings, version) {
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}
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const char *MSBuildProvider::getProjectExtension() {
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return ".vcxproj";
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}
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const char *MSBuildProvider::getPropertiesExtension() {
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return ".props";
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}
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int MSBuildProvider::getVisualStudioVersion() {
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return 2010;
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}
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#define OUTPUT_CONFIGURATION_MSBUILD(config, platform) \
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(project << "\t\t<ProjectConfiguration Include=\"" << config << "|" << platform << "\">\n" \
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"\t\t\t<Configuration>" << config << "</Configuration>\n" \
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"\t\t\t<Platform>" << platform << "</Platform>\n" \
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"\t\t</ProjectConfiguration>\n")
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#define OUTPUT_CONFIGURATION_TYPE_MSBUILD(config) \
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(project << "\t<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"Configuration\">\n" \
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"\t\t<ConfigurationType>" << (name == "scummvm" ? "Application" : "StaticLibrary") << "</ConfigurationType>\n" \
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"\t</PropertyGroup>\n")
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#define OUTPUT_PROPERTIES_MSBUILD(config, properties) \
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(project << "\t<ImportGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"PropertySheets\">\n" \
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"\t\t<Import Project=\"$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props\" Condition=\"exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n" \
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"\t\t<Import Project=\"" << properties << "\" />\n" \
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"\t</ImportGroup>\n")
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void MSBuildProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
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const StringList &includeList, const StringList &excludeList) {
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const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
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std::ofstream project(projectFile.c_str());
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if (!project)
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error("Could not open \"" + projectFile + "\" for writing");
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project << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
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"\t<ItemGroup Label=\"ProjectConfigurations\">\n";
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OUTPUT_CONFIGURATION_MSBUILD("Debug", "Win32");
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OUTPUT_CONFIGURATION_MSBUILD("Debug", "x64");
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OUTPUT_CONFIGURATION_MSBUILD("Analysis", "Win32");
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OUTPUT_CONFIGURATION_MSBUILD("Analysis", "x64");
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OUTPUT_CONFIGURATION_MSBUILD("Release", "Win32");
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OUTPUT_CONFIGURATION_MSBUILD("Release", "x64");
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project << "\t</ItemGroup>\n";
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// Project name & Guid
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project << "\t<PropertyGroup Label=\"Globals\">\n"
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"\t\t<ProjectGuid>{" << uuid << "}</ProjectGuid>\n"
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"\t\t<RootNamespace>" << name << "</RootNamespace>\n"
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"\t\t<Keyword>Win32Proj</Keyword>\n"
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"\t</PropertyGroup>\n";
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// Shared configuration
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project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n";
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OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|Win32");
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OUTPUT_CONFIGURATION_TYPE_MSBUILD("Analysis|Win32");
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OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|Win32");
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OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|x64");
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OUTPUT_CONFIGURATION_TYPE_MSBUILD("Analysis|x64");
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OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|x64");
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project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n"
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"\t<ImportGroup Label=\"ExtensionSettings\">\n"
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"\t</ImportGroup>\n";
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OUTPUT_PROPERTIES_MSBUILD("Release|Win32", "ScummVM_Release.props");
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OUTPUT_PROPERTIES_MSBUILD("Analysis|Win32", "ScummVM_Analysis.props");
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OUTPUT_PROPERTIES_MSBUILD("Debug|Win32", "ScummVM_Debug.props");
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OUTPUT_PROPERTIES_MSBUILD("Release|x64", "ScummVM_Release64.props");
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OUTPUT_PROPERTIES_MSBUILD("Analysis|x64", "ScummVM_Analysis64.props");
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OUTPUT_PROPERTIES_MSBUILD("Debug|x64", "ScummVM_Debug64.props");
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project << "\t<PropertyGroup Label=\"UserMacros\" />\n";
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// Project-specific settings (analysis uses debug properties)
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outputProjectSettings(project, name, setup, false, true, false);
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outputProjectSettings(project, name, setup, false, true, true);
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outputProjectSettings(project, name, setup, true, true, false);
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outputProjectSettings(project, name, setup, false, false, false);
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outputProjectSettings(project, name, setup, false, false, true);
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outputProjectSettings(project, name, setup, true, false, false);
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// Files
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std::string modulePath;
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if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
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modulePath = moduleDir.substr(setup.srcDir.size());
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if (!modulePath.empty() && modulePath.at(0) == '/')
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modulePath.erase(0, 1);
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}
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if (modulePath.size())
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addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
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else
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addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
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// Output references for scummvm project
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if (name == "scummvm")
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writeReferences(project);
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project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n"
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"\t<ImportGroup Label=\"ExtensionTargets\">\n"
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"\t</ImportGroup>\n"
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"</Project>\n";
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// Output filter file if necessary
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createFiltersFile(setup, name);
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}
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#define OUTPUT_FILTER_MSBUILD(files, action) \
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if (!files.empty()) { \
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filters << "\t<ItemGroup>\n"; \
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for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \
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if ((*entry).filter != "") { \
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filters << "\t\t<" action " Include=\"" << (*entry).path << "\">\n" \
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"\t\t\t<Filter>" << (*entry).filter << "</Filter>\n" \
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"\t\t</" action ">\n"; \
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} else { \
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filters << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \
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} \
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} \
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filters << "\t</ItemGroup>\n"; \
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}
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void MSBuildProvider::createFiltersFile(const BuildSetup &setup, const std::string &name) {
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// No filters => no need to create a filter file
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if (_filters.empty())
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return;
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// Sort all list alphabetically
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_filters.sort();
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_compileFiles.sort();
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_includeFiles.sort();
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_otherFiles.sort();
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_resourceFiles.sort();
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_asmFiles.sort();
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const std::string filtersFile = setup.outputDir + '/' + name + getProjectExtension() + ".filters";
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std::ofstream filters(filtersFile.c_str());
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if (!filters)
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error("Could not open \"" + filtersFile + "\" for writing");
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filters << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n";
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// Output the list of filters
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filters << "\t<ItemGroup>\n";
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for (std::list<std::string>::iterator filter = _filters.begin(); filter != _filters.end(); ++filter) {
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filters << "\t\t<Filter Include=\"" << *filter << "\">\n"
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"\t\t\t<UniqueIdentifier>" << createUUID() << "</UniqueIdentifier>\n"
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"\t\t</Filter>\n";
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}
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filters << "\t</ItemGroup>\n";
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// Output files
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OUTPUT_FILTER_MSBUILD(_compileFiles, "ClCompile")
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OUTPUT_FILTER_MSBUILD(_includeFiles, "ClInclude")
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OUTPUT_FILTER_MSBUILD(_otherFiles, "None")
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OUTPUT_FILTER_MSBUILD(_resourceFiles, "ResourceCompile")
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OUTPUT_FILTER_MSBUILD(_asmFiles, "CustomBuild")
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filters << "</Project>";
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}
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void MSBuildProvider::writeReferences(std::ofstream &output) {
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output << "\t<ItemGroup>\n";
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for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
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if (i->first == "scummvm")
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continue;
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output << "\t<ProjectReference Include=\"" << i->first << ".vcxproj\">\n"
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"\t\t<Project>{" << i->second << "}</Project>\n"
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"\t</ProjectReference>\n";
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}
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output << "\t</ItemGroup>\n";
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}
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void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
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const std::string configuration = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
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// Check for project-specific warnings:
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std::map<std::string, StringList>::iterator warningsIterator = _projectWarnings.find(name);
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// Nothing to add here, move along!
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if (name != "scummvm" && name != "sword25" && name != "tinsel" && warningsIterator == _projectWarnings.end())
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return;
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std::string warnings = "";
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if (warningsIterator != _projectWarnings.end())
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for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
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warnings += *i + ';';
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project << "\t<ItemDefinitionGroup Condition=\"'$(Configuration)|$(Platform)'=='" << configuration << "|" << (isWin32 ? "Win32" : "x64") << "'\">\n"
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"\t\t<ClCompile>\n";
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// Compile configuration
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if (name == "scummvm" || name == "sword25") {
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project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n";
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} else {
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if (name == "tinsel" && !isRelease)
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project << "\t\t\t<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n";
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if (warningsIterator != _projectWarnings.end())
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project << "\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n";
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}
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project << "\t\t</ClCompile>\n";
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// Link configuration for scummvm project
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if (name == "scummvm") {
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std::string libraries;
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for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
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libraries += *i + ".lib;";
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project << "\t\t<Link>\n"
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"\t\t\t<OutputFile>$(OutDir)scummvm.exe</OutputFile>\n"
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"\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n"
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"\t\t</Link>\n";
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if (setup.runBuildEvents) {
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// Only generate revision number in debug builds
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if (!isRelease) {
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project << "\t\t<PreBuildEvent>\n"
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"\t\t\t<Message>Generate internal_version.h</Message>\n"
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"\t\t\t<Command>" << getPreBuildEvent() << "</Command>\n"
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"\t\t</PreBuildEvent>\n";
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}
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// Copy data files to the build folder
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project << "\t\t<PostBuildEvent>\n"
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"\t\t\t<Message>Copy data files to the build folder</Message>\n"
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"\t\t\t<Command>" << getPostBuildEvent(isWin32) << "</Command>\n"
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"\t\t</PostBuildEvent>\n";
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}
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}
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project << "\t</ItemDefinitionGroup>\n";
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}
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void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix) {
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std::string warnings;
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for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
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warnings += *i + ';';
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std::string definesList;
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for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i)
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definesList += *i + ';';
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properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
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"\t<PropertyGroup>\n"
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"\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n"
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"\t\t<_PropertySheetDisplayName>ScummVM_Global</_PropertySheetDisplayName>\n"
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"\t\t<ExecutablePath>$(SCUMMVM_LIBS)\\bin;$(ExecutablePath)</ExecutablePath>\n"
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"\t\t<LibraryPath>$(SCUMMVM_LIBS)\\lib\\" << (bits == 32 ? "x86" : "x64") << ";$(LibraryPath)</LibraryPath>\n"
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"\t\t<IncludePath>$(SCUMMVM_LIBS)\\include;$(IncludePath)</IncludePath>\n"
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"\t\t<OutDir>$(Configuration)" << bits << "\\</OutDir>\n"
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"\t\t<IntDir>$(Configuration)" << bits << "/$(ProjectName)\\</IntDir>\n"
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"\t</PropertyGroup>\n"
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"\t<ItemDefinitionGroup>\n"
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"\t\t<ClCompile>\n"
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"\t\t\t<DisableLanguageExtensions>true</DisableLanguageExtensions>\n"
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"\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n"
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"\t\t\t<AdditionalIncludeDirectories>$(SCUMMVM_LIBS)\\include;" << prefix << ";" << prefix << "\\engines;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
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"\t\t\t<PreprocessorDefinitions>" << definesList << "%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
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"\t\t\t<ExceptionHandling></ExceptionHandling>\n"
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"\t\t\t<RuntimeTypeInfo>false</RuntimeTypeInfo>\n"
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"\t\t\t<WarningLevel>Level4</WarningLevel>\n"
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"\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
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"\t\t\t<CompileAs>Default</CompileAs>\n"
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"\t\t</ClCompile>\n"
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"\t\t<Link>\n"
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"\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
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"\t\t\t<SubSystem>Console</SubSystem>\n"
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"\t\t\t<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n"
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"\t\t</Link>\n"
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"\t\t<ResourceCompile>\n"
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"\t\t\t<PreprocessorDefinitions>HAS_INCLUDE_SET;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
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"\t\t\t<AdditionalIncludeDirectories>" << prefix << ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
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"\t\t</ResourceCompile>\n"
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"\t</ItemDefinitionGroup>\n"
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"</Project>\n";
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properties.flush();
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}
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void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
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const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
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const std::string outputBitness = (isWin32 ? "32" : "64");
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std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
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if (!properties)
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error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
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properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
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"\t<ImportGroup Label=\"PropertySheets\">\n"
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"\t\t<Import Project=\"ScummVM_Global" << (isWin32 ? "" : "64") << ".props\" />\n"
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"\t</ImportGroup>\n"
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"\t<PropertyGroup>\n"
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"\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n"
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"\t\t<_PropertySheetDisplayName>ScummVM_" << outputType << outputBitness << "</_PropertySheetDisplayName>\n"
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"\t\t<LinkIncremental>" << (isRelease ? "false" : "true") << "</LinkIncremental>\n"
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"\t</PropertyGroup>\n"
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"\t<ItemDefinitionGroup>\n"
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"\t\t<ClCompile>\n";
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if (isRelease) {
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properties << "\t\t\t<IntrinsicFunctions>true</IntrinsicFunctions>\n"
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"\t\t\t<WholeProgramOptimization>true</WholeProgramOptimization>\n"
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"\t\t\t<PreprocessorDefinitions>WIN32;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
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"\t\t\t<StringPooling>true</StringPooling>\n"
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"\t\t\t<BufferSecurityCheck>false</BufferSecurityCheck>\n"
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"\t\t\t<DebugInformationFormat></DebugInformationFormat>\n"
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"\t\t\t<EnablePREfast>" << (enableAnalysis ? "true" : "false") << "</EnablePREfast>\n"
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"\t\t</ClCompile>\n"
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"\t\t<Link>\n"
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"\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
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"\t\t\t<SetChecksum>true</SetChecksum>\n";
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} else {
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properties << "\t\t\t<Optimization>Disabled</Optimization>\n"
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"\t\t\t<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
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"\t\t\t<MinimalRebuild>true</MinimalRebuild>\n"
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"\t\t\t<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n"
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"\t\t\t<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\n"
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"\t\t\t<FunctionLevelLinking>true</FunctionLevelLinking>\n"
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"\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
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"\t\t\t<DebugInformationFormat>" << (isWin32 ? "EditAndContinue" : "ProgramDatabase") << "</DebugInformationFormat>\n" // For x64 format Edit and continue is not supported, thus we default to Program Database
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"\t\t\t<EnablePREfast>" << (enableAnalysis ? "true" : "false") << "</EnablePREfast>\n"
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"\t\t</ClCompile>\n"
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"\t\t<Link>\n"
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"\t\t\t<GenerateDebugInformation>true</GenerateDebugInformation>\n"
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"\t\t\t<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n";
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}
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properties << "\t\t</Link>\n"
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"\t</ItemDefinitionGroup>\n"
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"</Project>\n";
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properties.flush();
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properties.close();
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}
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#define OUTPUT_NASM_COMMAND_MSBUILD(config) \
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projectFile << "\t\t\t<Command Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">nasm.exe -f win32 -g -o \"$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj\" \"%(FullPath)\"</Command>\n" \
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"\t\t\t<Outputs Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj;%(Outputs)</Outputs>\n";
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#define OUPUT_FILES_MSBUILD(files, action) \
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if (!files.empty()) { \
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projectFile << "\t<ItemGroup>\n"; \
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for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \
|
|
projectFile << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \
|
|
} \
|
|
projectFile << "\t</ItemGroup>\n"; \
|
|
}
|
|
|
|
bool hasEnding(std::string const &fullString, std::string const &ending) {
|
|
if (fullString.length() > ending.length()) {
|
|
return (0 == fullString.compare (fullString.length() - ending.length(), ending.length(), ending));
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
void MSBuildProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int, const StringList &duplicate,
|
|
const std::string &objPrefix, const std::string &filePrefix) {
|
|
// Reset lists
|
|
_filters.clear();
|
|
_compileFiles.clear();
|
|
_includeFiles.clear();
|
|
_otherFiles.clear();
|
|
_resourceFiles.clear();
|
|
_asmFiles.clear();
|
|
|
|
// Compute the list of files
|
|
_filters.push_back(""); // init filters
|
|
computeFileList(dir, duplicate, objPrefix, filePrefix);
|
|
_filters.pop_back(); // remove last empty filter
|
|
|
|
// Output compile files
|
|
if (!_compileFiles.empty()) {
|
|
projectFile << "\t<ItemGroup>\n";
|
|
for (std::list<FileEntry>::const_iterator entry = _compileFiles.begin(); entry != _compileFiles.end(); ++entry) {
|
|
const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end());
|
|
|
|
// Deal with duplicated file names
|
|
if (isDuplicate) {
|
|
projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\">\n"
|
|
"\t\t\t<ObjectFileName>$(IntDir)" << (*entry).prefix << "%(Filename).obj</ObjectFileName>\n";
|
|
|
|
if (hasEnding((*entry).path, "base\\version.cpp"))
|
|
projectFile << "\t\t\t<PreprocessorDefinitions Condition=\"'$(Configuration)'=='Debug'\">SCUMMVM_SVN_REVISION#" $(SCUMMVM_REVISION_STRING)";%(PreprocessorDefinitions)</PreprocessorDefinitions>\n";
|
|
|
|
projectFile << "\t\t</ClCompile>\n";
|
|
} else {
|
|
projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\" />\n";
|
|
}
|
|
}
|
|
projectFile << "\t</ItemGroup>\n";
|
|
}
|
|
|
|
// Output include, other and resource files
|
|
OUPUT_FILES_MSBUILD(_includeFiles, "ClInclude")
|
|
OUPUT_FILES_MSBUILD(_otherFiles, "None")
|
|
OUPUT_FILES_MSBUILD(_resourceFiles, "ResourceCompile")
|
|
|
|
// Output asm files
|
|
if (!_asmFiles.empty()) {
|
|
projectFile << "\t<ItemGroup>\n";
|
|
for (std::list<FileEntry>::const_iterator entry = _asmFiles.begin(); entry != _asmFiles.end(); ++entry) {
|
|
|
|
const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end());
|
|
|
|
projectFile << "\t\t<CustomBuild Include=\"" << (*entry).path << "\">\n"
|
|
"\t\t\t<FileType>Document</FileType>\n";
|
|
|
|
OUTPUT_NASM_COMMAND_MSBUILD("Debug")
|
|
OUTPUT_NASM_COMMAND_MSBUILD("Analysis")
|
|
OUTPUT_NASM_COMMAND_MSBUILD("Release")
|
|
|
|
projectFile << "\t\t</CustomBuild>\n";
|
|
}
|
|
projectFile << "\t</ItemGroup>\n";
|
|
}
|
|
}
|
|
|
|
void MSBuildProvider::computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
|
|
for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
|
|
const FileNode *node = *i;
|
|
|
|
if (!node->children.empty()) {
|
|
// Update filter
|
|
std::string _currentFilter = _filters.back();
|
|
_filters.back().append((_filters.back() == "" ? "" : "\\") + node->name);
|
|
|
|
computeFileList(*node, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
|
|
|
|
// Reset filter
|
|
_filters.push_back(_currentFilter);
|
|
} else {
|
|
// Filter files by extension
|
|
std::string name, ext;
|
|
splitFilename(node->name, name, ext);
|
|
|
|
FileEntry entry;
|
|
entry.name = name;
|
|
entry.path = convertPathToWin(filePrefix + node->name);
|
|
entry.filter = _filters.back();
|
|
entry.prefix = objPrefix;
|
|
|
|
if (ext == "cpp" || ext == "c")
|
|
_compileFiles.push_back(entry);
|
|
else if (ext == "h")
|
|
_includeFiles.push_back(entry);
|
|
else if (ext == "rc")
|
|
_resourceFiles.push_back(entry);
|
|
else if (ext == "asm")
|
|
_asmFiles.push_back(entry);
|
|
else
|
|
_otherFiles.push_back(entry);
|
|
}
|
|
}
|
|
}
|
|
|
|
} // End of CreateProjectTool namespace
|