scummvm/devtools/create_project/cmake.h
Orgad Shaneh c02abd2967 CREATE_PROJECT: Simplify engines part
Create a function add_engine which handles everything for the engine, and
remove redundant conditions all over the project file.
2022-03-05 21:39:08 +02:00

94 lines
3.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TOOLS_CREATE_PROJECT_CMAKE_H
#define TOOLS_CREATE_PROJECT_CMAKE_H
#include "create_project.h"
#include <sstream>
namespace CreateProjectTool {
/**
* A ProjectProvider used to generate CMake project descriptions
*
* Generated CMake projects are minimal, and will only work with GCC.
*/
class CMakeProvider final : public ProjectProvider {
public:
CMakeProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version = 0);
protected:
void createWorkspace(const BuildSetup &setup) final;
void createOtherBuildFiles(const BuildSetup &) final {}
void addResourceFiles(const BuildSetup &setup, StringList &includeList, StringList &excludeList) final {}
void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
const StringList &includeList, const StringList &excludeList) final;
void writeFileListToProject(const FileNode &dir, std::ostream &projectFile, const int indentation,
const std::string &objPrefix, const std::string &filePrefix) final;
const char *getProjectExtension() final;
private:
std::stringstream enginesStr;
enum SDLVersion {
kSDLVersionAny,
kSDLVersion1,
kSDLVersion2
};
/**
* CMake properties for a library required by a feature
*/
struct Library {
const char *feature;
const char *pkgConfig;
SDLVersion sdlVersion;
const char *module;
const char *package;
const char *includesVar;
const char *librariesVar;
const char *libraries;
};
const Library *getLibraryFromFeature(const char *feature, bool useSDL2) const;
void writeWarnings(std::ofstream &output) const;
void writeDefines(const BuildSetup &setup, std::ofstream &output) const;
void writeEngines(const BuildSetup &setup, std::ofstream &workspace) const;
void writeSubEngines(const BuildSetup &setup, std::ofstream &workspace) const;
void writeEngineOptions(std::ofstream &workspace) const;
void writeEnginesLibrariesHandling(const BuildSetup &setup, std::ofstream &workspace) const;
void writeFeatureLibSearch(const BuildSetup &setup, std::ofstream &workspace, const char *feature) const;
bool featureExcluded(const char *name) const;
const EngineDesc &findEngineDesc(const std::string &name, const EngineDescList &engines) const;
};
} // End of CreateProjectTool namespace
#endif // TOOLS_CREATE_PROJECT_CMAKE_H