scummvm/engines/saga/image.cpp
2021-12-26 18:48:43 +01:00

409 lines
9.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
// SAGA Image resource management routines
#include "saga/saga.h"
namespace Saga {
static int granulate(int value, int granularity) {
int remainder;
if (value == 0)
return 0;
if (granularity == 0)
return 0;
remainder = value % granularity;
if (remainder == 0) {
return value;
} else {
return (granularity - remainder + value);
}
}
bool SagaEngine::decodeBGImage(const ByteArray &imageData, ByteArray &outputBuffer, int *w, int *h, bool flip) {
ImageHeader hdr;
int modex_height;
const byte *RLE_data_ptr;
size_t RLE_data_len;
ByteArray decodeBuffer;
if (imageData.size() <= SAGA_IMAGE_DATA_OFFSET) {
error("decodeBGImage() Image size is way too small (%d)", (int)imageData.size());
}
ByteArrayReadStreamEndian readS(imageData, isBigEndian());
hdr.width = readS.readUint16();
hdr.height = readS.readUint16();
// The next four bytes of the image header aren't used.
readS.readUint16();
readS.readUint16();
RLE_data_ptr = &imageData.front() + SAGA_IMAGE_DATA_OFFSET;
RLE_data_len = imageData.size() - SAGA_IMAGE_DATA_OFFSET;
modex_height = granulate(hdr.height, 4);
decodeBuffer.resize(hdr.width * modex_height);
outputBuffer.resize(hdr.width * hdr.height);
if (!decodeBGImageRLE(RLE_data_ptr, RLE_data_len, decodeBuffer)) {
return false;
}
unbankBGImage(outputBuffer.getBuffer(), decodeBuffer.getBuffer(), hdr.width, hdr.height);
// For some reason bg images in IHNM are upside down
if (getGameId() == GID_IHNM && !flip) {
flipImage(outputBuffer.getBuffer(), hdr.width, hdr.height);
}
*w = hdr.width;
*h = hdr.height;
return true;
}
bool SagaEngine::decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, ByteArray &outbuf) {
const byte *inbuf_ptr;
byte *outbuf_ptr;
byte *outbuf_start;
uint32 inbuf_remain;
const byte *inbuf_end;
byte *outbuf_end;
uint32 outbuf_remain;
byte mark_byte;
int test_byte;
uint32 runcount;
byte bitfield;
byte bitfield_byte1;
byte bitfield_byte2;
byte *backtrack_ptr;
int backtrack_amount;
uint16 c, b;
int decode_err = 0;
inbuf_ptr = inbuf;
inbuf_remain = inbuf_len;
outbuf_start = outbuf_ptr = outbuf.getBuffer();
outbuf_remain = outbuf.size();
outbuf_end = (outbuf_start + outbuf_remain) - 1;
memset(outbuf_start, 0, outbuf_remain);
inbuf_end = (inbuf + inbuf_len) - 1;
while ((inbuf_remain > 1) && (outbuf_remain > 0) && !decode_err) {
if ((inbuf_ptr > inbuf_end) || (outbuf_ptr > outbuf_end)) {
return false;
}
mark_byte = *inbuf_ptr++;
inbuf_remain--;
test_byte = mark_byte & 0xC0; // Mask all but two high order bits
switch (test_byte) {
case 0xC0: // 1100 0000
// Uncompressed run follows: Max runlength 63
runcount = mark_byte & 0x3f;
if ((inbuf_remain < runcount) || (outbuf_remain < runcount)) {
return false;
}
for (c = 0; c < runcount; c++) {
*outbuf_ptr++ = *inbuf_ptr++;
}
inbuf_remain -= runcount;
outbuf_remain -= runcount;
continue;
break;
case 0x80: // 1000 0000
// Compressed run follows: Max runlength 63
runcount = (mark_byte & 0x3f) + 3;
if (!inbuf_remain || (outbuf_remain < runcount)) {
return false;
}
for (c = 0; c < runcount; c++) {
*outbuf_ptr++ = *inbuf_ptr;
}
inbuf_ptr++;
inbuf_remain--;
outbuf_remain -= runcount;
continue;
break;
case 0x40: // 0100 0000
// Repeat decoded sequence from output stream:
// Max runlength 10
runcount = ((mark_byte >> 3) & 0x07U) + 3;
backtrack_amount = *inbuf_ptr;
if (!inbuf_remain || (backtrack_amount > (outbuf_ptr - outbuf_start)) || (runcount > outbuf_remain)) {
return false;
}
inbuf_ptr++;
inbuf_remain--;
backtrack_ptr = outbuf_ptr - backtrack_amount;
for (c = 0; c < runcount; c++) {
*outbuf_ptr++ = *backtrack_ptr++;
}
outbuf_remain -= runcount;
continue;
break;
default: // 0000 0000
break;
}
// Mask all but the third and fourth highest order bits
test_byte = mark_byte & 0x30;
switch (test_byte) {
case 0x30: // 0011 0000
// Bitfield compression
runcount = (mark_byte & 0x0F) + 1;
if ((inbuf_remain < (runcount + 2)) || (outbuf_remain < (runcount * 8))) {
return false;
}
bitfield_byte1 = *inbuf_ptr++;
bitfield_byte2 = *inbuf_ptr++;
for (c = 0; c < runcount; c++) {
bitfield = *inbuf_ptr;
for (b = 0; b < 8; b++) {
if (bitfield & 0x80) {
*outbuf_ptr = bitfield_byte2;
} else {
*outbuf_ptr = bitfield_byte1;
}
bitfield <<= 1;
outbuf_ptr++;
}
inbuf_ptr++;
}
inbuf_remain -= (runcount + 2);
outbuf_remain -= (runcount * 8);
continue;
break;
case 0x20: // 0010 0000
// Uncompressed run follows
runcount = ((mark_byte & 0x0F) << 8) + *inbuf_ptr;
if ((inbuf_remain < (runcount + 1)) || (outbuf_remain < runcount)) {
return false;
}
inbuf_ptr++;
for (c = 0; c < runcount; c++) {
*outbuf_ptr++ = *inbuf_ptr++;
}
inbuf_remain -= (runcount + 1);
outbuf_remain -= runcount;
continue;
break;
case 0x10: // 0001 0000
// Repeat decoded sequence from output stream
backtrack_amount = ((mark_byte & 0x0F) << 8) + *inbuf_ptr;
if (inbuf_remain < 2) {
return false;
}
inbuf_ptr++;
runcount = *inbuf_ptr++;
if ((backtrack_amount > (outbuf_ptr - outbuf_start)) || (outbuf_remain < runcount)) {
return false;
}
backtrack_ptr = outbuf_ptr - backtrack_amount;
for (c = 0; c < runcount; c++) {
*outbuf_ptr++ = *backtrack_ptr++;
}
inbuf_remain -= 2;
outbuf_remain -= runcount;
continue;
break;
default:
return false;
}
}
return true;
}
void SagaEngine::flipImage(byte *imageBuffer, int columns, int scanlines) {
int line;
ByteArray tmp_scan;
byte *flip_p1;
byte *flip_p2;
byte *flip_tmp;
int flipcount = scanlines / 2;
tmp_scan.resize(columns);
flip_tmp = tmp_scan.getBuffer();
if (flip_tmp == nullptr) {
return;
}
flip_p1 = imageBuffer;
flip_p2 = imageBuffer + (columns * (scanlines - 1));
for (line = 0; line < flipcount; line++) {
memcpy(flip_tmp, flip_p1, columns);
memcpy(flip_p1, flip_p2, columns);
memcpy(flip_p2, flip_tmp, columns);
flip_p1 += columns;
flip_p2 -= columns;
}
}
void SagaEngine::unbankBGImage(byte *dst_buf, const byte *src_buf, int columns, int scanlines) {
int x, y;
int temp;
int quadruple_rows;
int remain_rows;
int rowjump_src;
int rowjump_dest;
const byte *src_p;
const byte *srcptr1, *srcptr2, *srcptr3, *srcptr4;
byte *dstptr1, *dstptr2, *dstptr3, *dstptr4;
quadruple_rows = scanlines - (scanlines % 4);
remain_rows = scanlines - quadruple_rows;
assert(scanlines > 0);
src_p = src_buf;
srcptr1 = src_p;
srcptr2 = src_p + 1;
srcptr3 = src_p + 2;
srcptr4 = src_p + 3;
dstptr1 = dst_buf;
dstptr2 = dst_buf + columns;
dstptr3 = dst_buf + columns * 2;
dstptr4 = dst_buf + columns * 3;
rowjump_src = columns * 4;
rowjump_dest = columns * 4;
// Unbank groups of 4 first
for (y = 0; y < quadruple_rows; y += 4) {
for (x = 0; x < columns; x++) {
temp = x * 4;
dstptr1[x] = srcptr1[temp];
dstptr2[x] = srcptr2[temp];
dstptr3[x] = srcptr3[temp];
dstptr4[x] = srcptr4[temp];
}
// This is to avoid generating invalid pointers -
// usually innocuous, but undefined
if (y < quadruple_rows - 4) {
dstptr1 += rowjump_dest;
dstptr2 += rowjump_dest;
dstptr3 += rowjump_dest;
dstptr4 += rowjump_dest;
srcptr1 += rowjump_src;
srcptr2 += rowjump_src;
srcptr3 += rowjump_src;
srcptr4 += rowjump_src;
}
}
// Unbank rows remaining
switch (remain_rows) {
case 1:
dstptr1 += rowjump_dest;
srcptr1 += rowjump_src;
for (x = 0; x < columns; x++) {
temp = x * 4;
dstptr1[x] = srcptr1[temp];
}
break;
case 2:
dstptr1 += rowjump_dest;
dstptr2 += rowjump_dest;
srcptr1 += rowjump_src;
srcptr2 += rowjump_src;
for (x = 0; x < columns; x++) {
temp = x * 4;
dstptr1[x] = srcptr1[temp];
dstptr2[x] = srcptr2[temp];
}
break;
case 3:
dstptr1 += rowjump_dest;
dstptr2 += rowjump_dest;
dstptr3 += rowjump_dest;
srcptr1 += rowjump_src;
srcptr2 += rowjump_src;
srcptr3 += rowjump_src;
for (x = 0; x < columns; x++) {
temp = x * 4;
dstptr1[x] = srcptr1[temp];
dstptr2[x] = srcptr2[temp];
dstptr3[x] = srcptr3[temp];
}
break;
default:
break;
}
}
} // End of namespace Saga