mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-11 19:54:03 +00:00
218e132e37
svn-id: r27024
698 lines
16 KiB
C++
698 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "parallaction/parallaction.h"
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#include "parallaction/sound.h"
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namespace Parallaction {
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Zone *Parallaction::findZone(const char *name) {
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for (ZoneList::iterator it = _zones.begin(); it != _zones.end(); it++)
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if (!scumm_stricmp((*it)->_label._text, name)) return *it;
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return findAnimation(name);
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}
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void Parallaction::parseZone(Script &script, ZoneList &list, char *name) {
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// printf("parseZone(%s)", name);
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if (findZone(name)) {
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while (scumm_stricmp(_tokens[0], "endzone")) {
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fillBuffers(script, true);
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}
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return;
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}
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Zone *z = new Zone;
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z->_label._text = (char*)malloc(strlen(name)+1);
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strcpy(z->_label._text, name);
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list.push_front(z);
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fillBuffers(script, true);
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while (scumm_stricmp(_tokens[0], "endzone")) {
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// printf("token[0] = %s", _tokens[0]);
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if (!scumm_stricmp(_tokens[0], "limits")) {
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z->_left = atoi(_tokens[1]);
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z->_top = atoi(_tokens[2]);
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z->_right = atoi(_tokens[3]);
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z->_bottom = atoi(_tokens[4]);
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}
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if (!scumm_stricmp(_tokens[0], "moveto")) {
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z->_moveTo.x = atoi(_tokens[1]);
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z->_moveTo.y = atoi(_tokens[2]);
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}
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if (!scumm_stricmp(_tokens[0], "type")) {
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if (_tokens[2][0] != '\0') {
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z->_type = (4 + _objectsNames->lookup(_tokens[2])) << 16;
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}
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int16 _si = _zoneTypeNames->lookup(_tokens[1]);
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if (_si != -1) {
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z->_type |= 1 << (_si - 1);
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parseZoneTypeBlock(script, z);
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continue;
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}
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}
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if (!scumm_stricmp(_tokens[0], "commands")) {
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parseCommands(script, z->_commands);
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}
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if (!scumm_stricmp(_tokens[0], "label")) {
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// printf("label: %s", _tokens[1]);
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_gfx->makeCnvFromString(&z->_label._cnv, _tokens[1]);
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}
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if (!scumm_stricmp(_tokens[0], "flags")) {
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uint16 _si = 1;
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do {
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char _al = _zoneFlagNames->lookup(_tokens[_si]);
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_si++;
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z->_flags |= 1 << (_al - 1);
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} while (!scumm_stricmp(_tokens[_si++], "|"));
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}
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fillBuffers(script, true);
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}
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return;
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}
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void Parallaction::freeZones() {
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debugC(1, kDebugLocation, "freeZones: kEngineQuit = %i", _engineFlags & kEngineQuit);
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ZoneList::iterator it = _zones.begin();
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while ( it != _zones.end() ) {
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Zone* z = *it;
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// WORKAROUND: this huge condition is needed because we made TypeData a collection of structs
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// instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine,
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// but we need to check it separately here. The same workaround is applied in hitZone.
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if (((z->_top == -1) ||
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((z->_left == -2) && (
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(((z->_type & 0xFFFF) == kZoneMerge) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj1)) != 0) || (isItemInInventory(MAKE_INVENTORY_ID(z->u.merge->_obj2)) != 0))) ||
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(((z->_type & 0xFFFF) == kZoneGet) && ((isItemInInventory(MAKE_INVENTORY_ID(z->u.get->_icon)) != 0)))
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))) &&
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((_engineFlags & kEngineQuit) == 0)) {
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debugC(1, kDebugLocation, "freeZones preserving zone '%s'", z->_label._text);
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it++;
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} else
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it = _zones.erase(it);
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}
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return;
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}
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void Parallaction::parseZoneTypeBlock(Script &script, Zone *z) {
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// printf("parseZoneTypeBlock()");
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TypeData *u = &z->u;
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switch (z->_type & 0xFFFF) {
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case kZoneExamine: // examine Zone alloc
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u->examine = new ExamineData;
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break;
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case kZoneDoor: // door Zone alloc
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u->door = new DoorData;
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break;
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case kZoneGet: // get Zone alloc
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u->get = new GetData;
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break;
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case kZoneMerge: // merge Zone alloc
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u->merge = new MergeData;
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break;
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case kZoneHear: // hear Zone alloc
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u->hear = new HearData;
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break;
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case kZoneSpeak: // speak Zone alloc
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u->speak = new SpeakData;
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break;
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}
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char vC8[PATH_LEN];
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// printf("type = %x", z->_type);
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do {
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switch (z->_type & 0xFFFF) {
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case kZoneExamine: // examine Zone init
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if (!scumm_stricmp(_tokens[0], "file")) {
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u->examine->_filename = (char*)malloc(strlen(_tokens[1])+1);
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strcpy(u->examine->_filename, _tokens[1]);
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}
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if (!scumm_stricmp(_tokens[0], "desc")) {
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u->examine->_description = parseComment(script);
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}
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break;
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case kZoneDoor: // door Zone init
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if (!scumm_stricmp(_tokens[0], "slidetext")) {
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strcpy(_slideText[0], _tokens[1]);
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// printf("%s\t", _slideText[0]);
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strcpy(_slideText[1], _tokens[2]);
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}
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if (!scumm_stricmp(_tokens[0], "location")) {
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u->door->_location = (char*)malloc(strlen(_tokens[1])+1);
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strcpy(u->door->_location, _tokens[1]);
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}
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if (!scumm_stricmp(_tokens[0], "file")) {
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// printf("file: '%s'", _tokens[0]);
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strcpy(vC8, _tokens[1]);
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StaticCnv vE0;
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u->door->_cnv = _disk->loadFrames(vC8);
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vE0._width = u->door->_cnv->_width;
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vE0._height = u->door->_cnv->_height;
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uint16 _ax = (z->_flags & kFlagsClosed ? 0 : 1);
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vE0._data0 = u->door->_cnv->getFramePtr(_ax);
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// _ax = (z->_flags & kFlagsClosed ? 0 : 1);
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// vE0._data1 = doorcnv->field_8[_ax];
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u->door->_background = (byte*)malloc(vE0._width*vE0._height);
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_gfx->backupDoorBackground(u->door, z->_left, z->_top);
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_gfx->flatBlitCnv(&vE0, z->_left, z->_top, Gfx::kBitBack);
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}
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if (!scumm_stricmp(_tokens[0], "startpos")) {
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u->door->_startPos.x = atoi(_tokens[1]);
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u->door->_startPos.y = atoi(_tokens[2]);
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u->door->_startFrame = atoi(_tokens[3]);
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}
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break;
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case kZoneGet: // get Zone init
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if (!scumm_stricmp(_tokens[0], "file")) {
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strcpy(vC8, _tokens[1]);
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u->get->_cnv = _disk->loadStatic(vC8);
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u->get->_backup = (byte*)malloc(u->get->_cnv->_width*u->get->_cnv->_height);
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if ((z->_flags & kFlagsRemove) == 0) {
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_gfx->backupGetBackground(u->get, z->_left, z->_top);
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_gfx->flatBlitCnv(u->get->_cnv, z->_left, z->_top, Gfx::kBitBack);
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}
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}
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if (!scumm_stricmp(_tokens[0], "icon")) {
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u->get->_icon = 4 + _objectsNames->lookup(_tokens[1]);
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}
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break;
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case kZoneMerge: // merge Zone init
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if (!scumm_stricmp(_tokens[0], "obj1")) {
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u->merge->_obj1 = 4 + _objectsNames->lookup(_tokens[1]);
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}
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if (!scumm_stricmp(_tokens[0], "obj2")) {
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u->merge->_obj2 = 4 + _objectsNames->lookup(_tokens[1]);
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}
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if (!scumm_stricmp(_tokens[0], "newobj")) {
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u->merge->_obj3 = 4 + _objectsNames->lookup(_tokens[1]);
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}
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break;
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case kZoneHear: // hear Zone init
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if (!scumm_stricmp(_tokens[0], "sound")) {
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strcpy(u->hear->_name, _tokens[1]);
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z->u.hear->_channel = atoi(_tokens[2]);
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}
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if (!scumm_stricmp(_tokens[0], "freq")) {
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z->u.hear->_freq = atoi(_tokens[1]);
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}
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break;
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case kZoneSpeak: // speak Zone init
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if (!scumm_stricmp(_tokens[0], "file")) {
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strcpy(u->speak->_name, _tokens[1]);
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// printf("speak file name: %s", u.speak._name);
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}
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if (!scumm_stricmp(_tokens[0], "Dialogue")) {
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u->speak->_dialogue = parseDialogue(script);
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}
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break;
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}
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fillBuffers(script, true);
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} while (scumm_stricmp(_tokens[0], "endzone"));
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return;
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}
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// displays character head commenting an examined object
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//
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// works on the frontbuffer
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//
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void Parallaction::displayCharacterComment(ExamineData *data) {
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if (data->_description == NULL) return;
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StaticCnv v3C;
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v3C._width = _char._talk->_width;
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v3C._height = _char._talk->_height;
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v3C._data0 = _char._talk->getFramePtr(0);
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v3C._data1 = NULL; //_talk->field_8[0];
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_gfx->setFont(kFontDialogue);
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_gfx->flatBlitCnv(&v3C, 190, 80, Gfx::kBitFront);
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int16 v26, v28;
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_gfx->getStringExtent(data->_description, 130, &v28, &v26);
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Common::Rect r(v28, v26);
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r.moveTo(140, 10);
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_gfx->drawBalloon(r, 0);
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_gfx->displayWrappedString(data->_description, 140, 10, 130, 0);
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_gfx->updateScreen();
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waitUntilLeftClick();
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_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront);
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return;
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}
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//
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// ZONE TYPE: EXAMINE
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//
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// display detail view of an item (and eventually comments)
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//
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// works on the frontbuffer
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//
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void Parallaction::displayItemComment(ExamineData *data) {
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if (data->_description == NULL) return;
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_gfx->setHalfbriteMode(true);
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char v68[PATH_LEN];
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strcpy(v68, data->_filename);
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data->_cnv = _disk->loadStatic(v68);
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_gfx->flatBlitCnv(data->_cnv, 140, (SCREEN_HEIGHT - data->_cnv->_height)/2, Gfx::kBitFront);
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_gfx->freeStaticCnv(data->_cnv);
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delete data->_cnv;
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int16 v6A = 0, v6C = 0;
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_gfx->setFont(kFontDialogue);
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_gfx->getStringExtent(data->_description, 130, &v6C, &v6A);
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Common::Rect r(v6C, v6A);
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r.moveTo(0, 90);
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_gfx->drawBalloon(r, 0);
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_gfx->flatBlitCnv(_vm->_char._head, 100, 152, Gfx::kBitFront);
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_gfx->displayWrappedString(data->_description, 0, 90, 130, 0);
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jobEraseAnimations((void*)1, NULL);
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_gfx->updateScreen();
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waitUntilLeftClick();
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_gfx->setHalfbriteMode(false);
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_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront);
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return;
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}
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uint16 Parallaction::runZone(Zone *z) {
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debugC(3, kDebugLocation, "runZone (%s)", z->_label._text);
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uint16 subtype = z->_type & 0xFFFF;
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debugC(3, kDebugLocation, "type = %x, object = %x", subtype, (z->_type & 0xFFFF0000) >> 16);
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switch(subtype) {
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case kZoneExamine:
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if (z->u.examine->_filename) {
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displayItemComment(z->u.examine);
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} else {
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displayCharacterComment(z->u.examine);
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}
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break;
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case kZoneGet:
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if (z->_flags & kFlagsFixed) break;
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if (pickupItem(z) != 0) {
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return 1;
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}
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z->_flags |= kFlagsRemove;
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break;
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case kZoneDoor:
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if (z->_flags & kFlagsLocked) break;
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z->_flags ^= kFlagsClosed;
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if (z->u.door->_cnv == NULL) break;
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addJob(&jobToggleDoor, z, kPriority18 );
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break;
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case kZoneHear:
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_soundMan->playSfx(z->u.hear->_name, z->u.hear->_channel, (z->_flags & kFlagsLooping) == kFlagsLooping, 60);
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break;
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case kZoneSpeak:
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runDialogue(z->u.speak);
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break;
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}
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debugC(3, kDebugLocation, "runZone completed");
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return 0;
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}
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//
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// ZONE TYPE: DOOR
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//
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void jobToggleDoor(void *parm, Job *j) {
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static byte count = 0;
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Zone *z = (Zone*)parm;
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StaticCnv v14;
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if (z->u.door->_cnv) {
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v14._width = z->u.door->_cnv->_width;
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v14._height = z->u.door->_cnv->_height;
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Common::Rect r(z->_left, z->_top, z->_left+z->u.door->_cnv->_width, z->_top+z->u.door->_cnv->_height);
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_vm->_gfx->restoreZoneBackground(r, z->u.door->_background);
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uint16 _ax = (z->_flags & kFlagsClosed ? 0 : 1);
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v14._data0 = z->u.door->_cnv->getFramePtr(_ax);
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_vm->_gfx->flatBlitCnv(&v14, z->_left, z->_top, Gfx::kBitBack);
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_vm->_gfx->flatBlitCnv(&v14, z->_left, z->_top, Gfx::kBit2);
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}
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count++;
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if (count == 2) {
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j->_finished = 1;
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count = 0;
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}
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return;
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}
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//
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// ZONE TYPE: GET
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//
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int16 Parallaction::pickupItem(Zone *z) {
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int r = addInventoryItem(z->u.get->_icon);
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if (r == 0)
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addJob(&jobRemovePickedItem, z, kPriority17 );
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return r;
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}
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void jobRemovePickedItem(void *parm, Job *j) {
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Zone *z = (Zone*)parm;
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static uint16 count = 0;
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if (z->u.get->_cnv) {
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Common::Rect r(z->_left, z->_top, z->_left + z->u.get->_cnv->_width, z->_top + z->u.get->_cnv->_height);
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_vm->_gfx->restoreZoneBackground(r, z->u.get->_backup);
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}
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count++;
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if (count == 2) {
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count = 0;
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j->_finished = 1;
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}
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return;
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}
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void jobDisplayDroppedItem(void *parm, Job *j) {
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// printf("jobDisplayDroppedItem...");
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Zone *z = (Zone*)parm;
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if (z->u.get->_cnv) {
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if (j->_count == 0) {
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_vm->_gfx->backupGetBackground(z->u.get, z->_left, z->_top);
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}
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_vm->_gfx->flatBlitCnv(z->u.get->_cnv, z->_left, z->_top, Gfx::kBitBack);
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_vm->_gfx->flatBlitCnv(z->u.get->_cnv, z->_left, z->_top, Gfx::kBit2);
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}
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j->_count++;
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if (j->_count == 2) {
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j->_count = 0;
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j->_finished = 1;
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}
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// printf("done");
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return;
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}
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Zone *Parallaction::hitZone(uint32 type, uint16 x, uint16 y) {
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// printf("hitZone(%i, %i, %i)", type, x, y);
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uint16 _di = y;
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uint16 _si = x;
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for (ZoneList::iterator it = _zones.begin(); it != _zones.end(); it++) {
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// printf("Zone name: %s", z->_name);
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Zone *z = *it;
|
|
|
|
if (z->_flags & kFlagsRemove) continue;
|
|
|
|
Common::Rect r;
|
|
z->getRect(r);
|
|
r.right++; // adjust border because Common::Rect doesn't include bottom-right edge
|
|
r.bottom++;
|
|
|
|
r.grow(-1); // allows some tolerance for mouse click
|
|
|
|
if (!r.contains(_si, _di)) {
|
|
|
|
// out of Zone, so look for special values
|
|
if ((z->_left == -2) || (z->_left == -3)) {
|
|
|
|
// WORKAROUND: this huge condition is needed because we made TypeData a collection of structs
|
|
// instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine,
|
|
// but we need to check it separately here. The same workaround is applied in freeZones.
|
|
if ((((z->_type & 0xFFFF) == kZoneMerge) && (((_si == z->u.merge->_obj1) && (_di == z->u.merge->_obj2)) || ((_si == z->u.merge->_obj2) && (_di == z->u.merge->_obj1)))) ||
|
|
(((z->_type & 0xFFFF) == kZoneGet) && ((_si == z->u.get->_icon) || (_di == z->u.get->_icon)))) {
|
|
|
|
// special Zone
|
|
if ((type == 0) && ((z->_type & 0xFFFF0000) == 0))
|
|
return z;
|
|
if (z->_type == type)
|
|
return z;
|
|
if ((z->_type & 0xFFFF0000) == type)
|
|
return z;
|
|
|
|
}
|
|
}
|
|
|
|
if (z->_left != -1)
|
|
continue;
|
|
if (_si < _char._ani._left)
|
|
continue;
|
|
if (_si > (_char._ani._left + _char._ani.width()))
|
|
continue;
|
|
if (_di < _char._ani._top)
|
|
continue;
|
|
if (_di > (_char._ani._top + _char._ani.height()))
|
|
continue;
|
|
|
|
}
|
|
|
|
// normal Zone
|
|
if ((type == 0) && ((z->_type & 0xFFFF0000) == 0))
|
|
return z;
|
|
if (z->_type == type)
|
|
return z;
|
|
if ((z->_type & 0xFFFF0000) == type)
|
|
return z;
|
|
|
|
}
|
|
|
|
|
|
int16 _a, _b, _c, _d, _e, _f;
|
|
for (AnimationList::iterator it = _animations.begin(); it != _animations.end(); it++) {
|
|
|
|
Animation *a = *it;
|
|
|
|
_a = (a->_flags & kFlagsActive) ? 1 : 0; // _a: active Animation
|
|
_e = ((_si >= a->_left + a->width()) || (_si <= a->_left)) ? 0 : 1; // _e: horizontal range
|
|
_f = ((_di >= a->_top + a->height()) || (_di <= a->_top)) ? 0 : 1; // _f: vertical range
|
|
|
|
_b = ((type != 0) || (a->_type == kZoneYou)) ? 0 : 1; // _b: (no type specified) AND (Animation is not the character)
|
|
_c = (a->_type & 0xFFFF0000) ? 0 : 1; // _c: Animation is not an object
|
|
_d = ((a->_type & 0xFFFF0000) != type) ? 0 : 1; // _d: Animation is an object of the same type
|
|
|
|
if ((_a != 0 && _e != 0 && _f != 0) && ((_b != 0 && _c != 0) || (a->_type == type) || (_d != 0))) {
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
Zone::Zone() {
|
|
_left = _top = _right = _bottom = 0;
|
|
|
|
_type = 0;
|
|
_flags = 0;
|
|
}
|
|
|
|
Zone::~Zone() {
|
|
// printf("~Zone(%s)\n", _label._text);
|
|
|
|
switch (_type & 0xFFFF) {
|
|
case kZoneExamine:
|
|
free(u.examine->_filename);
|
|
free(u.examine->_description);
|
|
delete u.examine;
|
|
break;
|
|
|
|
case kZoneDoor:
|
|
free(u.door->_location);
|
|
free(u.door->_background);
|
|
if (u.door->_cnv)
|
|
delete u.door->_cnv;
|
|
delete u.door;
|
|
break;
|
|
|
|
case kZoneSpeak:
|
|
delete u.speak->_dialogue;
|
|
delete u.speak;
|
|
break;
|
|
|
|
case kZoneGet:
|
|
free(u.get->_backup);
|
|
_vm->_gfx->freeStaticCnv(u.get->_cnv);
|
|
if (u.get->_cnv)
|
|
delete u.get->_cnv;
|
|
delete u.get;
|
|
break;
|
|
|
|
case kZoneHear:
|
|
delete u.hear;
|
|
break;
|
|
|
|
case kZoneMerge:
|
|
delete u.merge;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Zone::getRect(Common::Rect& r) const {
|
|
r.left = _left;
|
|
r.right = _right;
|
|
r.top = _top;
|
|
r.bottom = _bottom;
|
|
}
|
|
|
|
void Zone::translate(int16 x, int16 y) {
|
|
_left += x;
|
|
_right += x;
|
|
_top += y;
|
|
_bottom += y;
|
|
}
|
|
|
|
uint16 Zone::width() const {
|
|
return _right - _left;
|
|
}
|
|
|
|
uint16 Zone::height() const {
|
|
return _bottom - _top;
|
|
}
|
|
|
|
Label::Label() {
|
|
_text = NULL;
|
|
}
|
|
|
|
Label::~Label() {
|
|
_vm->_gfx->freeStaticCnv(&_cnv);
|
|
if (_text)
|
|
free(_text);
|
|
}
|
|
|
|
|
|
} // namespace Parallaction
|