scummvm/common
2002-09-20 00:12:58 +00:00
..
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
config-file.cpp rewrote config class; cleanup; code restructuring 2002-09-08 01:08:12 +00:00
config-file.h rewrote config class; cleanup; code restructuring 2002-09-08 01:08:12 +00:00
engine.cpp moved warning, debug, checkheap to engine 2002-09-18 10:56:23 +00:00
engine.h Timer is handled in Engine now 2002-09-18 10:22:36 +00:00
file.cpp Appending a slash in all cases breaks some games on MOS 2002-09-17 21:45:13 +00:00
file.h improved open function in File class 2002-09-15 19:28:34 +00:00
gameDetector.cpp rewrote config class; cleanup; code restructuring 2002-09-08 01:08:12 +00:00
gameDetector.h fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h 2002-08-31 13:29:10 +00:00
list.h rewrote config class; cleanup; code restructuring 2002-09-08 01:08:12 +00:00
main.cpp quit should not exit(1) but rather exit(0) (mabye we should add a paramter 'bool success' to it that flags whether this is a normal exit or one with an error?) 2002-09-20 00:12:58 +00:00
map.h fixed compilation, but not sure about this 2002-09-10 08:26:52 +00:00
rect.h fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h 2002-08-31 13:29:10 +00:00
scaler.cpp Added overlay to OSystem interface; implemented overlay in SDL backend (all other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X 2002-09-19 16:06:51 +00:00
scaler.h Move scaler code from SCUMM-specific area. 2002-08-23 06:43:06 +00:00
scummsys.h minor changes in source structure 2002-09-16 09:52:21 +00:00
stdafx.cpp Initial revision 2002-08-21 16:07:07 +00:00
stdafx.h Initial revision 2002-08-21 16:07:07 +00:00
str.cpp apply patch #609508 real fix for MI2 Dialog Box crash, by CCCP at Endy's request 2002-09-15 09:06:58 +00:00
str.h added String constructor which takes (and clones) a ConstString 2002-09-09 11:42:24 +00:00
system.h Added overlay to OSystem interface; implemented overlay in SDL backend (all other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X 2002-09-19 16:06:51 +00:00
timer.cpp Timer is handled in Engine now 2002-09-18 10:22:36 +00:00
timer.h Timer is handled in Engine now 2002-09-18 10:22:36 +00:00
util.cpp added some comments, cleanup 2002-09-16 10:42:12 +00:00
util.h improved the text display in a newgui a bit: make the font proportiona; implemented text alignment (left/right/center); alpha blending now not anymore at 50% but at 66%; moved some #defines to util.h 2002-09-19 17:03:24 +00:00