scummvm/engines/mohawk/metaengine.cpp
2021-04-15 21:20:36 +02:00

328 lines
9.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "backends/keymapper/action.h"
#include "backends/keymapper/keymap.h"
#include "common/savefile.h"
#include "common/system.h"
#include "common/translation.h"
#include "engines/advancedDetector.h"
#include "mohawk/mohawk.h"
#include "mohawk/dialogs.h"
#include "mohawk/livingbooks.h"
#ifdef ENABLE_CSTIME
#include "mohawk/cstime.h"
#endif
#ifdef ENABLE_MYST
#include "mohawk/myst.h"
#include "mohawk/myst_state.h"
#endif
#ifdef ENABLE_MYSTME
#ifndef ENABLE_MYST
#error "Myst must be enabled for building Myst ME. Specify --enable-engine=myst,mystme"
#endif
#endif
#ifdef ENABLE_RIVEN
#include "mohawk/riven.h"
#include "mohawk/riven_saveload.h"
#endif
#include "mohawk/detection.h"
namespace Mohawk {
const char* MohawkEngine::getGameId() const {
return _gameDescription->desc.gameId;
}
uint32 MohawkEngine::getFeatures() const {
return _gameDescription->features;
}
bool MohawkEngine::isGameVariant(MohawkGameFeatures feature) const {
return (_gameDescription->features & feature) != 0;
}
Common::Platform MohawkEngine::getPlatform() const {
return _gameDescription->desc.platform;
}
const char *MohawkEngine::getAppName() const {
return _gameDescription->appName;
}
uint8 MohawkEngine::getGameType() const {
return _gameDescription->gameType;
}
Common::String MohawkEngine_LivingBooks::getBookInfoFileName() const {
return _gameDescription->desc.filesDescriptions[0].fileName;
}
Common::Language MohawkEngine::getLanguage() const {
return _gameDescription->desc.language;
}
bool MohawkEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsReturnToLauncher);
}
#ifdef ENABLE_MYST
bool MohawkEngine_Myst::hasFeature(EngineFeature f) const {
return
MohawkEngine::hasFeature(f)
|| (f == kSupportsLoadingDuringRuntime)
|| (f == kSupportsSavingDuringRuntime)
|| (f == kSupportsChangingOptionsDuringRuntime);
}
#endif
#ifdef ENABLE_RIVEN
bool MohawkEngine_Riven::hasFeature(EngineFeature f) const {
return
MohawkEngine::hasFeature(f)
|| (f == kSupportsLoadingDuringRuntime)
|| (f == kSupportsSavingDuringRuntime)
|| (f == kSupportsChangingOptionsDuringRuntime);
}
#endif
} // End of Namespace Mohawk
class MohawkMetaEngine : public AdvancedMetaEngine {
public:
const char *getName() const override {
return "mohawk";
}
bool hasFeature(MetaEngineFeature f) const override;
Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
SaveStateList listSaves(const char *target) const override;
SaveStateList listSavesForPrefix(const char *prefix, const char *extension) const;
int getMaximumSaveSlot() const override { return 999; }
void removeSaveState(const char *target, int slot) const override;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
Common::KeymapArray initKeymaps(const char *target) const override;
GUI::OptionsContainerWidget *buildEngineOptionsWidgetDynamic(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const override;
};
bool MohawkMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves)
|| (f == kSupportsLoadingDuringStartup)
|| (f == kSupportsDeleteSave)
|| (f == kSavesSupportMetaInfo)
|| (f == kSavesSupportThumbnail)
|| (f == kSavesSupportCreationDate)
|| (f == kSavesSupportPlayTime);
}
SaveStateList MohawkMetaEngine::listSavesForPrefix(const char *prefix, const char *extension) const {
Common::String pattern = Common::String::format("%s-###.%s", prefix, extension);
Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles(pattern);
size_t prefixLen = strlen(prefix);
SaveStateList saveList;
for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) {
// Extract the slot number from the filename
char slot[4];
slot[0] = (*filename)[prefixLen + 1];
slot[1] = (*filename)[prefixLen + 2];
slot[2] = (*filename)[prefixLen + 3];
slot[3] = '\0';
int slotNum = atoi(slot);
saveList.push_back(SaveStateDescriptor(slotNum, ""));
}
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
SaveStateList MohawkMetaEngine::listSaves(const char *target) const {
Common::String gameId = ConfMan.get("gameid", target);
SaveStateList saveList;
// Loading games is only supported in Myst/Riven currently.
#ifdef ENABLE_MYST
if (gameId == "myst") {
saveList = listSavesForPrefix("myst", "mys");
for (SaveStateList::iterator save = saveList.begin(); save != saveList.end(); ++save) {
// Read the description from the save
int slot = save->getSaveSlot();
Common::String description = Mohawk::MystGameState::querySaveDescription(slot);
save->setDescription(description);
}
}
#endif
#ifdef ENABLE_RIVEN
if (gameId == "riven") {
saveList = listSavesForPrefix("riven", "rvn");
for (SaveStateList::iterator save = saveList.begin(); save != saveList.end(); ++save) {
// Read the description from the save
int slot = save->getSaveSlot();
Common::String description = Mohawk::RivenSaveLoad::querySaveDescription(slot);
save->setDescription(description);
}
}
#endif
return saveList;
}
void MohawkMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String gameId = ConfMan.get("gameid", target);
// Removing saved games is only supported in Myst/Riven currently.
#ifdef ENABLE_MYST
if (gameId == "myst") {
Mohawk::MystGameState::deleteSave(slot);
}
#endif
#ifdef ENABLE_RIVEN
if (gameId == "riven") {
Mohawk::RivenSaveLoad::deleteSave(slot);
}
#endif
}
SaveStateDescriptor MohawkMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String gameId = ConfMan.get("gameid", target);
#ifdef ENABLE_MYST
if (gameId == "myst") {
return Mohawk::MystGameState::querySaveMetaInfos(slot);
}
#endif
#ifdef ENABLE_RIVEN
if (gameId == "riven") {
return Mohawk::RivenSaveLoad::querySaveMetaInfos(slot);
} else
#endif
{
return SaveStateDescriptor();
}
}
Common::KeymapArray MohawkMetaEngine::initKeymaps(const char *target) const {
Common::String gameId = ConfMan.get("gameid", target);
#ifdef ENABLE_MYST
if (gameId == "myst" || gameId == "makingofmyst") {
return Mohawk::MohawkEngine_Myst::initKeymaps(target);
}
#endif
#ifdef ENABLE_RIVEN
if (gameId == "riven") {
return Mohawk::MohawkEngine_Riven::initKeymaps(target);
}
#endif
return AdvancedMetaEngine::initKeymaps(target);
}
Common::Error MohawkMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Mohawk::MohawkGameDescription *gd = (const Mohawk::MohawkGameDescription *)desc;
switch (gd->gameType) {
case Mohawk::GType_MYST:
case Mohawk::GType_MAKINGOF:
#ifdef ENABLE_MYST
#ifndef ENABLE_MYSTME
if (gd->features & Mohawk::GF_ME)
return Common::Error(Common::kUnsupportedGameidError, _s("Myst ME support not compiled in"));
#endif
*engine = new Mohawk::MohawkEngine_Myst(syst, gd);
break;
#else
return Common::Error(Common::kUnsupportedGameidError, _s("Myst support not compiled in"));
#endif
case Mohawk::GType_RIVEN:
#ifdef ENABLE_RIVEN
*engine = new Mohawk::MohawkEngine_Riven(syst, gd);
break;
#else
return Common::Error(Common::kUnsupportedGameidError, _s("Riven support not compiled in"));
#endif
case Mohawk::GType_LIVINGBOOKSV1:
case Mohawk::GType_LIVINGBOOKSV2:
case Mohawk::GType_LIVINGBOOKSV3:
case Mohawk::GType_LIVINGBOOKSV4:
case Mohawk::GType_LIVINGBOOKSV5:
*engine = new Mohawk::MohawkEngine_LivingBooks(syst, gd);
break;
case Mohawk::GType_CSTIME:
#ifdef ENABLE_CSTIME
*engine = new Mohawk::MohawkEngine_CSTime(syst, gd);
break;
#else
return Common::Error(Common::kUnsupportedGameidError, _s("CSTime support not compiled in"));
#endif
default:
return Common::kUnsupportedGameidError;
}
return Common::kNoError;
}
GUI::OptionsContainerWidget *MohawkMetaEngine::buildEngineOptionsWidgetDynamic(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const {
Common::String gameId = ConfMan.get("gameid", target);
#ifdef ENABLE_MYST
if (gameId == "myst" || gameId == "makingofmyst") {
return new Mohawk::MystOptionsWidget(boss, name, target);
}
#endif
#ifdef ENABLE_RIVEN
if (gameId == "riven") {
return new Mohawk::RivenOptionsWidget(boss, name, target);
}
#endif
return MetaEngine::buildEngineOptionsWidgetDynamic(boss, name, target);
}
#if PLUGIN_ENABLED_DYNAMIC(MOHAWK)
REGISTER_PLUGIN_DYNAMIC(MOHAWK, PLUGIN_TYPE_ENGINE, MohawkMetaEngine);
#else
REGISTER_PLUGIN_STATIC(MOHAWK, PLUGIN_TYPE_ENGINE, MohawkMetaEngine);
#endif