mirror of
https://github.com/libretro/scummvm.git
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9c22b7cc64
Now it is based on MemoryReadWriteStream, which is introduced by this commit. This stream is using ring buffer and is dynamically increasing its size when necessary.
298 lines
7.8 KiB
C++
298 lines
7.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef COMMON_MEMSTREAM_H
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#define COMMON_MEMSTREAM_H
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#include "common/stream.h"
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#include "common/types.h"
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#include "common/util.h"
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namespace Common {
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/**
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* Simple memory based 'stream', which implements the ReadStream interface for
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* a plain memory block.
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*/
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class MemoryReadStream : public SeekableReadStream {
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private:
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const byte * const _ptrOrig;
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const byte *_ptr;
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const uint32 _size;
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uint32 _pos;
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DisposeAfterUse::Flag _disposeMemory;
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bool _eos;
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public:
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/**
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* This constructor takes a pointer to a memory buffer and a length, and
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* wraps it. If disposeMemory is true, the MemoryReadStream takes ownership
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* of the buffer and hence free's it when destructed.
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*/
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MemoryReadStream(const byte *dataPtr, uint32 dataSize, DisposeAfterUse::Flag disposeMemory = DisposeAfterUse::NO) :
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_ptrOrig(dataPtr),
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_ptr(dataPtr),
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_size(dataSize),
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_pos(0),
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_disposeMemory(disposeMemory),
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_eos(false) {}
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~MemoryReadStream() {
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if (_disposeMemory)
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free(const_cast<byte *>(_ptrOrig));
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}
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uint32 read(void *dataPtr, uint32 dataSize);
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bool eos() const { return _eos; }
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void clearErr() { _eos = false; }
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int32 pos() const { return _pos; }
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int32 size() const { return _size; }
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bool seek(int32 offs, int whence = SEEK_SET);
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};
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/**
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* This is a MemoryReadStream subclass which adds non-endian
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* read methods whose endianness is set on the stream creation.
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*/
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class MemoryReadStreamEndian : public MemoryReadStream, public ReadStreamEndian {
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public:
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MemoryReadStreamEndian(const byte *buf, uint32 len, bool bigEndian)
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: MemoryReadStream(buf, len), ReadStreamEndian(bigEndian) {}
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};
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/**
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* Simple memory based 'stream', which implements the WriteStream interface for
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* a plain memory block.
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*/
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class MemoryWriteStream : public WriteStream {
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private:
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const uint32 _bufSize;
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protected:
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byte *_ptr;
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uint32 _pos;
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bool _err;
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public:
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MemoryWriteStream(byte *buf, uint32 len) : _ptr(buf), _bufSize(len), _pos(0), _err(false) {}
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uint32 write(const void *dataPtr, uint32 dataSize) {
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// Write at most as many bytes as are still available...
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if (dataSize > _bufSize - _pos) {
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dataSize = _bufSize - _pos;
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// We couldn't write all the data => set error indicator
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_err = true;
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}
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memcpy(_ptr, dataPtr, dataSize);
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_ptr += dataSize;
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_pos += dataSize;
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return dataSize;
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}
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int32 pos() const { return _pos; }
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uint32 size() const { return _bufSize; }
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virtual bool err() const { return _err; }
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virtual void clearErr() { _err = false; }
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};
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/**
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* MemoryWriteStream subclass with ability to set stream position indicator.
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*/
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class SeekableMemoryWriteStream : public MemoryWriteStream {
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private:
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byte *_ptrOrig;
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public:
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SeekableMemoryWriteStream(byte *buf, uint32 len) : MemoryWriteStream(buf, len), _ptrOrig(buf) {}
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uint32 seek(uint32 offset, int whence = SEEK_SET) {
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switch (whence) {
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case SEEK_END:
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// SEEK_END works just like SEEK_SET, only 'reversed',
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// i.e. from the end.
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offset = size() + offset;
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// Fall through
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case SEEK_SET:
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_ptr = _ptrOrig + offset;
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_pos = offset;
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break;
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case SEEK_CUR:
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_ptr += offset;
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_pos += offset;
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break;
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}
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// Post-Condition
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if (_pos > size()) {
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_pos = size();
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_ptr = _ptrOrig + _pos;
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}
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return _pos;
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}
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};
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/**
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* A sort of hybrid between MemoryWriteStream and Array classes. A stream
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* that grows as it's written to.
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*/
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class MemoryWriteStreamDynamic : public WriteStream {
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protected:
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uint32 _capacity;
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uint32 _size;
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byte *_ptr;
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byte *_data;
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uint32 _pos;
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DisposeAfterUse::Flag _disposeMemory;
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void ensureCapacity(uint32 new_len) {
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if (new_len <= _capacity)
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return;
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byte *old_data = _data;
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_capacity = MAX(new_len + 32, _capacity * 2);
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_data = (byte *)malloc(_capacity);
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_ptr = _data + _pos;
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if (old_data) {
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// Copy old data
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memcpy(_data, old_data, _size);
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free(old_data);
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}
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_size = new_len;
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}
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public:
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MemoryWriteStreamDynamic(DisposeAfterUse::Flag disposeMemory = DisposeAfterUse::NO) : _capacity(0), _size(0), _ptr(0), _data(0), _pos(0), _disposeMemory(disposeMemory) {}
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~MemoryWriteStreamDynamic() {
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if (_disposeMemory)
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free(_data);
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}
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uint32 write(const void *dataPtr, uint32 dataSize) {
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ensureCapacity(_pos + dataSize);
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memcpy(_ptr, dataPtr, dataSize);
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_ptr += dataSize;
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_pos += dataSize;
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if (_pos > _size)
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_size = _pos;
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return dataSize;
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}
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int32 pos() const { return _pos; }
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uint32 size() const { return _size; }
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byte *getData() { return _data; }
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bool seek(int32 offset, int whence = SEEK_SET);
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};
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/**
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* MemoryStream based on RingBuffer. Grows if has insufficient buffer size.
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*/
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class MemoryReadWriteStream : public WriteStream {
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private:
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uint32 _capacity;
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uint32 _size;
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byte *_data;
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uint32 _writePos, _readPos, _pos, _length;
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DisposeAfterUse::Flag _disposeMemory;
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void ensureCapacity(uint32 new_len) {
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if (new_len <= _capacity)
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return;
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byte *old_data = _data;
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uint32 oldCapacity = _capacity;
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_capacity = MAX(new_len + 32, _capacity * 2);
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_data = (byte *)malloc(_capacity);
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if (old_data) {
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// Copy old data
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if (_readPos < _writePos) {
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memcpy(_data, old_data + _readPos, _writePos - _readPos);
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_writePos -= _readPos;
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_readPos = 0;
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} else {
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memcpy(_data, old_data + _readPos, oldCapacity - _readPos);
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memcpy(_data + oldCapacity - _readPos, old_data, _writePos);
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_writePos += oldCapacity - _readPos;
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_readPos = 0;
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}
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free(old_data);
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}
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}
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public:
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MemoryReadWriteStream(DisposeAfterUse::Flag disposeMemory = DisposeAfterUse::NO) : _capacity(0), _size(0), _data(0), _writePos(0), _readPos(0), _pos(0), _length(0), _disposeMemory(disposeMemory) {}
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~MemoryReadWriteStream() {
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if (_disposeMemory)
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free(_data);
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}
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uint32 write(const void *dataPtr, uint32 dataSize) {
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ensureCapacity(_length + dataSize);
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if (_writePos + dataSize < _capacity) {
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memcpy(_data + _writePos, dataPtr, dataSize);
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} else {
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memcpy(_data + _writePos, dataPtr, _capacity - _writePos);
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const byte *shiftedPtr = (const byte *)dataPtr + _capacity - _writePos;
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memcpy(_data, shiftedPtr, dataSize - (_capacity - _writePos));
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}
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_writePos = (_writePos + dataSize) % _capacity;
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_pos += dataSize;
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_length += dataSize;
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if (_pos > _size)
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_size = _pos;
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return dataSize;
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}
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uint32 read(void *dataPtr, uint32 dataSize) {
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uint32 length = _length;
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if (length < dataSize) dataSize = length;
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if (dataSize == 0 || _capacity == 0) return 0;
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if (_readPos + dataSize < _capacity) {
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memcpy(dataPtr, _data + _readPos, dataSize);
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} else {
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memcpy(dataPtr, _data + _readPos, _capacity - _readPos);
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byte *shiftedPtr = (byte *)dataPtr + _capacity - _readPos;
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memcpy(shiftedPtr, _data, dataSize - (_capacity - _readPos));
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}
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_readPos = (_readPos + dataSize) % _capacity;
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_length -= dataSize;
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return dataSize;
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}
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uint32 pos() const { return _pos - _length; } //'read' position in the stream
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uint32 size() const { return _size; } //that's also 'write' position in the stream, as it's append-only
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byte *getData() { return _data; }
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};
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} // End of namespace Common
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#endif
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