scummvm/engines/bbvs/module.mk
aryanrawlani28 29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00

36 lines
645 B
Makefile

MODULE := engines/bbvs
MODULE_OBJS := \
bbvs.o \
dialogs.o \
gamemodule.o \
graphics.o \
logic.o \
metaengine.o \
saveload.o \
scene.o \
sound.o \
spritemodule.o \
videoplayer.o \
walk.o \
minigames/bbairguitar.o \
minigames/bbairguitar_anims.o \
minigames/bbant.o \
minigames/bbant_anims.o \
minigames/bbloogie.o \
minigames/bbloogie_anims.o \
minigames/bbtennis.o \
minigames/bbtennis_anims.o \
minigames/minigame.o
# This module can be built as a plugin
ifeq ($(ENABLE_BBVS), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o