scummvm/audio/soundfont/rifffile.h
2021-12-26 18:48:43 +01:00

132 lines
4.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* VGMTrans (c) 2002-2019
* Licensed under the zlib license,
* refer to the included VGMTrans_LICENSE.txt file
*/
#ifndef AUDIO_SOUNDFONT_RIFFFILE_H
#define AUDIO_SOUNDFONT_RIFFFILE_H
#include "common/scummsys.h"
#include "common/list.h"
#include "common/str.h"
#include "common/array.h"
//////////////////////////////////////////////
// Chunk - Riff format chunk
//////////////////////////////////////////////
class Chunk {
public:
char _id[4]; // A chunk ID identifies the type of data within the chunk.
uint32 _size; // The size of the chunk data in bytes, excluding any pad byte.
uint8 *_data; // The actual data not including a possible pad byte to word align
public:
Chunk(Common::String theId) : _data(NULL), _size(0) {
assert(theId.size() == 4);
memcpy(_id, theId.c_str(), 4);
}
virtual ~Chunk() {
if (_data != NULL) {
delete[] _data;
_data = NULL;
}
}
void SetData(const void *src, uint32 datasize);
virtual uint32 GetSize(); // Returns the size of the chunk in bytes, including any pad byte.
virtual void Write(uint8 *buffer);
protected:
static inline uint32 GetPaddedSize(uint32 originalSize) { return originalSize + (originalSize % 2); }
};
////////////////////////////////////////////////////////////////////////////
// ListTypeChunk - Riff chunk type where the first 4 data bytes are a sig
// and the rest of the data is a collection of child chunks
////////////////////////////////////////////////////////////////////////////
class ListTypeChunk : public Chunk {
public:
char _type[4]; // 4 byte sig that begins the data field, "LIST" or "sfbk" for ex
Common::List<Chunk *> _childChunks;
public:
ListTypeChunk(Common::String theId, Common::String theType) : Chunk(theId) {
assert(theType.size() == 4);
memcpy(_type, theType.c_str(), 4);
}
virtual ~ListTypeChunk() {
_childChunks.erase(_childChunks.begin(), _childChunks.end());
}
Chunk *AddChildChunk(Chunk *ck);
virtual uint32 GetSize(); // Returns the size of the chunk in bytes, including any pad byte.
virtual void Write(uint8 *buffer);
};
////////////////////////////////////////////////////////////////////////////
// RIFFChunk
////////////////////////////////////////////////////////////////////////////
class RIFFChunk : public ListTypeChunk {
public:
RIFFChunk(Common::String form) : ListTypeChunk("RIFF", form) {}
};
////////////////////////////////////////////////////////////////////////////
// LISTChunk
////////////////////////////////////////////////////////////////////////////
class LISTChunk : public ListTypeChunk {
public:
LISTChunk(Common::String theType) : ListTypeChunk("LIST", theType) {}
};
////////////////////////////////////////////////////////////////////////////
// RiffFile -
////////////////////////////////////////////////////////////////////////////
class RiffFile : public RIFFChunk {
public:
RiffFile(const Common::String &file_name, const Common::String &form);
static void WriteLIST(Common::Array<uint8> &buf, uint32 listName, uint32 listSize) {
//TODO
// PushTypeOnVectBE<uint32>(buf, 0x4C495354); // write "LIST"
// PushTypeOnVect<uint32>(buf, listSize);
// PushTypeOnVectBE<uint32>(buf, listName);
}
// Adds a null byte and ensures 16 bit alignment of a text string
static void AlignName(Common::String &name) {
name += (char) 0x00;
if (name.size() % 2) // if the size of the name string is odd
name += (char) 0x00; // add another null byte
}
protected:
Common::String _name;
};
#endif // AUDIO_SOUNDFONT_RIFFFILE_H