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https://github.com/libretro/scummvm.git
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95 lines
2.1 KiB
C++
95 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Soltys source code
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* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
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*/
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#ifndef __BITMAP__
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#define __BITMAP__
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#include "cge/general.h"
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namespace CGE {
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#define EOI 0x0000
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#define SKP 0x4000
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#define REP 0x8000
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#define CPY 0xC000
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#define TRANS 0xFE
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#include "common/pack-start.h"
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typedef struct {
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uint16 b : 2;
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uint16 B : 6;
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uint16 g : 2;
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uint16 G : 6;
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uint16 r : 2;
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uint16 R : 6;
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uint16 Z : 8;
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} BGR4;
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typedef struct {
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uint16 skip;
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uint16 hide;
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} HideDesc;
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#include "common/pack-end.h"
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class BITMAP {
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bool BMPLoad(XFILE *f);
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bool VBMLoad(XFILE *f);
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public:
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static DAC *Pal;
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uint16 W, H;
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uint8 *M, * V;
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HideDesc *B;
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BITMAP(const char *fname, bool rem = true);
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BITMAP(uint16 w, uint16 h, uint8 *map);
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BITMAP(uint16 w, uint16 h, uint8 fill);
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BITMAP(const BITMAP &bmp);
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~BITMAP(void);
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static void init();
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static void deinit();
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BITMAP *FlipH(void);
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BITMAP *Code();
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BITMAP &operator = (const BITMAP &bmp);
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void Hide(int x, int y);
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void Show(int x, int y);
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void XShow(int x, int y);
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bool SolidAt(int x, int y);
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bool VBMSave(XFILE *f);
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uint16 MoveVmap(uint8 *buf);
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};
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typedef BITMAP *BMP_PTR;
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} // End of namespace CGE
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#endif
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