scummvm/engines/cge/bitmap.h
2011-06-27 18:57:58 +10:00

95 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Soltys source code
* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
*/
#ifndef __BITMAP__
#define __BITMAP__
#include "cge/general.h"
namespace CGE {
#define EOI 0x0000
#define SKP 0x4000
#define REP 0x8000
#define CPY 0xC000
#define TRANS 0xFE
#include "common/pack-start.h"
typedef struct {
uint16 b : 2;
uint16 B : 6;
uint16 g : 2;
uint16 G : 6;
uint16 r : 2;
uint16 R : 6;
uint16 Z : 8;
} BGR4;
typedef struct {
uint16 skip;
uint16 hide;
} HideDesc;
#include "common/pack-end.h"
class BITMAP {
bool BMPLoad(XFILE *f);
bool VBMLoad(XFILE *f);
public:
static DAC *Pal;
uint16 W, H;
uint8 *M, * V;
HideDesc *B;
BITMAP(const char *fname, bool rem = true);
BITMAP(uint16 w, uint16 h, uint8 *map);
BITMAP(uint16 w, uint16 h, uint8 fill);
BITMAP(const BITMAP &bmp);
~BITMAP(void);
static void init();
static void deinit();
BITMAP *FlipH(void);
BITMAP *Code();
BITMAP &operator = (const BITMAP &bmp);
void Hide(int x, int y);
void Show(int x, int y);
void XShow(int x, int y);
bool SolidAt(int x, int y);
bool VBMSave(XFILE *f);
uint16 MoveVmap(uint8 *buf);
};
typedef BITMAP *BMP_PTR;
} // End of namespace CGE
#endif