scummvm/saga
2004-06-27 21:30:33 +00:00
..
.cvsignore Initial SAGA checkin 2004-03-14 23:39:41 +00:00
actionmap_mod.h indent 2004-05-01 06:16:57 +00:00
actionmap.cpp Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
actionmap.h indent 2004-05-01 06:16:57 +00:00
actor_mod.h indent 2004-05-01 06:16:57 +00:00
actor.cpp cleanup 2004-06-25 20:11:46 +00:00
actor.h indent 2004-05-01 06:16:57 +00:00
actordata.cpp Revamp static actor data. Add missed fields and reformat table. 2004-05-14 02:25:36 +00:00
actordata.h Remove slipped in underscores. 2004-05-29 21:03:56 +00:00
animation_mod.h indent 2004-05-01 06:16:57 +00:00
animation.cpp Cleanup for MemoryReadStream; made it match the File-class interface 2004-06-27 21:30:33 +00:00
animation.h Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. 2004-05-04 03:33:03 +00:00
console_mod.h indent 2004-05-01 06:35:06 +00:00
console.cpp Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
console.h indent 2004-05-01 06:35:06 +00:00
cvar_mod.h indent 2004-05-01 06:35:06 +00:00
cvar.cpp Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
cvar.h indent 2004-05-01 06:35:06 +00:00
events_mod.h indent 2004-05-01 06:57:54 +00:00
events.cpp Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
events.h Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
expr.cpp indent 2004-05-01 06:57:54 +00:00
expr.h indent 2004-05-01 06:57:54 +00:00
font_map.cpp indent 2004-05-01 08:44:00 +00:00
font_mod.h indent 2004-05-01 08:44:00 +00:00
font.cpp Cleanup for MemoryReadStream; made it match the File-class interface 2004-06-27 21:30:33 +00:00
font.h Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
game_mod.h Proper #includes everywhere 2004-05-01 23:42:22 +00:00
game.cpp Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
game.h Removed data_dir, since it wasn't used. 2004-05-05 12:05:00 +00:00
gfx_mod.h Got rid of r_softcursor by having the backend always draw the cursor 2004-05-02 15:44:19 +00:00
gfx.cpp clearnup 2004-06-25 21:47:37 +00:00
gfx.h Make sure cursor is always white 2004-05-02 16:32:28 +00:00
ihnm_introproc.cpp Merged sysgfx.cpp and gfx.cpp to gfx.cpp 2004-05-02 00:00:39 +00:00
ihnm_introproc.h indent 2004-05-01 09:19:35 +00:00
image_mod.h indent 2004-05-01 09:19:35 +00:00
image.cpp Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. 2004-05-04 03:33:03 +00:00
image.h indent 2004-05-01 09:19:35 +00:00
input.cpp Removed unused stuff; cleanup 2004-06-25 20:01:31 +00:00
interface_mod.h indent 2004-05-01 09:37:24 +00:00
interface.cpp Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
interface.h indent 2004-05-01 09:37:24 +00:00
isomap_mod.h indent 2004-05-01 13:04:31 +00:00
isomap.cpp Cleanup for MemoryReadStream; made it match the File-class interface 2004-06-27 21:30:33 +00:00
isomap.h indent 2004-05-01 13:04:31 +00:00
ite_introproc_mod.h indent 2004-05-01 13:04:31 +00:00
ite_introproc.cpp Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
ite_introproc.h indent 2004-05-01 13:04:31 +00:00
module.mk Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. 2004-05-04 03:33:03 +00:00
music.cpp Set _parser to NULL after deleting it. I don't know if it's necessary, but 2004-05-31 08:59:11 +00:00
music.h Extend midi music table. 2004-05-29 21:04:44 +00:00
objectmap_mod.h indent 2004-05-01 13:04:31 +00:00
objectmap.cpp Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
objectmap.h indent 2004-05-01 13:04:31 +00:00
palanim_mod.h indent 2004-05-01 13:19:15 +00:00
palanim.cpp Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
palanim.h indent 2004-05-01 13:19:15 +00:00
reinherit.h clearnup 2004-06-25 21:47:37 +00:00
render_mod.h All graphics and input now is in OSystem. 2004-05-01 19:41:47 +00:00
render.cpp Removed unused stuff; cleanup 2004-06-25 20:01:31 +00:00
render.h Got rid of r_softcursor by having the backend always draw the cursor 2004-05-02 15:44:19 +00:00
resnames.h indent 2004-05-01 13:19:15 +00:00
rscfile_mod.h indent 2004-05-01 13:19:15 +00:00
rscfile.cpp Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. 2004-05-04 03:33:03 +00:00
rscfile.h cleanup 2004-06-25 20:11:46 +00:00
saga.cpp Removed unused stuff; cleanup 2004-06-25 20:01:31 +00:00
saga.h clearnup 2004-06-25 21:47:37 +00:00
scene_mod.h indent 2004-05-01 13:48:01 +00:00
scene.cpp Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
scene.h indent 2004-05-01 13:48:01 +00:00
sceneproc.cpp Added more stubs from script fucntions, some renames for consistency with 2004-05-13 01:41:23 +00:00
sceneproc.h indent 2004-05-01 14:05:10 +00:00
script_mod.h indent 2004-05-01 14:05:10 +00:00
script.cpp Cleanup for MemoryReadStream; made it match the File-class interface 2004-06-27 21:30:33 +00:00
script.h Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. 2004-05-04 03:33:03 +00:00
sdata.cpp Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
sdata.h indent 2004-05-01 14:34:00 +00:00
sdebug.cpp Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. 2004-05-04 03:33:03 +00:00
sfuncs.cpp Added more stubs from script fucntions, some renames for consistency with 2004-05-13 01:41:23 +00:00
sfuncs.h Added more stubs from script fucntions, some renames for consistency with 2004-05-13 01:41:23 +00:00
sndres.cpp Cleanup for MemoryReadStream; made it match the File-class interface 2004-06-27 21:30:33 +00:00
sndres.h indent 2004-05-01 16:15:55 +00:00
sound.cpp Added support for using the separate VOC file (P2_A.VOC) from the Wyrmkeep 2004-05-17 16:11:04 +00:00
sound.h indent 2004-05-01 16:15:55 +00:00
sprite_mod.h indent 2004-05-01 16:15:55 +00:00
sprite.cpp Cleanup for MemoryReadStream; made it match the File-class interface 2004-06-27 21:30:33 +00:00
sprite.h indent 2004-05-01 16:15:55 +00:00
sstack.cpp indent 2004-05-01 16:15:55 +00:00
sstack.h indent 2004-05-01 16:15:55 +00:00
sthread.cpp Cleanup for MemoryReadStream; made it match the File-class interface 2004-06-27 21:30:33 +00:00
sthread.h cleanup 2004-06-25 20:11:46 +00:00
text_mod.h indent 2004-05-01 16:15:55 +00:00
text.cpp indent 2004-05-01 16:15:55 +00:00
text.h indent 2004-05-01 16:15:55 +00:00
timer.cpp get rid of the last bits of SDL timer usage, SAGA should now be 100% OSystem 2004-05-02 02:11:55 +00:00
timer.h get rid of the last bits of SDL timer usage, SAGA should now be 100% OSystem 2004-05-02 02:11:55 +00:00
transitions.cpp All graphics and input now is in OSystem. 2004-05-01 19:41:47 +00:00
ys_dl_list.cpp indent 2004-05-01 16:15:55 +00:00
yslib.h Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. 2004-05-04 03:33:03 +00:00