mirror of
https://github.com/libretro/scummvm.git
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88913c0139
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
420 lines
12 KiB
C++
420 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Based on the TrueMotion 1 decoder by Alex Beregszaszi & Mike Melanson in FFmpeg
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#include "common/scummsys.h"
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#include "video/codecs/truemotion1.h"
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#ifdef VIDEO_CODECS_TRUEMOTION1_H
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#include "video/codecs/truemotion1data.h"
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#include "common/stream.h"
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#include "common/textconsole.h"
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#include "common/util.h"
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namespace Video {
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enum {
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FLAG_SPRITE = (1 << 5),
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FLAG_KEYFRAME = (1 << 4),
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FLAG_INTERFRAME = (1 << 3),
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FLAG_INTERPOLATED = (1 << 2)
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};
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enum {
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ALGO_NOP = 0,
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ALGO_RGB16V = 1,
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ALGO_RGB16H = 2,
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ALGO_RGB24H = 3
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};
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// these are the various block sizes that can occupy a 4x4 block
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enum {
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BLOCK_2x2 = 0,
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BLOCK_2x4 = 1,
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BLOCK_4x2 = 2,
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BLOCK_4x4 = 3
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};
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// { valid for metatype }, algorithm, num of deltas, vert res, horiz res
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struct CompressionType {
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int algorithm;
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int blockWidth; // vres
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int blockHeight; // hres
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int blockType;
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};
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static const CompressionType compressionTypes[17] = {
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{ ALGO_NOP, 0, 0, 0 },
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{ ALGO_RGB16V, 4, 4, BLOCK_4x4 },
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{ ALGO_RGB16H, 4, 4, BLOCK_4x4 },
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{ ALGO_RGB16V, 4, 2, BLOCK_4x2 },
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{ ALGO_RGB16H, 4, 2, BLOCK_4x2 },
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{ ALGO_RGB16V, 2, 4, BLOCK_2x4 },
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{ ALGO_RGB16H, 2, 4, BLOCK_2x4 },
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{ ALGO_RGB16V, 2, 2, BLOCK_2x2 },
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{ ALGO_RGB16H, 2, 2, BLOCK_2x2 },
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{ ALGO_NOP, 4, 4, BLOCK_4x4 },
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{ ALGO_RGB24H, 4, 4, BLOCK_4x4 },
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{ ALGO_NOP, 4, 2, BLOCK_4x2 },
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{ ALGO_RGB24H, 4, 2, BLOCK_4x2 },
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{ ALGO_NOP, 2, 4, BLOCK_2x4 },
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{ ALGO_RGB24H, 2, 4, BLOCK_2x4 },
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{ ALGO_NOP, 2, 2, BLOCK_2x2 },
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{ ALGO_RGB24H, 2, 2, BLOCK_2x2 }
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};
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TrueMotion1Decoder::TrueMotion1Decoder(uint16 width, uint16 height) {
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_surface = new Graphics::Surface();
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_width = width;
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_height = height;
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_surface->create(width, height, getPixelFormat());
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// there is a vertical predictor for each pixel in a line; each vertical
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// predictor is 0 to start with
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_vertPred = new uint32[_width];
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_buf = _mbChangeBits = _indexStream = 0;
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_lastDeltaset = _lastVectable = -1;
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}
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TrueMotion1Decoder::~TrueMotion1Decoder() {
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_surface->free();
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delete _surface;
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delete[] _vertPred;
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}
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void TrueMotion1Decoder::selectDeltaTables(int deltaTableIndex) {
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if (deltaTableIndex > 3)
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return;
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for (byte i = 0; i < 8; i++) {
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_ydt[i] = ydts[deltaTableIndex][i];
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_cdt[i] = cdts[deltaTableIndex][i];
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// Y skinny deltas need to be halved for some reason; maybe the
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// skinny Y deltas should be modified
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// Drop the lsb before dividing by 2-- net effect: round down
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// when dividing a negative number (e.g., -3/2 = -2, not -1)
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_ydt[i] &= 0xFFFE;
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_ydt[i] /= 2;
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}
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}
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int TrueMotion1Decoder::makeYdt16Entry(int p1, int p2) {
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#ifdef SCUMM_BIG_ENDIAN
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// Swap the values on BE systems. FFmpeg does this too.
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SWAP<int>(p1, p2);
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#endif
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int lo = _ydt[p1];
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lo += (lo << 6) + (lo << 11);
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int hi = _ydt[p2];
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hi += (hi << 6) + (hi << 11);
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return lo + (hi << 16);
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}
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int TrueMotion1Decoder::makeCdt16Entry(int p1, int p2) {
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int b = _cdt[p2];
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int r = _cdt[p1] << 11;
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int lo = b + r;
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return lo + (lo << 16);
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}
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void TrueMotion1Decoder::genVectorTable16(const byte *selVectorTable) {
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memset(&_yPredictorTable, 0, sizeof(PredictorTableEntry) * 1024);
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memset(&_cPredictorTable, 0, sizeof(PredictorTableEntry) * 1024);
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for (int i = 0; i < 1024; i += 4) {
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int len = *selVectorTable++ / 2;
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for (int j = 0; j < len; j++) {
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byte deltaPair = *selVectorTable++;
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_yPredictorTable[i + j].color = makeYdt16Entry(deltaPair >> 4, deltaPair & 0xf);
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_cPredictorTable[i + j].color = makeCdt16Entry(deltaPair >> 4, deltaPair & 0xf);
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}
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_yPredictorTable[i + (len - 1)].getNextIndex = true;
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_cPredictorTable[i + (len - 1)].getNextIndex = true;
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}
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}
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void TrueMotion1Decoder::decodeHeader(Common::SeekableReadStream *stream) {
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_buf = new byte[stream->size()];
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stream->read(_buf, stream->size());
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byte headerBuffer[128]; // logical maximum size of the header
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const byte *selVectorTable;
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// There is 1 change bit per 4 pixels, so each change byte represents
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// 32 pixels; divide width by 4 to obtain the number of change bits and
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// then round up to the nearest byte.
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_mbChangeBitsRowSize = ((_width >> 2) + 7) >> 3;
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_header.headerSize = ((_buf[0] >> 5) | (_buf[0] << 3)) & 0x7f;
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if (_buf[0] < 0x10)
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error("Invalid TrueMotion1 header size %d", _header.headerSize);
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// unscramble the header bytes with a XOR operation
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memset(headerBuffer, 0, 128);
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for (int i = 1; i < _header.headerSize; i++)
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headerBuffer[i - 1] = _buf[i] ^ _buf[i + 1];
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_header.compression = headerBuffer[0];
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_header.deltaset = headerBuffer[1];
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_header.vectable = headerBuffer[2];
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_header.ysize = READ_LE_UINT16(&headerBuffer[3]);
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_header.xsize = READ_LE_UINT16(&headerBuffer[5]);
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_header.checksum = READ_LE_UINT16(&headerBuffer[7]);
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_header.version = headerBuffer[9];
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_header.headerType = headerBuffer[10];
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_header.flags = headerBuffer[11];
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_header.control = headerBuffer[12];
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// Version 2
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if (_header.version >= 2) {
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if (_header.headerType > 3) {
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error("Invalid header type %d", _header.headerType);
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} else if (_header.headerType == 2 || _header.headerType == 3) {
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_flags = _header.flags;
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if (!(_flags & FLAG_INTERFRAME))
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_flags |= FLAG_KEYFRAME;
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} else
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_flags = FLAG_KEYFRAME;
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} else // Version 1
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_flags = FLAG_KEYFRAME;
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if (_flags & FLAG_SPRITE) {
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error("SPRITE frame found, please report the sample to the developers");
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} else if (_header.headerType < 2 && _header.xsize < 213 && _header.ysize >= 176) {
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_flags |= FLAG_INTERPOLATED;
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error("INTERPOLATION selected, please report the sample to the developers");
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}
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if (_header.compression >= 17)
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error("Invalid TrueMotion1 compression type %d", _header.compression);
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if (_header.deltaset != _lastDeltaset || _header.vectable != _lastVectable)
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selectDeltaTables(_header.deltaset);
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if ((_header.compression & 1) && _header.headerType)
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selVectorTable = pc_tbl2;
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else if (_header.vectable < 4)
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selVectorTable = tables[_header.vectable - 1];
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else
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error("Invalid vector table id %d", _header.vectable);
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if (_header.deltaset != _lastDeltaset || _header.vectable != _lastVectable)
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genVectorTable16(selVectorTable);
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// set up pointers to the other key data chunks
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_mbChangeBits = _buf + _header.headerSize;
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if (_flags & FLAG_KEYFRAME) {
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// no change bits specified for a keyframe; only index bytes
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_indexStream = _mbChangeBits;
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} else {
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// one change bit per 4x4 block
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_indexStream = _mbChangeBits + _mbChangeBitsRowSize * (_height >> 2);
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}
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_indexStreamSize = stream->size() - (_indexStream - _buf);
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_lastDeltaset = _header.deltaset;
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_lastVectable = _header.vectable;
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_blockWidth = compressionTypes[_header.compression].blockWidth;
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_blockHeight = compressionTypes[_header.compression].blockHeight;
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_blockType = compressionTypes[_header.compression].blockType;
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}
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#define GET_NEXT_INDEX() \
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do { \
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if (indexStreamIndex >= _indexStreamSize) \
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error("TrueMotion1 decoder went out of bounds"); \
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index = _indexStream[indexStreamIndex++] * 4; \
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} while (0) \
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#define APPLY_C_PREDICTOR() \
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predictor_pair = _cPredictorTable[index].color; \
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horizPred += predictor_pair; \
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if (_cPredictorTable[index].getNextIndex) { \
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GET_NEXT_INDEX(); \
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if (!index) { \
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GET_NEXT_INDEX(); \
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predictor_pair = _cPredictorTable[index].color; \
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horizPred += predictor_pair * 5; \
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if (_cPredictorTable[index].getNextIndex) \
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GET_NEXT_INDEX(); \
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else \
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index++; \
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} \
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} else \
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index++
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#define APPLY_Y_PREDICTOR() \
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predictor_pair = _yPredictorTable[index].color; \
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horizPred += predictor_pair; \
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if (_yPredictorTable[index].getNextIndex) { \
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GET_NEXT_INDEX(); \
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if (!index) { \
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GET_NEXT_INDEX(); \
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predictor_pair = _yPredictorTable[index].color; \
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horizPred += predictor_pair * 5; \
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if (_yPredictorTable[index].getNextIndex) \
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GET_NEXT_INDEX(); \
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else \
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index++; \
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} \
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} else \
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index++
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#define OUTPUT_PIXEL_PAIR() \
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*currentPixelPair = *vertPred + horizPred; \
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*vertPred++ = *currentPixelPair++
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void TrueMotion1Decoder::decode16() {
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uint32 predictor_pair;
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bool keyframe = _flags & FLAG_KEYFRAME;
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int indexStreamIndex = 0;
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// these variables are for managing the main index stream
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int index;
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// clean out the line buffer
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memset(_vertPred, 0, _width * 4);
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GET_NEXT_INDEX();
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for (int y = 0; y < _height; y++) {
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// re-init variables for the next line iteration
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uint32 horizPred = 0;
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uint32 *currentPixelPair = (uint32 *)_surface->getBasePtr(0, y);
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uint32 *vertPred = _vertPred;
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int mbChangeIndex = 0;
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byte mbChangeByte = _mbChangeBits[mbChangeIndex++];
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byte mbChangeByteMask = 1;
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for (int pixelsLeft = _width; pixelsLeft > 0; pixelsLeft -= 4) {
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if (keyframe || (mbChangeByte & mbChangeByteMask) == 0) {
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switch (y & 3) {
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case 0:
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// if macroblock width is 2, apply C-Y-C-Y; else
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// apply C-Y-Y
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if (_blockWidth == 2) {
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APPLY_C_PREDICTOR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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APPLY_C_PREDICTOR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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} else {
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APPLY_C_PREDICTOR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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}
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break;
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case 1:
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case 3:
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// always apply 2 Y predictors on these iterations
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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break;
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case 2:
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// this iteration might be C-Y-C-Y, Y-Y, or C-Y-Y
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// depending on the macroblock type
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if (_blockType == BLOCK_2x2) {
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APPLY_C_PREDICTOR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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APPLY_C_PREDICTOR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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} else if (_blockType == BLOCK_4x2) {
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APPLY_C_PREDICTOR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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} else {
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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}
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break;
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}
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} else {
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// skip (copy) four pixels, but reassign the horizontal
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// predictor
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*vertPred++ = *currentPixelPair++;
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horizPred = *currentPixelPair - *vertPred;
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*vertPred++ = *currentPixelPair++;
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}
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if (!keyframe) {
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mbChangeByteMask <<= 1;
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// next byte
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if (!mbChangeByteMask) {
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mbChangeByte = _mbChangeBits[mbChangeIndex++];
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mbChangeByteMask = 1;
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}
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}
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}
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// next change row
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if (((y + 1) & 3) == 0)
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_mbChangeBits += _mbChangeBitsRowSize;
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}
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}
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const Graphics::Surface *TrueMotion1Decoder::decodeImage(Common::SeekableReadStream *stream) {
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decodeHeader(stream);
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if (compressionTypes[_header.compression].algorithm == ALGO_NOP)
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return 0;
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if (compressionTypes[_header.compression].algorithm == ALGO_RGB24H) {
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warning("Unhandled TrueMotion1 24bpp frame");
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return 0;
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} else
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decode16();
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delete[] _buf;
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return _surface;
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}
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} // End of namespace Video
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#endif
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