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asyncfio.cpp
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Change CVS keywords to SVN keywords
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2006-02-11 12:47:47 +00:00 |
asyncfio.h
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2006-02-11 12:47:47 +00:00 |
cd.c
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cd.h
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DmaPipe.cpp
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2006-02-11 12:47:47 +00:00 |
DmaPipe.h
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2006-02-11 12:47:47 +00:00 |
fileio.cpp
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ps2_fopen uses getGameDataPath -- added FIXME comment that explain how it probably could be fixed, but I'll leave this to somebody who can actually compile & test this port :-)
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2006-04-02 02:40:39 +00:00 |
fileio.h
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Change CVS keywords to SVN keywords
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2006-02-11 12:47:47 +00:00 |
Gs2dScreen.cpp
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2006-02-11 12:47:47 +00:00 |
Gs2dScreen.h
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2006-02-11 12:47:47 +00:00 |
GsDefs.h
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2006-02-11 12:47:47 +00:00 |
icon.cpp
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2006-02-11 12:47:47 +00:00 |
ps2input.cpp
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2006-02-11 12:47:47 +00:00 |
ps2input.h
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2006-02-11 12:47:47 +00:00 |
ps2pad.cpp
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2006-02-11 12:47:47 +00:00 |
ps2pad.h
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2006-02-11 12:47:47 +00:00 |
READ_PS2.TXT
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sync HEAD with 0-8-0 branch.
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2005-11-09 19:51:57 +00:00 |
savefile.cpp
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2006-02-11 12:47:47 +00:00 |
savefile.h
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2006-02-11 12:47:47 +00:00 |
sdlkeys.h
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Remove trailing whitespaces.
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2005-07-30 21:11:48 +00:00 |
sysdefs.h
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2006-02-11 12:47:47 +00:00 |
systemps2.cpp
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Backends now are also responsile for deiniting properly. In particular, moved the call to quit() from scummvm_main to the various backend main routines (porters may want to replace it by something different)
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2006-04-02 14:31:23 +00:00 |
systemps2.h
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Change CVS keywords to SVN keywords
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2006-02-11 12:47:47 +00:00 |