scummvm/backends/ps2
2006-04-02 14:31:23 +00:00
..
asyncfio.cpp Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
asyncfio.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
cd.c
cd.h
DmaPipe.cpp Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
DmaPipe.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
fileio.cpp ps2_fopen uses getGameDataPath -- added FIXME comment that explain how it probably could be fixed, but I'll leave this to somebody who can actually compile & test this port :-) 2006-04-02 02:40:39 +00:00
fileio.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
Gs2dScreen.cpp Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
Gs2dScreen.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
GsDefs.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
icon.cpp Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
ps2input.cpp Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
ps2input.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
ps2pad.cpp Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
ps2pad.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
READ_PS2.TXT sync HEAD with 0-8-0 branch. 2005-11-09 19:51:57 +00:00
savefile.cpp Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
savefile.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
sdlkeys.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
sysdefs.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
systemps2.cpp Backends now are also responsile for deiniting properly. In particular, moved the call to quit() from scummvm_main to the various backend main routines (porters may want to replace it by something different) 2006-04-02 14:31:23 +00:00
systemps2.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00