mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 14:14:43 +00:00
290 lines
8.3 KiB
C++
290 lines
8.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/config-manager.h"
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#include "agos/intern.h"
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#include "agos/agos.h"
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namespace AGOS {
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AGOSEngine_PN::AGOSEngine_PN(OSystem *system, const AGOSGameDescription *gd)
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: AGOSEngine(system, gd) {
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_stackbase = 0;
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_tagOfActiveDoline = 0;
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_dolineReturnVal = 0;
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_dataBase = 0;
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_dataBaseSize = 0;
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_textBase = 0;
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_textBaseSize = 0;
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memset(_buffer, 0, sizeof(_buffer));
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memset(_inputline, 0, sizeof(_inputline));
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memset(_saveFile, 0, sizeof(_saveFile));
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memset(_sb, 0, sizeof(_sb));
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memset(_wordcp, 0, sizeof(_wordcp));
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memset(_objectName1, 0, sizeof(_objectName1));
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memset(_objectName2, 0, sizeof(_objectName2));
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_dragStore = 0;
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_hitCalled = 0;
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_inputReady = false;
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_inputting = false;
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_intputCounter = 0;
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_inputMax = 0;
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_mousePrintFG = 0;
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_mouseString = 0;
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_mouseString1 = 0;
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memset(_inMessage, 0, sizeof(_inMessage));
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memset(_placeMessage, 0, sizeof(_placeMessage));
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memset(_quickptr, 0, sizeof(_quickptr));
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memset(_quickshort, 0, sizeof(_quickshort));
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_noScanFlag = false;
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memset(_keyboardBuffer, 0, sizeof(_keyboardBuffer));
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_objects = 0;
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_objectCountS = 0;
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_bp = 0;
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_xofs = 0;
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_havinit = 0;
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_seed = 0;
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_curwrdptr = 0;
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_inpp = 0;
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_fnst = 0;
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_linembr = 0;
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_linct = 0;
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_procnum = 0;
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_linebase = 0;
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_workptr = 0;
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}
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AGOSEngine_PN::~AGOSEngine_PN() {
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free(_dataBase);
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free(_textBase);
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}
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const byte egaPalette[48] = {
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0, 0, 0,
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0, 0, 170,
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0, 170, 0,
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0, 170, 170,
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170, 0, 0,
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170, 0, 170,
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170, 85, 0,
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170, 170, 170,
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85, 85, 85,
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85, 85, 255,
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85, 255, 85,
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85, 255, 255,
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255, 85, 85,
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255, 85, 255,
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255, 255, 85,
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255, 255, 255
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};
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Common::Error AGOSEngine_PN::go() {
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loadGamePcFile();
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if (getFileName(GAME_ICONFILE) != NULL) {
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loadIconFile();
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}
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setupBoxes();
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vc34_setMouseOff();
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addVgaEvent(_frameCount, ANIMATE_INT, NULL, 0, 0);
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if (getFeatures() & GF_EGA) {
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// Set EGA Palette
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memcpy(_displayPalette, egaPalette, sizeof(egaPalette));
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_paletteFlag = 1;
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}
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_inputWindow = _windowArray[2] = openWindow(0, 192, 40, 1, 1, 0, 15);
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_textWindow = _windowArray[0] = openWindow(1, 136, 38, 6, 1, 0, 15);
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if (getFeatures() & GF_DEMO) {
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demoSeq();
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} else {
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introSeq();
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processor();
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}
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return Common::kNoError;
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}
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void AGOSEngine_PN::demoSeq() {
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while (!shouldQuit()) {
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loadZone(0);
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setWindowImage(3, 0);
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while (!shouldQuit() && _variableArray[228] != 1)
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delay(1);
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loadZone(1);
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setWindowImage(0, 0);
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while (!shouldQuit() && _variableArray[228] != 2)
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delay(1);
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loadZone(2);
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setWindowImage(0, 0);
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while (!shouldQuit() && _variableArray[228] != 3)
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delay(1);
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}
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}
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void AGOSEngine_PN::introSeq() {
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loadZone(25); // Zone 'I'
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setWindowImage(3, 0);
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_exitCutscene = false;
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while (!shouldQuit() && !_exitCutscene && _variableArray[228] != 1) {
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processSpecialKeys();
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delay(1);
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}
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setWindowImage(3, 3);
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delay(100);
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loadZone(27); // Zone 'K'
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setWindowImage(3, 0);
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_exitCutscene = false;
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while (!shouldQuit() && !_exitCutscene && _variableArray[228] != 2) {
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processSpecialKeys();
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delay(1);
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}
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}
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void AGOSEngine_PN::setupBoxes() {
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_hitAreaList = _invHitAreas;
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// Inventory box
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defineBox( 0, 11, 68, 16, 26, 25, 0, kOBFDraggable | kOBFUseEmptyLine | kOBFInventoryBox | kOBFNoShowName);
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// Room Box
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defineBox( 1, 11, 103, 16, 26, 26, 0, kOBFDraggable | kOBFUseEmptyLine | kOBFRoomBox | kOBFNoShowName);
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// Exit box
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defineBox( 2, 48, 2, 8, 28, 27, 0, kOBFUseEmptyLine | kOBFNoShowName);
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// More box
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defineBox( 3, 80, 2, 8, 26, 28, 0, kOBFUseEmptyLine | kOBFMoreBox | kOBFNoShowName);
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// Close box
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defineBox( 4, 110, 2, 8, 28, 29, 0, kOBFUseEmptyLine | kOBFNoShowName);
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// Icon boxes
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uint8 num = 5;
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for (uint8 r = 0; r < 5; r++) {
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for (uint8 i = 0; i < 7; i++) {
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defineBox(num, 96 + i * 24, 12 + r * 24, 24, 24, 0, 3, kOBFObject | kOBFDraggable);
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num++;
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}
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}
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// Mark the end of inventory boxes
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HitArea *ha = _hitAreaList + num;
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ha->id = 0xFFFF;
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_hitAreaList = _hitAreas;
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defineBox( 0, 0, 0, 200, 320, 0, 0, kOBFBoxDisabled | kOBFNoShowName);
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defineBox( 1, 273, 4, 5, 45, 1, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox( 2, 273, 12, 5, 45, 2, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox( 3, 273, 20, 5, 45, 3, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox( 4, 273, 28, 5, 45, 4, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox( 5, 273, 36, 5, 45, 5, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox( 6, 273, 44, 5, 45, 6, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox( 7, 273, 52, 5, 45, 7, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox( 8, 273, 60, 5, 45, 8, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox( 9, 273, 68, 5, 45, 9, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox(10, 273, 76, 5, 45, 10, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox(11, 273, 84, 5, 45, 11, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox(12, 273, 92, 5, 45, 12, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox(13, 273, 100, 5, 45, 13, 0, kOBFUseEmptyLine | kOBFBoxDisabled | kOBFNoShowName);
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defineBox(14, 273, 107, 5, 45, 14, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox(15, 273, 115, 5, 45, 15, 0, kOBFUseEmptyLine | kOBFNoShowName | kOBFInvertTouch);
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defineBox(16, 273, 123, 5, 45, 16, 0, kOBFUseEmptyLine | kOBFBoxDisabled | kOBFNoShowName);
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defineBox(17, 20, 5, 7, 7, 17, 0, kOBFUseEmptyLine | kOBFNoShowName);
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defineBox(18, 28, 11, 7, 13, 18, 0, kOBFUseEmptyLine | kOBFNoShowName);
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defineBox(19, 36, 21, 7, 7, 19, 0, kOBFUseEmptyLine | kOBFNoShowName);
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defineBox(20, 27, 31, 7, 13, 20, 0, kOBFUseEmptyLine | kOBFNoShowName);
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defineBox(21, 20, 37, 7, 7, 21, 0, kOBFUseEmptyLine | kOBFNoShowName);
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defineBox(22, 5, 31, 7, 13, 22, 0, kOBFUseEmptyLine | kOBFNoShowName);
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defineBox(23, 4, 21, 7, 7, 23, 0, kOBFUseEmptyLine | kOBFNoShowName);
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defineBox(24, 5, 11, 7, 13, 24, 0, kOBFUseEmptyLine | kOBFNoShowName);
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defineBox(25, 11, 68, 16, 26, 25, 0, kOBFDraggable | kOBFUseEmptyLine | kOBFInventoryBox | kOBFNoShowName);
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defineBox(26, 11, 103, 16, 26, 26, 0, kOBFDraggable | kOBFUseEmptyLine | kOBFRoomBox | kOBFNoShowName);
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}
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void AGOSEngine_PN::processor() {
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setqptrs();
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_tagOfActiveDoline = 0;
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int q = 0;
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do {
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assert(_tagOfActiveDoline == 0);
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_dolineReturnVal = 0;
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_variableArray[6] = 0;
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if (getPlatform() == Common::kPlatformAtariST) {
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_variableArray[21] = 2;
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} else if (getPlatform() == Common::kPlatformAmiga) {
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_variableArray[21] = 0;
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} else {
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_variableArray[21] = 1;
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}
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_variableArray[16] = _quickshort[6];
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_variableArray[17] = _quickshort[7];
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_variableArray[19] = getptr(55L);
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// q indicates the process to run and is 0 the first time,
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// but 1 later on (i.e., when we are "called" from badload()).
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setposition(0, 0);
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q = doline(0);
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} while (q);
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}
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void AGOSEngine_PN::setqptrs() {
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for (int i = 0; i < 11; ++i) {
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_quickptr[i] = getlong(3 * i);
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}
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_quickptr[11] = getlong(58L);
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_quickptr[12] = getlong(61L);
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_quickshort[0] = getptr(35L);
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_quickshort[1] = getptr(37L);
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_quickshort[2] = getptr(39L);
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_quickshort[3] = getptr(41L);
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_quickshort[4] = getptr(43L);
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_quickshort[5] = getptr(45L);
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_quickshort[6] = getptr(51L);
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_quickshort[7] = getptr(53L);
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}
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} // End of namespace AGOS
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