scummvm/backends/saves/savefile.cpp
sluicebox baea8d5c9c COMMON: Make save compression optional when copying
Allows for copying or renaming uncompressed save files, such as
in Phantasmagoria 1, without compressing them in the process.
2019-12-09 22:57:46 -08:00

112 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/util.h"
#include "common/savefile.h"
#include "common/str.h"
#if defined(USE_CLOUD) && defined(USE_LIBCURL)
#include "backends/cloud/cloudmanager.h"
#endif
namespace Common {
OutSaveFile::OutSaveFile(WriteStream *w): _wrapped(w) {}
OutSaveFile::~OutSaveFile() {
delete _wrapped;
}
bool OutSaveFile::err() const { return _wrapped->err(); }
void OutSaveFile::clearErr() { _wrapped->clearErr(); }
void OutSaveFile::finalize() {
_wrapped->finalize();
#if defined(USE_CLOUD) && defined(USE_LIBCURL)
CloudMan.syncSaves();
#endif
}
bool OutSaveFile::flush() { return _wrapped->flush(); }
uint32 OutSaveFile::write(const void *dataPtr, uint32 dataSize) {
return _wrapped->write(dataPtr, dataSize);
}
int32 OutSaveFile::pos() const {
return _wrapped->pos();
}
bool SaveFileManager::copySavefile(const String &oldFilename, const String &newFilename, bool compress) {
InSaveFile *inFile = 0;
OutSaveFile *outFile = 0;
uint32 size = 0;
void *buffer = 0;
bool success = false;
inFile = openForLoading(oldFilename);
if (inFile) {
size = inFile->size();
buffer = malloc(size);
assert(buffer);
outFile = openForSaving(newFilename, compress);
if (buffer && outFile) {
inFile->read(buffer, size);
bool error = inFile->err();
delete inFile;
inFile = 0;
if (!error) {
outFile->write(buffer, size);
outFile->finalize();
success = !outFile->err();
}
}
free(buffer);
delete outFile;
delete inFile;
}
return success;
}
bool SaveFileManager::renameSavefile(const String &oldFilename, const String &newFilename, bool compress) {
if (!copySavefile(oldFilename, newFilename, compress))
return false;
return removeSavefile(oldFilename);
}
String SaveFileManager::popErrorDesc() {
String err = _errorDesc;
clearError();
return err;
}
} // End of namespace Common