scummvm/sound/decoders
2011-01-21 14:37:46 +00:00
..
adpcm.cpp SOUND: Add DK3 IMA ADPCM decoder for duck videos 2010-11-11 17:04:07 +00:00
adpcm.h SOUND: Update which engines use what decoder 2011-01-21 14:37:46 +00:00
aiff.cpp SOUND: Only dispose the input stream in makeAIFFStream if requested 2010-07-27 14:51:36 +00:00
aiff.h SOUND: Update which engines use what decoder 2011-01-21 14:37:46 +00:00
flac.cpp BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only 2010-11-08 22:53:36 +00:00
flac.h SOUND: Update which engines use what decoder 2011-01-21 14:37:46 +00:00
iff_sound.cpp Fix bug #2976353 - NIPPON: Sound looping fails (regression). By reverting 47469, since the IFF sound code is only used by the Parallaction game engine. 2010-04-02 13:12:23 +00:00
iff_sound.h Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/ 2010-01-26 22:48:45 +00:00
mac_snd.cpp JANITORAL: Clean trailing whitespaces. 2010-10-12 02:18:11 +00:00
mac_snd.h SOUND: Move the Mac snd decoder from SCI to /sound 2010-07-26 18:13:35 +00:00
mp3.cpp OPENGL: Merged from trunk, from rev 52105 to 53396. 2010-10-13 03:57:44 +00:00
mp3.h SOUND: Update which engines use what decoder 2011-01-21 14:37:46 +00:00
raw.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
raw.h Fix comment to removed function 2010-05-07 12:59:46 +00:00
vag.cpp Hide VagStream implementation, only expose it via a factory method 2010-01-28 09:38:21 +00:00
vag.h Fix spelling, cleanup 2010-06-15 12:33:20 +00:00
voc.cpp Fix typo(?) which prevents streaming code from compiling. 2010-05-29 20:32:25 +00:00
voc.h Fix spelling, cleanup 2010-06-15 12:33:20 +00:00
vorbis.cpp BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only 2010-11-08 22:53:36 +00:00
vorbis.h SOUND: Update which engines use what decoder 2011-01-21 14:37:46 +00:00
wave.cpp SOUND: Convert some (f)printf + fflush to debug 2010-11-01 20:41:03 +00:00
wave.h SOUND: Update which engines use what decoder 2011-01-21 14:37:46 +00:00