scummvm/engines/saga
Filippos Karapetis b71123ef4f SAGA: properly remove the save reminder callback on engine exit
This fixes an error when exiting to the launcher and restarting a game
2011-08-30 12:59:35 +03:00
..
actor_path.cpp
actor_walk.cpp SAGA: Fix for Bug #3324850 ("ITE (SAGA): crash in dog sewers") 2011-06-23 18:35:27 +01:00
actor.cpp SAGA: Fix Bug #3323722 ("IHNM: Crash to desktop in Ellen's Adventure") 2011-06-23 00:28:44 +01:00
actor.h SAGA: Use #error instead of a deliberate syntax error. 2011-07-10 13:36:03 +02:00
animation.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
animation.h
console.cpp
console.h
detection_tables.h SAGA: Flag CD titles with ADGF_CD 2011-08-06 23:33:04 -05:00
detection.cpp GRAPHICS: Simplify the interface of Graphics::loadThumbnail(). 2011-08-07 15:19:09 +02:00
displayinfo.h
events.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
events.h
font_map.cpp
font.cpp
font.h
gfx.cpp
gfx.h
image.cpp
input.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
interface.cpp SAGA: properly remove the save reminder callback on engine exit 2011-08-30 12:59:35 +03:00
interface.h
introproc_ihnm.cpp
introproc_ite.cpp SAGA: Removed several game flags, which are now found more reliably on the fly 2011-07-09 15:59:30 +03:00
introproc_saga2.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
isomap.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
isomap.h
itedata.cpp
itedata.h
module.mk
music.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
music.h
objectmap.cpp
objectmap.h
palanim.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
palanim.h JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
puzzle.cpp OSYSTEM: extended installTimerProc() with timer ID parameter 2011-08-06 11:28:35 +01:00
puzzle.h
render.cpp OSYSTEM: extended installTimerProc() with timer ID parameter 2011-08-06 11:28:35 +01:00
render.h
resource_hrs.cpp
resource_res.cpp
resource_rsc.cpp
resource.cpp SAGA: Removed several game flags, which are now found more reliably on the fly 2011-07-09 15:59:30 +03:00
resource.h
saga.cpp SAGA: Removed several game flags, which are now found more reliably on the fly 2011-07-09 15:59:30 +03:00
saga.h ALL: Reduce audio/ header dependency 2011-08-06 11:30:42 +01:00
saveload.cpp ALL: Use Graphics::skipThumbnail() where appropriate. 2011-08-07 15:19:09 +02:00
scene.cpp SAGA: Removed several game flags, which are now found more reliably on the fly 2011-07-09 15:59:30 +03:00
scene.h ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
script.cpp
script.h
sfuncs_ihnm.cpp
sfuncs.cpp
shorten.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
shorten.h JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
sndres.cpp SAGA: Removed several game flags, which are now found more reliably on the fly 2011-07-09 15:59:30 +03:00
sndres.h
sound.cpp
sound.h
sprite.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
sprite.h
sthread.cpp SAGA: Slight cleanup 2011-08-30 12:59:34 +03:00
xref.txt