scummvm/engines/gob/draw_playtoons.cpp
2011-05-12 01:16:22 +02:00

402 lines
13 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/endian.h"
#include "gob/draw.h"
#include "gob/game.h"
#include "gob/resources.h"
namespace Gob {
Draw_Playtoons::Draw_Playtoons(GobEngine *vm) : Draw_v2(vm) {
}
void Draw_Playtoons::spriteOperation(int16 operation) {
int16 len;
int16 x, y;
SurfacePtr sourceSurf, destSurf;
bool deltaVeto;
int16 left;
int16 ratio;
Resource *resource;
deltaVeto = (operation & 0x10) != 0;
operation &= 0x0F;
if (_sourceSurface >= 100)
_sourceSurface -= 80;
if (_destSurface >= 100)
_destSurface -= 80;
if ((_renderFlags & RENDERFLAG_USEDELTAS) && !deltaVeto) {
if ((_sourceSurface == kBackSurface) && (operation != DRAW_LOADSPRITE)) {
_spriteLeft += _backDeltaX;
_spriteTop += _backDeltaY;
}
if (_destSurface == kBackSurface) {
_destSpriteX += _backDeltaX;
_destSpriteY += _backDeltaY;
if ((operation == DRAW_DRAWLINE) ||
((operation >= DRAW_DRAWBAR) && (operation <= DRAW_FILLRECTABS))) {
_spriteRight += _backDeltaX;
_spriteBottom += _backDeltaY;
}
}
}
int16 spriteLeft = _spriteLeft;
int16 spriteTop = _spriteTop;
int16 spriteRight = _spriteRight;
int16 spriteBottom = _spriteBottom;
int16 destSpriteX = _destSpriteX;
int16 destSpriteY = _destSpriteY;
int16 destSurface = _destSurface;
int16 sourceSurface = _sourceSurface;
if (_vm->_video->_splitSurf && ((_destSurface == kFrontSurface) || (_destSurface == kBackSurface))) {
if ((_destSpriteY >= _vm->_video->_splitStart)) {
_destSpriteY -= _vm->_video->_splitStart;
if ((operation == DRAW_DRAWLINE) ||
((operation >= DRAW_DRAWBAR) && (operation <= DRAW_FILLRECTABS)))
_spriteBottom -= _vm->_video->_splitStart;
_destSurface += 4;
}
if ((_spriteTop >= _vm->_video->_splitStart) && (operation == DRAW_BLITSURF)) {
_spriteTop -= _vm->_video->_splitStart;
if (_destSurface < 24)
_destSurface += 4;
}
}
adjustCoords(0, &_destSpriteX, &_destSpriteY);
if ((operation != DRAW_LOADSPRITE) && (_needAdjust != 2)) {
adjustCoords(0, &_spriteRight, &_spriteBottom);
adjustCoords(0, &_spriteLeft, &_spriteTop);
if (operation == DRAW_DRAWLINE) {
if ((_spriteRight == _destSpriteX) || (_spriteBottom == _destSpriteY)) {
operation = DRAW_FILLRECTABS;
_backColor = _frontColor;
}
} else if (operation == DRAW_DRAWLETTER)
operation = DRAW_BLITSURF;
if (operation == DRAW_DRAWLINE) {
if (_spriteBottom < _destSpriteY) {
SWAP(_spriteBottom, _destSpriteY);
SWAP(_spriteRight, _destSpriteX);
}
} else if ((operation == DRAW_LOADSPRITE) ||
(operation > DRAW_PRINTTEXT)) {
if (_spriteBottom < _destSpriteY)
SWAP(_spriteBottom, _destSpriteY);
if (_spriteRight < _destSpriteX)
SWAP(_spriteRight, _destSpriteX);
_spriteRight++;
_spriteBottom++;
}
}
sourceSurf = _spritesArray[_sourceSurface];
destSurf = _spritesArray[_destSurface];
if (!destSurf) {
warning("Can't do operation %d on surface %d: nonexistent", operation, _destSurface);
return;
}
switch (operation) {
case DRAW_BLITSURF:
case DRAW_DRAWLETTER:
if (!sourceSurf || !destSurf)
break;
_spritesArray[_destSurface]->blit(*_spritesArray[_sourceSurface],
_spriteLeft, spriteTop,
_spriteLeft + _spriteRight - 1,
_spriteTop + _spriteBottom - 1,
_destSpriteX, _destSpriteY, (_transparency == 0) ? -1 : 0);
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY,
_destSpriteX + _spriteRight - 1, _destSpriteY + _spriteBottom - 1);
break;
case DRAW_PUTPIXEL:
switch (_pattern & 0xFF) {
case 0xFF:
warning("oPlaytoons_spriteOperation: operation DRAW_PUTPIXEL, pattern -1");
break;
case 1:
_spritesArray[_destSurface]->fillRect(destSpriteX,
_destSpriteY, _destSpriteX + 1,
_destSpriteY + 1, _frontColor);
break;
case 2:
_spritesArray[_destSurface]->fillRect(destSpriteX - 1,
_destSpriteY - 1, _destSpriteX + 1,
_destSpriteY + 1, _frontColor);
break;
case 3:
_spritesArray[_destSurface]->fillRect(destSpriteX - 1,
_destSpriteY - 1, _destSpriteX + 2,
_destSpriteY + 2, _frontColor);
break;
default:
_spritesArray[_destSurface]->putPixel(_destSpriteX, _destSpriteY, _frontColor);
break;
}
dirtiedRect(_destSurface, _destSpriteX - (_pattern / 2),
_destSpriteY - (_pattern / 2),
_destSpriteX + (_pattern + 1) / 2,
_destSpriteY + (_pattern + 1) / 2);
break;
case DRAW_FILLRECT:
switch (_pattern & 0xFF) {
case 1:
case 2:
case 3:
case 4:
warning("oPlaytoons_spriteOperation: operation DRAW_FILLRECT, pattern %d", _pattern & 0xFF);
break;
case 0:
_spritesArray[_destSurface]->fillRect(destSpriteX,
_destSpriteY, _destSpriteX + _spriteRight - 1,
_destSpriteY + _spriteBottom - 1, _backColor);
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY,
_destSpriteX + _spriteRight - 1, _destSpriteY + _spriteBottom - 1);
break;
default:
warning("oPlaytoons_spriteOperation: operation DRAW_FILLRECT, unexpected pattern %d", _pattern & 0xFF);
break;
}
break;
case DRAW_DRAWLINE:
if ((_needAdjust != 2) && (_needAdjust < 10)) {
warning ("oPlaytoons_spriteOperation: operation DRAW_DRAWLINE, draw multiple lines");
_spritesArray[_destSurface]->drawLine(_destSpriteX, _destSpriteY,
_spriteRight, _spriteBottom, _frontColor);
_spritesArray[_destSurface]->drawLine(_destSpriteX + 1, _destSpriteY,
_spriteRight + 1, _spriteBottom, _frontColor);
_spritesArray[_destSurface]->drawLine(_destSpriteX, _destSpriteY + 1,
_spriteRight, _spriteBottom + 1, _frontColor);
_spritesArray[_destSurface]->drawLine(_destSpriteX + 1, _destSpriteY + 1,
_spriteRight + 1, _spriteBottom + 1, _frontColor);
} else {
switch (_pattern & 0xFF) {
case 0:
_spritesArray[_destSurface]->drawLine(_destSpriteX, _destSpriteY,
_spriteRight, _spriteBottom, _frontColor);
break;
default:
warning("oPlaytoons_spriteOperation: operation DRAW_DRAWLINE, draw %d lines", (_pattern & 0xFF) * (_pattern & 0xFF));
for (int16 i = 0; i <= _pattern; i++)
for (int16 j = 0; j <= _pattern; j++)
_spritesArray[_destSurface]->drawLine(
_destSpriteX - (_pattern / 2) + i,
_destSpriteY - (_pattern / 2) + j,
_spriteRight - (_pattern / 2) + i,
_spriteBottom - (_pattern / 2) + j,
_frontColor);
break;
}
}
dirtiedRect(_destSurface, MIN(_destSpriteX, _spriteRight) - _pattern,
MIN(_destSpriteY, _spriteBottom) - _pattern,
MAX(_destSpriteX, _spriteRight) + _pattern + 1,
MAX(_destSpriteY, _spriteBottom) + _pattern + 1);
break;
case DRAW_INVALIDATE:
if ((_pattern & 0xFF) != 0)
warning("oPlaytoons_spriteOperation: operation DRAW_INVALIDATE, pattern %d", _pattern & 0xFF);
_spritesArray[_destSurface]->drawCircle(_destSpriteX,
_destSpriteY, _spriteRight, _frontColor);
dirtiedRect(_destSurface, _destSpriteX - _spriteRight, _destSpriteY - _spriteBottom,
_destSpriteX + _spriteRight, _destSpriteY + _spriteBottom);
break;
case DRAW_LOADSPRITE:
resource = _vm->_game->_resources->getResource((uint16) _spriteLeft,
&_spriteRight, &_spriteBottom);
if (!resource)
break;
_vm->_video->drawPackedSprite(resource->getData(),
_spriteRight, _spriteBottom, _destSpriteX, _destSpriteY,
_transparency, *_spritesArray[_destSurface]);
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY,
_destSpriteX + _spriteRight - 1, _destSpriteY + _spriteBottom - 1);
delete resource;
break;
case DRAW_PRINTTEXT:
len = strlen(_textToPrint);
left = _destSpriteX;
if ((_fontIndex >= 4) || (_fontToSprite[_fontIndex].sprite == -1)) {
Font *font = _fonts[_fontIndex];
if (!font) {
warning("oPlaytoons_spriteOperation: Trying to print \"%s\" with undefined font %d", _textToPrint, _fontIndex);
break;
}
if (font->isMonospaced()) {
if (((int8) _textToPrint[0]) == -1) {
_vm->validateLanguage();
byte *dataBuf = _vm->_game->_resources->getTexts() + _textToPrint[1] + 1;
len = *dataBuf++;
for (int i = 0; i < len; i++, dataBuf += 2) {
font->drawLetter(*_spritesArray[_destSurface], READ_LE_UINT16(dataBuf),
_destSpriteX, _destSpriteY, _frontColor, _backColor, _transparency);
}
} else {
drawString(_textToPrint, _destSpriteX, _destSpriteY, _frontColor,
_backColor, _transparency, *_spritesArray[_destSurface], *font);
_destSpriteX += len * font->getCharWidth();
}
} else {
for (int i = 0; i < len; i++) {
font->drawLetter(*_spritesArray[_destSurface], _textToPrint[i],
_destSpriteX, _destSpriteY, _frontColor, _backColor, _transparency);
_destSpriteX += font->getCharWidth(_textToPrint[i]);
}
}
} else {
sourceSurf = _spritesArray[_fontToSprite[_fontIndex].sprite];
ratio = ((sourceSurf == _frontSurface) || (sourceSurf == _backSurface)) ?
320 : sourceSurf->getWidth();
ratio /= _fontToSprite[_fontIndex].width;
for (int i = 0; i < len; i++) {
y = ((_textToPrint[i] - _fontToSprite[_fontIndex].base) / ratio)
* _fontToSprite[_fontIndex].height;
x = ((_textToPrint[i] - _fontToSprite[_fontIndex].base) % ratio)
* _fontToSprite[_fontIndex].width;
_spritesArray[_destSurface]->blit(*_spritesArray[_fontToSprite[_fontIndex].sprite], x, y,
x + _fontToSprite[_fontIndex].width - 1,
y + _fontToSprite[_fontIndex].height - 1,
_destSpriteX, _destSpriteY, (_transparency == 0) ? -1 : 0);
_destSpriteX += _fontToSprite[_fontIndex].width;
}
}
dirtiedRect(_destSurface, left, _destSpriteY,
_destSpriteX - 1, _destSpriteY + _fonts[_fontIndex]->getCharHeight() - 1);
break;
case DRAW_DRAWBAR:
if ((_needAdjust != 2) && (_needAdjust < 10)){
_spritesArray[_destSurface]->fillRect(_destSpriteX, _spriteBottom - 1,
_spriteRight, _spriteBottom, _frontColor);
_spritesArray[_destSurface]->fillRect(_destSpriteX, _destSpriteY,
_destSpriteX + 1, _spriteBottom, _frontColor);
_spritesArray[_destSurface]->fillRect(_spriteRight - 1, _destSpriteY,
_spriteRight, _spriteBottom, _frontColor);
_spritesArray[_destSurface]->fillRect(_destSpriteX, _destSpriteY,
_spriteRight, _destSpriteY + 1, _frontColor);
} else {
_spritesArray[_destSurface]->drawLine(_destSpriteX, _spriteBottom,
_spriteRight, _spriteBottom, _frontColor);
_spritesArray[_destSurface]->drawLine(_destSpriteX, _destSpriteY,
_destSpriteX, _spriteBottom, _frontColor);
_spritesArray[_destSurface]->drawLine(_spriteRight, _destSpriteY,
_spriteRight, _spriteBottom, _frontColor);
_spritesArray[_destSurface]->drawLine(_destSpriteX, _destSpriteY,
_spriteRight, _destSpriteY, _frontColor);
}
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY, _spriteRight, _spriteBottom);
break;
case DRAW_CLEARRECT:
warning ("oPlaytoons_spriteOperation: DRAW_CLEARRECT uses _backColor %d", _backColor);
if (_backColor != -1) {
_spritesArray[_destSurface]->fillRect(_destSpriteX, _destSpriteY,
_spriteRight, _spriteBottom,
_backColor);
}
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY, _spriteRight, _spriteBottom);
break;
case DRAW_FILLRECTABS:
_spritesArray[_destSurface]->fillRect(_destSpriteX, _destSpriteY,
_spriteRight, _spriteBottom, _backColor);
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY, _spriteRight, _spriteBottom);
break;
default:
warning ("oPlaytoons_spriteOperation: Unhandled operation %d", operation);
break;
}
_spriteLeft = spriteLeft;
_spriteTop = spriteTop;
_spriteRight = spriteRight;
_spriteBottom = spriteBottom;
_destSpriteX = destSpriteX;
_destSpriteY = destSpriteY;
_destSurface = destSurface;
_sourceSurface = sourceSurface;
if (operation == DRAW_PRINTTEXT) {
len = _fonts[_fontIndex]->getCharWidth();
adjustCoords(1, &len, 0);
_destSpriteX += len * strlen(_textToPrint);
}
if ((_renderFlags & RENDERFLAG_USEDELTAS) && !deltaVeto) {
if (_sourceSurface == kBackSurface) {
_spriteLeft -= _backDeltaX;
_spriteTop -= _backDeltaY;
}
if (_destSurface == kBackSurface) {
_destSpriteX -= _backDeltaX;
_destSpriteY -= _backDeltaY;
}
}
}
} // End of namespace Gob