mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-05 00:36:57 +00:00
402 lines
13 KiB
C++
402 lines
13 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "common/endian.h"
|
|
|
|
#include "gob/draw.h"
|
|
#include "gob/game.h"
|
|
#include "gob/resources.h"
|
|
|
|
namespace Gob {
|
|
|
|
Draw_Playtoons::Draw_Playtoons(GobEngine *vm) : Draw_v2(vm) {
|
|
}
|
|
|
|
void Draw_Playtoons::spriteOperation(int16 operation) {
|
|
int16 len;
|
|
int16 x, y;
|
|
SurfacePtr sourceSurf, destSurf;
|
|
bool deltaVeto;
|
|
int16 left;
|
|
int16 ratio;
|
|
Resource *resource;
|
|
|
|
deltaVeto = (operation & 0x10) != 0;
|
|
operation &= 0x0F;
|
|
|
|
if (_sourceSurface >= 100)
|
|
_sourceSurface -= 80;
|
|
if (_destSurface >= 100)
|
|
_destSurface -= 80;
|
|
|
|
if ((_renderFlags & RENDERFLAG_USEDELTAS) && !deltaVeto) {
|
|
if ((_sourceSurface == kBackSurface) && (operation != DRAW_LOADSPRITE)) {
|
|
_spriteLeft += _backDeltaX;
|
|
_spriteTop += _backDeltaY;
|
|
}
|
|
|
|
if (_destSurface == kBackSurface) {
|
|
_destSpriteX += _backDeltaX;
|
|
_destSpriteY += _backDeltaY;
|
|
if ((operation == DRAW_DRAWLINE) ||
|
|
((operation >= DRAW_DRAWBAR) && (operation <= DRAW_FILLRECTABS))) {
|
|
_spriteRight += _backDeltaX;
|
|
_spriteBottom += _backDeltaY;
|
|
}
|
|
}
|
|
}
|
|
|
|
int16 spriteLeft = _spriteLeft;
|
|
int16 spriteTop = _spriteTop;
|
|
int16 spriteRight = _spriteRight;
|
|
int16 spriteBottom = _spriteBottom;
|
|
int16 destSpriteX = _destSpriteX;
|
|
int16 destSpriteY = _destSpriteY;
|
|
int16 destSurface = _destSurface;
|
|
int16 sourceSurface = _sourceSurface;
|
|
|
|
if (_vm->_video->_splitSurf && ((_destSurface == kFrontSurface) || (_destSurface == kBackSurface))) {
|
|
if ((_destSpriteY >= _vm->_video->_splitStart)) {
|
|
_destSpriteY -= _vm->_video->_splitStart;
|
|
if ((operation == DRAW_DRAWLINE) ||
|
|
((operation >= DRAW_DRAWBAR) && (operation <= DRAW_FILLRECTABS)))
|
|
_spriteBottom -= _vm->_video->_splitStart;
|
|
|
|
_destSurface += 4;
|
|
}
|
|
|
|
if ((_spriteTop >= _vm->_video->_splitStart) && (operation == DRAW_BLITSURF)) {
|
|
_spriteTop -= _vm->_video->_splitStart;
|
|
if (_destSurface < 24)
|
|
_destSurface += 4;
|
|
}
|
|
|
|
}
|
|
|
|
adjustCoords(0, &_destSpriteX, &_destSpriteY);
|
|
if ((operation != DRAW_LOADSPRITE) && (_needAdjust != 2)) {
|
|
adjustCoords(0, &_spriteRight, &_spriteBottom);
|
|
adjustCoords(0, &_spriteLeft, &_spriteTop);
|
|
|
|
if (operation == DRAW_DRAWLINE) {
|
|
if ((_spriteRight == _destSpriteX) || (_spriteBottom == _destSpriteY)) {
|
|
operation = DRAW_FILLRECTABS;
|
|
_backColor = _frontColor;
|
|
}
|
|
} else if (operation == DRAW_DRAWLETTER)
|
|
operation = DRAW_BLITSURF;
|
|
|
|
if (operation == DRAW_DRAWLINE) {
|
|
if (_spriteBottom < _destSpriteY) {
|
|
SWAP(_spriteBottom, _destSpriteY);
|
|
SWAP(_spriteRight, _destSpriteX);
|
|
}
|
|
} else if ((operation == DRAW_LOADSPRITE) ||
|
|
(operation > DRAW_PRINTTEXT)) {
|
|
if (_spriteBottom < _destSpriteY)
|
|
SWAP(_spriteBottom, _destSpriteY);
|
|
if (_spriteRight < _destSpriteX)
|
|
SWAP(_spriteRight, _destSpriteX);
|
|
_spriteRight++;
|
|
_spriteBottom++;
|
|
}
|
|
}
|
|
|
|
sourceSurf = _spritesArray[_sourceSurface];
|
|
destSurf = _spritesArray[_destSurface];
|
|
|
|
if (!destSurf) {
|
|
warning("Can't do operation %d on surface %d: nonexistent", operation, _destSurface);
|
|
return;
|
|
}
|
|
|
|
switch (operation) {
|
|
case DRAW_BLITSURF:
|
|
case DRAW_DRAWLETTER:
|
|
if (!sourceSurf || !destSurf)
|
|
break;
|
|
|
|
_spritesArray[_destSurface]->blit(*_spritesArray[_sourceSurface],
|
|
_spriteLeft, spriteTop,
|
|
_spriteLeft + _spriteRight - 1,
|
|
_spriteTop + _spriteBottom - 1,
|
|
_destSpriteX, _destSpriteY, (_transparency == 0) ? -1 : 0);
|
|
|
|
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY,
|
|
_destSpriteX + _spriteRight - 1, _destSpriteY + _spriteBottom - 1);
|
|
break;
|
|
|
|
case DRAW_PUTPIXEL:
|
|
switch (_pattern & 0xFF) {
|
|
case 0xFF:
|
|
warning("oPlaytoons_spriteOperation: operation DRAW_PUTPIXEL, pattern -1");
|
|
break;
|
|
case 1:
|
|
_spritesArray[_destSurface]->fillRect(destSpriteX,
|
|
_destSpriteY, _destSpriteX + 1,
|
|
_destSpriteY + 1, _frontColor);
|
|
break;
|
|
case 2:
|
|
_spritesArray[_destSurface]->fillRect(destSpriteX - 1,
|
|
_destSpriteY - 1, _destSpriteX + 1,
|
|
_destSpriteY + 1, _frontColor);
|
|
break;
|
|
case 3:
|
|
_spritesArray[_destSurface]->fillRect(destSpriteX - 1,
|
|
_destSpriteY - 1, _destSpriteX + 2,
|
|
_destSpriteY + 2, _frontColor);
|
|
break;
|
|
default:
|
|
_spritesArray[_destSurface]->putPixel(_destSpriteX, _destSpriteY, _frontColor);
|
|
break;
|
|
}
|
|
dirtiedRect(_destSurface, _destSpriteX - (_pattern / 2),
|
|
_destSpriteY - (_pattern / 2),
|
|
_destSpriteX + (_pattern + 1) / 2,
|
|
_destSpriteY + (_pattern + 1) / 2);
|
|
break;
|
|
case DRAW_FILLRECT:
|
|
switch (_pattern & 0xFF) {
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
warning("oPlaytoons_spriteOperation: operation DRAW_FILLRECT, pattern %d", _pattern & 0xFF);
|
|
break;
|
|
case 0:
|
|
_spritesArray[_destSurface]->fillRect(destSpriteX,
|
|
_destSpriteY, _destSpriteX + _spriteRight - 1,
|
|
_destSpriteY + _spriteBottom - 1, _backColor);
|
|
|
|
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY,
|
|
_destSpriteX + _spriteRight - 1, _destSpriteY + _spriteBottom - 1);
|
|
break;
|
|
default:
|
|
warning("oPlaytoons_spriteOperation: operation DRAW_FILLRECT, unexpected pattern %d", _pattern & 0xFF);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case DRAW_DRAWLINE:
|
|
if ((_needAdjust != 2) && (_needAdjust < 10)) {
|
|
warning ("oPlaytoons_spriteOperation: operation DRAW_DRAWLINE, draw multiple lines");
|
|
_spritesArray[_destSurface]->drawLine(_destSpriteX, _destSpriteY,
|
|
_spriteRight, _spriteBottom, _frontColor);
|
|
_spritesArray[_destSurface]->drawLine(_destSpriteX + 1, _destSpriteY,
|
|
_spriteRight + 1, _spriteBottom, _frontColor);
|
|
_spritesArray[_destSurface]->drawLine(_destSpriteX, _destSpriteY + 1,
|
|
_spriteRight, _spriteBottom + 1, _frontColor);
|
|
_spritesArray[_destSurface]->drawLine(_destSpriteX + 1, _destSpriteY + 1,
|
|
_spriteRight + 1, _spriteBottom + 1, _frontColor);
|
|
} else {
|
|
switch (_pattern & 0xFF) {
|
|
case 0:
|
|
_spritesArray[_destSurface]->drawLine(_destSpriteX, _destSpriteY,
|
|
_spriteRight, _spriteBottom, _frontColor);
|
|
|
|
break;
|
|
default:
|
|
warning("oPlaytoons_spriteOperation: operation DRAW_DRAWLINE, draw %d lines", (_pattern & 0xFF) * (_pattern & 0xFF));
|
|
for (int16 i = 0; i <= _pattern; i++)
|
|
for (int16 j = 0; j <= _pattern; j++)
|
|
_spritesArray[_destSurface]->drawLine(
|
|
_destSpriteX - (_pattern / 2) + i,
|
|
_destSpriteY - (_pattern / 2) + j,
|
|
_spriteRight - (_pattern / 2) + i,
|
|
_spriteBottom - (_pattern / 2) + j,
|
|
_frontColor);
|
|
break;
|
|
}
|
|
}
|
|
dirtiedRect(_destSurface, MIN(_destSpriteX, _spriteRight) - _pattern,
|
|
MIN(_destSpriteY, _spriteBottom) - _pattern,
|
|
MAX(_destSpriteX, _spriteRight) + _pattern + 1,
|
|
MAX(_destSpriteY, _spriteBottom) + _pattern + 1);
|
|
break;
|
|
|
|
case DRAW_INVALIDATE:
|
|
if ((_pattern & 0xFF) != 0)
|
|
warning("oPlaytoons_spriteOperation: operation DRAW_INVALIDATE, pattern %d", _pattern & 0xFF);
|
|
|
|
_spritesArray[_destSurface]->drawCircle(_destSpriteX,
|
|
_destSpriteY, _spriteRight, _frontColor);
|
|
|
|
dirtiedRect(_destSurface, _destSpriteX - _spriteRight, _destSpriteY - _spriteBottom,
|
|
_destSpriteX + _spriteRight, _destSpriteY + _spriteBottom);
|
|
break;
|
|
|
|
case DRAW_LOADSPRITE:
|
|
resource = _vm->_game->_resources->getResource((uint16) _spriteLeft,
|
|
&_spriteRight, &_spriteBottom);
|
|
|
|
if (!resource)
|
|
break;
|
|
|
|
_vm->_video->drawPackedSprite(resource->getData(),
|
|
_spriteRight, _spriteBottom, _destSpriteX, _destSpriteY,
|
|
_transparency, *_spritesArray[_destSurface]);
|
|
|
|
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY,
|
|
_destSpriteX + _spriteRight - 1, _destSpriteY + _spriteBottom - 1);
|
|
|
|
delete resource;
|
|
break;
|
|
|
|
case DRAW_PRINTTEXT:
|
|
len = strlen(_textToPrint);
|
|
left = _destSpriteX;
|
|
|
|
if ((_fontIndex >= 4) || (_fontToSprite[_fontIndex].sprite == -1)) {
|
|
Font *font = _fonts[_fontIndex];
|
|
if (!font) {
|
|
warning("oPlaytoons_spriteOperation: Trying to print \"%s\" with undefined font %d", _textToPrint, _fontIndex);
|
|
break;
|
|
}
|
|
|
|
if (font->isMonospaced()) {
|
|
if (((int8) _textToPrint[0]) == -1) {
|
|
_vm->validateLanguage();
|
|
|
|
byte *dataBuf = _vm->_game->_resources->getTexts() + _textToPrint[1] + 1;
|
|
len = *dataBuf++;
|
|
for (int i = 0; i < len; i++, dataBuf += 2) {
|
|
font->drawLetter(*_spritesArray[_destSurface], READ_LE_UINT16(dataBuf),
|
|
_destSpriteX, _destSpriteY, _frontColor, _backColor, _transparency);
|
|
}
|
|
} else {
|
|
drawString(_textToPrint, _destSpriteX, _destSpriteY, _frontColor,
|
|
_backColor, _transparency, *_spritesArray[_destSurface], *font);
|
|
_destSpriteX += len * font->getCharWidth();
|
|
}
|
|
} else {
|
|
for (int i = 0; i < len; i++) {
|
|
font->drawLetter(*_spritesArray[_destSurface], _textToPrint[i],
|
|
_destSpriteX, _destSpriteY, _frontColor, _backColor, _transparency);
|
|
_destSpriteX += font->getCharWidth(_textToPrint[i]);
|
|
}
|
|
}
|
|
|
|
} else {
|
|
sourceSurf = _spritesArray[_fontToSprite[_fontIndex].sprite];
|
|
ratio = ((sourceSurf == _frontSurface) || (sourceSurf == _backSurface)) ?
|
|
320 : sourceSurf->getWidth();
|
|
ratio /= _fontToSprite[_fontIndex].width;
|
|
for (int i = 0; i < len; i++) {
|
|
y = ((_textToPrint[i] - _fontToSprite[_fontIndex].base) / ratio)
|
|
* _fontToSprite[_fontIndex].height;
|
|
x = ((_textToPrint[i] - _fontToSprite[_fontIndex].base) % ratio)
|
|
* _fontToSprite[_fontIndex].width;
|
|
_spritesArray[_destSurface]->blit(*_spritesArray[_fontToSprite[_fontIndex].sprite], x, y,
|
|
x + _fontToSprite[_fontIndex].width - 1,
|
|
y + _fontToSprite[_fontIndex].height - 1,
|
|
_destSpriteX, _destSpriteY, (_transparency == 0) ? -1 : 0);
|
|
_destSpriteX += _fontToSprite[_fontIndex].width;
|
|
}
|
|
}
|
|
|
|
dirtiedRect(_destSurface, left, _destSpriteY,
|
|
_destSpriteX - 1, _destSpriteY + _fonts[_fontIndex]->getCharHeight() - 1);
|
|
break;
|
|
|
|
case DRAW_DRAWBAR:
|
|
if ((_needAdjust != 2) && (_needAdjust < 10)){
|
|
_spritesArray[_destSurface]->fillRect(_destSpriteX, _spriteBottom - 1,
|
|
_spriteRight, _spriteBottom, _frontColor);
|
|
|
|
_spritesArray[_destSurface]->fillRect(_destSpriteX, _destSpriteY,
|
|
_destSpriteX + 1, _spriteBottom, _frontColor);
|
|
|
|
_spritesArray[_destSurface]->fillRect(_spriteRight - 1, _destSpriteY,
|
|
_spriteRight, _spriteBottom, _frontColor);
|
|
|
|
_spritesArray[_destSurface]->fillRect(_destSpriteX, _destSpriteY,
|
|
_spriteRight, _destSpriteY + 1, _frontColor);
|
|
} else {
|
|
_spritesArray[_destSurface]->drawLine(_destSpriteX, _spriteBottom,
|
|
_spriteRight, _spriteBottom, _frontColor);
|
|
|
|
_spritesArray[_destSurface]->drawLine(_destSpriteX, _destSpriteY,
|
|
_destSpriteX, _spriteBottom, _frontColor);
|
|
|
|
_spritesArray[_destSurface]->drawLine(_spriteRight, _destSpriteY,
|
|
_spriteRight, _spriteBottom, _frontColor);
|
|
|
|
_spritesArray[_destSurface]->drawLine(_destSpriteX, _destSpriteY,
|
|
_spriteRight, _destSpriteY, _frontColor);
|
|
}
|
|
|
|
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY, _spriteRight, _spriteBottom);
|
|
break;
|
|
|
|
case DRAW_CLEARRECT:
|
|
warning ("oPlaytoons_spriteOperation: DRAW_CLEARRECT uses _backColor %d", _backColor);
|
|
if (_backColor != -1) {
|
|
_spritesArray[_destSurface]->fillRect(_destSpriteX, _destSpriteY,
|
|
_spriteRight, _spriteBottom,
|
|
_backColor);
|
|
}
|
|
|
|
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY, _spriteRight, _spriteBottom);
|
|
break;
|
|
|
|
case DRAW_FILLRECTABS:
|
|
_spritesArray[_destSurface]->fillRect(_destSpriteX, _destSpriteY,
|
|
_spriteRight, _spriteBottom, _backColor);
|
|
|
|
dirtiedRect(_destSurface, _destSpriteX, _destSpriteY, _spriteRight, _spriteBottom);
|
|
break;
|
|
|
|
default:
|
|
warning ("oPlaytoons_spriteOperation: Unhandled operation %d", operation);
|
|
break;
|
|
}
|
|
|
|
_spriteLeft = spriteLeft;
|
|
_spriteTop = spriteTop;
|
|
_spriteRight = spriteRight;
|
|
_spriteBottom = spriteBottom;
|
|
_destSpriteX = destSpriteX;
|
|
_destSpriteY = destSpriteY;
|
|
_destSurface = destSurface;
|
|
_sourceSurface = sourceSurface;
|
|
|
|
if (operation == DRAW_PRINTTEXT) {
|
|
len = _fonts[_fontIndex]->getCharWidth();
|
|
adjustCoords(1, &len, 0);
|
|
_destSpriteX += len * strlen(_textToPrint);
|
|
}
|
|
|
|
if ((_renderFlags & RENDERFLAG_USEDELTAS) && !deltaVeto) {
|
|
if (_sourceSurface == kBackSurface) {
|
|
_spriteLeft -= _backDeltaX;
|
|
_spriteTop -= _backDeltaY;
|
|
}
|
|
|
|
if (_destSurface == kBackSurface) {
|
|
_destSpriteX -= _backDeltaX;
|
|
_destSpriteY -= _backDeltaY;
|
|
}
|
|
}
|
|
}
|
|
|
|
} // End of namespace Gob
|