scummvm/gui/object.cpp
2020-06-22 08:14:16 +02:00

79 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/textconsole.h"
#include "gui/object.h"
#include "gui/widget.h"
#include "gui/gui-manager.h"
#include "gui/ThemeEval.h"
namespace GUI {
GuiObject::GuiObject(const Common::String &name)
: _x(-1000), _y(-1000), _w(0), _h(0), _useRTL(true), _name(name), _firstWidget(nullptr) {
}
GuiObject::~GuiObject() {
delete _firstWidget;
_firstWidget = nullptr;
}
void GuiObject::reflowLayout() {
if (!_name.empty()) {
int16 w, h;
bool useRTL = true;
if (!g_gui.xmlEval()->getWidgetData(_name, _x, _y, w, h, useRTL) || w == -1 || h == -1) {
error("Unable to load widget position for '%s'. Please check your theme files", _name.c_str());
}
_w = w;
_h = h;
_useRTL = useRTL;
}
}
void GuiObject::removeWidget(Widget *del) {
if (del == _firstWidget) {
Widget *del_next = del->next();
del->setNext(nullptr);
_firstWidget = del_next;
return;
}
Widget *w = _firstWidget;
while (w) {
if (w->next() == del) {
Widget *del_next = del->next();
del->setNext(nullptr);
w->setNext(del_next);
return;
}
w = w->next();
}
}
Common::Rect GuiObject::getClipRect() const {
return Common::Rect(getAbsX(), getAbsY(), getAbsX() + getWidth(), getAbsY() + getHeight());
}
} // End of namespace GUI