scummvm/backends/gp32/gp32_osys.h
Won Star 85661bca03 Update port.
* NO SOUND support.
* New asm functions.
* Prepare for MP3 / OGG

svn-id: r21409
2006-03-23 03:02:04 +00:00

159 lines
4.6 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2006 The ScummVM project
* Copyright (C) 2002 Ph0x - GP32 Backend
* Copyright (C) 2003/2004 DJWillis - GP32 Backend
* Copyright (C) 2005 Won Star - GP32 Backend
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef GP32_OSYS_H
#define GP32_OSYS_H
//Standard ScummVM includes.
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/system.h"
#include "backends/intern.h"
#include "base/engine.h"
#include "backends/gp32/gp32std.h"
#include "backends/gp32/gp32std_grap.h"
#include "backends/gp32/gp32std_input.h"
#include "backends/gp32/gp32std_sound.h"
class OSystem_GP32 : public OSystem {
public:
static OSystem *instance();
protected:
uint16 _screenWidth, _screenHeight;
uint8 *_gameScreen;
uint16 *_tmpScreen, *_hwScreen;
OverlayColor *_overlayBuffer;
int _overlayWidth, _overlayHeight;
bool _overlayVisible;
uint32 _shakePos;
// Keyboard mouse emulation
struct KbdMouse {
int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
uint32 last_time, delay_time, x_down_time, y_down_time;
};
struct MousePos {
int16 x, y, w, h;
};
// mouse
KbdMouse _km;
bool _mouseVisible;
int _mouseX, _mouseY;
int _mouseWidth, _mouseHeight;
int _mouseHotspotX, _mouseHotspotY;
byte _mouseKeyColor;
byte *_mouseBuf;
bool _adjustAspectRatio;
/** Force full redraw on next updateScreen */
bool _forceFull;
uint16 _currentPalette[256];
// uint _paletteDirtyStart, _paletteDirtyEnd;
int32 _samplesPerSec;
public:
OSystem_GP32();
virtual ~OSystem_GP32();
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
virtual bool setGraphicsMode(int mode);
bool setGraphicsMode(const char *name);
virtual int getGraphicsMode() const;
virtual void initSize(uint width, uint height, int overlayScale);
virtual int16 getHeight();
virtual int16 getWidth();
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void grabPalette(byte *colors, uint start, uint num);
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
virtual void updateScreen();
virtual void setShakePos(int shakeOffset);
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
virtual void grabOverlay(OverlayColor *buf, int pitch);
virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);
virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1);
virtual bool pollEvent(Event &event);
virtual uint32 getMillis();
virtual void delayMillis(uint msecs);
virtual void setTimerCallback(TimerProc callback, int interval);
virtual MutexRef createMutex(void);
virtual void lockMutex(MutexRef mutex);
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
virtual bool setSoundCallback(SoundProc proc, void *param);
virtual void clearSoundCallback();
virtual int getOutputSampleRate() const;
virtual bool openCD(int drive);
virtual bool pollCD();
virtual void playCD(int track, int num_loops, int start_frame, int duration);
virtual void stopCD();
virtual void updateCD();
virtual void quit();
virtual void setWindowCaption(const char *caption);
virtual void displayMessageOnOSD(const char *msg);
void fillMouseEvent(Event &event, int x, int y);
void handleKbdMouse();
};
#else
#warning GP32_OSYS.H Called more then once.
#endif /* GP32_H */