..
animation
GUI: Use nullptr instead of 0 or NULL where appropriate
2020-01-19 15:08:37 +01:00
themes
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
widgets
GUI: U32: Enable u32 for tts (Windows)
2020-08-30 14:43:41 +02:00
about.cpp
GUI: U32: Fix problems with u32strings formatting
2020-08-30 14:43:41 +02:00
about.h
GUI: U32: Fix problems with u32strings formatting
2020-08-30 14:43:41 +02:00
Actions.cpp
SYMBIAN: Deprecate the actions system
2020-08-24 14:19:30 +02:00
Actions.h
SYMBIAN: Deprecate the actions system
2020-08-24 14:19:30 +02:00
browser.cpp
GUI: U32: Rename some references of strings to use U32() & not helper method
2020-08-30 14:43:41 +02:00
browser.h
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
chooser.cpp
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
chooser.h
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
console.cpp
GUI: U32: Begin converting texts in clipboards to u32strings
2020-08-30 14:43:41 +02:00
console.h
GUI: Use a truetype font for the debug console
2019-05-05 08:52:12 +02:00
credits.h
CREDITS: Add Griffon engine
2020-08-25 17:56:23 +02:00
debugger.cpp
GUI: Use PauseToken in Debugger
2020-05-10 23:39:31 +02:00
debugger.h
JANITORIAL: #include "engine.h" -> "engines/engine.h"
2020-05-10 23:45:43 +02:00
dialog.cpp
GUI: Allow engines to define a fully custom tab in the edit game dialog
2020-03-28 07:38:39 +01:00
dialog.h
GUI: Allow engines to define a fully custom tab in the edit game dialog
2020-03-28 07:38:39 +01:00
downloaddialog.cpp
GUI: U32: Use Common::U32String::format where necessary and GUIError to u32
2020-08-30 14:43:41 +02:00
downloaddialog.h
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
editgamedialog.cpp
GUI: U32: Rename more temp code and fix issues
2020-08-30 14:43:41 +02:00
editgamedialog.h
GUI: U32: Rename more temp code and fix issues
2020-08-30 14:43:41 +02:00
editrecorddialog.cpp
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
editrecorddialog.h
GUI: Add override markers where appropriate
2020-01-19 15:08:37 +01:00
error.cpp
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
error.h
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
EventRecorder.cpp
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
EventRecorder.h
BACKENDS: Modify the null mixer manager to not require SDL
2020-08-24 14:22:35 +02:00
filebrowser-dialog.cpp
GUI: U32: Rename some references of strings to use U32() & not helper method
2020-08-30 14:43:41 +02:00
filebrowser-dialog.h
GUI: U32: Add u32 support to Editables and Dialogs
2020-08-30 14:43:41 +02:00
fluidsynth-dialog.cpp
GUI: U32: Fix compilation errors across entire project
2020-08-30 14:43:41 +02:00
fluidsynth-dialog.h
GUI: Add override markers where appropriate
2020-01-19 15:08:37 +01:00
gui-manager.cpp
GUI: Code cleanup
2020-06-22 00:03:02 +02:00
gui-manager.h
GUI: U32: Overload getStringWidth to accept U32 strings as params
2020-08-30 14:43:41 +02:00
Key.cpp
SYMBIAN: Deprecate the actions system
2020-08-24 14:19:30 +02:00
Key.h
SYMBIAN: Deprecate the actions system
2020-08-24 14:19:30 +02:00
KeysDialog.cpp
SYMBIAN: Deprecate the actions system
2020-08-24 14:19:30 +02:00
KeysDialog.h
SYMBIAN: Deprecate the actions system
2020-08-24 14:19:30 +02:00
launcher.cpp
GUI: U32: Rename some references of strings to use U32() & not helper method
2020-08-30 14:43:41 +02:00
launcher.h
GUI: U32: Add u32 support to Editables and Dialogs
2020-08-30 14:43:41 +02:00
massadd.cpp
GUI: U32: Use Common::U32String::format where necessary and GUIError to u32
2020-08-30 14:43:41 +02:00
massadd.h
GUI: U32: Add u32 support to Editables and Dialogs
2020-08-30 14:43:41 +02:00
message.cpp
GUI: U32: Fix compilation errors across entire project
2020-08-30 14:43:41 +02:00
message.h
GUI: U32: Fix compilation errors across entire project
2020-08-30 14:43:41 +02:00
module.mk
GUI: Rewrite Cloud tab
2019-07-30 14:51:41 -04:00
object.cpp
GUI: RTL: Fix uninitialized variable
2020-06-22 00:03:02 +02:00
object.h
GUI: RTL: Fix uninitialized variable
2020-06-22 00:03:02 +02:00
onscreendialog.cpp
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
onscreendialog.h
GUI: Add override markers where appropriate
2020-01-19 15:08:37 +01:00
options.cpp
GUI: U32: Use Common::U32String::format where necessary and GUIError to u32
2020-08-30 14:43:41 +02:00
options.h
GUI: Add GUI for per-game achievements tab
2020-04-29 10:31:36 +02:00
predictivedialog.cpp
GUI: U32: Rename some references of strings to use U32() & not helper method
2020-08-30 14:43:41 +02:00
predictivedialog.h
GUI: improve predictive dialog in agi
2020-03-28 12:34:00 +01:00
recorderdialog.cpp
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
recorderdialog.h
GUI: Add override markers where appropriate
2020-01-19 15:08:37 +01:00
remotebrowser.cpp
GUI: U32: Rename some references of strings to use U32() & not helper method
2020-08-30 14:43:41 +02:00
remotebrowser.h
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
saveload-dialog.cpp
GUI: U32: Use Common::U32String::format where necessary and GUIError to u32
2020-08-30 14:43:41 +02:00
saveload-dialog.h
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
saveload.cpp
GUI: U32: Add u32 support to Editables and Dialogs
2020-08-30 14:43:41 +02:00
saveload.h
GUI: U32: Add u32 support to Editables and Dialogs
2020-08-30 14:43:41 +02:00
themebrowser.cpp
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
themebrowser.h
GUI: Add override markers where appropriate
2020-01-19 15:08:37 +01:00
ThemeEngine.cpp
GUI: U32: Overload getStringWidth to accept U32 strings as params
2020-08-30 14:43:41 +02:00
ThemeEngine.h
GUI: U32: Overload getStringWidth to accept U32 strings as params
2020-08-30 14:43:41 +02:00
ThemeEval.cpp
GRAPHICS: move start + end to Graphics::TextAlign
2020-06-22 00:03:02 +02:00
ThemeEval.h
GRAPHICS: move start + end to Graphics::TextAlign
2020-06-22 00:03:02 +02:00
ThemeLayout.cpp
GRAPHICS: move start + end to Graphics::TextAlign
2020-06-22 00:03:02 +02:00
ThemeLayout.h
GUI: Fix Usage of Uninitialized Variable in Theme Layout RTL Code
2020-06-23 22:29:03 +01:00
ThemeParser.cpp
GRAPHICS: move start + end to Graphics::TextAlign
2020-06-22 00:03:02 +02:00
ThemeParser.h
GUI: RTL: Add rtl flag and helper function to widget
2020-06-22 00:03:02 +02:00
Tooltip.cpp
GUI: U32: Enable u32 for tts (Windows)
2020-08-30 14:43:41 +02:00
Tooltip.h
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
unknown-game-dialog.cpp
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
unknown-game-dialog.h
GUI: Better integration for the unknown game dialog when adding games
2019-05-12 11:44:51 +03:00
updates-dialog.cpp
GUI: U32: Convert majority of code to use U32
2020-08-30 14:43:41 +02:00
updates-dialog.h
GUI: Add override markers where appropriate
2020-01-19 15:08:37 +01:00
widget.cpp
GUI: U32: Enable u32 for tts (Windows)
2020-08-30 14:43:41 +02:00
widget.h
GUI: U32: Enable u32 for tts (Windows)
2020-08-30 14:43:41 +02:00