scummvm/engines
Sven Hesse e237ff3628 GOB: Some Addy gameflow stubs
svn-id: r55562
2011-01-27 13:26:34 +00:00
..
agi AGI: Rewrote predictive code matcher 2011-01-06 21:11:24 +00:00
agos AGOS: Fix Memory Leaks in Feeble Files. 2011-01-27 04:13:10 +00:00
cine CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze. 2011-01-11 16:50:26 +00:00
cruise JANITORIAL: Suppress some useless includes 2011-01-02 14:06:42 +00:00
draci DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
drascula DRASCULA: Fix Memory Leaks in Rooms Table. 2011-01-27 07:58:57 +00:00
gob GOB: Some Addy gameflow stubs 2011-01-27 13:26:34 +00:00
groovie GROOVIE: Fix a memory leak reported by cppcheck. 2011-01-07 17:44:20 +00:00
hugo HUGO: As requested by D. Gray, use 'exit' (DOS) command in Win versions 2011-01-26 23:18:26 +00:00
kyra KYRA FM-TOWNS: improved cd audio music fading 2010-12-25 22:10:51 +00:00
lastexpress LASTEXPRESS: Add some more error handling to Savegame and Sound classes 2011-01-26 10:43:38 +00:00
lure DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
m4 M4: Removed redundant colour index recalculation in palette manager 2011-01-03 11:36:39 +00:00
made DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
mohawk MOHAWK: Introduce a new CursorManager for LB v2+ (they do not use exe cursors) 2011-01-26 19:13:53 +00:00
parallaction PARALLACTION: Removal of unecessary returns and whitespace fixes to saveload.* 2011-01-25 01:58:26 +00:00
queen DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
saga VIDEO: Move video classes to Video:: namespace 2011-01-23 19:08:09 +00:00
sci SCI: Set the printLang and parseLang selectors again when restarting, if necessary. 2011-01-27 10:49:11 +00:00
scumm SCUMM: Restore the missing copyright for the PE code (wrongfully removed in r27024) 2011-01-25 14:12:45 +00:00
sky DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
sword1 VIDEO: Move video classes to Video:: namespace 2011-01-23 19:08:09 +00:00
sword2 VIDEO: Move video classes to Video:: namespace 2011-01-23 19:08:09 +00:00
sword25 SWORD25: Fix some invalid writes / crashes 2011-01-24 14:59:21 +00:00
teenagent COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
testbed COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
tinsel JANITORIAL: Suppress some useless includes 2011-01-02 14:06:42 +00:00
toon VIDEO: Move video classes to Video:: namespace 2011-01-23 19:08:09 +00:00
touche TOUCHE: Fixed Uninitialised Read in first call to ToucheEngine::res_loadBackdrop(). 2011-01-21 19:25:24 +00:00
tucker VIDEO: Move video classes to Video:: namespace 2011-01-23 19:08:09 +00:00
advancedDetector.cpp COMMON: Rename and tweak MD5 functions 2010-11-07 17:16:59 +00:00
advancedDetector.h DETECTOR: Get rid of ADGF_KEEPMATCH 2010-11-07 17:15:27 +00:00
dialogs.cpp GUI: Rename gui/GuiManager.* to gui/gui-manager.* 2010-11-16 10:19:01 +00:00
dialogs.h
engine.cpp GUI: Rename gui/GuiManager.* to gui/gui-manager.* 2010-11-16 10:19:01 +00:00
engine.h ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. 2010-10-27 22:52:02 +00:00
engines.mk CONFIGURE: Plug in Last Express engine 2010-10-18 19:18:06 +00:00
game.cpp
game.h ENGINES: Do not include engines/savestate.h from engines/game.h 2010-11-07 17:15:46 +00:00
metaengine.h PLUGINS: switched plugin manager to inheritance rather than #defines 2010-12-23 13:38:37 +00:00
module.mk
savestate.cpp ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
savestate.h ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
util.h