mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 01:39:57 +00:00
379 lines
9.1 KiB
C++
379 lines
9.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/file.h"
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#include "common/stream.h"
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#include "common/textconsole.h"
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#include "audio/mixer.h"
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#include "audio/midiparser.h"
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#include "audio/midiplayer.h"
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#include "audio/mods/protracker.h"
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#include "audio/decoders/raw.h"
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#include "parallaction/sound.h"
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#include "parallaction/parallaction.h"
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namespace Parallaction {
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class MidiPlayer : public Audio::MidiPlayer {
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public:
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MidiPlayer();
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void play(Common::SeekableReadStream *stream);
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void pause(bool p);
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virtual void onTimer();
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private:
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bool _paused;
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};
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MidiPlayer::MidiPlayer()
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: _paused(false) {
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MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
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_driver = MidiDriver::createMidi(dev);
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assert(_driver);
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int ret = _driver->open();
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if (ret == 0) {
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_driver->setTimerCallback(this, &timerCallback);
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}
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}
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void MidiPlayer::play(Common::SeekableReadStream *stream) {
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Common::StackLock lock(_mutex);
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stop();
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if (!stream)
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return;
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int size = stream->size();
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_midiData = (uint8 *)malloc(size);
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if (_midiData) {
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stream->read(_midiData, size);
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delete stream;
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_parser = MidiParser::createParser_SMF();
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_parser->loadMusic(_midiData, size);
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_parser->setTrack(0);
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_parser->setMidiDriver(this);
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_parser->setTimerRate(_driver->getBaseTempo());
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_isLooping = true;
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_isPlaying = true;
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}
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}
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void MidiPlayer::pause(bool p) {
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_paused = p;
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for (int i = 0; i < kNumChannels; ++i) {
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if (_channelsTable[i]) {
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_channelsTable[i]->volume(_paused ? 0 : _channelsVolume[i] * _masterVolume / 255);
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}
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}
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}
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void MidiPlayer::onTimer() {
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Common::StackLock lock(_mutex);
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if (!_paused && _isPlaying && _parser) {
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_parser->onTimer();
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}
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}
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DosSoundMan_ns::DosSoundMan_ns(Parallaction_ns *vm) : SoundMan_ns(vm), _playing(false) {
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_midiPlayer = new MidiPlayer();
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}
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DosSoundMan_ns::~DosSoundMan_ns() {
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debugC(1, kDebugAudio, "DosSoundMan_ns_ns::playMusic()");
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delete _midiPlayer;
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}
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bool DosSoundMan_ns::isLocationSilent(const char *locationName) {
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// these are the prefixes for location names with no background midi music
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const char *noMusicPrefix[] = { "museo", "intgrottadopo", "caveau", "estgrotta", "plaza1", "endtgz", "common", 0 };
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Common::String s(locationName);
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for (int i = 0; noMusicPrefix[i]; i++) {
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if (s.hasPrefix(noMusicPrefix[i])) {
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return true;
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}
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}
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return false;
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}
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void DosSoundMan_ns::playMusic() {
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debugC(1, kDebugAudio, "DosSoundMan_ns_ns::playMusic()");
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if (isLocationSilent(_vm->_location._name)) {
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// just stop the music if this location is silent
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_midiPlayer->stop();
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return;
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}
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Common::SeekableReadStream *stream = _vm->_disk->loadMusic(_musicFile);
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_midiPlayer->play(stream);
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_midiPlayer->setVolume(255);
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_playing = true;
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}
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void DosSoundMan_ns::stopMusic() {
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_musicFile[0] = 0;
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_midiPlayer->stop();
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_playing = false;
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}
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void DosSoundMan_ns::pause(bool p) {
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SoundMan_ns::pause(p);
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_midiPlayer->pause(p);
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}
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bool DosSoundMan_ns::locationHasOwnSoftMusic(const char *locationName) {
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return !scumm_stricmp(locationName, "night") || !scumm_stricmp(locationName, "intsushi");
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}
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void DosSoundMan_ns::playCharacterMusic(const char *character) {
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if (!character || locationHasOwnSoftMusic(_vm->_location._name)) {
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return;
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}
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char *name = const_cast<char *>(character);
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const char *newMusicFile = 0;
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if (!scumm_stricmp(name, _dinoName)) {
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newMusicFile = "dino";
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} else
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if (!scumm_stricmp(name, _donnaName)) {
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newMusicFile = "donna";
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} else
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if (!scumm_stricmp(name, _doughName)) {
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newMusicFile = "nuts";
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} else {
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warning("unknown character '%s' in DosSoundMan_ns_ns::playCharacterMusic", character);
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return;
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}
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if (!_playing || (newMusicFile && scumm_stricmp(newMusicFile, _musicFile))) {
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// avoid restarting the same piece
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setMusicFile(newMusicFile);
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playMusic();
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debugC(2, kDebugExec, "changeLocation: started character specific music (%s)", newMusicFile);
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}
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}
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void DosSoundMan_ns::playLocationMusic(const char *location) {
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if (locationHasOwnSoftMusic(location)) {
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setMusicFile("soft");
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playMusic();
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debugC(2, kDebugExec, "changeLocation: started music 'soft'");
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} else
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if (isLocationSilent(location)) {
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stopMusic();
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debugC(2, kDebugExec, "changeLocation: music stopped");
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} else {
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playCharacterMusic(_vm->_char.getBaseName());
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}
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}
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#pragma mark Amiga sound manager code
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#define AMIGABEEP_SIZE 16
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#define NUM_REPEATS 60
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static int8 res_amigaBeep[AMIGABEEP_SIZE] = {
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0, 20, 40, 60, 80, 60, 40, 20, 0, -20, -40, -60, -80, -60, -40, -20
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};
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AmigaSoundMan_ns::AmigaSoundMan_ns(Parallaction_ns *vm) : SoundMan_ns(vm) {
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_musicStream = 0;
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// initialize the waveform for the 'beep' sound
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beepSoundBufferSize = AMIGABEEP_SIZE * NUM_REPEATS;
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beepSoundBuffer = new int8[beepSoundBufferSize];
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int8 *odata = beepSoundBuffer;
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for (int i = 0; i < NUM_REPEATS; i++) {
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memcpy(odata, res_amigaBeep, AMIGABEEP_SIZE);
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odata += AMIGABEEP_SIZE;
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}
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}
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AmigaSoundMan_ns::~AmigaSoundMan_ns() {
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stopMusic();
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stopSfx(0);
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stopSfx(1);
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stopSfx(2);
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stopSfx(3);
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delete []beepSoundBuffer;
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}
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Audio::AudioStream *AmigaSoundMan_ns::loadChannelData(const char *filename, Channel *ch, bool looping) {
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Audio::AudioStream *input = 0;
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if (!scumm_stricmp("beep", filename)) {
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int rate = 11934;
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ch->volume = 160;
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input = Audio::makeRawStream((byte *)beepSoundBuffer, beepSoundBufferSize, rate, 0, DisposeAfterUse::NO);
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} else {
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Common::SeekableReadStream *stream = _vm->_disk->loadSound(filename);
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input = Audio::make8SVXStream(*stream, looping);
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delete stream;
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}
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ch->stream = input;
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return input;
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}
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void AmigaSoundMan_ns::playSfx(const char *filename, uint channel, bool looping, int volume) {
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if (channel >= NUM_SFX_CHANNELS) {
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warning("unknown sfx channel");
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return;
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}
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stopSfx(channel);
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debugC(1, kDebugAudio, "AmigaSoundMan_ns::playSfx(%s, %i)", filename, channel);
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Channel *ch = &_channels[channel];
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Audio::AudioStream *input = loadChannelData(filename, ch, looping);
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if (volume == -1) {
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volume = ch->volume;
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}
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_mixer->playStream(Audio::Mixer::kSFXSoundType, &ch->handle, input, -1, volume);
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}
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void AmigaSoundMan_ns::stopSfx(uint channel) {
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if (channel >= NUM_SFX_CHANNELS) {
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warning("unknown sfx channel");
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return;
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}
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debugC(1, kDebugAudio, "AmigaSoundMan_ns::stopSfx(%i)", channel);
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_mixer->stopHandle(_channels[channel].handle);
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_channels[channel].stream = 0;
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}
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void AmigaSoundMan_ns::playMusic() {
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stopMusic();
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debugC(1, kDebugAudio, "AmigaSoundMan_ns::playMusic()");
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Common::SeekableReadStream *stream = _vm->_disk->loadMusic(_musicFile);
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_musicStream = Audio::makeProtrackerStream(stream);
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delete stream;
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debugC(3, kDebugAudio, "AmigaSoundMan_ns::playMusic(): created new music stream");
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_mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, _musicStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, false);
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}
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void AmigaSoundMan_ns::stopMusic() {
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debugC(1, kDebugAudio, "AmigaSoundMan_ns::stopMusic()");
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if (_mixer->isSoundHandleActive(_musicHandle)) {
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_mixer->stopHandle(_musicHandle);
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delete _musicStream;
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_musicStream = 0;
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}
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}
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void AmigaSoundMan_ns::playCharacterMusic(const char *character) {
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}
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void AmigaSoundMan_ns::playLocationMusic(const char *location) {
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}
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SoundMan_ns::SoundMan_ns(Parallaction_ns *vm) : _vm(vm) {
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_mixer = _vm->_mixer;
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}
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void SoundMan_ns::setMusicVolume(int value) {
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, value);
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}
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void SoundMan_ns::setMusicFile(const char *filename) {
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strcpy(_musicFile, filename);
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}
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void SoundMan_ns::execute(int command, const char *parm = 0) {
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uint32 n = strtoul(parm, 0, 10);
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bool b = (n == 1) ? true : false;
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switch (command) {
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case SC_PLAYMUSIC:
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if (_musicType == MUSIC_CHARACTER) playCharacterMusic(parm);
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else if (_musicType == MUSIC_LOCATION) playLocationMusic(parm);
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else playMusic();
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break;
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case SC_STOPMUSIC:
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stopMusic();
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break;
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case SC_SETMUSICTYPE:
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_musicType = n;
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break;
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case SC_SETMUSICFILE:
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setMusicFile(parm);
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break;
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case SC_PLAYSFX:
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playSfx(parm, _sfxChannel, _sfxLooping, _sfxVolume);
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break;
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case SC_STOPSFX:
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stopSfx(n);
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break;
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case SC_SETSFXCHANNEL:
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_sfxChannel = n;
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break;
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case SC_SETSFXLOOPING:
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_sfxLooping = b;
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break;
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case SC_SETSFXVOLUME:
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_sfxVolume = n;
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break;
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case SC_PAUSE:
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pause(b);
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break;
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}
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}
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} // namespace Parallaction
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