scummvm/engines/parallaction/sound_ns.cpp
2012-02-15 10:07:08 -06:00

379 lines
9.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/file.h"
#include "common/stream.h"
#include "common/textconsole.h"
#include "audio/mixer.h"
#include "audio/midiparser.h"
#include "audio/midiplayer.h"
#include "audio/mods/protracker.h"
#include "audio/decoders/raw.h"
#include "parallaction/sound.h"
#include "parallaction/parallaction.h"
namespace Parallaction {
class MidiPlayer : public Audio::MidiPlayer {
public:
MidiPlayer();
void play(Common::SeekableReadStream *stream);
void pause(bool p);
virtual void onTimer();
private:
bool _paused;
};
MidiPlayer::MidiPlayer()
: _paused(false) {
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
_driver = MidiDriver::createMidi(dev);
assert(_driver);
int ret = _driver->open();
if (ret == 0) {
_driver->setTimerCallback(this, &timerCallback);
}
}
void MidiPlayer::play(Common::SeekableReadStream *stream) {
Common::StackLock lock(_mutex);
stop();
if (!stream)
return;
int size = stream->size();
_midiData = (uint8 *)malloc(size);
if (_midiData) {
stream->read(_midiData, size);
delete stream;
_parser = MidiParser::createParser_SMF();
_parser->loadMusic(_midiData, size);
_parser->setTrack(0);
_parser->setMidiDriver(this);
_parser->setTimerRate(_driver->getBaseTempo());
_isLooping = true;
_isPlaying = true;
}
}
void MidiPlayer::pause(bool p) {
_paused = p;
for (int i = 0; i < kNumChannels; ++i) {
if (_channelsTable[i]) {
_channelsTable[i]->volume(_paused ? 0 : _channelsVolume[i] * _masterVolume / 255);
}
}
}
void MidiPlayer::onTimer() {
Common::StackLock lock(_mutex);
if (!_paused && _isPlaying && _parser) {
_parser->onTimer();
}
}
DosSoundMan_ns::DosSoundMan_ns(Parallaction_ns *vm) : SoundMan_ns(vm), _playing(false) {
_midiPlayer = new MidiPlayer();
}
DosSoundMan_ns::~DosSoundMan_ns() {
debugC(1, kDebugAudio, "DosSoundMan_ns_ns::playMusic()");
delete _midiPlayer;
}
bool DosSoundMan_ns::isLocationSilent(const char *locationName) {
// these are the prefixes for location names with no background midi music
const char *noMusicPrefix[] = { "museo", "intgrottadopo", "caveau", "estgrotta", "plaza1", "endtgz", "common", 0 };
Common::String s(locationName);
for (int i = 0; noMusicPrefix[i]; i++) {
if (s.hasPrefix(noMusicPrefix[i])) {
return true;
}
}
return false;
}
void DosSoundMan_ns::playMusic() {
debugC(1, kDebugAudio, "DosSoundMan_ns_ns::playMusic()");
if (isLocationSilent(_vm->_location._name)) {
// just stop the music if this location is silent
_midiPlayer->stop();
return;
}
Common::SeekableReadStream *stream = _vm->_disk->loadMusic(_musicFile);
_midiPlayer->play(stream);
_midiPlayer->setVolume(255);
_playing = true;
}
void DosSoundMan_ns::stopMusic() {
_musicFile[0] = 0;
_midiPlayer->stop();
_playing = false;
}
void DosSoundMan_ns::pause(bool p) {
SoundMan_ns::pause(p);
_midiPlayer->pause(p);
}
bool DosSoundMan_ns::locationHasOwnSoftMusic(const char *locationName) {
return !scumm_stricmp(locationName, "night") || !scumm_stricmp(locationName, "intsushi");
}
void DosSoundMan_ns::playCharacterMusic(const char *character) {
if (!character || locationHasOwnSoftMusic(_vm->_location._name)) {
return;
}
char *name = const_cast<char *>(character);
const char *newMusicFile = 0;
if (!scumm_stricmp(name, _dinoName)) {
newMusicFile = "dino";
} else
if (!scumm_stricmp(name, _donnaName)) {
newMusicFile = "donna";
} else
if (!scumm_stricmp(name, _doughName)) {
newMusicFile = "nuts";
} else {
warning("unknown character '%s' in DosSoundMan_ns_ns::playCharacterMusic", character);
return;
}
if (!_playing || (newMusicFile && scumm_stricmp(newMusicFile, _musicFile))) {
// avoid restarting the same piece
setMusicFile(newMusicFile);
playMusic();
debugC(2, kDebugExec, "changeLocation: started character specific music (%s)", newMusicFile);
}
}
void DosSoundMan_ns::playLocationMusic(const char *location) {
if (locationHasOwnSoftMusic(location)) {
setMusicFile("soft");
playMusic();
debugC(2, kDebugExec, "changeLocation: started music 'soft'");
} else
if (isLocationSilent(location)) {
stopMusic();
debugC(2, kDebugExec, "changeLocation: music stopped");
} else {
playCharacterMusic(_vm->_char.getBaseName());
}
}
#pragma mark Amiga sound manager code
#define AMIGABEEP_SIZE 16
#define NUM_REPEATS 60
static int8 res_amigaBeep[AMIGABEEP_SIZE] = {
0, 20, 40, 60, 80, 60, 40, 20, 0, -20, -40, -60, -80, -60, -40, -20
};
AmigaSoundMan_ns::AmigaSoundMan_ns(Parallaction_ns *vm) : SoundMan_ns(vm) {
_musicStream = 0;
// initialize the waveform for the 'beep' sound
beepSoundBufferSize = AMIGABEEP_SIZE * NUM_REPEATS;
beepSoundBuffer = new int8[beepSoundBufferSize];
int8 *odata = beepSoundBuffer;
for (int i = 0; i < NUM_REPEATS; i++) {
memcpy(odata, res_amigaBeep, AMIGABEEP_SIZE);
odata += AMIGABEEP_SIZE;
}
}
AmigaSoundMan_ns::~AmigaSoundMan_ns() {
stopMusic();
stopSfx(0);
stopSfx(1);
stopSfx(2);
stopSfx(3);
delete []beepSoundBuffer;
}
Audio::AudioStream *AmigaSoundMan_ns::loadChannelData(const char *filename, Channel *ch, bool looping) {
Audio::AudioStream *input = 0;
if (!scumm_stricmp("beep", filename)) {
int rate = 11934;
ch->volume = 160;
input = Audio::makeRawStream((byte *)beepSoundBuffer, beepSoundBufferSize, rate, 0, DisposeAfterUse::NO);
} else {
Common::SeekableReadStream *stream = _vm->_disk->loadSound(filename);
input = Audio::make8SVXStream(*stream, looping);
delete stream;
}
ch->stream = input;
return input;
}
void AmigaSoundMan_ns::playSfx(const char *filename, uint channel, bool looping, int volume) {
if (channel >= NUM_SFX_CHANNELS) {
warning("unknown sfx channel");
return;
}
stopSfx(channel);
debugC(1, kDebugAudio, "AmigaSoundMan_ns::playSfx(%s, %i)", filename, channel);
Channel *ch = &_channels[channel];
Audio::AudioStream *input = loadChannelData(filename, ch, looping);
if (volume == -1) {
volume = ch->volume;
}
_mixer->playStream(Audio::Mixer::kSFXSoundType, &ch->handle, input, -1, volume);
}
void AmigaSoundMan_ns::stopSfx(uint channel) {
if (channel >= NUM_SFX_CHANNELS) {
warning("unknown sfx channel");
return;
}
debugC(1, kDebugAudio, "AmigaSoundMan_ns::stopSfx(%i)", channel);
_mixer->stopHandle(_channels[channel].handle);
_channels[channel].stream = 0;
}
void AmigaSoundMan_ns::playMusic() {
stopMusic();
debugC(1, kDebugAudio, "AmigaSoundMan_ns::playMusic()");
Common::SeekableReadStream *stream = _vm->_disk->loadMusic(_musicFile);
_musicStream = Audio::makeProtrackerStream(stream);
delete stream;
debugC(3, kDebugAudio, "AmigaSoundMan_ns::playMusic(): created new music stream");
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, _musicStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, false);
}
void AmigaSoundMan_ns::stopMusic() {
debugC(1, kDebugAudio, "AmigaSoundMan_ns::stopMusic()");
if (_mixer->isSoundHandleActive(_musicHandle)) {
_mixer->stopHandle(_musicHandle);
delete _musicStream;
_musicStream = 0;
}
}
void AmigaSoundMan_ns::playCharacterMusic(const char *character) {
}
void AmigaSoundMan_ns::playLocationMusic(const char *location) {
}
SoundMan_ns::SoundMan_ns(Parallaction_ns *vm) : _vm(vm) {
_mixer = _vm->_mixer;
}
void SoundMan_ns::setMusicVolume(int value) {
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, value);
}
void SoundMan_ns::setMusicFile(const char *filename) {
strcpy(_musicFile, filename);
}
void SoundMan_ns::execute(int command, const char *parm = 0) {
uint32 n = strtoul(parm, 0, 10);
bool b = (n == 1) ? true : false;
switch (command) {
case SC_PLAYMUSIC:
if (_musicType == MUSIC_CHARACTER) playCharacterMusic(parm);
else if (_musicType == MUSIC_LOCATION) playLocationMusic(parm);
else playMusic();
break;
case SC_STOPMUSIC:
stopMusic();
break;
case SC_SETMUSICTYPE:
_musicType = n;
break;
case SC_SETMUSICFILE:
setMusicFile(parm);
break;
case SC_PLAYSFX:
playSfx(parm, _sfxChannel, _sfxLooping, _sfxVolume);
break;
case SC_STOPSFX:
stopSfx(n);
break;
case SC_SETSFXCHANNEL:
_sfxChannel = n;
break;
case SC_SETSFXLOOPING:
_sfxLooping = b;
break;
case SC_SETSFXVOLUME:
_sfxVolume = n;
break;
case SC_PAUSE:
pause(b);
break;
}
}
} // namespace Parallaction