scummvm/configure
D G Turner 0c4755408a CONFIGURE: Update WinCE compiler host alias naming.
This is required to work with the newest tool chain.
2011-12-18 23:02:25 +00:00

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#!/bin/sh
#
# configure -- custom configure script for ScummVM.
#
# ScummVM is the legal property of its developers, whose names
# are too numerous to list here. Please refer to the COPYRIGHT
# file distributed with this source distribution.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# Save the current environment variables for next runs
SAVED_CONFIGFLAGS=$@
SAVED_LDFLAGS=$LDFLAGS
SAVED_CXX=$CXX
SAVED_CXXFLAGS=$CXXFLAGS
SAVED_CPPFLAGS=$CPPFLAGS
SAVED_ASFLAGS=$ASFLAGS
SAVED_WINDRESFLAGS=$WINDRESFLAGS
# Use environment vars if set
CXXFLAGS="$CXXFLAGS $CPPFLAGS"
# Backslashes into forward slashes:
# The following OS/2 specific code is performed to deal with handling of backslashes by ksh.
# Borrowed from the Sane configure script
if test "$ac_emxsupport" != "no" -a "$ac_emxsupport" != "NO"; then
ac_save_IFS="$IFS"
IFS="\\"
ac_TEMP_PATH=
for ac_dir in $PATH; do
IFS=$ac_save_IFS
if test -z "$ac_TEMP_PATH"; then
ac_TEMP_PATH="$ac_dir"
else
ac_TEMP_PATH="$ac_TEMP_PATH/$ac_dir"
fi
done
PATH="$ac_TEMP_PATH"
export PATH
unset ac_TEMP_PATH
fi
set_var() {
eval ${1}='${2}'
}
get_var() {
eval echo \$${1}
}
# Add an engine: id name build subengines
add_engine() {
_engines="${_engines} ${1}"
if test "${3}" = "no" ; then
set_var _wip_engines "${_wip_engines} ${1}"
fi
set_var _engine_${1}_name "${2}"
set_var _engine_${1}_build "${3}"
set_var _engine_${1}_build_default "${3}"
set_var _engine_${1}_subengines "${4}"
for sub in ${4}; do
set_var _engine_${sub}_sub "yes"
done
}
add_engine scumm "SCUMM" yes "scumm_7_8 he"
add_engine scumm_7_8 "v7 & v8 games" yes
add_engine he "HE71+ games" yes
add_engine agi "AGI" yes
add_engine agos "AGOS" yes "agos2"
add_engine agos2 "AGOS 2 games" yes
add_engine cge "CGE" yes
add_engine cine "Cinematique evo 1" yes
add_engine composer "Magic Composer" no
add_engine cruise "Cinematique evo 2" yes
add_engine draci "Dragon History" yes
add_engine drascula "Drascula: The Vampire Strikes Back" yes
add_engine dreamweb "Dreamweb" no
add_engine gob "Gobli*ns" yes
add_engine groovie "Groovie" yes "groovie2"
add_engine groovie2 "Groovie 2 games" no
add_engine hugo "Hugo Trilogy" yes
add_engine kyra "Legend of Kyrandia" yes "lol"
add_engine lol "Lands of Lore" yes
add_engine lastexpress "The Last Express" no
add_engine lure "Lure of the Temptress" yes
add_engine made "MADE" yes
add_engine mohawk "Mohawk" yes "cstime myst riven"
add_engine cstime "Where in Time is Carmen Sandiego?" no
add_engine riven "Riven: The Sequel to Myst" no
add_engine myst "Myst" no
add_engine parallaction "Parallaction" yes
add_engine queen "Flight of the Amazon Queen" yes
add_engine saga "SAGA" yes "ihnm saga2"
add_engine ihnm "IHNM" yes
add_engine saga2 "SAGA 2 games" no
add_engine sci "SCI" yes "sci32"
add_engine sci32 "SCI32 games" no
add_engine sky "Beneath a Steel Sky" yes
add_engine sword1 "Broken Sword" yes
add_engine sword2 "Broken Sword II" yes
add_engine sword25 "Broken Sword 2.5" no
add_engine teenagent "Teen Agent" yes
add_engine testbed "TestBed: the Testing framework" no
add_engine tinsel "Tinsel" yes
add_engine toltecs "3 Skulls of the Toltecs" no
add_engine toon "Toonstruck" yes
add_engine touche "Touche: The Adventures of the Fifth Musketeer" yes
add_engine tsage "TsAGE" yes
add_engine tucker "Bud Tucker in Double Trouble" yes
#
# Default settings
#
# Default lib behaviour yes/no/auto
_vorbis=auto
_tremor=auto
_tremolo=no
_flac=auto
_mad=auto
_alsa=auto
_seq_midi=auto
_timidity=auto
_zlib=auto
_sparkle=auto
_png=no
_theoradec=auto
_faad=auto
_fluidsynth=auto
_opengl=auto
_opengles=auto
_readline=auto
_taskbar=yes
_updates=no
_libunity=auto
# Default option behaviour yes/no
_debug_build=auto
_release_build=auto
_optimizations=auto
_verbose_build=no
_text_console=no
_mt32emu=yes
_build_scalers=yes
_build_hq_scalers=yes
_enable_prof=no
_global_constructors=no
_bink=yes
# Default vkeybd/keymapper options
_vkeybd=no
_keymapper=no
# GUI translation options
_translation=yes
# Default platform settings
_backend=sdl
_16bit=auto
_savegame_timestamp=auto
_dynamic_modules=no
_elf_loader=no
_plugins_default=static
_plugin_prefix=
_plugin_suffix=
_nasm=auto
_optimization_level=
_default_optimization_level=-O2
# Default commands
_ranlib=ranlib
_strip=strip
_ar="ar cru"
_as="as"
_windres=windres
_stagingpath="staging"
_win32path="c:/scummvm"
_aos4path="Games:ScummVM"
_staticlibpath=/sw
_sdlconfig=sdl-config
_sdlpath="$PATH"
_nasmpath="$PATH"
NASMFLAGS=""
NASM=""
_tainted_build=no
# The following variables are automatically detected, and should not
# be modified otherwise. Consider them read-only.
_posix=no
_endian=unknown
_need_memalign=yes
_have_x86=no
# Directories for installing ScummVM.
# This list is closely based on what GNU autoconf does,
# although the default value for datadir differs.
# Like GNU autoconf, we distinguish datadir and datarootdir
# to make it possible to change e.g. the location of the
# man pages independently of that of the engine data files,
# which are placed inside $datadir/scummvm
prefix=NONE
exec_prefix=NONE
bindir='${exec_prefix}/bin'
libdir='${exec_prefix}/lib'
datarootdir='${prefix}/share'
datadir='${datarootdir}/scummvm'
mandir='${datarootdir}/man'
docdir='${datarootdir}/doc/scummvm'
#localedir='${datarootdir}/locale'
# For cross compiling
_host=""
_host_cpu=""
_host_vendor=""
_host_os=""
_host_alias=""
_srcdir=`dirname $0`
_port_mk="ports.mk"
# Use temp files in the build directory
TMPO=./scummvm-conf
TMPC=${TMPO}.cpp
TMPLOG=config.log
cc_check_no_clean() {
echo >> "$TMPLOG"
cat "$TMPC" >> "$TMPLOG"
echo >> "$TMPLOG"
echo "$CXX $LDFLAGS $CXXFLAGS $TMPC -o $TMPO$HOSTEXEEXT $@" >> "$TMPLOG"
rm -f "$TMPO$HOSTEXEEXT"
( $CXX $LDFLAGS $CXXFLAGS "$TMPC" -o "$TMPO$HOSTEXEEXT" "$@" ) >> "$TMPLOG" 2>&1
TMPR="$?"
echo "return code: $TMPR" >> "$TMPLOG"
echo >> "$TMPLOG"
return "$TMPR"
}
cc_check_clean() {
rm -rf $TMPC $TMPO $TMPO.o $TMPO.dSYM $TMPO$HOSTEXEEXT "$@"
}
cc_check() {
cc_check_no_clean "$@"
TMPR="$?"
cc_check_clean
return "$TMPR"
}
cc_check_define() {
cat > $TMPC << EOF
int main(void) {
#ifndef $1
syntax error
#endif
return 0;
}
EOF
cc_check -c
return $?
}
gcc_get_define() {
echo "" | $CXX -dM -E - | fgrep "$1" | head -n1 | cut -d ' ' -f 3-
}
#
# Function to provide echo -n for bourne shells that don't have it
#
echo_n() {
printf "$@"
}
echocheck() {
echo_n "Checking for $@... "
}
# Add a line of data to config.mk.
add_line_to_config_mk() {
_config_mk_data="$_config_mk_data"'
'"$1"
}
# Add a line of data to config.h.
add_line_to_config_h() {
_config_h_data="$_config_h_data"'
'"$1"
}
# Conditionally add a line of data to config.h. Takes two parameters:
# The first one can be set to 'no' to "comment out" the line, i.e.
# make it ineffective, use 'yes' otherwise.
# The second param is the line to insert.
add_to_config_h_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "$2"
else
add_line_to_config_h "/* $2 */"
fi
}
# Conditionally add a line of data to config.mk. Takes two parameters:
# The first one can be set to 'no' to "comment out" the line, i.e.
# make it ineffective, use 'yes' otherwise.
# The second param is the line to insert.
add_to_config_mk_if_yes() {
if test "$1" = yes ; then
add_line_to_config_mk "$2"
else
add_line_to_config_mk "# $2"
fi
}
# Conditionally add a '#define' line to config.h. Takes two parameters:
# The first one can be set to 'yes' or 'no'. If 'yes' is used, then
# the line "#define $2" is added to config.h, otherwise "#undef $2".
define_in_config_h_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "#define $2"
else
add_line_to_config_h "#undef $2"
fi
}
# Conditionally add definitions to config.h and config.mk. Takes two parameters:
# The first one can be set to 'yes' or 'no'. If 'yes' is used, then
# the line "#define $2" is added to config.h and "$2 = 1" to config.mk.
# Otherwise "#undef $2" is added to config.h and "# $2 = 1" to config.mk
define_in_config_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "#define $2"
add_line_to_config_mk "$2 = 1"
else
add_line_to_config_h "#undef $2"
add_line_to_config_mk "# $2 = 1"
fi
}
#
# Determine sdl-config
#
# TODO: small bit of code to test sdl usability
find_sdlconfig() {
echo_n "Looking for sdl-config... "
sdlconfigs="$_sdlconfig:sdl-config:sdl11-config:sdl12-config"
_sdlconfig=
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="$SEPARATOR"
for path_dir in $_sdlpath; do
#reset separator to parse sdlconfigs
IFS=":"
for sdlconfig in $sdlconfigs; do
if test -f "$path_dir/$sdlconfig" ; then
_sdlconfig="$path_dir/$sdlconfig"
echo $_sdlconfig
# Save the prefix
_sdlpath=$path_dir
if test `basename $path_dir` = bin ; then
_sdlpath=`dirname $path_dir`
fi
# break at first sdl-config found in path
break 2
fi
done
done
IFS="$ac_save_ifs"
if test -z "$_sdlconfig"; then
echo "none found!"
exit 1
fi
}
#
# Determine extension used for executables
#
get_system_exe_extension() {
case $1 in
arm-riscos)
_exeext=",ff8"
;;
dreamcast | ds | gamecube | n64 | ps2 | psp | wii)
_exeext=".elf"
;;
gph-linux)
_exeext=".gph"
;;
mingw* | *os2-emx | wince)
_exeext=".exe"
;;
*)
_exeext=""
;;
esac
}
#
# Generic options functions
#
# Show the configure help line for an option
option_help() {
if test "${3}" != "" ; then
tmpopt_prefix="${3}"
else
tmpopt_prefix="--"
fi
tmpopt=`echo $1 | sed 's/_/-/g'`
option=`echo "${tmpopt_prefix}${tmpopt} " | sed "s/\(.\{23\}\).*/\1/"`
echo " ${option} ${2}"
}
# Show an error about an unknown option
option_error() {
echo "error: unrecognized option: $ac_option
Try \`$0 --help' for more information." >&2
exit 1
}
# Show an error about an unknown engine
engine_option_error() {
echo "error: unrecognized engine: $1
Try \`$0 --help' for more information." >&2
exit 1
}
# Show an error about an invalid subengine option
subengine_option_error() {
echo "error: this option is invalid for the subengine $1: $ac_option
Try \`$0 --help' for more information." >&2
exit 1
}
#
# Engine handling functions
#
# Get the name of the engine
get_engine_name() {
get_var _engine_$1_name
}
# Will this engine be built?
get_engine_build() {
get_var _engine_$1_build
}
# Was this engine set to be built by default?
get_engine_build_default() {
get_var _engine_$1_build_default
}
# Get the subengines
get_engine_subengines() {
get_var _engine_$1_subengines
}
# Ask if this is a subengine
get_engine_sub() {
sub=`get_var _engine_$1_sub`
if test -z "$sub" ; then
sub=no
fi
echo $sub
}
# Enable *all* engines
engine_enable_all() {
for engine in $_engines; do
set_var _engine_${engine}_build "yes"
done
}
# Disable *all* engines
engine_disable_all() {
for engine in $_engines; do
set_var _engine_${engine}_build "no"
done
}
# Enable the given engine
engine_enable() {
# Get the parameter
if ( echo $1 | grep ':' ) 2> /dev/null > /dev/null ; then
eng=`echo $1 | cut -d ':' -f 1`
opt=`echo $1 | cut -d ':' -f 2`
else
eng=$1
opt=yes
fi
engine=`echo $eng | sed 's/-/_/g'`
# Filter the parameter for the subengines
if test "`get_engine_sub ${engine}`" != "no" -a "$opt" != "yes" ; then
subengine_option_error ${engine}
return
fi
if test "$opt" = "static" -o "$opt" = "dynamic" -o "$opt" = "yes" ; then
if test "`get_engine_name ${engine}`" != "" ; then
set_var _engine_${engine}_build "$opt"
else
engine_option_error ${engine}
fi
else
option_error
fi
}
# Disable the given engine
engine_disable() {
# Filter malformed options
if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then
option_error
return
fi
engine=`echo $1 | sed 's/-/_/g'`
if test "`get_engine_name ${engine}`" != "" ; then
set_var _engine_${engine}_build "no"
else
engine_option_error ${engine}
fi
}
# Show the configure help line for a given engine
show_engine_help() {
name=`get_engine_name $1`
option_help "${1}" "${name} engine" " "
for sub in `get_engine_subengines $1`; do
show_subengine_help $sub $1
done
}
# Show the configure help line for a given subengine
show_subengine_help() {
name=`get_engine_name $1`
parent=`get_engine_name $2`
option_help "${1}" "${name} in ${parent} engine" " "
}
# Prepare the strings about the engines to build
prepare_engine_build_strings() {
string=`get_engine_build_string $1 static`
if test -n "$string" ; then
_engines_built_static="${_engines_built_static}#$string@"
fi
string=`get_engine_build_string $1 dynamic`
if test -n "$string" ; then
_engines_built_dynamic="${_engines_built_dynamic}#$string@"
fi
string=`get_engine_build_string $1 no`
if test -n "$string" ; then
_engines_skipped="${_engines_skipped}#$string@"
fi
string=`get_engine_build_string $1 wip`
if test -n "$string" ; then
_engines_built_wip="${_engines_built_wip}#$string@"
fi
}
# Get the string about building an engine
get_engine_build_string() {
engine_string=""
engine_build=`get_engine_build $1`
engine_build_default=`get_engine_build_default $1`
show=no
# Check if the current engine should be shown for the current status
if test $engine_build = $2 ; then
show=yes
else
# Test for disabled sub-engines
if test $2 = no ; then
for subeng in `get_engine_subengines $1` ; do
if test `get_engine_build $subeng` = no ; then
engine_build=no
show=yes
fi
done
fi
# Test for enabled wip sub-engines
if test $2 = wip ; then
for subeng in `get_engine_subengines $1` ; do
if test `get_engine_build $subeng` != no -a `get_engine_build_default $subeng` = no ; then
show=yes
fi
done
fi
fi
# Convert static/dynamic to yes to ease the check of subengines
if test $engine_build != no ; then
engine_build=yes
fi
# Check if it is a wip engine
if test "$2" = "wip" -a "$engine_build" != "no" -a "$engine_build_default" = no; then
show=yes
fi
# The engine should be shown, build the string
if test $show = yes ; then
build_string_func=get_${1}_build_string
if ( type $build_string_func | grep function ) 2> /dev/null > /dev/null ; then
engine_string=`$build_string_func $1 $engine_build $2`
else
engine_string=`get_subengines_build_string $1 $engine_build "" $2`
fi
engine_string="`get_engine_name $1` $engine_string"
fi
echo $engine_string
}
# Get the string about building subengines
get_subengines_build_string() {
all=yes
parent_engine=$1
subengine_string=$3
parent_status=$4
parent_engine_build_default=`get_engine_build_default $parent_engine`
for subeng in `get_engine_subengines $parent_engine` ; do
subengine_build=`get_engine_build $subeng`
subengine_build_default=`get_engine_build_default $subeng`
if test \( $subengine_build = $2 -a "$parent_status" != wip \) -o \( "$parent_status" = wip -a $subengine_build != no -a "$subengine_build_default" = no \) ; then
subengine_string="$subengine_string [`get_engine_name $subeng`]"
else
all=no
fi
# handle engines that are on by default and have a single subengine that is off by default
if test "$parent_status" = wip ; then
if test $parent_engine_build_default = yes -a subengine ; then
all=no
fi
fi
done
if test $2 != no ; then
if test -n "$subengine_string" ; then
if test $all = yes ; then
subengine_string="[all games]"
fi
fi
fi
echo $subengine_string
}
# Engine specific build strings
get_scumm_build_string() {
if test `get_engine_build $1` != no ; then
if test $2 != no -a "$3" != wip ; then
base="[v0-v6 games]"
fi
get_subengines_build_string $1 $2 "$base" $3
fi
}
get_saga_build_string() {
if test `get_engine_build $1` != no ; then
if test $2 != no -a "$3" != wip; then
base="[ITE]"
fi
get_subengines_build_string $1 $2 "$base" $3
fi
}
#
# Greet user
#
echo "Running ScummVM configure..."
echo "Configure run on" `date` > $TMPLOG
#
# Check any parameters we received
#
# TODO:
# * Change --disable-mad / --enable-mad to the way it's done in autoconf:
# That is, --without-mad / --with-mad=/prefix/to/mad. Useful for people
# who have Mad/Vorbis/ALSA installed in a non-standard locations.
#
for parm in "$@" ; do
if test "$parm" = "--help" || test "$parm" = "-help" || test "$parm" = "-h" ; then
for engine in $_engines; do
if test `get_engine_sub $engine` = no ; then
engines_help="$engines_help`show_engine_help $engine`
"
fi
done
cat << EOF
Usage: $0 [OPTIONS]...
Configuration:
-h, --help display this help and exit
--backend=BACKEND backend to build (android, bada, dc, dingux, ds, gp2x, gph,
iphone, linuxmoto, maemo, n64, null, openpandora, ps2,
psp, samsungtv, sdl, webos, wii, wince) [sdl]
Installation directories:
--prefix=PREFIX install architecture-independent files in PREFIX
[/usr/local]
--exec-prefix=EPREFIX install architecture-dependent files in EPREFIX
[PREFIX]
By default, \`make install' will install all the files in
\`/usr/local/bin', \`/usr/local/lib' etc. You can specify
an installation prefix other than \`/usr/local' using \`--prefix',
for instance \`--prefix=\$HOME'.
For better control, use the options below.
Fine tuning of the installation directories:
--bindir=DIR user executables [EPREFIX/bin]
--libdir=DIR object code libraries [EPREFIX/lib]
--datarootdir=DIR read-only arch.-independent data root [PREFIX/share]
--datadir=DIR read-only architecture-independent data
[DATAROOTDIR/scummvm]
--mandir=DIR man documentation [DATAROOTDIR/man]
--docdir=DIR documentation root [DATAROOTDIR/doc/scummvm]
Special configuration feature:
--host=HOST cross-compile to target HOST (arm-linux, ...)
special targets: android for Android
bada for Samsung BADA
caanoo for Caanoo
dingux for Dingux
dreamcast for Sega Dreamcast
ds for Nintendo DS
gamecube for Nintendo GameCube
gp2x for GP2X
gp2xwiz for GP2X Wiz
iphone for Apple iPhone
linupy for Yopy PDA
maemo for Nokia Maemo
motoezx for MotoEZX
motomagx for MotoMAGX
n64 for Nintendo 64
openpandora for OpenPandora
ps2 for PlayStation 2
ps3 for PlayStation 3
psp for PlayStation Portable
samsungtv for Samsung TV
webos for HP Palm WebOS
wii for Nintendo Wii
wince for Windows CE
Game engines:
--enable-all-engines enable all engines, including those which are
broken or unsupported
--disable-all-engines disable all engines
--enable-engine=<engine name>[,<engine name>...] enable engine(s) listed
--disable-engine=<engine name>[,<engine name>...] disable engine(s) listed
--enable-engine-static=<engine name>[,<engine name>...]
enable engine(s) listed as static builtin (when plugins are enabled)
--enable-engine-dynamic=<engine name>[,<engine name>...]
enable engine(s) listed as dynamic plugin (when plugins are enabled)
The values of <engine name> for these options are as follows:
$engines_help
Optional Features:
--disable-debug disable building with debugging symbols
--enable-Werror treat warnings as errors
--enable-release enable building in release mode (this activates
optimizations)
--enable-release-mode enable building in release mode (without optimizations)
--enable-optimizations enable optimizations
--enable-profiling enable profiling
--enable-plugins enable the support for dynamic plugins
--default-dynamic make plugins dynamic by default
--disable-mt32emu don't enable the integrated MT-32 emulator
--disable-16bit don't enable 16bit color support
--disable-savegame-timestamp don't use timestamps for blank savegame descriptions
--disable-scalers exclude scalers
--disable-hq-scalers exclude HQ2x and HQ3x scalers
--disable-translation don't build support for translated messages
--disable-taskbar don't build support for taskbar and launcher integration
--enable-updates build support for updates
--enable-text-console use text console instead of graphical console
--enable-verbose-build enable regular echoing of commands during build
process
--disable-bink don't build with Bink video support
Optional Libraries:
--with-alsa-prefix=DIR Prefix where alsa is installed (optional)
--disable-alsa disable ALSA midi sound support [autodetect]
--with-ogg-prefix=DIR Prefix where libogg is installed (optional)
--with-vorbis-prefix=DIR Prefix where libvorbis is installed (optional)
--disable-vorbis disable Ogg Vorbis support [autodetect]
--with-tremor-prefix=DIR Prefix where tremor is installed (optional)
--disable-tremor disable tremor support [autodetect]
--with-mad-prefix=DIR Prefix where libmad is installed (optional)
--disable-mad disable libmad (MP3) support [autodetect]
--with-flac-prefix=DIR Prefix where libFLAC is installed (optional)
--disable-flac disable FLAC support [autodetect]
--with-zlib-prefix=DIR Prefix where zlib is installed (optional)
--disable-zlib disable zlib (compression) support [autodetect]
--with-opengl-prefix=DIR Prefix where OpenGL (ES) is installed (optional)
--disable-opengl disable OpenGL (ES) support [autodetect]
--with-png-prefix=DIR Prefix where libpng is installed (optional)
--disable-png disable PNG decoder [autodetect]
--with-theoradec-prefix=DIR Prefix where libtheoradec is installed (optional)
--disable-theoradec disable Theora decoder [autodetect]
--with-faad-prefix=DIR Prefix where libfaad is installed (optional)
--disable-faad disable AAC decoder [autodetect]
--with-fluidsynth-prefix=DIR Prefix where libfluidsynth is
installed (optional)
--disable-fluidsynth disable fluidsynth MIDI driver [autodetect]
--with-sparkle-prefix=DIR Prefix where sparkle is installed (MacOSX only - optional)
--disable-sparkle disable sparkle automatic update support [MacOSX only - autodetect]
--with-sdl-prefix=DIR Prefix where the sdl-config script is
installed (optional)
--with-nasm-prefix=DIR Prefix where nasm executable is installed (optional)
--disable-nasm disable assembly language optimizations [autodetect]
--with-readline-prefix=DIR Prefix where readline is installed (optional)
--disable-readline disable readline support in text console [autodetect]
--with-libunity-prefix=DIR Prefix where libunity is installed (optional)
--disable-libunity disable Unity launcher integration [autodetect]
Some influential environment variables:
LDFLAGS linker flags, e.g. -L<lib dir> if you have libraries in a
nonstandard directory <lib dir>
CXX C++ compiler command
CXXFLAGS C++ compiler flags
CPPFLAGS C++ preprocessor flags, e.g. -I<include dir> if you have
headers in a nonstandard directory <include dir>
ASFLAGS assembler flags
WINDRESFLAGS Windows resource compiler flags
EOF
exit 0
fi
done # for parm in ...
for ac_option in $@; do
case "$ac_option" in
--disable-16bit) _16bit=no ;;
--disable-savegame-timestamp) _savegame_timestamp=no ;;
--disable-scalers) _build_scalers=no ;;
--disable-hq-scalers) _build_hq_scalers=no ;;
--enable-alsa) _alsa=yes ;;
--disable-alsa) _alsa=no ;;
--enable-seq-midi) _seq_midi=yes ;;
--disable-seq-midi) _seq_midi=no ;;
--enable-timidity) _timidity=yes ;;
--disable-timidity) _timidity=no ;;
--enable-vorbis) _vorbis=yes ;;
--disable-vorbis) _vorbis=no ;;
--enable-tremor) _tremor=yes ;;
--disable-tremor) _tremor=no ;;
--enable-flac) _flac=yes ;;
--disable-flac) _flac=no ;;
--enable-mad) _mad=yes ;;
--disable-mad) _mad=no ;;
--enable-zlib) _zlib=yes ;;
--disable-zlib) _zlib=no ;;
--enable-sparkle) _sparkle=yes ;;
--disable-sparkle) _sparkle=no ;;
--enable-nasm) _nasm=yes ;;
--disable-nasm) _nasm=no ;;
--disable-png) _png=no ;;
--enable-png) _png=yes ;;
--disable-theoradec) _theoradec=no ;;
--enable-theoradec) _theoradec=yes ;;
--disable-faad) _faad=no ;;
--enable-faad) _faad=yes ;;
--disable-fluidsynth) _fluidsynth=no ;;
--enable-readline) _readline=yes ;;
--disable-readline) _readline=no ;;
--enable-taskbar) _taskbar=yes ;;
--disable-taskbar) _taskbar=no ;;
--enable-updates) _updates=yes ;;
--disable-updates) _updates=no ;;
--enable-libunity) _libunity=yes ;;
--disable-libunity) _libunity=no ;;
--enable-opengl) _opengl=yes ;;
--disable-opengl) _opengl=no ;;
--enable-bink) _bink=yes ;;
--disable-bink) _bink=no ;;
--enable-verbose-build) _verbose_build=yes ;;
--enable-plugins) _dynamic_modules=yes ;;
--default-dynamic) _plugins_default=dynamic ;;
--enable-mt32emu) _mt32emu=yes ;;
--disable-mt32emu) _mt32emu=no ;;
--enable-translation) _translation=yes ;;
--disable-translation) _translation=no ;;
--enable-vkeybd) _vkeybd=yes ;;
--disable-vkeybd) _vkeybd=no ;;
--enable-keymapper) _keymapper=yes ;;
--disable-keymapper) _keymapper=no ;;
--enable-text-console) _text_console=yes ;;
--disable-text-console) _text_console=no ;;
--with-fluidsynth-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FLUIDSYNTH_CFLAGS="-I$arg/include"
FLUIDSYNTH_LIBS="-L$arg/lib"
;;
--with-alsa-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
ALSA_CFLAGS="-I$arg/include"
ALSA_LIBS="-L$arg/lib"
;;
--with-ogg-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
OGG_CFLAGS="-I$arg/include"
OGG_LIBS="-L$arg/lib"
;;
--with-vorbis-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
VORBIS_CFLAGS="-I$arg/include"
VORBIS_LIBS="-L$arg/lib"
;;
--with-tremor-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
TREMOR_CFLAGS="-I$arg/include"
TREMOR_LIBS="-L$arg/lib"
;;
--with-flac-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FLAC_CFLAGS="-I$arg/include"
FLAC_LIBS="-L$arg/lib"
;;
--with-mad-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
MAD_CFLAGS="-I$arg/include"
MAD_LIBS="-L$arg/lib"
;;
--with-png-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
PNG_CFLAGS="-I$arg/include"
PNG_LIBS="-L$arg/lib"
;;
--with-theoradec-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
THEORADEC_CFLAGS="-I$arg/include"
THEORADEC_LIBS="-L$arg/lib"
;;
--with-faad-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FAAD_CFLAGS="-I$arg/include"
FAAD_LIBS="-L$arg/lib"
;;
--with-zlib-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
ZLIB_CFLAGS="-I$arg/include"
ZLIB_LIBS="-L$arg/lib"
;;
--with-sparkle-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
SPARKLE_CFLAGS="-F$arg"
SPARKLE_LIBS="-F$arg"
;;
--with-readline-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
READLINE_CFLAGS="-I$arg/include"
READLINE_LIBS="-L$arg/lib"
;;
--with-libunity-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
LIBUNITY_CFLAGS="-I$arg/include"
LIBUNITY_LIBS="-L$arg/lib"
;;
--with-opengl-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
OPENGL_CFLAGS="-I$arg/include"
OPENGL_LIBS="-L$arg/lib"
;;
--backend=*)
_backend=`echo $ac_option | cut -d '=' -f 2`
;;
--enable-debug)
_debug_build=yes
;;
--disable-debug)
_debug_build=no
;;
--enable-Werror)
CXXFLAGS="$CXXFLAGS -Werror"
;;
--enable-release-mode)
_release_build=yes
;;
--disable-release-mode)
_release_build=no
;;
--enable-release)
_release_build=yes
_optimizations=yes
;;
--disable-release)
_release_build=no
_optimizations=no
;;
--enable-optimizations)
_optimizations=yes
;;
--disable-optimizations)
_optimizations=no
;;
--enable-profiling)
_enable_prof=yes
;;
--with-sdl-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_sdlpath="$arg:$arg/bin"
;;
--with-nasm-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_nasmpath="$arg:$arg/bin"
;;
--with-staticlib-prefix=*)
_staticlibpath=`echo $ac_option | cut -d '=' -f 2`
;;
--host=*)
_host=`echo $ac_option | cut -d '=' -f 2`
;;
--prefix=*)
prefix=`echo $ac_option | cut -d '=' -f 2`
;;
--exec-prefix=*)
exec_prefix=`echo $ac_option | cut -d '=' -f 2`
;;
--bindir=*)
bindir=`echo $ac_option | cut -d '=' -f 2`
;;
--libdir=*)
libdir=`echo $ac_option | cut -d '=' -f 2`
;;
--datarootdir=*)
datarootdir=`echo $ac_option | cut -d '=' -f 2`
;;
--datadir=*)
datadir=`echo $ac_option | cut -d '=' -f 2`
;;
--mandir=*)
mandir=`echo $ac_option | cut -d '=' -f 2`
;;
--docdir=*)
docdir=`echo $ac_option | cut -d '=' -f 2`
;;
--enable-all-engines)
engine_enable_all
;;
--disable-all-engines)
engine_disable_all
;;
--enable-engine=* | --enable-engines=*)
for engine_name in `echo $ac_option | cut -d '=' -f 2- | tr ',' '\n'`; do
engine_enable "${engine_name}"
done
;;
--enable-engine-static=* | --enable-engines-static=*)
for engine_name in `echo $ac_option | cut -d '=' -f 2- | tr ',' '\n'`; do
engine_enable "${engine_name}:static"
done
;;
--enable-engine-dynamic=* | --enable-engines-dynamic=*)
for engine_name in `echo $ac_option | cut -d '=' -f 2- | tr ',' '\n'`; do
engine_enable "${engine_name}:dynamic"
done
;;
--disable-engine=* | --disable-engines=*)
for engine_name in `echo $ac_option | cut -d '=' -f 2 | tr ',' '\n'`; do
engine_disable ${engine_name}
done
;;
*)
option_error
;;
esac;
done;
guessed_host=`$_srcdir/config.guess`
get_system_exe_extension $guessed_host
NATIVEEXEEXT=$_exeext
case $_host in
android | android-v7a)
_host_os=android
_host_cpu=arm
_host_alias=arm-linux-androideabi
;;
arm-riscos)
_host_os=riscos
_host_cpu=arm
;;
bada)
_host_os=bada
if test "$_debug_build" = yes; then
_host_cpu=i686
_host_alias=i686-mingw32
else
_host_cpu=arm
_host_alias=arm-samsung-nucleuseabi
fi
;;
caanoo)
_host_os=gph-linux
_host_cpu=arm
_host_alias=arm-none-linux-gnueabi
;;
dingux)
_host_os=linux
_host_cpu=mipsel
_host_alias=mipsel-linux
;;
dreamcast)
_host_os=dreamcast
_host_cpu=sh
_host_alias=sh-elf
CXXFLAGS="$CXXFLAGS -ml -m4-single-only"
LDFLAGS="$LDFLAGS -ml -m4-single-only"
;;
ds)
_host_os=ds
_host_cpu=arm
_host_alias=arm-eabi
;;
gamecube)
_host_os=gamecube
_host_cpu=ppc
_host_alias=powerpc-gekko
;;
gp2x)
_host_os=gph-linux
_host_cpu=arm
_host_alias=arm-open2x-linux
;;
gp2xwiz)
_host_os=gph-linux
_host_cpu=arm
_host_alias=arm-open2x-linux
;;
i586-mingw32msvc)
_host_os=mingw32msvc
_host_cpu=i586
;;
iphone)
_host_os=iphone
_host_cpu=arm
_host_alias=arm-apple-darwin9
;;
linupy)
_host_os=linux
_host_cpu=arm
;;
maemo)
_host_os=maemo
_host_cpu=arm
_host_alias=arm-linux
# The prefix is always the same on Maemo so we hardcode the default
# here. It is still possible to define a custom prefix which is
# needed when packaging the app with a user-specific app ID.
test "x$prefix" = xNONE && prefix=/opt/scummvm
# Maemo apps are installed into app-specific directories. The
# default directory structure of ScummVM makes no sense here so we
# hardcode Maemo specific directories here.
datarootdir='${prefix}/share'
datadir=/opt/scummvm/share
docdir='${datarootdir}/doc/scummvm'
;;
motoezx)
_host_os=linux
_host_cpu=arm
_host_alias=arm-linux-gnu
;;
motomagx)
_host_os=linux
_host_cpu=arm
_host_alias=arm-linux-gnueabi
;;
n64)
_host_os=n64
_host_cpu=mips
_host_alias=mips64
;;
neuros)
_host_os=linux
_host_cpu=arm
;;
openpandora)
_host_os=linux
_host_cpu=arm
_host_alias=arm-angstrom-linux-gnueabi
;;
ppc-amigaos)
_host_os=amigaos
_host_cpu=ppc
;;
ps2)
_host_os=ps2
_host_cpu=mips64r5900el
_host_alias=ee
;;
ps3)
_host_os=ps3
_host_cpu=ppc
_host_alias=powerpc64-ps3-elf
# The prefix is always the same on PS3 so we hardcode the default
# here. It is still possible to define a custom prefix which is
# needed when packaging the app with a user-specific app ID.
test "x$prefix" = xNONE && prefix=/dev_hdd0/game/SCUM12000/USRDIR
# PS3 apps are installed into app-specific directories. The
# default directory structure of ScummVM makes no sense here so we
# hardcode PS3 specific directories here.
datarootdir='${prefix}/data'
datadir='${datarootdir}'
docdir='${prefix}/doc'
;;
psp)
_host_os=psp
_host_cpu=mipsallegrexel
_host_alias=psp
;;
samsungtv)
_host_os=linux
_host_cpu=arm
_host_alias=arm-linux-gnueabi
;;
webos)
_host_os=webos
_host_cpu=arm
_host_alias=arm-none-linux-gnueabi
# The prefix is always the same on WebOS so we hardcode the default
# here. It is still possible to define a custom prefix which is
# needed when packaging the app with a user-specific app ID.
test "x$prefix" = xNONE && prefix=/media/cryptofs/apps/usr/palm/applications/org.scummvm.scummvm
# WebOS apps are installed into app-specific directories. The
# default directory structure of ScummVM makes no sense here so we
# hardcode WebOS specific directories here.
datarootdir='${prefix}/data'
datadir='${datarootdir}'
docdir='${prefix}/doc'
;;
wii)
_host_os=wii
_host_cpu=ppc
_host_alias=powerpc-gekko
;;
wince)
_host_os=wince
_host_cpu=arm
_host_alias=arm-mingw32ce
;;
*)
if test -n "$_host"; then
guessed_host=`$_srcdir/config.sub $_host`
fi
_host_cpu=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\1/'`
_host_vendor=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\2/'`
_host_os=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\3/'`
;;
esac
if test -z "$_host_alias"; then
_host_alias="$_host_cpu-$_host_os"
else
# if _host_alias was set, default to the standard GNU tools
_ranlib=$_host_alias-ranlib
_strip=$_host_alias-strip
_ar="$_host_alias-ar cru"
_as="$_host_alias-as"
_windres=$_host_alias-windres
fi
#
# Determine extra build flags for debug and/or release builds
#
case $_host in
caanoo | gp2x | gp2xwiz | openpandora | ps2)
if test "$_debug_build" = auto; then
# If you want to debug one of these platforms, use '--disable-release --enable-debug'
_debug_build=no
fi
if test "$_release_build" = auto; then
# Enable release build by default.
_release_build=yes
fi
if test "$_optimizations" = auto; then
# Enable optimizations by default.
_optimizations=yes
fi
;;
esac
if test "$_debug_build" != no; then
# debug mode not explicitly disabled -> compile with -g
CXXFLAGS="$CXXFLAGS -g"
fi
if test "$_release_build" = yes; then
# Add a define, which indicates we are doing
# an build for a release version.
DEFINES="$DEFINES -DRELEASE_BUILD"
fi
#
# Determine extension used for executables
#
get_system_exe_extension $_host_os
HOSTEXEPRE=
HOSTEXEEXT=$_exeext
#
# Determine separator used for $PATH
#
case $_host_os in
os2-emx*)
SEPARATOR=";"
;;
*)
SEPARATOR=":"
;;
esac
#
# Platform specific sanity checks
#
case $_host_os in
android)
if test -z "$ANDROID_SDK"; then
echo "Please set ANDROID_SDK in your environment. export ANDROID_SDK=<path to Android SDK>"
exit 1
fi
if test -z "$ANDROID_NDK"; then
echo "Please set ANDROID_NDK in your environment. export ANDROID_NDK=<path to Android NDK>"
exit 1
fi
;;
bada)
if test -z "$BADA_SDK"; then
echo "Please set BADA_SDK in your environment. export BADA_SDK=<path to Bada SDK>"
exit 1
fi
;;
ds | gamecube | wii)
if test -z "$DEVKITPRO"; then
echo "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to devkitPRO>"
exit 1
fi
;;
n64)
if test -z "$N64SDK"; then
echo "Please set N64SDK in your environment. export N64SDK=<path to n64 sdk>"
exit 1
fi
;;
ps2)
if test -z "$PS2SDK"; then
echo "Please set PS2SDK in your environment. export PS2SDK=<path to ps2 sdk>"
exit 1
fi
;;
ps3)
if test -z "$PS3DEV"; then
echo "Please set PS3DEV in your environment. export PS3DEV=<path to ps3 toolchain>"
exit 1
fi
;;
psp)
if test -z "$PSPDEV"; then
PSPDEV=`psp-config --pspdev-path`
fi
# TODO: Should we also insist on a valid PSPDEV value?
if test -z "$PSPSDK"; then
PSPSDK=`psp-config --pspsdk-path`
fi
if test -z "$PSPSDK"; then
echo "Please set PSPSDK in your environment. export PSPSDK=<path to psp sdk>"
exit 1
fi
;;
webos)
if test -z "$WEBOS_SDK"; then
echo "Please set WEBOS_SDK in your environment. export WEBOS_SDK=<path to WebOS SDK>"
exit 1
fi
if test -z "$WEBOS_PDK"; then
echo "Please set WEBOS_PDK in your environment. export WEBOS_PDK=<path to WebOS PDK>"
exit 1
fi
;;
*)
;;
esac
#
# Determine the C++ compiler
#
echo_n "Looking for C++ compiler... "
# Check whether the given command is a working C++ compiler
test_compiler() {
cat > tmp_cxx_compiler.cpp << EOF
class Foo { int a; };
int main(int argc, char **argv) {
Foo *a = new Foo(); delete a; return 0;
}
EOF
echo "testing compiler: $1" >> "$TMPLOG"
if test -n "$_host"; then
# In cross-compiling mode, we cannot run the result
eval "$1 $CXXFLAGS $LDFLAGS -o $TMPO.o -c tmp_cxx_compiler.cpp" 2> /dev/null && cc_check_clean tmp_cxx_compiler.cpp
else
eval "$1 $CXXFLAGS $LDFLAGS -o $TMPO$HOSTEXEEXT tmp_cxx_compiler.cpp" 2> /dev/null && eval "$TMPO$HOSTEXEEXT 2> /dev/null" && cc_check_clean tmp_cxx_compiler.cpp
fi
}
# Prepare a list of candidates for the C++ compiler
if test -n "$CXX" && test_compiler "$CXX"; then
# Use the compiler specified in CXX
echo $CXX
else
if test -n "$_host"; then
compilers="$_host_alias-g++ $_host_alias-c++ $_host-g++ $_host-c++"
else
compilers="g++ c++"
fi
# Iterate over all candidates, pick the first working one
CXX=
for compiler in $compilers; do
if test_compiler $compiler; then
echo "success testing compiler: $compiler" >> "$TMPLOG"
CXX=$compiler
echo $CXX
break
else
echo "failure testing compiler: $compiler" >> "$TMPLOG"
fi
done
fi
if test -z "$CXX"; then
echo "none found!"
exit 1
fi
# By default, use the C++ compiler as linker
LD=$CXX
#
# Determine the compiler version
#
echocheck "compiler version"
# We first check whether we have an Intel compiler here, since the Intel compiler
# can also fake itself as an gcc (to ease compatibility with common Linux etc.
# programs).
have_icc=no
cc_check_define __INTEL_COMPILER && have_icc=yes
if test "$have_icc" = yes; then
add_line_to_config_mk 'HAVE_ICC = 1'
# Make ICC error our on unknown command line options instead of printing
# a warning. This is for example required to make the -Wglobal-destructors
# detection work correctly.
CXXFLAGS="$CXXFLAGS -diag-error 10006,10148"
fi
have_gcc=no
cc_check_define __GNUC__ && have_gcc=yes
if test "$have_gcc" = yes; then
add_line_to_config_mk 'HAVE_GCC = 1'
_cxx_major=`gcc_get_define __GNUC__`
_cxx_minor=`gcc_get_define __GNUC_MINOR__`
cxx_version="`( $CXX -dumpversion ) 2>&1`"
if test -n "`gcc_get_define __clang__`"; then
add_line_to_config_mk 'HAVE_CLANG = 1'
fi
if test "$_cxx_major" -eq 2 && test "$_cxx_minor" -ge 95 || \
test "$_cxx_major" -gt 2 ; then
cxx_version="$cxx_version, ok"
cxx_verc_fail=no
else
cxx_version="$cxx_version, bad"
cxx_verc_fail=yes
fi
elif test "$have_icc" = yes; then
cxx_version="`( $CXX -dumpversion ) 2>/dev/null`"
_cxx_major="`echo "${cxx_version}" | sed -ne 's/\([0-9][0-9]*\)\..*/\1/gp'`"
_cxx_minor="`echo "${cxx_version}" | sed -ne 's/[0-9][0-9]*\.\([0-9][0-9]*\)/\1/gp'`"
cxx_version="ICC $cxx_version, ok"
else
# TODO: Big scary warning about unsupported compilers
cxx_version=`( $CXX -version ) 2>&1`
if test "$?" -eq 0; then
cxx_version="`echo "${cxx_version}" | sed -ne 's/^.*[^0-9]\([0-9][0-9]*\.[0-9][0-9]*\.[0-9][0-9]*\).*$/\1/gp'`"
if test -z "${cxx_version}"; then
cxx_version="not found"
cxx_verc_fail=yes
fi
echo non-gcc compiler version ${cxx_version}
else
cxx_version="not found"
cxx_verc_fail=yes
echo found non-gcc compiler version ${cxx_version}
fi
case $_host_os in
irix*)
case $cxx_version in
7.4.4*)
# We just assume this is SGI MIPSpro
_cxx_major=7
_cxx_minor=4
cxx_verc_fail=no
add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MDupdate "$(*D)/$(DEPDIR)/$(*F).d"'
add_line_to_config_mk '-include Makedepend'
;;
*)
cxx_version="$cxx_version, bad"
cxx_verc_fail=yes
;;
esac
;;
*)
cxx_version="$cxx_version, bad"
cxx_verc_fail=yes
;;
esac
fi
echo "$cxx_version"
#
# Bail out now if no useable compiler was found.
#
if test "$cxx_verc_fail" = yes ; then
echo
echo "The version of your compiler is not supported at this time"
echo "Please ensure you are using GCC >= 2.95"
exit 1
fi
#
# Setup compiler specific CXXFLAGS now that we know the compiler version.
# Foremost, this means enabling various warnings.
# In addition, we set CXX_UPDATE_DEP_FLAG for GCC >= 3.0 and for ICC.
#
if test "$have_gcc" = yes ; then
if test "$_cxx_major" -ge "3" ; then
case $_host_os in
# newlib-based system include files suppress non-C89 function
# declarations under __STRICT_ANSI__
amigaos* | android | bada | dreamcast | ds | gamecube | mingw* | n64 | psp | ps2 | ps3 | wii | wince )
;;
*)
CXXFLAGS="$CXXFLAGS -ansi"
;;
esac
CXXFLAGS="$CXXFLAGS -W -Wno-unused-parameter"
add_line_to_config_mk 'HAVE_GCC3 = 1'
add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP'
fi;
if test "$_cxx_major" -eq 4 && test "$_cxx_minor" -ge 3 || \
test "$_cxx_major" -gt 4 ; then
CXXFLAGS="$CXXFLAGS -Wno-empty-body"
else
CXXFLAGS="$CXXFLAGS -Wconversion"
fi;
elif test "$have_icc" = yes ; then
add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP'
fi;
# By default, we add -pedantic to the CXXFLAGS to catch some potentially
# non-portable constructs, like use of GNU extensions.
# However, some platforms use GNU extensions in system header files, so
# for these we must not use -pedantic.
case $_host_os in
android | gamecube | psp | wii)
;;
*)
# ICC does not support pedantic, while GCC and clang do.
if test "$have_icc" = no ; then
CXXFLAGS="$CXXFLAGS -pedantic"
fi
;;
esac
# If possible, we want to use -Wglobal-constructors
# However, not all compilers support that, so check whether the active one does.
echocheck "whether -Wglobal-constructors work"
cat > $TMPC << EOF
int main() { return 0; }
EOF
cc_check -Wglobal-constructors && _global_constructors=yes
if test "$_global_constructors" = yes; then
CXXFLAGS="$CXXFLAGS -Wglobal-constructors"
fi
echo $_global_constructors
#
# Check for endianness
#
echo_n "Checking endianness... "
cat > tmp_endianness_check.cpp << EOF
unsigned short ascii_mm[] = { 0x4249, 0x4765, 0x6E44, 0x6961, 0x6E53, 0x7953, 0 };
unsigned short ascii_ii[] = { 0x694C, 0x5454, 0x656C, 0x6E45, 0x6944, 0x6E61, 0 };
void _ascii() { char* s = (char*) ascii_mm; s = (char*) ascii_ii; }
unsigned short ebcdic_ii[] = { 0x89D3, 0xE3E3, 0x8593, 0x95C5, 0x89C4, 0x9581, 0 };
unsigned short ebcdic_mm[] = { 0xC2C9, 0xC785, 0x95C4, 0x8981, 0x95E2, 0xA8E2, 0 };
void _ebcdic() { char* s = (char*) ebcdic_mm; s = (char*) ebcdic_ii; }
int main() { _ascii (); _ebcdic (); return 0; }
EOF
$CXX $CXXFLAGS -c -o $TMPO.o tmp_endianness_check.cpp
if strings $TMPO.o | grep BIGenDianSyS >/dev/null; then
_endian=big
elif strings $TMPO.o | grep LiTTleEnDian >/dev/null; then
_endian=little
fi
echo $_endian;
cc_check_clean tmp_endianness_check.cpp
case $_endian in
big)
add_line_to_config_h '#undef SCUMM_LITTLE_ENDIAN'
add_line_to_config_h '#define SCUMM_BIG_ENDIAN'
;;
little)
add_line_to_config_h '#define SCUMM_LITTLE_ENDIAN'
add_line_to_config_h '#undef SCUMM_BIG_ENDIAN'
;;
*)
exit 1
;;
esac
#
# Determine a data type with the given length
#
find_type_with_size() {
for datatype in int short char long unknown; do
cat > tmp_find_type_with_size.cpp << EOF
typedef $datatype ac__type_sizeof_;
int main() {
static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) == $1)];
test_array [0] = 0;
return 0;
}
EOF
if $CXX $CXXFLAGS -c -o $TMPO.o tmp_find_type_with_size.cpp 2>/dev/null ; then
break
else
if test "$datatype" = "unknown"; then
echo "couldn't find data type with $1 bytes"
exit 1
fi
continue
fi
done
cc_check_clean tmp_find_type_with_size.cpp
echo $datatype
}
#
# Determine data type sizes
#
echo_n "Type with 1 byte... "
type_1_byte=`find_type_with_size 1`
TMPR="$?"
echo "$type_1_byte"
test $TMPR -eq 0 || exit 1 # check exit code of subshell
echo_n "Type with 2 bytes... "
type_2_byte=`find_type_with_size 2`
TMPR="$?"
echo "$type_2_byte"
test $TMPR -eq 0 || exit 1 # check exit code of subshell
echo_n "Type with 4 bytes... "
type_4_byte=`find_type_with_size 4`
TMPR="$?"
echo "$type_4_byte"
test $TMPR -eq 0 || exit 1 # check exit code of subshell
#
# Check whether memory alignment is required
#
# For some CPU types, unaligned memory access is either not supported at
# all (and so leads to a crash), requires a super-slow emulation via an
# exception handler, or just results in incorrect results.
# On the other hand, accessing data in a manner that works regardless of
# alignment can be a lot slower than regular access, so we don't want
# to use it if we don't have to.
#
# So we do the following: For CPU families where we know whether unaligned
# access is safe & fast, we enable / disable unaligned access accordingly.
# Otherwise, we just disable memory alignment.
#
# NOTE: In the past, for non-cross compiled builds, we would also run some code
# which would try to test whether unaligned access worked or not. But this test
# could not reliably determine whether unaligned access really worked in all
# situations (and across different implementations of the target CPU arch), nor
# whether it was fast (as opposed to slowly emulated by fault handlers). Hence,
# we do not use this approach anymore.
#
# NOTE: The only kinds of unaligned access we allow are for 2 byte and 4
# byte loads / stores. No promises are made for bigger sizes, such as 8
# or 16 byte loads, for which architectures may behave differently than
# for the smaller sizes.
echo_n "Alignment required... "
case $_host_cpu in
i[3-6]86 | x86_64 | ppc*)
# Unaligned access should work
_need_memalign=no
;;
alpha* | arm* | bfin* | hp* | mips* | sh* | sparc* | ia64 | nv1*)
# Unaligned access is not supported or extremely slow.
_need_memalign=yes
;;
*)
# Status of unaligned access is unknown, so assume the worst.
_need_memalign=yes
;;
esac
echo "$_need_memalign"
define_in_config_h_if_yes $_need_memalign 'SCUMM_NEED_ALIGNMENT'
#
# Check the CPU architecture
#
echo_n "Checking host CPU architecture... "
case $_host_cpu in
arm*)
echo "ARM"
define_in_config_if_yes yes 'USE_ARM_SCALER_ASM'
define_in_config_if_yes yes 'USE_ARM_SOUND_ASM'
define_in_config_if_yes yes 'USE_ARM_SMUSH_ASM'
define_in_config_if_yes yes 'USE_ARM_GFX_ASM'
define_in_config_if_yes yes 'USE_ARM_COSTUME_ASM'
DEFINES="$DEFINES -DARM_TARGET"
;;
i[3-6]86)
echo "x86"
_have_x86=yes
define_in_config_h_if_yes $_have_x86 'HAVE_X86'
;;
mips*)
echo "MIPS"
DEFINES="$DEFINES -DMIPS_TARGET"
;;
ppc*)
echo "PowerPC"
DEFINES="$DEFINES -DPPC_TARGET"
;;
x86_64)
echo "x86_64"
;;
*)
echo "unknown ($_host_cpu)"
;;
esac
#
# Determine build settings
#
echo_n "Checking hosttype... "
echo $_host_os
case $_host_os in
amigaos*)
LDFLAGS="$LDFLAGS -use-dynld"
LDFLAGS="$LDFLAGS -L/sdk/local/newlib/lib"
# We have to use 'long' for our 4 byte typedef because AmigaOS already typedefs (u)int32
# as (unsigned) long, and consequently we'd get a compiler error otherwise.
type_4_byte='long'
add_line_to_config_mk 'AMIGAOS = 1'
;;
android)
case $_host in
android)
CXXFLAGS="$CXXFLAGS -march=armv5te"
CXXFLAGS="$CXXFLAGS -mtune=xscale"
CXXFLAGS="$CXXFLAGS -msoft-float"
;;
android-v7a)
CXXFLAGS="$CXXFLAGS -march=armv7-a"
CXXFLAGS="$CXXFLAGS -mfloat-abi=softfp"
CXXFLAGS="$CXXFLAGS -mfpu=vfp"
LDFLAGS="$LDFLAGS -Wl,--fix-cortex-a8"
;;
esac
CXXFLAGS="$CXXFLAGS --sysroot=$ANDROID_NDK/platforms/android-4/arch-arm"
CXXFLAGS="$CXXFLAGS -fpic"
CXXFLAGS="$CXXFLAGS -ffunction-sections"
CXXFLAGS="$CXXFLAGS -funwind-tables"
if test "$_debug_build" = yes; then
CXXFLAGS="$CXXFLAGS -fno-omit-frame-pointer"
CXXFLAGS="$CXXFLAGS -fno-strict-aliasing"
else
CXXFLAGS="$CXXFLAGS -fomit-frame-pointer"
CXXFLAGS="$CXXFLAGS -fstrict-aliasing"
fi
CXXFLAGS="$CXXFLAGS -finline-limit=300"
_optimization_level=-Os
CXXFLAGS="$CXXFLAGS -mthumb-interwork"
# FIXME: Why is the following in CXXFLAGS and not in DEFINES? Change or document this.
CXXFLAGS="$CXXFLAGS -D__ARM_ARCH_5__"
CXXFLAGS="$CXXFLAGS -D__ARM_ARCH_5T__"
CXXFLAGS="$CXXFLAGS -D__ARM_ARCH_5E__"
CXXFLAGS="$CXXFLAGS -D__ARM_ARCH_5TE__"
# supress 'mangling of 'va_list' has changed in GCC 4.4'
CXXFLAGS="$CXXFLAGS -Wno-psabi"
LDFLAGS="$LDFLAGS --sysroot=$ANDROID_NDK/platforms/android-4/arch-arm"
LDFLAGS="$LDFLAGS -mthumb-interwork"
add_line_to_config_mk "ANDROID_SDK = $ANDROID_SDK"
_seq_midi=no
;;
bada)
BADA_SDK_ROOT="`cygpath -m ${BADA_SDK}`"
add_line_to_config_mk "BADA_SDK = $BADA_SDK"
add_line_to_config_mk "BADA_SDK_ROOT = $BADA_SDK_ROOT"
# assume dependencies have been installed in cygwin's /usr/local
CYGWIN_USR_LOCAL="`cygpath -m /usr/local`"
LDFLAGS="$LDFLAGS -L${CYGWIN_USR_LOCAL}/lib"
CXXFLAGS="$CXXFLAGS -I${CYGWIN_USR_LOCAL}/include"
;;
beos*)
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lbind -lsocket for the timidity MIDI driver
LDFLAGS="-L/boot/home/config/lib"
CFLAGS="-I/boot/home/config/include"
CXXFLAGS="$CXXFLAGS -fhuge-objects"
LIBS="$LIBS -lbind -lsocket"
_seq_midi=no
;;
cygwin*)
echo ERROR: Cygwin building is not supported by ScummVM anymore. Consider using MinGW.
exit 1
;;
darwin*)
DEFINES="$DEFINES -DMACOSX"
LIBS="$LIBS -framework AudioUnit -framework AudioToolbox -framework Carbon -framework CoreMIDI"
add_line_to_config_mk 'MACOSX = 1'
# Now we may have MacPorts or Fink installed
# Which put libraries and headers in non-standard places
# Checking them here
# MacPorts
# There is no way to get the prefix, so implementing a hack here
macport_version=`port version 2>/dev/null`
if test "$?" -eq 0; then
macport_version="`echo "${macport_version}" | sed -ne 's/Version: \([0-9]\.[0-9]\.[0-9]\)/\1/gp'`"
echo_n "You seem to be running MacPorts version ${macport_version}..."
macport_prefix=`which port`
# strip off /bin/port from /opt/local/bin/port
macport_prefix=`dirname ${macport_prefix}`
macport_prefix=`dirname ${macport_prefix}`
echo "adding ${macport_prefix} to paths"
LDFLAGS="-L${macport_prefix}/lib $LDFLAGS"
CXXFLAGS="-I${macport_prefix}/include $CXXFLAGS"
fi
;;
dreamcast)
DEFINES="$DEFINES -D__DC__"
DEFINES="$DEFINES -DNONSTANDARD_PORT"
;;
ds)
DEFINES="$DEFINES -D__DS__"
DEFINES="$DEFINES -DNDS"
DEFINES="$DEFINES -DARM9"
DEFINES="$DEFINES -DARM"
DEFINES="$DEFINES -DNONSTANDARD_PORT"
CXXFLAGS="$CXXFLAGS -isystem $DEVKITPRO/libnds/include"
CXXFLAGS="$CXXFLAGS -isystem $DEVKITPRO/devkitARM/arm-eabi/include"
CXXFLAGS="$CXXFLAGS -mcpu=arm9tdmi"
CXXFLAGS="$CXXFLAGS -mtune=arm9tdmi"
CXXFLAGS="$CXXFLAGS -fomit-frame-pointer"
CXXFLAGS="$CXXFLAGS -mthumb-interwork"
CXXFLAGS="$CXXFLAGS -ffunction-sections"
CXXFLAGS="$CXXFLAGS -fdata-sections"
CXXFLAGS="$CXXFLAGS -fno-strict-aliasing"
CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit"
LDFLAGS="$LDFLAGS -specs=ds_arm9.specs"
LDFLAGS="$LDFLAGS -mthumb-interwork"
LDFLAGS="$LDFLAGS -mno-fpu"
LDFLAGS="$LDFLAGS -Wl,-Map,map.txt"
if test "$_dynamic_modules" = no ; then
LDFLAGS="$LDFLAGS -Wl,--gc-sections"
else
LDFLAGS="$LDFLAGS -Wl,--no-gc-sections"
# TODO automate this required 2 step linking phase
# LDFLAGS="$LDFLAGS -Wl,--retain-symbols-file,ds.syms"
fi
LDFLAGS="$LDFLAGS -L$DEVKITPRO/libnds/lib"
LIBS="$LIBS -lnds9"
;;
freebsd*)
LDFLAGS="$LDFLAGS -L/usr/local/lib"
CXXFLAGS="$CXXFLAGS -I/usr/local/include"
;;
gamecube)
_optimization_level=-Os
CXXFLAGS="$CXXFLAGS -mogc"
CXXFLAGS="$CXXFLAGS -mcpu=750"
CXXFLAGS="$CXXFLAGS -meabi"
CXXFLAGS="$CXXFLAGS -mhard-float"
CXXFLAGS="$CXXFLAGS -ffunction-sections"
CXXFLAGS="$CXXFLAGS -fdata-sections"
CXXFLAGS="$CXXFLAGS -fmodulo-sched"
CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit"
CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include"
# libogc is required to link the cc tests (includes _start())
LDFLAGS="$LDFLAGS -mogc"
LDFLAGS="$LDFLAGS -mcpu=750"
LDFLAGS="$LDFLAGS -L$DEVKITPRO/libogc/lib/cube"
LDFLAGS="$LDFLAGS -logc"
if test "$_dynamic_modules" = "yes" ; then
# retarded toolchain patch forces --gc-sections, overwrite it
LDFLAGS="$LDFLAGS -Wl,--no-gc-sections"
fi
;;
haiku*)
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lnetwork for the timidity MIDI driver
LIBS="$LIBS -lnetwork"
_seq_midi=no
;;
irix*)
DEFINES="$DEFINES -DIRIX"
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
LIBS="$LIBS -lmd -lfastm -lm"
_ranlib=:
;;
linux* | uclinux*)
# When not cross-compiling, enable large file support, but don't
# care if getconf doesn't exist or doesn't recognize LFS_CFLAGS.
if test -z "$_host"; then
CXXFLAGS="$CXXFLAGS $(getconf LFS_CFLAGS 2>/dev/null)"
fi
;;
maemo)
DEFINES="$DEFINES -DMAEMO"
;;
mingw*)
DEFINES="$DEFINES -DWIN32"
DEFINES="$DEFINES -D__USE_MINGW_ANSI_STDIO=0"
LDFLAGS="$LDFLAGS -static-libgcc -static-libstdc++"
LIBS="$LIBS -lmingw32 -lwinmm -lgdi32"
OBJS="$OBJS scummvmwinres.o"
add_line_to_config_mk 'WIN32 = 1'
;;
mint*)
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
;;
n64)
DEFINES="$DEFINES -D__N64__"
DEFINES="$DEFINES -DLIMIT_FPS"
DEFINES="$DEFINES -DNONSTANDARD_PORT"
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER"
DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL"
DEFINES="$DEFINES -DDISABLE_FANCY_THEMES"
DEFINES="$DEFINES -DDISABLE_NES_APU"
DEFINES="$DEFINES -DDISABLE_SID"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
;;
ps2)
CXXFLAGS="$CXXFLAGS -G2"
DEFINES="$DEFINES -D_EE"
DEFINES="$DEFINES -D__PLAYSTATION2__"
;;
ps3)
# Force use of SDL from the ps3 toolchain
_sdlpath="$PS3DEV/portlibs/ppu:$PS3DEV/portlibs/ppu/bin"
DEFINES="$DEFINES -DPLAYSTATION3"
CXXFLAGS="$CXXFLAGS -mcpu=cell -mminimal-toc -I$PS3DEV/psl1ght/ppu/include -I$PS3DEV/portlibs/ppu/include"
LDFLAGS="$LDFLAGS -L$PS3DEV/psl1ght/ppu/lib -L$PS3DEV/portlibs/ppu/lib"
add_line_to_config_mk 'PLAYSTATION3 = 1'
add_line_to_config_h "#define PREFIX \"${prefix}\""
;;
psp)
if test -d "$PSPDEV/psp/lib"; then
LDFLAGS="$LDFLAGS -L$PSPDEV/psp/lib"
fi
LDFLAGS="$LDFLAGS -L$PSPSDK/lib"
LDFLAGS="$LDFLAGS -specs=$_srcdir/backends/platform/psp/psp.spec"
_optimization_level=-O3
CXXFLAGS="$CXXFLAGS -I$PSPSDK/include"
# FIXME: Why is the following in CXXFLAGS and not in DEFINES? Change or document this.
CXXFLAGS="$CXXFLAGS -D_PSP_FW_VERSION=150"
;;
solaris*)
DEFINES="$DEFINES -DSOLARIS"
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lbind -lsocket for the timidity MIDI driver
LIBS="$LIBS -lnsl -lsocket"
;;
webos)
CXXFLAGS="$CXXFLAGS -I$WEBOS_PDK/include"
CXXFLAGS="$CXXFLAGS -I$WEBOS_PDK/include/SDL"
CXXFLAGS="$CXXFLAGS -I$WEBOS_PDK/device/usr/include"
# These compiler options are needed to support the Palm Pixi
CXXFLAGS="$CXXFLAGS -mcpu=arm1136jf-s"
CXXFLAGS="$CXXFLAGS -mfpu=vfp "
CXXFLAGS="$CXXFLAGS -mfloat-abi=softfp"
LDFLAGS="$LDFLAGS -L$WEBOS_PDK/device/lib"
LDFLAGS="$LDFLAGS -L$WEBOS_PDK/device/usr/lib"
LDFLAGS="$LDFLAGS -Wl,--allow-shlib-undefined"
LDFLAGS="$LDFLAGS --sysroot=$WEBOS_PDK/arm-gcc/sysroot"
add_line_to_config_mk "WEBOS_SDK = $WEBOS_SDK"
_seq_midi=no
;;
wii)
_optimization_level=-Os
CXXFLAGS="$CXXFLAGS -mrvl"
CXXFLAGS="$CXXFLAGS -mcpu=750"
CXXFLAGS="$CXXFLAGS -meabi"
CXXFLAGS="$CXXFLAGS -mhard-float"
CXXFLAGS="$CXXFLAGS -ffunction-sections"
CXXFLAGS="$CXXFLAGS -fdata-sections"
CXXFLAGS="$CXXFLAGS -fmodulo-sched"
CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit"
CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include"
# libogc is required to link the cc tests (includes _start())
LDFLAGS="$LDFLAGS -mrvl"
LDFLAGS="$LDFLAGS -mcpu=750"
LDFLAGS="$LDFLAGS -L$DEVKITPRO/libogc/lib/wii"
LDFLAGS="$LDFLAGS -logc"
if test "$_dynamic_modules" = "yes" ; then
# retarded toolchain patch forces --gc-sections, overwrite it
LDFLAGS="$LDFLAGS -Wl,--no-gc-sections"
fi
;;
wince)
_optimization_level=-O3
CXXFLAGS="$CXXFLAGS -fno-inline-functions"
CXXFLAGS="$CXXFLAGS -march=armv4"
CXXFLAGS="$CXXFLAGS -mtune=xscale"
DEFINES="$DEFINES -D_WIN32_WCE=300"
DEFINES="$DEFINES -D__ARM__"
DEFINES="$DEFINES -D_ARM_"
DEFINES="$DEFINES -DUNICODE"
DEFINES="$DEFINES -DFPM_DEFAULT"
DEFINES="$DEFINES -DNONSTANDARD_PORT"
DEFINES="$DEFINES -DWRAP_MALLOC"
DEFINES="$DEFINES -DWIN32"
DEFINES="$DEFINES -Dcdecl="
DEFINES="$DEFINES -D__cdecl__="
add_line_to_config_mk "WRAP_MALLOC = 1"
;;
esac
if test -n "$_host"; then
# Cross-compiling mode - add your target here if needed
echo "Cross-compiling to $_host"
case "$_host" in
android | android-v7a)
# we link a .so as default
LDFLAGS="$LDFLAGS -shared"
LDFLAGS="$LDFLAGS -Wl,-Bsymbolic,--no-undefined"
HOSTEXEPRE=lib
HOSTEXEEXT=.so
_backend="android"
_port_mk="backends/platform/android/android.mk"
_build_scalers=no
_seq_midi=no
_mt32emu=no
_timidity=no
;;
arm-linux|arm*-linux-gnueabi|arm-*-linux)
;;
arm-riscos|linupy)
DEFINES="$DEFINES -DLINUPY"
;;
bada)
_unix=yes
_backend="bada"
_port_mk="backends/platform/bada/bada.mk"
if test "$_debug_build" = yes; then
_arm_asm=no
else
_arm_asm=yes
fi
_taskbar=no
_build_scalers=no
_seq_midi=no
_mt32emu=no
_timidity=no
_vkeybd=yes
;;
bfin*)
;;
caanoo)
# This uses the GPH backend.
DEFINES="$DEFINES -DGPH_DEVICE"
DEFINES="$DEFINES -DCAANOO"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
if test "$_debug_build" = yes; then
DEFINES="$DEFINES -DGPH_DEBUG"
else
# Use -O3 on the Caanoo for non-debug builds.
_optimization_level=-O3
fi
CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s"
CXXFLAGS="$CXXFLAGS -mtune=arm926ej-s"
ASFLAGS="$ASFLAGS"
_backend="gph"
_build_hq_scalers=no
_savegame_timestamp=no
_vkeybd=yes
_seq_midi=no
_mt32emu=no
_timidity=no
_port_mk="backends/platform/gph/caanoo-bundle.mk"
;;
*darwin*)
_ranlib=$_host-ranlib
_strip=$_host-strip
;;
dingux)
DEFINES="$DEFINES -DDINGUX"
DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
ASFLAGS="$ASFLAGS"
CXXFLAGS="$CXXFLAGS -msoft-float"
CXXFLAGS="$CXXFLAGS -mips32"
_backend="dingux"
_mt32emu=no
_vkeybd=yes
_build_hq_scalers=no
_keymapper=no
# Force disable vorbis on dingux, it has terrible performance compared to tremor
_vorbis=no
# Force disable seq on dingux, no way to use it and it would get enabled by default with configure
_seq_midi=no
_port_mk="backends/platform/dingux/dingux.mk"
;;
dreamcast)
DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER"
DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE"
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
if test "$_release_build" = yes; then
DEFINES="$DEFINES -DNOSERIAL"
fi
_optimization_level=-O3
CXXFLAGS="$CXXFLAGS -funroll-loops"
CXXFLAGS="$CXXFLAGS -fschedule-insns2"
CXXFLAGS="$CXXFLAGS -fomit-frame-pointer"
CXXFLAGS="$CXXFLAGS -fdelete-null-pointer-checks"
_backend="dc"
_build_scalers=no
_mad=yes
_zlib=yes
add_line_to_config_mk 'ronindir = /usr/local/ronin'
_port_mk="backends/platform/dc/dreamcast.mk"
;;
ds)
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER"
DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL"
DEFINES="$DEFINES -DDISABLE_FANCY_THEMES"
DEFINES="$DEFINES -DDISABLE_SID"
DEFINES="$DEFINES -DDISABLE_NES_APU"
DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
DEFINES="$DEFINES -DSTREAM_AUDIO_FROM_DISK"
DEFINES="$DEFINES -DVECTOR_RENDERER_FORMAT=1555"
_backend="ds"
_build_scalers=no
_mt32emu=no
_port_mk="backends/platform/ds/ds.mk"
;;
gamecube)
_backend="wii"
_build_scalers=no
_vkeybd=yes
_mt32emu=no
_port_mk="backends/platform/wii/wii.mk"
add_line_to_config_mk 'GAMECUBE = 1'
add_line_to_config_h '#define AUDIO_REVERSE_STEREO'
add_line_to_config_h '#define GAMECUBE'
add_line_to_config_h "/* #define DEBUG_WII_USBGECKO */"
add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
add_line_to_config_h "/* #define DEBUG_WII_GDB */"
add_line_to_config_h "#define USE_WII_DI"
;;
gp2x)
# This uses the GPH backend.
DEFINES="$DEFINES -DGPH_DEVICE"
DEFINES="$DEFINES -DGP2X"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
if test "$_debug_build" = yes; then
DEFINES="$DEFINES -DGPH_DEBUG"
fi
CXXFLAGS="$CXXFLAGS -march=armv4t"
ASFLAGS="$ASFLAGS -mfloat-abi=soft"
LDFLAGS="$LDFLAGS -static"
_backend="gph"
_build_hq_scalers=no
_savegame_timestamp=no
_vkeybd=yes
_seq_midi=no
_mt32emu=no
_timidity=no
_port_mk="backends/platform/gph/gp2x-bundle.mk"
;;
gp2xwiz)
# This uses the GPH backend.
DEFINES="$DEFINES -DGPH_DEVICE"
DEFINES="$DEFINES -DGP2XWIZ"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
if test "$_debug_build" = yes; then
DEFINES="$DEFINES -DGPH_DEBUG"
fi
CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s"
CXXFLAGS="$CXXFLAGS -mtune=arm926ej-s"
ASFLAGS="$ASFLAGS -mfloat-abi=soft"
_backend="gph"
_build_hq_scalers=no
_savegame_timestamp=no
_vkeybd=yes
_seq_midi=no
_mt32emu=no
_timidity=no
_port_mk="backends/platform/gph/gp2xwiz-bundle.mk"
;;
iphone)
DEFINES="$DEFINES -DIPHONE"
_backend="iphone"
_build_hq_scalers=no
_seq_midi=no
;;
m68k-atari-mint)
DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE"
_ranlib=m68k-atari-mint-ranlib
_ar="m68k-atari-mint-ar cru"
_seq_midi=no
;;
maemo)
_optimization_level=-Os
CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s"
CXXFLAGS="$CXXFLAGS -fomit-frame-pointer"
INCLUDES="$INCLUDES -I/usr/X11R6/include"
LIBS="$LIBS -lX11"
LIBS="$LIBS -L/usr/lib"
_backend="maemo"
_vkeybd=yes
_keymapper=yes
_build_hq_scalers=no
_mt32emu=no
_alsa=no
_mad=yes
_tremor=yes
_zlib=yes
;;
*mingw32*)
_sdlconfig=$_host-sdl-config
_windres=$_host-windres
_ar="$_host-ar cru"
_ranlib=$_host-ranlib
;;
mips-sgi*)
LDFLAGS="$LDFLAGS -static-libgcc"
LIBS="$LIBS -laudio"
;;
motoezx)
DEFINES="$DEFINES -DMOTOEZX"
ASFLAGS="$ASFLAGS -mfpu=vfp"
_backend="linuxmoto"
_build_hq_scalers=no
_mt32emu=no
_vkeybd=yes
_seq_midi=no
_port_mk="backends/platform/linuxmoto/linuxmoto.mk"
;;
motomagx)
DEFINES="$DEFINES -DMOTOMAGX"
ASFLAGS="$ASFLAGS -mfpu=vfp"
_backend="linuxmoto"
_build_hq_scalers=no
_mt32emu=no
_vkeybd=yes
_seq_midi=no
_port_mk="backends/platform/linuxmoto/linuxmoto.mk"
;;
n64)
CXXFLAGS="$CXXFLAGS -mno-extern-sdata"
CXXFLAGS="$CXXFLAGS --param max-inline-insns-auto=20"
CXXFLAGS="$CXXFLAGS -fomit-frame-pointer"
CXXFLAGS="$CXXFLAGS -march=vr4300"
CXXFLAGS="$CXXFLAGS -mtune=vr4300"
CXXFLAGS="$CXXFLAGS -mhard-float"
LDFLAGS="$LDFLAGS -march=vr4300"
LDFLAGS="$LDFLAGS -mtune=vr4300"
LDFLAGS="$LDFLAGS -nodefaultlibs"
LDFLAGS="$LDFLAGS -nostartfiles"
LDFLAGS="$LDFLAGS -mno-crt0"
LDFLAGS="$LDFLAGS -L$N64SDK/hkz-libn64"
LDFLAGS="$LDFLAGS -L$N64SDK/lib"
LDFLAGS="$LDFLAGS -T n64ld_cpp.x -Xlinker -Map -Xlinker scummvm.map"
_backend="n64"
_mt32emu=no
_build_scalers=no
_savegame_timestamp=no
_translation=no
_keymapper=no
_text_console=no
_vkeybd=yes
_dynamic_modules=no
_plugins_default=static
# Force use of libmad, libtremor and zlib
_mad=no
_tremor=yes
_zlib=yes
_port_mk="backends/platform/n64/n64.mk"
;;
neuros)
DEFINES="$DEFINES -DNEUROS"
_backend='null'
_build_hq_scalers=no
_mt32emu=no
;;
openpandora)
DEFINES="$DEFINES -DOPENPANDORA"
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
if test "$_release_build" = no; then
DEFINES="$DEFINES -DOP_DEBUG"
else
# Use -O3 on the OpenPandora for non-debug builds.
_optimization_level=-O3
fi
CXXFLAGS="$CXXFLAGS -march=armv7-a"
CXXFLAGS="$CXXFLAGS -mtune=cortex-a8"
CXXFLAGS="$CXXFLAGS -mfpu=neon"
ASFLAGS="$ASFLAGS -mfloat-abi=soft"
_backend="openpandora"
_build_hq_scalers=yes
_vkeybd=no
_mt32emu=no
_seq_midi=no
_port_mk="backends/platform/openpandora/op-bundle.mk"
;;
ppc-amigaos)
;;
ps2)
DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE"
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL"
DEFINES="$DEFINES -DDISABLE_SID"
DEFINES="$DEFINES -DDISABLE_NES_APU"
_backend="ps2"
_build_scalers=no
_mt32emu=no
# HACK to enable mad & zlib (they are not properly detected due to linker issues).
# This trick doesn't work for tremor right now, as the PS2 port the resulting library
# libtremor, while our code later on expects it to be called libvorbisidec.
# TODO: Enable tremor, e.g. by adding -ltremor or by renaming the lib.
_mad=yes
_zlib=yes
# HACK to fix compilation of C source files for now.
add_line_to_config_mk 'CC = ee-gcc'
# HACK to fix linking for now. It seems ee-g++ does not handle linking correctly.
LD=ee-gcc
if test "$_debug_build" = yes; then
# TODO: Setup debug build properly
DEFINES="$DEFINES -D__PS2_DEBUG__"
#INCLUDES="$INCLUDES -I$(PS2GDB)/ee"
#LDFLAGS="$LDFLAGS -L$(PS2GDB)/lib"
LDFLAGS="$LDFLAGS -lps2gdbStub"
LDFLAGS="$LDFLAGS -lps2ip"
LDFLAGS="$LDFLAGS -ldebug"
else
# If not building for debug mode, strip binaries.
CXXFLAGS="$CXXFLAGS -s"
fi
;;
ps3)
_mt32emu=no
_timidity=no
_vkeybd=yes
;;
psp)
_backend="psp"
_build_scalers=no
_mt32emu=no
_port_mk="backends/platform/psp/psp.mk"
;;
samsungtv)
DEFINES="$DEFINES -DSAMSUNGTV"
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
ASFLAGS="$ASFLAGS -mfpu=vfp"
HOSTEXEEXT=".so"
_backend="samsungtv"
_mt32emu=no
_vkeybd=yes
;;
webos)
_backend="webos"
_port_mk="backends/platform/webos/webos.mk"
_build_scalers=yes
_build_hq_scalers=no
_timidity=no
_mt32emu=no
_seq_midi=no
_vkeybd=no
_keymapper=yes
add_line_to_config_mk "HOST_COMPILER = `uname`"
;;
wii)
_backend="wii"
_build_scalers=no
_vkeybd=yes
_port_mk="backends/platform/wii/wii.mk"
add_line_to_config_mk 'GAMECUBE = 0'
add_line_to_config_h '#define AUDIO_REVERSE_STEREO'
add_line_to_config_h "#define DEBUG_WII_USBGECKO"
add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
add_line_to_config_h "/* #define DEBUG_WII_GDB */"
add_line_to_config_h "#define USE_WII_DI"
add_line_to_config_h "#define USE_WII_SMB"
add_line_to_config_h "#define USE_WII_KBD"
;;
wince)
LDFLAGS="$LDFLAGS -Wl,--stack,65536"
_tremolo=yes
_backend="wince"
_detectlang=yes
_mt32emu=no
_port_mk="backends/platform/wince/wince.mk"
;;
*)
echo "WARNING: Unknown target, continuing with auto-detected values"
;;
esac
fi
#
# Backend related stuff
#
case $_backend in
android)
DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE"
CXXFLAGS="$CXXFLAGS -Wa,--noexecstack"
LDFLAGS="$LDFLAGS -Wl,-z,noexecstack"
INCLUDES="$INCLUDES -I$ANDROID_NDK/sources/cxx-stl/system/include"
;;
bada)
# dirent.h not available. NONSTANDARD_PORT==ensure portdefs.h is included
DEFINES="$DEFINES -DBADA -DDISABLE_STDIO_FILESTREAM -DNONSTANDARD_PORT"
DEFINES="$DEFINES -DNO_STDERR_STDOUT"
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/bada '
INCLUDES="$INCLUDES "'-I$(BADA_SDK)/include'
INCLUDES="$INCLUDES "'-I$(BADA_SDK_ROOT)/Include'
if test "$_debug_build" = yes; then
# debug using with the simulator
CXXFLAGS="$CXXFLAGS -D_DEBUG -DSHP -DBUILD_DLL -fmessage-length=0"
else
# created a shared library for inclusion via the eclipse build
CXXFLAGS="$CXXFLAGS -DSHP"
CXXFLAGS="$CXXFLAGS -fpic"
CXXFLAGS="$CXXFLAGS -fshort-wchar"
CXXFLAGS="$CXXFLAGS -mcpu=cortex-a8"
CXXFLAGS="$CXXFLAGS -mfpu=vfpv3"
CXXFLAGS="$CXXFLAGS -mfloat-abi=hard"
CXXFLAGS="$CXXFLAGS -mlittle-endian"
CXXFLAGS="$CXXFLAGS -mthumb-interwork"
CXXFLAGS="$CXXFLAGS -Wno-psabi"
CXXFLAGS="$CXXFLAGS -fno-strict-aliasing"
CXXFLAGS="$CXXFLAGS -fno-short-enums"
fi
HOSTEXEPRE=lib
HOSTEXEEXT=.a
;;
dc)
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/dc'
INCLUDES="$INCLUDES "'-isystem $(ronindir)/include'
LDFLAGS="$LDFLAGS -Wl,-Ttext,0x8c010000"
LDFLAGS="$LDFLAGS -nostartfiles"
LDFLAGS="$LDFLAGS "'$(ronindir)/lib/crt0.o'
LDFLAGS="$LDFLAGS "'-L$(ronindir)/lib'
if test "$_release_build" = yes; then
LIBS="$LIBS -lronin-noserial -lm"
else
LIBS="$LIBS -lronin -lm"
fi
;;
dingux)
DEFINES="$DEFINES -DDINGUX"
;;
ds)
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/ds/arm9/source'
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/ds/commoninclude'
INCLUDES="$INCLUDES "'-Ibackends/platform/ds/arm9/data'
;;
gp2x)
;;
gph)
;;
iphone)
OBJCFLAGS="$OBJCFLAGS --std=c99"
LIBS="$LIBS -lobjc -framework UIKit -framework CoreGraphics -framework OpenGLES"
LIBS="$LIBS -framework QuartzCore -framework GraphicsServices -framework CoreFoundation"
LIBS="$LIBS -framework Foundation -framework AudioToolbox -framework CoreAudio"
;;
linuxmoto)
DEFINES="$DEFINES -DLINUXMOTO"
;;
maemo)
DEFINES="$DEFINES -DMAEMO"
;;
n64)
INCLUDES="$INCLUDES "'-I$(N64SDK)/include'
INCLUDES="$INCLUDES "'-I$(N64SDK)/mips64/include'
INCLUDES="$INCLUDES "'-I$(N64SDK)/hkz-libn64'
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/n64'
LIBS="$LIBS -lpakfs -lframfs -ln64 -ln64utils -lromfs"
LIBS="$LIBS -lm -lstdc++ -lz"
;;
null)
DEFINES="$DEFINES -DUSE_NULL_DRIVER"
;;
openpandora)
;;
ps2)
DEFINES="$DEFINES -D_EE"
DEFINES="$DEFINES -DFORCE_RTL"
INCLUDES="$INCLUDES -I$PS2SDK/ee/include"
INCLUDES="$INCLUDES -I$PS2SDK/common/include"
INCLUDES="$INCLUDES -I$PS2SDK/ports/include"
if test "$_dynamic_modules" = no ; then
LDFLAGS="$LDFLAGS -mno-crt0"
LDFLAGS="$LDFLAGS $PS2SDK/ee/startup/crt0.o"
LDFLAGS="$LDFLAGS -T $PS2SDK/ee/startup/linkfile"
fi
LDFLAGS="$LDFLAGS -L$PS2SDK/ee/lib"
LDFLAGS="$LDFLAGS -L$PS2SDK/ports/lib"
LIBS="$LIBS -lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm"
LIBS="$LIBS -lm -lc -lfileXio -lkernel -lstdc++"
;;
psp)
DEFINES="$DEFINES -D__PSP__"
DEFINES="$DEFINES -DDISABLE_COMMAND_LINE"
DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL"
LIBS="$LIBS -lpng"
LIBS="$LIBS -Wl,-Map,mapfile.txt"
;;
samsungtv)
DEFINES="$DEFINES -DSAMSUNGTV"
LDFLAGS="$LDFLAGS -shared"
LDFLAGS="$LDFLAGS -fpic"
;;
webos)
# There is no sdl-config in the WebOS PDK so we don't use find_sdlconfig here.
# The PDL library acts as the WebOS device toolchain, and is required to control the virtual keyboard among other OS-level events.
LIBS="$LIBS -lSDL -lpdl"
DEFINES="$DEFINES -DWEBOS"
DEFINES="$DEFINES -DSDL_BACKEND"
add_line_to_config_mk "SDL_BACKEND = 1"
MODULES="$MODULES backends/platform/sdl"
;;
wii)
DEFINES="$DEFINES -D__WII__"
DEFINES="$DEFINES -DGEKKO"
case $_host_os in
gamecube)
LIBS="$LIBS -lgxflux -liso9660 -lfat -logc -ldb"
;;
*)
LIBS="$LIBS -lgxflux -ldi -liso9660 -ltinysmb -lfat -lwiiuse -lbte -logc -lwiikeyboard -ldb"
;;
esac
;;
wince)
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/wince'
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/wince/CEgui'
INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/wince/CEkeys'
LIBS="$LIBS -static -lSDL"
DEFINES="$DEFINES -DSDL_BACKEND"
add_line_to_config_mk "SDL_BACKEND = 1"
;;
sdl)
;;
*)
echo "support for $_backend backend not implemented in configure script yet"
exit 1
;;
esac
MODULES="$MODULES backends/platform/$_backend"
#
# Setup SDL specifics for SDL based backends
#
case $_backend in
dingux | gp2x | gph | linuxmoto | maemo | openpandora | samsungtv | sdl)
find_sdlconfig
INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`"
LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`"
DEFINES="$DEFINES -DSDL_BACKEND"
add_line_to_config_mk "SDL_BACKEND = 1"
_sdlversion=`$_sdlconfig --version`
case $_sdlversion in
1.3.*)
add_line_to_config_mk "USE_SDL13 = 1"
;;
*)
;;
esac
;;
esac
#
# Enable 16bit support only for backends which support it
#
case $_backend in
android | bada | dingux | dreamcast | gph | maemo | openpandora | psp | samsungtv | sdl | webos | wii)
if test "$_16bit" = auto ; then
_16bit=yes
else
_16bit=no
fi
;;
*)
_16bit=no
;;
esac
#
# Disable savegame timestamp support for backends which don't have a reliable real time clock
#
case $_backend in
gph | n64)
if test "$_savegame_timestamp" = auto ; then
_savegame_timestamp=no
else
_savegame_timestamp=yes
fi
;;
*)
if test "$_savegame_timestamp" = auto ; then
_savegame_timestamp=yes
else
_savegame_timestamp=no
fi
;;
esac
#
# Determine whether host is POSIX compliant, or at least POSIX
# compatible enough to support our POSIX code (including dlsym(),
# mkdir() and some other APIs).
#
# TODO: Instead of basing this on the host name, we should really base
# this on the presence of features (such as the dlsym and mkdir APIs).
#
echo_n "Checking if host is POSIX compliant... "
case $_host_os in
amigaos* | cygwin* | dreamcast | ds | gamecube | mingw* | n64 | ps2 | ps3 | psp | wii | wince)
_posix=no
;;
android | beos* | bsd* | darwin* | freebsd* | gph-linux | haiku* | hpux* | iphone | irix* | linux* | maemo | mint* | netbsd* | openbsd* | solaris* | sunos* | uclinux* | webos)
_posix=yes
;;
os2-emx*)
_posix=yes # FIXME: Really???
;;
*)
# given this is a shell script, we might assume some type of posix.
# However, the host system might be a totally different one, so
# we can assume nothing about it.
# Indeed, as mentioned further above, we really should test for the
# presences of relevant APIs on the host anyway...
_posix=no
;;
esac
echo $_posix
if test "$_posix" = yes ; then
DEFINES="$DEFINES -DPOSIX"
add_line_to_config_mk 'POSIX = 1'
fi
#
# Check whether to enable a verbose build
#
echo_n "Checking whether to have a verbose build... "
echo "$_verbose_build"
add_to_config_mk_if_yes "$_verbose_build" 'VERBOSE_BUILD = 1'
#
# If a specific optimization level was requested, enable optimizations
#
if test -n "$_optimization_level" ; then
# Ports will specify an optimization level and expect that to be enabled
if test "$_optimizations" != no ; then
_optimizations=yes
fi
else
_optimization_level=$_default_optimization_level
fi
#
# Check whether to enable optimizations
#
if test "$_optimizations" = yes ; then
# Enable optimizations. This also
# makes it possible to use -Wuninitialized, so let's do that.
CXXFLAGS="$CXXFLAGS $_optimization_level"
CXXFLAGS="$CXXFLAGS -Wuninitialized"
fi
#
# Check whether plugin support is requested and possible
#
echo_n "Checking whether building plugins was requested... "
echo "$_dynamic_modules"
_mak_plugins=
if test "$_dynamic_modules" = yes ; then
echo_n "Checking whether building plugins is supported... "
case $_host_os in
android)
_plugin_prefix="lib"
_plugin_suffix=".so"
CXXFLAGS="$CXXFLAGS -fpic"
LIBS="$LIBS -ldl"
# Work around an Android 2.0+ run-time linker bug:
# The linker doesn't actually look in previously
# loaded libraries when trying to resolve symbols -
# effectively turning all dlopen(RTLD_GLOBAL) calls
# into dlopen(RTLD_LOCAL). It *does* look in
# DT_NEEDED libraries, so the workaround is to add an
# (otherwise unnecessary) dependency from plugins back
# to the main libscummvm.so.
_mak_plugins='
PLUGIN_EXTRA_DEPS = libscummvm.so
PLUGIN_LDFLAGS += $(LDFLAGS) -L. -lscummvm
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
darwin*)
_plugin_prefix=""
_plugin_suffix=".plugin"
LIBS="$LIBS -ldl"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS += -bundle -bundle_loader $(EXECUTABLE) -exported_symbols_list "$(srcdir)/plugin.exp"
PRE_OBJS_FLAGS := -all_load
POST_OBJS_FLAGS :=
'
;;
dreamcast)
_plugin_prefix=""
_plugin_suffix=".plg"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(abspath $(srcdir)/backends/platform/dc/plugin.x $(srcdir)/backends/platform/dc/plugin.syms) $(EXECUTABLE) backends/platform/dc/plugin_head.o
PLUGIN_LDFLAGS = -ml -m4-single-only -nostartfiles -Wl,-q,-T$(srcdir)/backends/platform/dc/plugin.x,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/platform/dc/plugin.syms backends/platform/dc/plugin_head.o
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--no-whole-archive
'
;;
ds)
_elf_loader=yes
DEFINES="$DEFINES -DELF_LOADER_CXA_ATEXIT"
DEFINES="$DEFINES -DUNCACHED_PLUGINS"
DEFINES="$DEFINES -DELF_NO_MEM_MANAGER"
_mak_plugins='
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/ds/plugin.ld -mthumb-interwork -mno-fpu
'
;;
freebsd*)
_plugin_prefix="lib"
_plugin_suffix=".so"
CXXFLAGS="$CXXFLAGS -fpic"
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
gamecube | wii)
_elf_loader=yes
DEFINES="$DEFINES -DELF_LOADER_CXA_ATEXIT"
DEFINES="$DEFINES -DUNCACHED_PLUGINS"
_mak_plugins='
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/wii/plugin.ld
'
;;
gph*)
_plugin_prefix=""
_plugin_suffix=".plugin"
CXXFLAGS="$CXXFLAGS -fpic"
LIBS="$LIBS -ldl"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
irix*)
_plugin_prefix="lib"
_plugin_suffix=".so"
CXXFLAGS="$CXXFLAGS -fpic"
LIBS="$LIBS -ldl"
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -shared -static-libgcc
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
linux*)
_plugin_prefix="lib"
_plugin_suffix=".so"
CXXFLAGS="$CXXFLAGS -fpic"
LIBS="$LIBS -ldl"
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
*mingw32*)
_plugin_prefix=""
_plugin_suffix=".dll"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS := -Wl,--enable-auto-import -shared ./libscummvm.a
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a
'
;;
wince)
DEFINES="$DEFINES -DUNCACHED_PLUGINS"
HOSTEXEEXT=".dll"
_plugin_prefix=""
_plugin_suffix=".plugin"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS := -shared -lscummvm -L.
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a -shared
'
;;
ps2)
_elf_loader=yes
_mak_plugins='
LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/main_prog.ld
PLUGIN_LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/plugin.ld -lstdc++ -lc
'
;;
psp)
_elf_loader=yes
DEFINES="$DEFINES -DUNCACHED_PLUGINS"
_mak_plugins='
LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/main_prog.ld
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/plugin.ld -lstdc++ -lc
'
;;
webos)
_plugin_prefix="lib"
_plugin_suffix=".so"
CXXFLAGS="$CXXFLAGS -fpic"
LIBS="$LIBS -ldl"
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -shared $(LDFLAGS)
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
*)
_dynamic_modules=no
_mak_plugins=
;;
esac
echo "$_dynamic_modules"
fi
#
# Check whether integrated ELF loader support is requested
#
define_in_config_if_yes "$_elf_loader" 'USE_ELF_LOADER'
if test "$_elf_loader" = yes; then
_plugin_prefix=""
_plugin_suffix=".plg"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS = -nostartfiles backends/plugins/elf/version.o -Wl,-q,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--no-whole-archive
'"$_mak_plugins"
fi
#
# Set up some common plugin settings in config.h and config.mk, if enabled
#
define_in_config_if_yes "$_dynamic_modules" 'DYNAMIC_MODULES'
if test "$_dynamic_modules" = yes ; then
add_line_to_config_h "#define PLUGIN_PREFIX \"$_plugin_prefix\""
add_line_to_config_h "#define PLUGIN_SUFFIX \"$_plugin_suffix\""
add_line_to_config_mk "PLUGIN_PREFIX := $_plugin_prefix"
add_line_to_config_mk "PLUGIN_SUFFIX := $_plugin_suffix"
fi
#
# Check whether integrated MT-32 emulator support is requested
#
define_in_config_if_yes "$_mt32emu" 'USE_MT32EMU'
#
# Check whether 16bit color support is requested
#
define_in_config_if_yes "$_16bit" 'USE_RGB_COLOR'
#
# Check whether save games use the current time as default description
#
define_in_config_if_yes "$_savegame_timestamp" 'USE_SAVEGAME_TIMESTAMP'
#
# Check whether to enable the (hq) scalers
#
if test "$_build_scalers" = no ; then
_build_hq_scalers=no
fi
define_in_config_if_yes "$_build_scalers" 'USE_SCALERS'
define_in_config_if_yes "$_build_hq_scalers" 'USE_HQ_SCALERS'
#
# Check for math lib
#
cat > $TMPC << EOF
int main(void) { return 0; }
EOF
cc_check -lm && LIBS="$LIBS -lm"
#
# Check for Ogg Vorbis
#
echocheck "Ogg Vorbis"
if test "$_vorbis" = auto ; then
_vorbis=no
cat > $TMPC << EOF
#include <vorbis/codec.h>
int main(void) { vorbis_packet_blocksize(0,0); return 0; }
EOF
cc_check $OGG_CFLAGS $OGG_LIBS $VORBIS_CFLAGS $VORBIS_LIBS \
-lvorbisfile -lvorbis -logg && _vorbis=yes
fi
if test "$_vorbis" = yes ; then
LIBS="$LIBS $OGG_LIBS $VORBIS_LIBS -lvorbisfile -lvorbis -logg"
INCLUDES="$INCLUDES $OGG_CFLAGS $VORBIS_CFLAGS"
fi
define_in_config_if_yes "$_vorbis" 'USE_VORBIS'
echo "$_vorbis"
#
# Check for Tremor
#
echocheck "Tremor"
if test "$_tremolo" = yes ; then
_tremor=yes
fi
if test "$_tremor" = auto ; then
_tremor=no
cat > $TMPC << EOF
#include <tremor/ivorbiscodec.h>
int main(void) { vorbis_info_init(0); return 0; }
EOF
cc_check $TREMOR_CFLAGS $TREMOR_LIBS -lvorbisidec && \
_tremor=yes
fi
if test "$_tremor" = yes && test "$_vorbis" = no; then
add_line_to_config_h '#define USE_TREMOR'
add_line_to_config_h '#define USE_VORBIS'
if test "$_tremolo" = yes ; then
add_line_to_config_h '#define USE_TREMOLO'
LIBS="$LIBS $TREMOR_LIBS -ltremolo"
else
LIBS="$LIBS $TREMOR_LIBS -lvorbisidec"
fi
INCLUDES="$INCLUDES $TREMOR_CFLAGS"
else
if test "$_vorbis" = yes; then
_tremor="no (Ogg Vorbis/Tremor support is mutually exclusive)"
fi
add_line_to_config_h '#undef USE_TREMOR'
fi
add_to_config_mk_if_yes "$_tremor" 'USE_TREMOR = 1'
echo "$_tremor"
#
# Check for FLAC
#
echocheck "FLAC >= 1.0.1"
if test "$_flac" = auto ; then
_flac=no
cat > $TMPC << EOF
#include <FLAC/format.h>
int main(void) { return FLAC__STREAM_SYNC_LEN >> 30; /* guaranteed to be 0 */ }
EOF
if test "$_vorbis" = yes ; then
cc_check $FLAC_CFLAGS $FLAC_LIBS $OGG_CFLAGS $OGG_LIBS \
-lFLAC -logg && _flac=yes
else
cc_check $FLAC_CFLAGS $FLAC_LIBS \
-lFLAC && _flac=yes
fi
fi
if test "$_flac" = yes ; then
if test "$_vorbis" = yes ; then
LIBS="$LIBS $FLAC_LIBS $OGG_LIBS -lFLAC -logg"
else
LIBS="$LIBS $FLAC_LIBS -lFLAC"
fi
INCLUDES="$INCLUDES $FLAC_CFLAGS"
fi
define_in_config_if_yes "$_flac" 'USE_FLAC'
echo "$_flac"
#
# Check for MAD (MP3 library)
#
echocheck "MAD"
if test "$_mad" = auto ; then
_mad=no
cat > $TMPC << EOF
#include <mad.h>
int main(void) { return 0; }
EOF
cc_check $MAD_CFLAGS $MAD_LIBS -lmad && _mad=yes
fi
if test "$_mad" = yes ; then
LIBS="$LIBS $MAD_LIBS -lmad"
INCLUDES="$INCLUDES $MAD_CFLAGS"
fi
define_in_config_if_yes "$_mad" 'USE_MAD'
echo "$_mad"
#
# Check for ALSA
#
echocheck "ALSA >= 0.9"
if test "$_alsa" = auto ; then
_alsa=no
cat > $TMPC << EOF
#include <alsa/asoundlib.h>
int main(void) { return (!(SND_LIB_MAJOR==0 && SND_LIB_MINOR==9)); }
EOF
cc_check $ALSA_CFLAGS $ALSA_LIBS -lasound && _alsa=yes
fi
if test "$_alsa" = yes ; then
LIBS="$LIBS $ALSA_LIBS -lasound"
INCLUDES="$INCLUDES $ALSA_CFLAGS"
fi
define_in_config_h_if_yes "$_alsa" 'USE_ALSA'
echo "$_alsa"
#
# Check for PNG
#
echocheck "PNG >= 1.2.8"
if test "$_png" = auto ; then
_png=no
cat > $TMPC << EOF
#include <png.h>
int main(void) {
#if PNG_LIBPNG_VER >= 10208
#else
syntax error
#endif
return 0;
}
EOF
cc_check $PNG_CFLAGS $PNG_LIBS -lpng && _png=yes
fi
if test "$_png" = yes ; then
LIBS="$LIBS $PNG_LIBS -lpng"
INCLUDES="$INCLUDES $PNG_CFLAGS"
fi
define_in_config_if_yes "$_png" 'USE_PNG'
echo "$_png"
#
# Check for Theora Decoder
#
echocheck "libtheoradec >= 1.0"
if test "$_vorbis" = no ; then
echo "skipping. no vorbis"
_theoradec=notsupported
fi
if test "$_theoradec" = auto ; then
_theoradec=no
cat > $TMPC << EOF
#include <theora/theoradec.h>
#include <vorbis/codec.h>
int main(void) { th_ycbcr_buffer yuv; th_decode_ycbcr_out(NULL, yuv); }
EOF
cc_check $THEORADEC_CFLAGS $THEORADEC_LIBS -ltheoradec && _theoradec=yes
fi
if test "$_theoradec" = yes ; then
LIBS="$LIBS $THEORADEC_LIBS -ltheoradec"
INCLUDES="$INCLUDES $THEORADEC_CFLAGS"
fi
define_in_config_if_yes "$_theoradec" 'USE_THEORADEC'
if test ! "$_theoradec" = notsupported ; then
echo "$_theoradec"
fi
#
# Check for the AAC decoder
#
echocheck "libfaad"
if test "$_faad" = auto ; then
_faad=no
cat > $TMPC << EOF
#include <neaacdec.h>
int main(void) { NeAACDecGetCapabilities(); return 0; }
EOF
cc_check $FAAD_CFLAGS $FAAD_LIBS -lfaad && _faad=yes
fi
if test "$_faad" = yes ; then
LIBS="$LIBS $FAAD_LIBS -lfaad"
INCLUDES="$INCLUDES $FAAD_CFLAGS"
fi
define_in_config_if_yes "$_faad" 'USE_FAAD'
echo "$_faad"
#
# Check for SEQ MIDI
#
echocheck "SEQ MIDI"
if test "$_seq_midi" = auto ; then
# TODO: Test for /dev/sequencer presence? Or maybe just for /dev ?
# For now, we just always enable it when "posix" mode is on (backends
# that do not want it can disable it by setting _seq_midi=no).
_seq_midi="$_posix"
fi
define_in_config_h_if_yes "$_seq_midi" 'USE_SEQ_MIDI'
echo "$_seq_midi"
#
# Check for TiMidity(++)
#
echocheck "TiMidity"
if test "$_timidity" = auto ; then
# TODO: Is there a good possibility of auto detecting whether we
# should include TiMidity support? It can only be used on Unix
# currently so we use that as "detection" for now.
_timidity="$_posix"
fi
define_in_config_h_if_yes "$_timidity" 'USE_TIMIDITY'
echo "$_timidity"
#
# Check for ZLib
#
echocheck "zlib"
if test "$_zlib" = auto ; then
_zlib=no
cat > $TMPC << EOF
#include <string.h>
#include <zlib.h>
int main(void) { return strcmp(ZLIB_VERSION, zlibVersion()); }
EOF
cc_check $ZLIB_CFLAGS $ZLIB_LIBS -lz && _zlib=yes
fi
if test "$_zlib" = yes ; then
LIBS="$LIBS $ZLIB_LIBS -lz"
INCLUDES="$INCLUDES $ZLIB_CFLAGS"
fi
define_in_config_if_yes "$_zlib" 'USE_ZLIB'
echo "$_zlib"
if test `get_engine_build sword25` = yes && test ! "$_zlib" = yes ; then
echo "...disabling Broken Sword 2.5 engine. ZLib is required"
engine_disable sword25
fi
#
# Check for Sparkle if updates support is enabled
#
echocheck "Sparkle"
if test "$_updates" = no; then
_sparkle=no
else
if test "$_sparkle" = auto ; then
_sparkle=no
cat > $TMPC << EOF
#include <Cocoa/Cocoa.h>
#include <Sparkle/Sparkle.h>
int main(void) { SUUpdater *updater = [SUUpdater sharedUpdater]; return 0; }
EOF
cc_check $SPARKLE_CFLAGS $SPARKLE_LIBS -framework Sparkle -ObjC++ -lobjc && _sparkle=yes
fi
if test "$_sparkle" = yes ; then
LIBS="$LIBS $SPARKLE_LIBS -framework Sparkle"
INCLUDES="$INCLUDES $SPARKLE_CFLAGS"
fi
define_in_config_if_yes "$_sparkle" 'USE_SPARKLE'
fi
echo "$_sparkle"
#
# Check for libfluidsynth
#
echocheck "libfluidsynth"
if test "$_fluidsynth" = auto ; then
_fluidsynth=no
cat > $TMPC << EOF
#include <fluidsynth.h>
int main(void) { return 0; }
EOF
cc_check $FLUIDSYNTH_CFLAGS $FLUIDSYNTH_LIBS -lfluidsynth && _fluidsynth=yes
fi
if test "$_fluidsynth" = yes ; then
case $_host_os in
mingw*)
LIBS="$LIBS $FLUIDSYNTH_LIBS -lfluidsynth -ldsound -lwinmm"
;;
*)
LIBS="$LIBS $FLUIDSYNTH_LIBS -lfluidsynth"
;;
esac
INCLUDES="$INCLUDES $FLUIDSYNTH_CFLAGS"
fi
define_in_config_h_if_yes "$_fluidsynth" 'USE_FLUIDSYNTH'
echo "$_fluidsynth"
#
# Check for readline if text_console is enabled
#
echocheck "readline"
if test "$_text_console" = yes ; then
_READLINE_LIBS="-lreadline"
if test "$_readline" = auto ; then
_readline=no
cat > $TMPC << EOF
#include <stdio.h>
#include <readline/readline.h>
#include <readline/history.h>
int main(void) {
char *x = readline("");
}
EOF
cc_check_no_clean $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes
if test "$_readline" = no ; then
_READLINE_LIBS="-lreadline -ltermcap"
cc_check_no_clean $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes
fi
fi
cc_check_clean
echo "$_readline"
else
_readline=no
echo "skipping (text console disabled)"
fi
if test "$_readline" = yes ; then
LIBS="$LIBS $READLINE_LIBS $_READLINE_LIBS"
INCLUDES="$INCLUDES $READLINE_CFLAGS"
fi
define_in_config_h_if_yes "$_readline" 'USE_READLINE'
define_in_config_h_if_yes "$_text_console" 'USE_TEXT_CONSOLE_FOR_DEBUGGER'
#
# Check for Unity if taskbar integration is enabled
#
echocheck "libunity"
if test "$_unix" = no || test "$_taskbar" = no; then
_libunity=no
else
if test "$_libunity" = auto ; then
case $_host_os in
mingw*)
# pkgconfig and unity are not supported on mingw
_libunity=no
;;
*)
# Unity has a lots of dependencies, update the libs and cflags var with them
LIBUNITY_LIBS="$LIBUNITY_LIBS $(pkg-config --libs unity = 3.8.4 2>> "$TMPLOG")"
LIBUNITY_CFLAGS="$LIBUNITY_CFLAGS $(pkg-config --cflags unity = 3.8.4 2>> "$TMPLOG")"
_libunity=no
cat > $TMPC << EOF
#include <unity.h>
int main(void) {
unity_launcher_entry_get_for_desktop_id("scummvm.desktop");
return 0;
}
EOF
cc_check $LIBUNITY_CFLAGS $LIBUNITY_LIBS && _libunity=yes
;;
esac
fi
if test "$_libunity" = yes ; then
LIBS="$LIBS $LIBUNITY_LIBS"
INCLUDES="$INCLUDES $LIBUNITY_CFLAGS"
fi
define_in_config_h_if_yes "$_libunity" 'USE_TASKBAR_UNITY'
fi
echo "$_libunity"
#
# Check for OpenGL (ES)
#
echocheck "OpenGL"
if test "$_opengl" = auto ; then
_opengl=no
if test "$_backend" = "sdl" ; then
# Try different header filenames
# 1) GL/gl.h This is usually used on POSIX and Windows systems
# 2) OpenGL/gl.h This is used on Mac OS X
# 3) GLES/gl.h This is used for OpenGL ES 1.x
for i in "GL/gl.h" "OpenGL/gl.h" "GLES/gl.h"; do
# Test the current header for OpenGL
cat > $TMPC << EOF
#include <$i>
int main(void) { return GL_VERSION_1_1; }
EOF
cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && break
# Test the current header for OpenGL ES
cat > $TMPC << EOF
#include <$i>
int main(void) { return GL_OES_VERSION_1_1; }
EOF
cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && _opengles=yes && break
done
fi
fi
if test "$_opengl" = yes ; then
# Our simple test case
cat > $TMPC << EOF
int main(void) { return 0; }
EOF
_opengl=no
# Try different library names
if test "$_opengles" = "yes" ; then
# 1) GLES_CM This is usually used for OpenGL ES 1.1 (Common profile)
# 2) GLESv1_CM This is used by the Windows Mali OpenGL ES 1.1 Emulator
# 3) glesv1 This is used by the Linux Mali OpenGL ES 1.1 Emulator
_opengles=no
for lib in "-lGLES_CM" "-lGLESv1_CM" "-lglesv1"; do
if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib
then
_opengl=yes
_opengles=yes
OPENGL_LIBS="$OPENGL_LIBS $lib"
break
fi
done
else
# 1) -framework OpenGL This is used on Mac OS X
# 2) GL This is usually used on POSIX systems
# 3) opengl32 This is used on Windows
#
# We try "-framework OpenGL" first here to assure it will always be
# picked up by the configure script on Mac OS X, even when a libGL
# exists.
for lib in "-framework OpenGL" "-lGL" "-lopengl32"; do
if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib
then
_opengl=yes
OPENGL_LIBS="$OPENGL_LIBS $lib"
break
fi
done
fi
cc_check_clean
if test "$_opengl" = yes ; then
LIBS="$LIBS $OPENGL_LIBS"
INCLUDES="$INCLUDES $OPENGL_CFLAGS"
fi
fi
case $_host_os in
bada)
# components live in non-standard locations so just assume sane SDK
_opengl=yes
_opengles=yes
;;
esac
if test "$_opengles" = "yes" ; then
echo "yes (OpenGL ES)"
else
echo "$_opengl"
fi
define_in_config_if_yes "$_opengl" "USE_OPENGL"
define_in_config_if_yes "$_opengles" "USE_GLES"
#
# Check for nasm
#
if test "$_have_x86" = yes ; then
echocheck "nasm"
if test "$_nasm" = no ; then
echo "disabled"
else
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS=$SEPARATOR
for path_dir in $_nasmpath; do
if test -x "$path_dir/nasm$NATIVEEXEEXT" ; then
NASM="$path_dir/nasm$NATIVEEXEEXT"
NASMFLAGS="-O1 -g"
echo $NASM
break
fi
done
# fallback to the nasm compatible yasm
if test x$NASM = x -o x$NASM = x'"$NASM"'; then
for path_dir in $_nasmpath; do
if test -x "$path_dir/yasm$NATIVEEXEEXT" ; then
NASM="$path_dir/yasm$NATIVEEXEEXT"
NASMFLAGS="-a x86 -m x86"
echo $NASM
break
fi
done
fi
IFS="$ac_save_ifs"
if test x$NASM = x -o x$NASM = x'"$NASM"'; then
echo "not found"
_nasm=no
else
case $_host_os in
darwin*)
NASMFLAGS="$NASMFLAGS -f macho"
;;
mingw*)
NASMFLAGS="$NASMFLAGS -f win32"
;;
os2-emx*)
NASMFLAGS="$NASMFLAGS -f aout"
;;
*)
NASMFLAGS="$NASMFLAGS -f elf"
;;
esac
_nasm=yes
fi
fi
fi
define_in_config_if_yes $_nasm 'USE_NASM'
#
# Enable vkeybd / keymapper
#
define_in_config_if_yes $_vkeybd 'ENABLE_VKEYBD'
define_in_config_if_yes $_keymapper 'ENABLE_KEYMAPPER'
# Check whether to build translation support
#
echo_n "Building translation support... "
define_in_config_if_yes $_translation 'USE_TRANSLATION'
if test "$_translation" = no ; then
echo "no"
else
echo_n "yes ("
if test "$_detectlang" != yes ; then
cat > $TMPC << EOF
#include <locale.h>
int main(void) { setlocale(LC_ALL, ""); return 0; }
EOF
_detectlang=no
cc_check $LDFLAGS $CXXFLAGS && _detectlang=yes
fi
define_in_config_h_if_yes $_detectlang 'USE_DETECTLANG'
if test "$_detectlang" = yes ; then
echo "with runtime language detection)"
else
echo "without runtime language detection)"
fi
fi
#
# Check whether to build taskbar integration support
#
echo_n "Building taskbar integration support... "
define_in_config_if_yes $_taskbar 'USE_TASKBAR'
if test "$_taskbar" = yes; then
case $_host_os in
mingw*)
LIBS="$LIBS -lole32 -luuid"
echo "win32"
;;
*)
if test "$_libunity" = yes; then
echo "unity"
else
echo "$_taskbar"
fi
;;
esac
else
echo "$_taskbar"
fi
#
# Check whether to build Bink video support
#
echo_n "Building Bink video support... "
define_in_config_if_yes $_bink 'USE_BINK'
echo "$_bink"
#
# Check whether to build updates support
#
echo_n "Building updates support... "
define_in_config_if_yes $_updates 'USE_UPDATES'
if test "$_updates" = yes; then
if test "$_sparkle" = yes; then
echo "Sparkle"
else
echo "$_updates"
fi
else
echo "$_updates"
fi
#
# Figure out installation directories
#
test "x$prefix" = xNONE && prefix=/usr/local
test "x$exec_prefix" = xNONE && exec_prefix='${prefix}'
DEFINES="$DEFINES -DDATA_PATH=\\\"$datadir\\\""
case $_backend in
openpandora)
# Add ../plugins as a path so plugins can be found when running from a .PND.
DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"../plugins\\\""
;;
maemo | webos)
# The WebOS and Maemo apps want the plugins in the "lib" directory
# without a scummvm sub directory.
DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"$libdir\\\""
;;
*)
DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"$libdir/scummvm\\\""
;;
esac
#
# Set variables for profiling.
# We need to do it here to prevent mess-ups with the tests e.g. on the PSP
#
if test "$_enable_prof" = yes ; then
CXXFLAGS="$CXXFLAGS -pg"
LDFLAGS="$LDFLAGS -pg"
DEFINES="$DEFINES -DENABLE_PROFILING"
fi
echo_n "Backend... "
echo_n "$_backend"
if test "$_backend" = "sdl" -a -n "$_sdlversion"; then
echo_n " ($_sdlversion)"
fi
if test "$_nasm" = yes ; then
echo_n ", assembly routines"
fi
if test "$_16bit" = yes ; then
echo_n ", 16bit color"
fi
if test "$_savegame_timestamp" = yes ; then
echo_n ", savegame timestamp"
fi
if test "$_build_scalers" = yes ; then
if test "$_build_hq_scalers" = yes ; then
echo_n ", HQ scalers"
else
echo_n ", scalers"
fi
fi
if test "$_mt32emu" = yes ; then
echo_n ", MT-32 emu"
fi
if test "$_text_console" = yes ; then
echo_n ", text console"
fi
if test "$_vkeybd" = yes ; then
echo_n ", virtual keyboard"
fi
if test "$_keymapper" = yes ; then
echo ", keymapper"
else
echo
fi
#
# Some last-minute backend specific stuff, executed
# after all of CXXFLAGS, LDFLAGS, LIBS etc. have been setup
#
case $_backend in
android)
# ssp at this point so the cxxtests link
if test "$_debug_build" = yes; then
CXXFLAGS="$CXXFLAGS -fstack-protector"
else
CXXFLAGS="$CXXFLAGS -fno-stack-protector"
fi
static_libs=''
system_libs=''
for lib in $LIBS; do
case $lib in
-lz|-lm|-ldl)
system_libs="$system_libs $lib"
;;
*)
static_libs="$static_libs $lib"
;;
esac
done
# -lgcc is carefully placed here - we want to catch
# all toolchain symbols in *our* libraries rather
# than pick up anything unhygenic from the Android libs.
LIBS="-Wl,-Bstatic $static_libs -Wl,-Bdynamic -lgcc $system_libs -llog -lGLESv1_CM"
;;
n64)
# Move some libs down here, otherwise some symbols requires by libvorbis aren't found
# during linking stage
LIBS="$LIBS -lc -lgcc -lnosys"
;;
esac
#
# Engine selection
#
_engines_built_static=""
_engines_built_dynamic=""
_engines_skipped=""
# Show a message if looping over engines takes longer than 5 secs
sh -c "
touch config.gnomes
sleep 5
if test -f config.gnomes; then
printf 'Employing little gnomes...'
rm -f config.gnomes
fi" 2>/dev/null &
for engine in $_engines; do
if test "`get_engine_sub $engine`" = "no" ; then
# It's a main engine
if test `get_engine_build $engine` = no ; then
isbuilt=no
else
# If dynamic plugins aren't supported, mark
# all the engines as static
if test $_dynamic_modules = no ; then
set_var _engine_${engine}_build "static"
else
# If it wasn't explicitly marked as static or
# dynamic, use the configured default
if test `get_engine_build $engine` = yes ; then
set_var _engine_${engine}_build "${_plugins_default}"
fi
fi
# Prepare the defines
if test `get_engine_build $engine` = dynamic ; then
isbuilt=DYNAMIC_PLUGIN
else
set_var _engine_${engine}_build "static"
isbuilt=STATIC_PLUGIN
fi
fi
# Prepare the information to be shown
prepare_engine_build_strings $engine
else
# It's a subengine, just say yes or no
if test "`get_engine_build $engine`" = "no" ; then
isbuilt=no
else
isbuilt=1
fi
fi
# Save the settings
defname="ENABLE_`echo $engine | tr '[a-z]' '[A-Z]'`"
if test "$isbuilt" = "no" ; then
add_line_to_config_mk "# $defname"
else
add_line_to_config_mk "$defname = $isbuilt"
fi
done
#
# Detection of WIP/unstable engines
#
for engine in $_engines; do
engine_build=`get_engine_build $engine`
engine_build_default=`get_engine_build_default $engine`
if test $engine_build != no -a $engine_build_default = no ; then
set_var _tainted_build "yes"
fi
done
add_to_config_h_if_yes `get_var _tainted_build` '#define TAINTED_BUILD'
# Complete the message on slow systems
if test -f config.gnomes ; then
# Kill does not work well here as it produces nasty 'Killed' message
rm -rf config.gnomes
else
echo " work is done"
fi
#
# Show which engines ("frontends") are to be built
#
echo
if test -n "$_engines_built_static" ; then
echo "Engines (builtin):"
echo $_engines_built_static | sed 's/@/\
/g
s/#/ /g'
fi
if test -n "$_engines_built_dynamic" ; then
echo "Engines (plugins):"
echo $_engines_built_dynamic | sed 's/@/\
/g
s/#/ /g'
fi
if test -n "$_engines_skipped" ; then
echo "Engines Skipped:"
echo $_engines_skipped | sed 's/@/\
/g
s/#/ /g'
fi
if test -n "$_engines_built_wip" ; then
echo "WARNING: This ScummVM build contains the following UNSTABLE engines:"
echo $_engines_built_wip | sed 's/@/\
/g
s/#/ /g'
fi
echo
echo "Creating config.h"
cat > config.h << EOF
/* This file is automatically generated by configure */
/* DO NOT EDIT MANUALLY */
#ifndef CONFIG_H
#define CONFIG_H
$_config_h_data
/* Data types */
typedef unsigned $type_1_byte byte;
typedef unsigned int uint;
typedef unsigned $type_1_byte uint8;
typedef unsigned $type_2_byte uint16;
typedef unsigned $type_4_byte uint32;
typedef signed $type_1_byte int8;
typedef signed $type_2_byte int16;
typedef signed $type_4_byte int32;
#endif /* CONFIG_H */
EOF
echo "Creating config.mk"
cat > config.mk << EOF
# -------- Generated by configure -----------
CXX := $CXX
CXXFLAGS := $CXXFLAGS
LD := $LD
LIBS += $LIBS
RANLIB := $_ranlib
STRIP := $_strip
AR := $_ar
AS := $_as
ASFLAGS := $ASFLAGS
WINDRES := $_windres
WINDRESFLAGS := $WINDRESFLAGS
STAGINGPATH=$_stagingpath
WIN32PATH=$_win32path
AOS4PATH=$_aos4path
STATICLIBPATH=$_staticlibpath
BACKEND := $_backend
MODULES += $MODULES
MODULE_DIRS += $MODULE_DIRS
EXEPRE := $HOSTEXEPRE
EXEEXT := $HOSTEXEEXT
NASM := $NASM
NASMFLAGS := $NASMFLAGS
prefix = $prefix
exec_prefix = $exec_prefix
bindir = $bindir
libdir = $libdir
datarootdir = $datarootdir
datadir = $datadir
mandir = $mandir
docdir = $docdir
$_config_mk_data
INCLUDES += $INCLUDES
OBJS += $OBJS
DEFINES += $DEFINES
LDFLAGS += $LDFLAGS
$_mak_plugins
port_mk = $_port_mk
SAVED_CONFIGFLAGS := $SAVED_CONFIGFLAGS
SAVED_LDFLAGS := $SAVED_LDFLAGS
SAVED_CXX := $SAVED_CXX
SAVED_CXXFLAGS := $SAVED_CXXFLAGS
SAVED_CPPFLAGS := $SAVED_CPPFLAGS
SAVED_ASFLAGS := $SAVED_ASFLAGS
SAVED_WINDRESFLAGS := $SAVED_WINDRESFLAGS
EOF
#
# Create a custom Makefile when building outside the source tree
# TODO: Add a better check than just looking for 'Makefile'
#
if test ! -f Makefile.common ; then
echo "Creating Makefile"
cat > Makefile << EOF
# -------- Generated by configure -----------
srcdir = $_srcdir
vpath %.h \$(srcdir)
vpath %.cpp \$(srcdir)
vpath %.c \$(srcdir)
vpath %.m \$(srcdir)
vpath %.mm \$(srcdir)
vpath %.asm \$(srcdir)
vpath %.s \$(srcdir)
vpath %.S \$(srcdir)
include \$(srcdir)/Makefile
EOF
fi