mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-30 07:23:05 +00:00
60ad4bd0d9
- Fixed new conflicts. - Changed Theme loading to use the new ZipArchive class. - Implemented ZipArchive::getAllNames() Original log message from SVNMerge.py ================================ Merged revisions 34605,34613-34615,34617,34619-34624,34627-34628,34630-34639,34642-34649,34656-34661,34663-34664,34671-34672,34674-34676,34678-34685 via svnmerge from https://tanoku@scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r34605 | Tanoku | 2008-09-20 12:32:59 +0200 (Sat, 20 Sep 2008) | 1 line Fixed "empty control statement" warning in FSDirectory::matchPattern(). ........ r34613 | lordhoto | 2008-09-20 16:53:31 +0200 (Sat, 20 Sep 2008) | 2 lines Updated theme file version, to reflect latest addition of new required entries/files. ........ r34614 | wjpalenstijn | 2008-09-20 17:03:37 +0200 (Sat, 20 Sep 2008) | 1 line fix drawing order in saveload choosers (draw container before contents) ........ r34615 | fingolfin | 2008-09-20 17:53:17 +0200 (Sat, 20 Sep 2008) | 1 line Little readability tweak ........ r34617 | fingolfin | 2008-09-20 18:10:29 +0200 (Sat, 20 Sep 2008) | 1 line Fix for bug #2120602: 5ALL: Starting the launcher with -f triggers assertion ........ r34619 | eriktorbjorn | 2008-09-20 18:21:27 +0200 (Sat, 20 Sep 2008) | 4 lines I think this is the correct fix for bug #2081347 ("MM: Charset out of bounds!"). If I understand correctly, version <= 2 games only have one (hard- coded) font, so when that's initialised we can set _curId to 0. ........ r34620 | marcus_c | 2008-09-20 18:38:50 +0200 (Sat, 20 Sep 2008) | 1 line game.h is now in engines, not base. ........ r34621 | marcus_c | 2008-09-20 18:47:31 +0200 (Sat, 20 Sep 2008) | 5 lines In the CD filesystem, nothing can be opened for writing, so just short-circuit any call to openForWriting(). Also, directories and non-existing files can't be opened for reading either, so just return 0 for those. ........ r34622 | sev | 2008-09-21 12:23:22 +0200 (Sun, 21 Sep 2008) | 2 lines Patch #2054467: CRUISE: 64bits fixes ........ r34623 | sev | 2008-09-21 13:17:22 +0200 (Sun, 21 Sep 2008) | 2 lines Add recent patch contributors. Reflect current ScummVM team in the credits ........ r34624 | sev | 2008-09-21 13:18:16 +0200 (Sun, 21 Sep 2008) | 2 lines Reflect current team ........ r34627 | lordhoto | 2008-09-22 19:33:30 +0200 (Mon, 22 Sep 2008) | 1 line Fixed full screen toggling via alt+enter. ........ r34628 | fingolfin | 2008-09-22 22:55:27 +0200 (Mon, 22 Sep 2008) | 1 line Fix comments for random() funcs (thanks to salty-horse for pointing this out) ........ r34630 | fingolfin | 2008-09-23 11:39:37 +0200 (Tue, 23 Sep 2008) | 1 line Moved ZipArchive implementation into unzip.cpp, added new ZipArchive::isOpen method ........ r34631 | fingolfin | 2008-09-23 11:42:38 +0200 (Tue, 23 Sep 2008) | 1 line ImageManager: renamed remArchive() to removeArchive(); switched to using a SearchSet + ZipArchive to access ZIP files (code is much simpler now yet more flexible, yay) ........ r34632 | fingolfin | 2008-09-23 11:50:03 +0200 (Tue, 23 Sep 2008) | 1 line Moved ZipArchive to namespace Common; moved unzip internals from unzip.h to unzip.cpp (to be cleaned up) ........ r34633 | fingolfin | 2008-09-23 12:08:45 +0200 (Tue, 23 Sep 2008) | 1 line cleanup ........ r34634 | fingolfin | 2008-09-23 12:10:29 +0200 (Tue, 23 Sep 2008) | 1 line Perform error checking when reading from a ZIP file ........ r34635 | fingolfin | 2008-09-23 13:43:57 +0200 (Tue, 23 Sep 2008) | 1 line Fix for bug #1917981: Game crash when finishing Indy3 demo. At the same time, added a new paranoia check ........ r34636 | Kirben | 2008-09-23 14:34:02 +0200 (Tue, 23 Sep 2008) | 1 line Add another French Windows version of Putt-Putt Enters the Race. ........ r34637 | lordhoto | 2008-09-23 18:40:41 +0200 (Tue, 23 Sep 2008) | 2 lines Fix for bug #2120780 "GUI: gui-theme command-line option ignored", '-f' and '-g' command line switch behavior. ........ r34638 | john_doe | 2008-09-24 01:16:47 +0200 (Wed, 24 Sep 2008) | 1 line Improved updateScreenAndWait; the mouse cursor is less jerky now in some scenes in Manhole:N&E ........ r34639 | thebluegr | 2008-09-24 09:26:45 +0200 (Wed, 24 Sep 2008) | 1 line Readded missing special case for the storm animation in ITE. Fixes bug #2125675 - "ITE: Game locks up in storm clouds scene" ........ r34642 | fingolfin | 2008-09-24 22:29:29 +0200 (Wed, 24 Sep 2008) | 1 line Changed Common::String to use a MemoryPool for its refcounts ........ r34643 | fingolfin | 2008-09-24 22:31:14 +0200 (Wed, 24 Sep 2008) | 1 line cleanup ........ r34644 | fingolfin | 2008-09-24 22:35:31 +0200 (Wed, 24 Sep 2008) | 1 line Changed builtin Common::String capacity to 24 (on 32 bit systems), to make sizeof(String) 32; reduces overall memory req by 200k on my system; overall # of mallocs after this + the refcount memory pool change is almost unchanged ........ r34645 | sev | 2008-09-25 00:44:01 +0200 (Thu, 25 Sep 2008) | 2 lines Fix bugs #1981081: "ITE: No blinking disk icon" and #1971729: "IHNM: No Animation of Disk Icon" ........ r34646 | fingolfin | 2008-09-25 10:06:18 +0200 (Thu, 25 Sep 2008) | 1 line SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActorCostume() method ........ r34647 | fingolfin | 2008-09-25 10:19:51 +0200 (Thu, 25 Sep 2008) | 1 line SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE ........ r34648 | fingolfin | 2008-09-25 12:11:06 +0200 (Thu, 25 Sep 2008) | 1 line SCUMM: Moved more stuf from class Actor to ActorHE ........ r34649 | fingolfin | 2008-09-25 12:14:50 +0200 (Thu, 25 Sep 2008) | 1 line cleanup ........ r34656 | eriktorbjorn | 2008-09-27 19:25:40 +0200 (Sat, 27 Sep 2008) | 2 lines Fixed typos. ........ r34657 | eriktorbjorn | 2008-09-27 19:47:22 +0200 (Sat, 27 Sep 2008) | 2 lines Allow quitting or returning to the launcher while cutscenes are playing. ........ r34658 | eriktorbjorn | 2008-09-27 19:51:22 +0200 (Sat, 27 Sep 2008) | 2 lines Slight simplification of last commit. ........ r34659 | fingolfin | 2008-09-27 20:32:01 +0200 (Sat, 27 Sep 2008) | 1 line Modified Common::SearchSet to take signed integer priorities, for convenience (so that one can add archives with less-than-default priority) ........ r34660 | fingolfin | 2008-09-27 20:34:24 +0200 (Sat, 27 Sep 2008) | 1 line Fixed a nasty bug in SearchManager::addDirectory; made the 'char' constructor of Common::String explicit, to avoid such bugs in the future ........ r34661 | drmccoy | 2008-09-27 22:04:04 +0200 (Sat, 27 Sep 2008) | 2 lines Added a spanish floppy version of Lost in Time, as supplied by goodoldgeorg in bug report #2105220 ........ r34663 | fingolfin | 2008-09-28 01:00:46 +0200 (Sun, 28 Sep 2008) | 1 line Changed Common::File to use SearchMan ........ r34664 | fingolfin | 2008-09-28 01:27:01 +0200 (Sun, 28 Sep 2008) | 1 line SCUMM: Use FilesystemNode::openForReading instead of Common::File::open(FilesystemNode) in the detector ........ r34671 | john_doe | 2008-09-28 22:02:01 +0200 (Sun, 28 Sep 2008) | 1 line Return 32000 in sfGetCdTime instead of 0; this fixes the Manhole intro/credits (until the function is actually implemented) ........ r34672 | sev | 2008-09-28 23:07:41 +0200 (Sun, 28 Sep 2008) | 2 lines Add Italian C64 Zak ........ r34674 | sev | 2008-09-28 23:53:14 +0200 (Sun, 28 Sep 2008) | 2 lines Fix bug #2043489: DRASCULA: Cannot disable speech ........ r34675 | sev | 2008-09-29 00:07:16 +0200 (Mon, 29 Sep 2008) | 3 lines - Renamed withVoices to _subtitlesDisabled as it reflect the true meaning. - Allowed to disable subtitles from options dialogs including RTL. ........ r34676 | sev | 2008-09-29 00:19:11 +0200 (Mon, 29 Sep 2008) | 2 lines Use better "silence" without clicks when speech is disabled. ........ r34678 | fingolfin | 2008-09-29 12:29:01 +0200 (Mon, 29 Sep 2008) | 1 line Added FIXME to GP2x port ........ r34679 | fingolfin | 2008-09-29 12:30:31 +0200 (Mon, 29 Sep 2008) | 1 line Add priority parameter to the SearchMan API ........ r34680 | fingolfin | 2008-09-29 12:32:06 +0200 (Mon, 29 Sep 2008) | 1 line File::open no longer falls back to searching the current dir (if this causes any regressions, please report them; don't work around them, don't revert this change, without discussing it first) ........ r34681 | fingolfin | 2008-09-29 12:49:36 +0200 (Mon, 29 Sep 2008) | 1 line Don't subclass ArjFile from Common::File (there seems to be no good reason for it). BTW, this code is an abomination and should be replaced by an Archive/SearchSet approach ........ r34682 | fingolfin | 2008-09-29 13:01:25 +0200 (Mon, 29 Sep 2008) | 1 line Added const qualifiers ........ r34683 | fingolfin | 2008-09-29 13:02:11 +0200 (Mon, 29 Sep 2008) | 1 line SCUMM HE: Fixed leak in Win32ResExtractor::extractResource_, use _filename instead of File::name ........ r34684 | fingolfin | 2008-09-29 13:03:10 +0200 (Mon, 29 Sep 2008) | 1 line Added const qualifiers ........ r34685 | fingolfin | 2008-09-29 13:07:39 +0200 (Mon, 29 Sep 2008) | 1 line Don't use File::name() needlessly (i.e. if you still know which file you just opened :) ........ svn-id: r34687
353 lines
11 KiB
C++
353 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#ifndef GUI_THEME_H
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#define GUI_THEME_H
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#include "common/system.h"
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#include "common/rect.h"
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#include "common/str.h"
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#include "common/fs.h"
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#include "common/config-file.h"
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#include "graphics/surface.h"
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#include "graphics/fontman.h"
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#define THEME_VERSION 24
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#define SCUMMVM_THEME_VERSION_STR "SCUMMVM_THEME_V23"
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namespace GUI {
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class ThemeEval;
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/**
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* Our theme renderer class.
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*
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* It is used to draw the different widgets and
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* getting the layout of the widgets for different
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* resolutions.
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*/
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class Theme {
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public:
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Theme();
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virtual ~Theme();
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//! Defined the align of the text
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enum TextAlign {
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kTextAlignLeft, //! Text should be aligned to the left
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kTextAlignCenter, //! Text should be centered
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kTextAlignRight //! Text should be aligned to the right
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};
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//! Vertical alignment of the text.
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enum TextAlignVertical {
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kTextAlignVBottom,
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kTextAlignVCenter,
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kTextAlignVTop
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};
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//! Widget background type
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enum WidgetBackground {
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kWidgetBackgroundNo, //! No background at all
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kWidgetBackgroundPlain, //! Simple background, this may not include borders
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kWidgetBackgroundBorder, //! Same as kWidgetBackgroundPlain just with a border
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kWidgetBackgroundBorderSmall, //! Same as kWidgetBackgroundPlain just with a small border
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kWidgetBackgroundEditText, //! Background used for edit text fields
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kWidgetBackgroundSlider //! Background used for sliders
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};
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//! Dialog background type
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enum DialogBackground {
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kDialogBackgroundMain,
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kDialogBackgroundSpecial,
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kDialogBackgroundPlain,
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kDialogBackgroundDefault
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};
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//! State of the widget to be drawn
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enum State {
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kStateDisabled, //! Indicates that the widget is disabled, that does NOT include that it is invisible
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kStateEnabled, //! Indicates that the widget is enabled
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kStateHighlight //! Indicates that the widget is highlighted by the user
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};
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typedef State WidgetStateInfo;
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enum ScrollbarState {
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kScrollbarStateNo,
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kScrollbarStateUp,
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kScrollbarStateDown,
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kScrollbarStateSlider,
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kScrollbarStateSinglePage
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};
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//! Font style selector
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enum FontStyle {
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kFontStyleBold = 0, //! A bold font. This is also the default font.
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kFontStyleNormal = 1, //! A normal font.
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kFontStyleItalic = 2, //! Italic styled font.
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kFontStyleFixedNormal = 3, //! Fixed size font.
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kFontStyleFixedBold = 4, //! Fixed size bold font.
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kFontStyleFixedItalic = 5, //! Fixed size italic font.
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kFontStyleMax
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};
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//! Function used to process areas other than the current dialog
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enum ShadingStyle {
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kShadingNone, //! No special post processing
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kShadingDim, //! Dimming unused areas
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kShadingLuminance //! Converting colors to luminance for unused areas
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};
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/**
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* This initializes all the data needed by the theme renderer.
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* It should just be called *once*, when first using the renderer.
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*
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* Other functions of the renderer should just be used after
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* calling this function, else the result is undefined.
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*
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* If used again it should just be used after deinit,
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* if there is need to use the renderer again.
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*
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* @see deinit
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*/
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virtual bool init() = 0;
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/**
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* Unloads all data used by the theme renderer.
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*/
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virtual void deinit() = 0;
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/**
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* Updates the renderer to changes to resolution,
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* bit depth and other video related configuration.
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*/
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virtual void refresh() = 0;
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/**
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* Checks if the theme supplies its own cursor.
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*
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* @return true if using an own cursor
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*/
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virtual bool ownCursor() const { return false; }
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/**
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* Enables the theme renderer for use.
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*
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* This for examples displays the overlay, clears the
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* renderer's temporary screen buffers and does other
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* things to make the renderer for use.
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*
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* This will NOT back up the data on the overlay.
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* So if you've got data in the overlay save it before
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* calling this.
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*
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* Unlike init, this makes the renderer ready to draw
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* something to the screen. And of course it relies on the data
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* loaded by init.
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*
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* @see disable
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* @see init
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*/
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virtual void enable() = 0;
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/**
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* Disables the theme renderer.
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*
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* This for example hides the overlay and undoes
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* other things done by enable.
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*
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* Unlike uninit, this just makes the renderer unable
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* to do any screen drawing, but still keeps all data
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* loaded into memory.
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*
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* @see enable
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* @see uninit
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*/
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virtual void disable() = 0;
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/**
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* Tells the theme renderer that a new dialog is opened.
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*
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* This can be used for internal caching and marking
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* area of all but the not top dialog in a special way.
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*
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* TODO: This needs serious reworking, since at least for
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* normal usage, a dialog opened with openDialog should always
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* be the top dialog. Currently our themes have no good enough
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* implementation to handle a single open dialog though, so we
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* have to stay this way until we implement proper dialog
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* 'caching'/handling.
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*
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* @param topDialog if true it indicates that this is the top dialog
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*
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* @see closeAllDialogs
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*/
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virtual void openDialog(bool topDialog, ShadingStyle shading = kShadingNone) = 0;
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/**
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* This indicates that all dialogs have been closed.
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*
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* @see openDialog
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*/
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virtual void closeAllDialogs() = 0;
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/**
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* Closes the topmost dialog, and redraws the screen
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* accordingly.
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*
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* TODO: Make this purely virtual by making ThemeClassic
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* and ThemeModern implement it too.
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*
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* @returns True if the dialog was sucessfully closed.
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* If we weren't able to restore the screen after closing
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* the dialog, we return false, which means we need to redraw
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* the dialog stack from scratch.
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*/
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virtual void startBuffering() = 0;
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virtual void finishBuffering() = 0;
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/**
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* Clear the complete GUI screen.
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*/
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virtual void clearAll() = 0;
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/**
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* Update the GUI screen aka overlay.
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*
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* This does NOT call OSystem::updateScreen,
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* it just copies all (changed) data to the overlay.
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*/
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virtual void updateScreen() = 0;
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virtual const Graphics::Font *getFont(FontStyle font = kFontStyleBold) const = 0;
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virtual int getFontHeight(FontStyle font = kFontStyleBold) const = 0;
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virtual int getStringWidth(const Common::String &str, FontStyle font = kFontStyleBold) const = 0;
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virtual int getCharWidth(byte c, FontStyle font = kFontStyleBold) const = 0;
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virtual void drawDialogBackground(const Common::Rect &r, DialogBackground type, WidgetStateInfo state = kStateEnabled) = 0;
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virtual void drawText(const Common::Rect &r, const Common::String &str, WidgetStateInfo state = kStateEnabled, TextAlign align = kTextAlignCenter, bool inverted = false, int deltax = 0, bool useEllipsis = true, FontStyle font = kFontStyleBold) = 0;
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// this should ONLY be used by the debugger until we get a nicer solution
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virtual void drawChar(const Common::Rect &r, byte ch, const Graphics::Font *font, WidgetStateInfo state = kStateEnabled) = 0;
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virtual void drawWidgetBackground(const Common::Rect &r, uint16 hints, WidgetBackground background = kWidgetBackgroundPlain, WidgetStateInfo state = kStateEnabled) = 0;
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virtual void drawButton(const Common::Rect &r, const Common::String &str, WidgetStateInfo state = kStateEnabled, uint16 hints = 0) = 0;
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virtual void drawSurface(const Common::Rect &r, const Graphics::Surface &surface, WidgetStateInfo state = kStateEnabled, int alpha = 256, bool themeTrans = false) = 0;
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virtual void drawSlider(const Common::Rect &r, int width, WidgetStateInfo state = kStateEnabled) = 0;
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virtual void drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, WidgetStateInfo state = kStateEnabled) = 0;
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virtual void drawTab(const Common::Rect &r, int tabHeight, int tabWidth, const Common::Array<Common::String> &tabs, int active, uint16 hints, int titleVPad, WidgetStateInfo state = kStateEnabled) = 0;
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virtual void drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, ScrollbarState, WidgetStateInfo state = kStateEnabled) = 0;
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virtual void drawPopUpWidget(const Common::Rect &r, const Common::String &sel, int deltax, WidgetStateInfo state = kStateEnabled, TextAlign align = kTextAlignLeft) = 0;
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virtual void drawCaret(const Common::Rect &r, bool erase, WidgetStateInfo state = kStateEnabled) = 0;
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virtual void drawLineSeparator(const Common::Rect &r, WidgetStateInfo state = kStateEnabled) = 0;
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virtual void restoreBackground(Common::Rect r, bool special = false) = 0;
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virtual bool addDirtyRect(Common::Rect r, bool save = false, bool special = false) = 0;
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virtual int getTabSpacing() const = 0;
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virtual int getTabPadding() const = 0;
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Graphics::TextAlignment convertAligment(TextAlign align) const {
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switch (align) {
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case kTextAlignLeft:
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return Graphics::kTextAlignLeft;
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break;
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case kTextAlignRight:
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return Graphics::kTextAlignRight;
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break;
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default:
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break;
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};
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return Graphics::kTextAlignCenter;
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}
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TextAlign convertAligment(Graphics::TextAlignment align) const {
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switch (align) {
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case Graphics::kTextAlignLeft:
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return kTextAlignLeft;
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break;
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case Graphics::kTextAlignRight:
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return kTextAlignRight;
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break;
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default:
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break;
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}
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return kTextAlignCenter;
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}
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bool isThemeLoadingRequired();
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virtual ThemeEval *evaluator() = 0;
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static bool themeConfigUseable(const Common::FilesystemNode &node, Common::String &themeName);
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static bool themeConfigParseHeader(Common::String header, Common::String &themeName);
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virtual const Common::String &getThemeFileName() const = 0;
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virtual const Common::String &getThemeName() const = 0;
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virtual int getGraphicsMode() const = 0;
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/**
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* Checks if the theme renderer supports drawing of images.
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*
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* @return true on support, else false
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*/
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virtual bool supportsImages() const { return false; }
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//! Special image ids for images used in the GUI
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enum kThemeImages {
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kImageLogo = 0, //! ScummVM Logo used in the launcher
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kImageLogoSmall //! ScummVM logo used in the GMM
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};
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/**
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* Returns the given image.
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*
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* @param n id of the image, see kThemeImages
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* @return 0 if no such image exists for the theme, else pointer to the image
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*
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* @see kThemeImages
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*/
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virtual const Graphics::Surface *getImageSurface(const kThemeImages n) const { return 0; }
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protected:
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const Graphics::Font *loadFont(const char *filename);
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Common::String genCacheFilename(const char *filename);
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public:
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bool needThemeReload() { return ((_loadedThemeX != g_system->getOverlayWidth()) ||
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(_loadedThemeY != g_system->getOverlayHeight())); }
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private:
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static const char *_defaultConfigINI;
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int _loadedThemeX, _loadedThemeY;
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};
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} // end of namespace GUI
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#endif // GUI_THEME_H
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