2023-12-24 01:53:38 +01:00

69 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_CORE_TERM_H
#define M4_CORE_TERM_H
#include "common/stream.h"
namespace M4 {
enum TermMode {
NO_MODE = 0,
MESSAGE_MODE,
MEMORY_MODE
};
class Term {
private:
Common::WriteStream *_file = nullptr;
bool _using_mono_screen = false;
bool _use_log_file = false;
TermMode _mode = NO_MODE;
public:
/**
* Initialization
*/
void init(bool use_me, bool use_log);
~Term() {
delete _file;
}
/**
* Set the terminal mode
*/
void set_mode(TermMode mode);
/**
* Show a message
*/
void message(const char *fmt, ...);
void vmessage(const char *fmt, va_list va);
};
void term_message(const char *fmt, ...);
} // namespace M4
#endif