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69 lines
1.5 KiB
C++
69 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_CORE_TERM_H
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#define M4_CORE_TERM_H
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#include "common/stream.h"
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namespace M4 {
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enum TermMode {
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NO_MODE = 0,
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MESSAGE_MODE,
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MEMORY_MODE
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};
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class Term {
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private:
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Common::WriteStream *_file = nullptr;
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bool _using_mono_screen = false;
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bool _use_log_file = false;
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TermMode _mode = NO_MODE;
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public:
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/**
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* Initialization
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*/
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void init(bool use_me, bool use_log);
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~Term() {
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delete _file;
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}
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/**
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* Set the terminal mode
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*/
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void set_mode(TermMode mode);
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/**
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* Show a message
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*/
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void message(const char *fmt, ...);
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void vmessage(const char *fmt, va_list va);
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};
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void term_message(const char *fmt, ...);
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} // namespace M4
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#endif
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