scummvm/Makefile.common
elasota 7cfae77aad DISTS: Fix out-of-source-tree Win builds and multiple deps problems
Make .rh files dependent on their contents (maybe they should be deps of the .rc file?)
Make .rh files dependent on the .mk file that their item lists come from
Fix .rh files not creating destination directory
Fix .rh dependencies of .rc file being source-relative instead of build-relative
Fix .rh clean paths being source-relative instead of build-relative
Fix .rh generation appending to the old .rh instead of overwriting
2024-03-02 18:09:12 +01:00

471 lines
16 KiB
Makefile

# This file is used by Makefile and declares common build rules,
# a list of common object files etc.
#
######################################################################
# The default build target: just build the scummvm executable
######################################################################
all: $(EXECUTABLE) plugins
ifdef SPLIT_DWARF
all: $(EXECUTABLE).dwp
endif
ifdef USE_PANDOC
all: PANDOC_CONVERT
endif
######################################################################
# Module settings
######################################################################
PLUGINS :=
MODULES := test devtools base $(MODULES)
-include engines/engines.mk
# After the game specific modules follow the shared modules
MODULES += \
engines \
gui \
backends \
video \
image \
graphics \
audio \
math \
common \
common/compression \
common/formats \
po \
doc
ifdef USE_LUA
MODULES += common/lua
endif
ifdef USE_MT32EMU
MODULES += audio/softsynth/mt32
endif
######################################################################
# The build rules follow - normally you should have no need to
# touch whatever comes after here.
######################################################################
# Concat DEFINES and INCLUDES to form the CPPFLAGS
CPPFLAGS := $(DEFINES) $(INCLUDES)
# Include the build instructions for all modules
-include $(addprefix $(srcdir)/, $(addsuffix /module.mk,$(MODULES)))
# Store original info
MODULES_ORIG:= $(MODULES)
MODULE_DIRS_ORIG := $(MODULE_DIRS)
KYRARPG_COMMON_OBJ_ORIG := $(KYRARPG_COMMON_OBJ)
# Skip rules for these files, by resetting the LOAD_RULES_MK
LOAD_RULES_MK :=
ifdef DETECTION_FULL
# Reset detection objects, which uptill now are filled with only
# enabled engines.
DETECT_OBJS :=
# Include all engine's module files, which populate DETECT_OBJS
-include $(srcdir)/engines/*/module.mk
endif
# Reset stuff
MODULES := $(MODULES_ORIG)
MODULE :=
MODULE_OBJS :=
MODULE_DIRS := $(MODULE_DIRS_ORIG)
PLUGIN :=
KYRARPG_COMMON_OBJ := $(KYRARPG_COMMON_OBJ_ORIG)
# Enable-rules again
LOAD_RULES_MK := 1
ifneq ($(DETECTION_STATIC), 1)
-include $(srcdir)/base/detection/module.mk
else
MODULE_DIRS += $(sort $(dir $(DETECT_OBJS)))
endif
# Depdir information
DEPDIRS = $(addsuffix $(DEPDIR),$(MODULE_DIRS)) dists/$(DEPDIR)
DEPFILES =
# Make base/version.o depend on all other object files. This way if anything is
# changed, it causes version.cpp to be recompiled. This in turn ensures that
# the build date in gScummVMBuildDate is correct.
base/version.o: $(filter-out base/libbase.a,$(OBJS))
ifdef USE_ELF_LOADER
backends/plugins/elf/version.o: $(filter-out base/libbase.a,$(filter-out backends/libbackends.a,$(OBJS)))
endif
# Replace regular output with quiet messages
ifneq ($(findstring $(MAKEFLAGS),s),s)
ifneq ($(VERBOSE_BUILD),1)
ifneq ($(VERBOSE_BUILD),yes)
QUIET_CC = @echo ' ' C ' ' $@;
QUIET_CXX = @echo ' ' C++ ' ' $@;
QUIET_AS = @echo ' ' AS ' ' $@;
QUIET_NASM = @echo ' ' NASM ' ' $@;
QUIET_PANDOC = @echo ' ' PANDOC ' ' $@;
QUIET_AR = @echo ' ' AR ' ' $@;
QUIET_RANLIB = @echo ' ' RANLIB ' ' $@;
QUIET_PLUGIN = @echo ' ' PLUGIN ' ' $@;
QUIET_LINK = @echo ' ' LINK ' ' $@;
QUIET_DWP = @echo ' ' DWP ' ' $@;
QUIET_WINDRES = @echo ' ' WINDRES '' $@;
QUIET_CURL = @echo ' ' CURL ' ' $@;
QUIET = @
endif
endif
endif
# The build rule for the ScummVM executable
$(EXECUTABLE): $(DETECT_OBJS) $(OBJS)
+$(QUIET_LINK)$(LD) $(LDFLAGS) $(PRE_OBJS_FLAGS) $+ $(POST_OBJS_FLAGS) $(LIBS) -o $@
+$(QUIET)$(LS) $@
ifdef SPLIT_DWARF
$(EXECUTABLE).dwp: $(EXECUTABLE)
$(QUIET_DWP)$(DWP) -e $(EXECUTABLE)
endif
# Grab the ScummVM Manual from Read the Docs
ifdef USE_CURL
DIST_FILES_MANUAL := ScummVM\ Manual\ $(MANUALVERSION).pdf
manual:
$(QUIET_CURL)$(CURL) -s https://docs.scummvm.org/_/downloads/en/$(MANUALVERSION)/pdf/ --output $(DIST_FILES_MANUAL)
else
manual:
endif
distclean: clean clean-devtools clean-test
$(RM) config.h config.mk config.log configure.stamp engines/engines.mk engines/detection_table.h engines/plugins_table.h "ScummVM Manual"*.pdf
clean: clean-toplevel
clean-toplevel:
$(RM_REC) $(DEPDIRS)
$(RM) $(OBJS) $(DETECT_OBJS) $(EXECUTABLE) $(PLUGIN_OBJ_FILES)
ifdef SPLIT_DWARF
$(RM) $(OBJS:.o=.dwo) $(DETECT_OBJS:.o=.dwo)
$(RM) $(EXECUTABLE).dwp
endif
#
# The build rules for object files.
#
base/plugins.o: config.mk
ifdef CXX_UPDATE_DEP_FLAG
# Build rule for C++ files. Makes use of CXX_UPDATE_DEP_FLAG for advanced
# dependency tracking.
%.o: %.c
$(QUIET)$(MKDIR) $(*D)/$(DEPDIR)
$(QUIET_CC)$(CC) $(CXX_UPDATE_DEP_FLAG) $(CFLAGS) $(CPPFLAGS) -c $(<) -o $@
%.o: %.cpp
$(QUIET)$(MKDIR) $(*D)/$(DEPDIR)
$(QUIET_CXX)$(CXX) $(CXX_UPDATE_DEP_FLAG) $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $@
# Build rules for Objective-C and Objective-C++ files. Strictly speaking, this is for macOS only.
%.o: %.mm
$(QUIET)$(MKDIR) $(*D)/$(DEPDIR)
$(QUIET_CXX)$(CXX) $(CXX_UPDATE_DEP_FLAG) $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $@
%.o: %.m
$(QUIET)$(MKDIR) $(*D)/$(DEPDIR)
$(QUIET_CXX)$(CXX) $(CXX_UPDATE_DEP_FLAG) $(CPPFLAGS) $(OBJCFLAGS) -c $(<) -o $@
# Build rule for assembler files with preprocessing
%.o: %.S
$(QUIET)$(MKDIR) $(*D)/$(DEPDIR)
$(QUIET_AS)$(CXX) $(CXX_UPDATE_DEP_FLAG) $(ASFLAGS) -c $(<) -o $@
base/version.o: base/version.cpp
$(QUIET)$(MKDIR) $(*D)/$(DEPDIR)
$(QUIET_CXX)$(CXX) $(CXX_UPDATE_DEP_FLAG) $(CXXFLAGS) $(VERFLAGS) $(CPPFLAGS) -c $(<) -o $@
else
# Dumb compile rule, for C++ compilers that don't allow dependency tracking or
# where it is broken
%.o: %.cpp
$(QUIET)$(MKDIR) $(*D)
$(QUIET_CXX)$(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $@
# Build rule for assembler files with preprocessing
%.o: %.S
$(QUIET)$(MKDIR) $(*D)
$(QUIET_AS)$(CXX) $(ASFLAGS) -c $(<) -o $@
base/version.o: base/version.cpp
$(QUIET)$(MKDIR) $(*D)
$(QUIET_CXX)$(CXX) $(CXXFLAGS) $(VERFLAGS) $(CPPFLAGS) -c $(<) -o $@
endif
# Build rule for assembler files
%.o: %.s
$(QUIET)$(MKDIR) $(*D)
$(QUIET_AS)$(AS) $(ASFLAGS) $(<) -o $@
# Build rule for Windows resource files
# This has multiple passes to generate the deps file:
# First is to include config.h and config.mk
# Second is to process all #include "*.h" form includes into source-tree deps
# Third is to process all #include "*.rh" form includes into build-tree deps
# Fourth is to process all FILE, ICON, RT_MANIFEST, and DATA lines into source-tree deps
# The regexes are portable forms of:
# ^#include\s+"([^"]*).h".*$
# ^#include\s+"([^"]*).rh".*$
# ^(.*\s(FILE|ICON|RT_MANIFEST|DATA))\s+"([^"]*)".*$
# The first sed removes winresrc.h (system include) and config.h (not in srcdir, printed
# by the echo before sed), the last strips the trailing backslash on the last line.
%.o: %.rc
$(QUIET)$(MKDIR) $(*D)
$(QUIET)$(MKDIR) $(*D)/$(DEPDIR)
$(QUIET)echo "$@: $< config.h config.mk \\" > $(*D)/$(DEPDIR)/scummvm.d
$(QUIET)sed -n 's:^\#include[[:space:]][[:space:]]*"\([^"]*\.h\)".*$$: $(srcdir)/\1 \\:p; ' $(<) | \
sed '/winresrc\.h\|config\.h/d' >> $(*D)/$(DEPDIR)/scummvm.d
$(QUIET)sed -n 's:^\#include[[:space:]][[:space:]]*"\([^"]*\.rh\)".*$$: \1 \\:p; ' $(<) \
>> $(*D)/$(DEPDIR)/scummvm.d
$(QUIET)sed -n 's:^\(.*[[:space:]]\(FILE\|ICON\|RT_MANIFEST\|DATA\)\)[[:space:]][[:space:]]*"\([^"]*\)".*$$: $(srcdir)/\3 \\:p; ' $(<) | \
sed '$$ s/ \\//' >> $(*D)/$(DEPDIR)/scummvm.d
$(QUIET_WINDRES)$(WINDRES) $(WINDRESFLAGS) $(CPPFLAGS) $(<) -o $@
ifdef USE_NASM
# Build rule for NASM assembler files
%.o: %.asm
$(QUIET)$(MKDIR) $(*D)
$(QUIET_NASM)$(NASM) $(NASMFLAGS) -o $@ $(<)
endif
# Include the dependency tracking files.
-include $(wildcard $(addsuffix /*.d,$(DEPDIRS)))
# Mark *.d files and most *.mk files as PHONY. This stops make from trying to
# recreate them (which it can't), and in particular from looking for potential
# source files. This can save quite a bit of disk access time.
.PHONY: $(wildcard $(addsuffix /*.d,$(DEPDIRS))) $(addprefix $(srcdir)/, $(addsuffix /module.mk,$(MODULES))) \
$(srcdir)/$(port_mk) $(srcdir)/rules.mk
######################################################################
# Get the current version information
######################################################################
# AmigaOS grep command has a problem with "./" in pathnames, so use cat piped into grep instead.
VERSION = $(shell cat "${srcdir}/base/internal_version.h" | grep SCUMMVM_VERSION | cut -d\" -f2)
VER_MAJOR = $(shell echo $(VERSION) | cut -d. -f 1)
VER_MINOR = $(shell echo $(VERSION) | cut -d. -f 2)
VER_PATCH = $(shell echo $(VERSION) | cut -d. -f 3 | cut -c1)
VER_EXTRA = $(shell echo $(VERSION) | cut -d. -f 3 | cut -c2-)
ifdef AMIGAOS
# AmigaOS needs the date in a specific format for the version cookie.
AMIGA_DATE = $(shell gdate '+%d.%m.%Y')
VERFLAGS += -DAMIGA_DATE=\"$(AMIGA_DATE)\"
endif
ifdef MORPHOS
# MorphOS needs the date in a specific format for the version cookie.
AMIGA_DATE = $(shell date +"%-d.%-m.%Y")
VERFLAGS += -DAMIGA_DATE=\"$(AMIGA_DATE)\"
endif
######################################################################
# Get git's working copy information
######################################################################
ifneq ($(shell cd $(srcdir); git rev-parse --verify HEAD 1>/dev/null 2>&1 || echo "error"),error)
GITROOT := $(srcdir)
ifeq ($(origin VER_REV), undefined)
GIT_VER_MAJOR = $(shell git --version | sed 's/^git version //' | cut -d. -f 1)
# Are there uncommitted changes? (describe --dirty is only available since 1.6.6)
ifeq ($(GIT_VER_MAJOR),1)
VER_DIRTY := $(shell cd $(srcdir); git update-index --refresh --unmerged 1>/dev/null 2>&1; git diff-index --quiet HEAD || echo "-dirty")
else
GIT_DIRTY_FLAG = --dirty
endif
# Get the working copy base revision
VER_REV := $(shell cd $(srcdir); git describe $(GIT_DIRTY_FLAG) --long --match desc/\* | cut -d '-' -f 2-)$(VER_DIRTY)
endif
else
GITROOT := git://github.com/scummvm/scummvm.git
endif
# Define the Subversion revision if available, either autodetected or
# specified by the user, but only for base/version.cpp.
ifneq ($(origin VER_REV), undefined)
VERFLAGS += -DSCUMMVM_REVISION=\"$(VER_REV)\"
endif
######################################################################
# Distribution settings
######################################################################
ifeq ($(VER_EXTRA),git)
ifeq ($(origin VER_REV), undefined)
DISTVERSION = $(shell date '+%Y-%m-%d')
else
DISTVERSION = git$(VER_REV)
endif
else
DISTVERSION = $(VERSION)
# Set the manual version to the release tag, unless a manual value was provided
ifeq ($(MANUALVERSION),latest)
MANUALVERSION = v$(VERSION)
endif
endif
DISTNAME := scummvm-$(DISTVERSION)
DISTDIR := dist
VERFILE := $(DISTDIR)/$(DISTNAME)/base/internal_version.h
ifdef USE_PANDOC
# Convert README.md and NEWS.md to plain text for any platform that might require it
PANDOC_CONVERT: README$(PANDOCEXT) CONTRIBUTING$(PANDOCEXT) NEWS$(PANDOCEXT) doc/de/NEUES$(PANDOCEXT)
@sed -i'' -e "s/NEWS.md/NEWS$(PANDOCEXT)/g" README$(PANDOCEXT)
@sed -i'' -e "s/CONTRIBUTING.md/CONTRIBUTING$(PANDOCEXT)/g" README$(PANDOCEXT)
%$(PANDOCEXT): %.md
$(QUIET)$(MKDIR) $(*D)
$(QUIET_PANDOC)$(PANDOC) -f gfm -t $(PANDOCFORMAT) --metadata pagetitle=$(basename $(notdir $@)) -s -o $@ $<
endif
# TODO git via $(GITROOT)
$(VERFILE): $(srcdir)/base/internal_version.h
@$(RM_REC) $(DISTDIR)
@$(MKDIR) $(DISTDIR)
svn export $(SVNROOT) $(DISTDIR)/$(DISTNAME)
ifneq ($(origin VER_REV), undefined)
@# Use the current SVN revision as a default for the snapshot sources
@svn cat $(SVNROOT)/base/internal_version.h | sed -e \
"s/^#define SCUMMVM_REVISION$$/#define SCUMMVM_REVISION \"$(VER_REV)\"/g" \
> $(VERFILE)
endif
$(DISTDIR)/$(DISTNAME).tar.gz: $(VERFILE)
cd $(DISTDIR); tar zcf $(DISTNAME).tar.gz $(DISTNAME)
$(DISTDIR)/$(DISTNAME).tar.bz2: $(VERFILE)
cd $(DISTDIR); tar jcf $(DISTNAME).tar.bz2 $(DISTNAME)
$(DISTDIR)/$(DISTNAME).zip: $(VERFILE)
cd $(DISTDIR); zip -qr9 $(DISTNAME).zip $(DISTNAME)
dist-src: \
$(DISTDIR)/$(DISTNAME).tar.gz \
$(DISTDIR)/$(DISTNAME).tar.bz2 \
$(DISTDIR)/$(DISTNAME).zip
@#RPM-src?
@#DEB-src?
# Common files
DIST_FILES_DOCS:=$(addprefix $(srcdir)/,AUTHORS COPYING LICENSES/COPYING.BSD LICENSES/COPYING.LGPL \
LICENSES/COPYING.FREEFONT LICENSES/COPYING.OFL LICENSES/COPYING.ISC LICENSES/COPYING.LUA \
LICENSES/COPYING.MIT LICENSES/COPYING.MKV LICENSES/COPYING.TINYGL LICENSES/COPYING.GLAD \
LICENSES/CatharonLicense.txt COPYRIGHT NEWS.md README.md CONTRIBUTING.md)
ifdef USE_PANDOC
DIST_FILES_DOCS+=README$(PANDOCEXT) NEWS$(PANDOCEXT) CONTRIBUTING$(PANDOCEXT)
endif
ifdef DIST_FILES_MANUAL
ifneq ("$(wildcard $(DIST_FILES_MANUAL))","")
DIST_FILES_DOCS+=$(DIST_FILES_MANUAL)
endif
endif
DIST_FILES_DOCS_languages=cz da de es fr it no-nb se
DIST_FILES_DOCS_cz:=$(addprefix $(srcdir)/doc/cz/,PrectiMe)
DIST_FILES_DOCS_da:=$(addprefix $(srcdir)/doc/da/,HurtigStart)
DIST_FILES_DOCS_de:=$(addprefix $(srcdir)/doc/de/,LIESMICH NEUES.md Schnellstart)
ifdef USE_PANDOC
DIST_FILES_DOCS_de+=doc/de/NEUES$(PANDOCEXT)
endif
DIST_FILES_DOCS_es:=$(addprefix $(srcdir)/doc/es/,InicioRapido)
DIST_FILES_DOCS_fr:=$(addprefix $(srcdir)/doc/fr/,DemarrageRapide)
DIST_FILES_DOCS_it:=$(addprefix $(srcdir)/doc/it/,GuidaRapida)
DIST_FILES_DOCS_no-nb:=$(addprefix $(srcdir)/doc/no-nb/,HurtigStart)
DIST_FILES_DOCS_se:=$(addprefix $(srcdir)/doc/se/,LasMig Snabbstart)
# Themes files
DIST_FILES_THEMES=scummmodern.zip scummclassic.zip scummremastered.zip residualvm.zip gui-icons.dat shaders.dat
ifdef USE_TRANSLATION
DIST_FILES_THEMES+=translations.dat
endif
DIST_FILES_THEMES:=$(addprefix $(srcdir)/gui/themes/,$(DIST_FILES_THEMES))
# Networking files
DIST_FILES_NETWORKING=
ifdef USE_SDL_NET
DIST_FILES_NETWORKING:=$(addprefix $(srcdir)/dists/networking/,wwwroot.zip)
endif
# Virtual keyboard files
DIST_FILES_VKEYBD=
ifdef ENABLE_VKEYBD
DIST_FILES_VKEYBD:=$(addprefix $(srcdir)/backends/vkeybd/packs/,vkeybd_default.zip vkeybd_small.zip)
endif
# Engine data files
DIST_FILES_ENGINEDATA_BASE_CORE_SOURCE:=$(srcdir)/dists/engine-data/engine_data_core.mk
DIST_FILES_LIST=
-include $(DIST_FILES_ENGINEDATA_BASE_CORE_SOURCE)
DIST_FILES_ENGINEDATA_BASE_CORE:=$(DIST_FILES_LIST)
DIST_FILES_ENGINEDATA_BASE_SOURCE:=$(srcdir)/dists/engine-data/engine_data.mk
DIST_FILES_LIST=
-include $(DIST_FILES_ENGINEDATA_BASE_SOURCE)
DIST_FILES_ENGINEDATA_BASE:=$(DIST_FILES_LIST)
DIST_FILES_ENGINEDATA_BASE_BIG_SOURCE:=$(srcdir)/dists/engine-data/engine_data_big.mk
DIST_FILES_LIST=
-include $(DIST_FILES_ENGINEDATA_BASE_BIG_SOURCE)
DIST_FILES_ENGINEDATA_BASE_BIG:=$(DIST_FILES_LIST)
DIST_FILES_ENGINEDATA:=$(addprefix $(srcdir)/,$(DIST_FILES_ENGINEDATA_BASE_CORE) $(DIST_FILES_ENGINEDATA_BASE))
DIST_FILES_ENGINEDATA_BIG:=$(addprefix $(srcdir)/,$(DIST_FILES_ENGINEDATA_BASE_BIG))
# Shaders: install if USE_OPENGL_SHADERS is defined
DIST_FILES_SHADERS=
ifneq ($(USE_OPENGL_SHADERS),)
ifdef ENABLE_GRIM
DIST_FILES_SHADERS+=$(wildcard $(srcdir)/engines/grim/shaders/*)
endif
ifdef ENABLE_MYST3
DIST_FILES_SHADERS+=$(wildcard $(srcdir)/engines/myst3/shaders/*)
endif
ifdef ENABLE_STARK
DIST_FILES_SHADERS+=$(wildcard $(srcdir)/engines/stark/shaders/*)
endif
ifdef ENABLE_WINTERMUTE
DIST_FILES_SHADERS+=$(wildcard $(srcdir)/engines/wintermute/base/gfx/opengl/shaders/*)
endif
ifdef ENABLE_PLAYGROUND3D
DIST_FILES_SHADERS+=$(wildcard $(srcdir)/engines/playground3d/shaders/*)
endif
ifdef ENABLE_HPL1
DIST_FILES_SHADERS+=$(wildcard $(srcdir)/engines/hpl1/engine/impl/shaders/*)
endif
ifdef ENABLE_FREESCAPE
DIST_FILES_SHADERS+=$(wildcard $(srcdir)/engines/freescape/shaders/*)
endif
endif
# Soundfonts
DIST_FILES_SOUNDFONTS=
ifdef USE_FLUIDSYNTH
DIST_FILES_SOUNDFONTS:=$(addprefix $(srcdir)/dists/soundfonts/,Roland_SC-55.sf2)
DIST_FILES_DOCS+=$(addprefix $(srcdir)/dists/soundfonts/,COPYRIGHT.Roland_SC-55)
endif
.PHONY: all clean distclean plugins dist-src clean-toplevel manual