scummvm/engines/sludge/movie.h

45 lines
1.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SLUDGE_MOVIE_H
#define SLUDGE_MOVIE_H
namespace Sludge {
/*
movieIsPlaying tracks the state of movie playing
*/
enum MovieStates {
kMovieNothing = 0,
kMoviePlaying,
kMoviePaused
};
extern MovieStates movieIsPlaying;
extern int movieIsEnding;
int playMovie(int fileNumber);
int stopMovie();
MovieStates isMoviePlaying();
int pauseMovie();
} // End of namespace Sludge
#endif